#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • does not look *good :)

    And I can upvote again! Yes 😊


  • a5ef4892-2efc-4325-aa9a-9e95a4e6cf31-image.png

    Heh heh it was Shensi. My Chinese geography is top-notch! Lol


  • Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 6 Fortifications, 1 Heavy_BB, 2 Japan_destroyers, 9 armour, 1 elite, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Sikang: 1 russian_paraBoost
            EDIT: Turning off Edit Mode
            2 armour moved from Shensi to Novosibirsk
            2 fighters and 2 tactical_bombers moved from Shensi to Novosibirsk
            1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Sikang
            1 mech_infantry moved from Suiyuyan to Kansu
            4 armour, 1 elite and 2 mech_infantrys moved from Shensi to Kansu
            2 armour and 4 mech_infantrys moved from Hopei to Kansu
            1 armour, 4 infantry and 1 mech_infantry moved from Amur to Buryatia
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 bombers moved from Caroline Islands to 31 Sea Zone
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 elite and 1 infantry moved from 22 Sea Zone to Marianas
            1 Banzai moved from Japan to Marianas
    
        Combat - Japanese
            Battle in Buryatia
                Japanese attack with 1 armour, 4 infantry and 1 mech_infantry
                Russians defend with 1 elite
                    Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Buryatia, round 2 : 2/6 hits, 1.33 expected hits
                    Russians roll dice for 1 elite in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 elite owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 elite
            Battle in Kansu
                Japanese attack with 6 armour, 1 elite and 7 mech_infantrys
                British defend with 1 infantry; Chinese defend with 2 infantry
                    Japanese roll dice for 6 armour, 1 elite and 7 mech_infantrys in Kansu, round 2 : 8/15 hits, 4.50 expected hits
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese and 1 infantry owned by the British lost in Kansu
                Japanese win, taking Kansu from Chinese with 6 armour, 1 elite and 7 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 armour, 2 fighters and 2 tactical_bombers
                Russians defend with 1 aaGun and 2 infantry
                    Russians roll AA dice in Novosibirsk : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in Novosibirsk
                    Japanese roll dice for 2 armour, 1 fighter and 2 tactical_bombers in Novosibirsk, round 2 : 5/5 hits, 2.83 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese lost in Novosibirsk
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour and 1 fighter
                Casualties for Russians: 1 aaGun and 2 infantry
            Battle in 31 Sea Zone
                Japanese attack with 2 bombers and 1 submarine
                Americans defend with 1 Escort
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Escort in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 Escort
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 Escort in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Sikang
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 russian_para and 1 russian_paraBoost
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                    1 russian_para owned by the Russians lost in Sikang
                    1 russian_paraBoost owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 russian_para and 1 russian_paraBoost
            Battle in Marianas
                Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 1 infantry
                Changer defend; Americans defend with 1 infantry
                    Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Marianas, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Banzai, 1 elite and 1 infantry in Marianas, round 3 : 2/3 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Marianas
                Japanese win, taking Marianas from Americans with 1 Banzai, 1 elite and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Marianas
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Tsinghai
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Amur
            5 armour moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Sikang to Shensi
            1 fighter and 2 tactical_bombers moved from Novosibirsk to Shensi
            3 armour moved from Kiangsu to Hopei
            3 armour moved from Shantung to Hopei
            1 Rail moved from Kiangsu to Shan State
            1 Rail and 1 infantry moved from Shan State to Tsinghai
            1 Rail moved from Kiangsu to Shan State
            1 Rail and 1 elite moved from Shan State to Amur
            4 infantry moved from Korea to Amur
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from New Guinea to Caroline Islands
            2 bombers moved from 31 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from New Guinea to 35 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
            1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            6 transports moved from 37 Sea Zone to 36 Sea Zone
            6 transports moved from 36 Sea Zone to 20 Sea Zone
            1 Japan_destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            3 armour placed in India
            3 armour placed in Shantung
            3 armour placed in Kiangsu
            3 infantry placed in Korea
            1 Heavy_BB, 2 Japan_destroyers and 1 submarine placed in 6 Sea Zone
            1 elite placed in Japan
            2 Fortifications placed in Wake Island
            4 Fortifications placed in Midway
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 73 PUs
            Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 75 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 76 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Trigger Japanese Controls Ceylon Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 80 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 81 PUs
            Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 92 PUs
            Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Americans regular : -1.33
    Japanese regular : 8.00
    Russians regular : -0.33
    Russians AA : 0.50
    

    exp-game-5-victory-J12.tsvg


  • @VictoryFirst

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 Escort, 1 Heavy_Transport, 6 TotalWar_Artys, 1 USA_Hvy_Bomber, 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 elite moved from Morocco to 92 Sea Zone
            2 infantry moved from Algeria to 92 Sea Zone
            1 Heavy_BB, 1 Heavy_Transport, 1 artillery, 1 carrier, 1 destroyer, 1 elite and 2 infantry moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 ArmoredInfantrys and 2 artilleries moved from Western United States to 10 Sea Zone
            2 ArmoredInfantrys, 1 Heavy_BB, 1 Heavy_Transport, 2 artilleries and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            5 NavyFighters and 1 usa_fighter moved from 26 Sea Zone to Wake Island
            2 ArmoredInfantrys and 2 artilleries moved from 31 Sea Zone to Wake Island
            1 usa_fighter moved from Hawaiian Islands to 31 Sea Zone
            1 ArmoredInfantry and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 USA_Hvy_Bomber moved from Hawaiian Islands to New Guinea
            1 ArmoredInfantry, 1 artillery and 1 transport moved from 26 Sea Zone to 46 Sea Zone
            1 ArmoredInfantry and 1 artillery moved from 46 Sea Zone to New Guinea
    
        Combat - Americans
            Americans creates battle in territory 97 Sea Zone
            Battle in Trans-Jordan
                Americans attack with 1 artillery, 1 elite and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 Heavy_BB in Trans-Jordan, round 2 : 1/2 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 1 elite and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 31 Sea Zone
                Americans attack with 1 Heavy_BB, 1 Heavy_Transport, 1 destroyer and 1 usa_fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 Heavy_BB, 1 Heavy_Transport, 1 destroyer and 1 usa_fighter in 31 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 Heavy_BB, 1 Heavy_Transport, 1 destroyer and 1 usa_fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Wake Island
                Changer loiter and taunt; Americans attack with 2 ArmoredInfantrys, 5 NavyFighters, 2 artilleries and 1 usa_fighter
                Changer defend; Japanese defend with 2 Fortifications, 1 airfield, 1 elite and 2 infantry
                    Americans roll dice for 2 ArmoredInfantrys, 5 NavyFighters, 2 artilleries and 1 usa_fighter in Wake Island, round 2 : 5/10 hits, 4.67 expected hits
                    Japanese roll dice for 2 Fortifications, 1 elite and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.67 expected hits
                    2 artilleries owned by the Americans lost in Wake Island
                    2 infantry owned by the Japanese, 1 elite owned by the Japanese and 2 Fortifications owned by the Japanese lost in Wake Island
                Americans win, taking Wake Island from Japanese with 2 ArmoredInfantrys, 5 NavyFighters and 1 usa_fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 2 artilleries
                Casualties for Japanese: 2 Fortifications, 1 elite and 2 infantry
            Battle in New Guinea
                Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 1 USA_Hvy_Bomber and 1 artillery
                Changer defend; Japanese defend with 1 infantry
                    Americans roll dice for 1 ArmoredInfantry, 1 USA_Hvy_Bomber and 1 artillery in New Guinea, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 ArmoredInfantry, 1 USA_Hvy_Bomber and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Americans
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
            1 USA_Hvy_Bomber moved from New Guinea to Queensland
            5 NavyFighters moved from Wake Island to 31 Sea Zone
            1 usa_fighter moved from 31 Sea Zone to Hawaiian Islands
            3 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 usa_fighter moved from Wake Island to 31 Sea Zone
            1 Escort moved from 10 Sea Zone to 25 Sea Zone
            2 usa_fighters moved from Western United States to Hawaiian Islands
            2 usa_fighters moved from Western United States to Eastern United States
            1 ArmoredInfantry moved from Central United States to Western United States
            1 Rail and 1 aaGun moved from Eastern United States to Western United States
            1 Rail and 1 elite moved from Eastern United States to Western United States
            2 usa_fighters moved from Gibraltar to 98 Sea Zone
            1 Escort_Convoy and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 usa_fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 ArmoredInfantry moved from Tobruk to Alexandria
            1 ArmoredInfantry moved from Tunisia to Tobruk
            3 artilleries and 2 infantry moved from Algeria to Tunisia
            1 USA_Hvy_Bomber moved from United Kingdom to Western United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 Escort, 1 Heavy_Transport, 1 carrier and 1 transport placed in 10 Sea Zone
            1 USA_Hvy_Bomber placed in Eastern United States
            6 TotalWar_Artys placed in Western United States
            2 infantry placed in Central United States
            Trigger AmericansTotalWarArtyPlaceWUS: has removed 6 TotalWar_Artys owned by Americans in Western United States
            Trigger AmericansTotalWarArtyPlaceWUS: Americans has 6 artilleries placed in Western United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs
            Trigger Americans Loses Midway: Americans met a national objective for an additional -3 PUs; end with 62 PUs
            Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Chinese
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 elite, 3 infantry, 4 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 0 AirLendLease; 3 NavyLendLease; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            3 uk_fighters moved from United Kingdom to Holland Belgium
            EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Holland Belgium
    
        Combat - British
            EDIT: Battle in Holland Belgium
                EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry and 3 uk_fighters
                EDIT: Germans defend with 1 infantry
                    EDIT: 2/6 hits, 2.00 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                EDIT: 1 infantry owned by the Germans lost in Holland Belgium
                EDIT: British takes Holland Belgium from Germans
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
            EDIT: Recording Battle Statistics
            EDIT: Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Yakut S.S.R.
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Timguska
            3 uk_fighters moved from Holland Belgium to United Kingdom
            1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 bomber moved from Gibraltar to Iraq
            2 uk_fighters moved from Iraq to Ukraine
            2 uk_armours moved from West India to Persia
            3 infantry moved from West India to Eastern Persia
            2 infantry and 1 uk_armour moved from Iraq to Trans-Jordan
            7 infantry, 1 mech_infantry and 9 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan
            2 uk_armours moved from Union of South Africa to Belgian Congo
            EDIT: 1 Rail and 1 infantry moved from Union of South Africa to Yakut S.S.R.
            EDIT: 1 Rail and 1 infantry moved from Union of South Africa to Timguska
            1 uk_armour moved from Tobruk to Alexandria
            1 artillery moved from Algeria to Tunisia
    
        Place Units - British
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 infantry and 2 uk_armours placed in Iraq
            2 infantry and 2 uk_armours placed in Union of South Africa
            1 elite and 3 uk_paras placed in United Kingdom
            Turning on Edit Mode
            EDIT: Adding units owned by British to Ukraine: 2 uk_fighter_lendleases
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
            Trigger British Loses Ceylon: British met a national objective for an additional -1 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -0.17
    Germans regular : -0.67
    EDIT: : -0.33
    

    EXP Game 5 Victory UK 12.tsvg


  • @VictoryFirst

    Do you mind if I change one of the S AF Tanks to a AA Gun ?


  • Yeah sure! Just woke up. Got a shitload of notifications :) Will look through everything in a minute. First I need to have breakfast 🍳 :)




  • Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 UndrgroundFctry, 1 demo_harbour, 4 infantry and 1 italian_para; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Northern Italy being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in Northern Italy
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 Rail and 1 infantry moved from Southern Italy to Greece
            2 infantry moved from Northern Italy to Yugoslavia
            2 italian_paras moved from Bulgaria to Northern Italy
    
        Place Units - Italians
            2 infantry and 1 italian_para placed in Southern Italy
            Units in Southern France being upgraded or consumed: 1 harbour
            1 demo_harbour placed in Southern France
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    exp-game-5-victory-I12.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Southern France
    
        Combat - ANZAC
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - ANZAC
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Combat - French
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - French
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 5 Victory F 12.tsvg


  • @VictoryFirst

    I come up with 138 for Axis. That what you get ?

    Survived another 6 months anyway :) Idk that’ll live to see 1947 though lol


  • @barnee

    Haha luckily there is not atomic bomb in this game, otherwise I would be toast now :)


  • @VictoryFirst heh heh unless the reich got it first lol


  • Germany: 42 / 64
    Japan: 82 / 105
    Italy: 14 / 22

    USSR: 31 / 34
    USA: 53 / 87
    UK: 38 / 44
    ANZAC: 10 / 10
    France: 4 / 0

    Axis: 138 / 191
    Allies: 136 / 175


  • 138 indeed! Still not any closer to victory, kind of a bummer lol. You are putting up a good fight :)


  • This has been our longest game so far in terms of rounds 😁



  • @barnee

    Heh heh it’s annoying isn’t it 😄


  • 2ef036b7-db17-401f-ba4d-ba751bc5fac0-image.png

    Testing out some things :) Big-ass battle takes up the entire screen lol


  • 073bb18f-7701-447a-8602-72a4cbcb27bc-image.png

    Hmm looks like the Russians won. Well, that’s a shame.

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