sorry about not using the correct Marti. My brain is too full today, will try tomorrow.
Merry Christmas!
And I am afraid you can’t place the six mines in Moscow either :)
well bummer on the mines :(
Actually I asked The Captain about the convicts and they can be placed at any Fctry. So 6 at UKR and lenningrad too.
I will save the 6 bucks
@barnee Ah ok. Thanks for clarifying. Japan coming in a second.
hmm … you might be right about only 3. I will look for his post on that. It’ll take a while. idk how to use this search very well :)
you are correct though. Only 3. I’ll put the other 3 in stalingrad
Game History
Round: 5
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now transport 1 Infantry or Elite Infantry.<b></body>
Japanese buy 1 Escort, 1 Hvy_Ind_2, 2 Japan_destroyers, 3 armour, 1 carrier, 1 elite, 6 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Place Units - Japanese
Units in Japan being upgraded or consumed: 1 factory_major
1 Hvy_Ind_2 placed in Japan
Politics - Japanese
Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
Combat Move - Japanese
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 infantry moved from Szechwan to Sikang
1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
1 fighter moved from Yunnan to Sikang
3 infantry moved from Shensi to Tsinghai
3 armour moved from Kweichow to Tsinghai
2 infantry moved from Yunnan to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 elite and 1 infantry moved from Philippines to 35 Sea Zone
1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 elite and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 elite moved from Java to 42 Sea Zone
1 artillery, 1 elite and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 elite and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Kweichow to Burma
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 6/10 hits, 4.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Japanese lost in Tsinghai
4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Guam
Changer loiter and taunt; Japanese attack with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
Changer defend; Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/5 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 5/7 hits, 3.17 expected hits
British roll dice for 3 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 45 Sea Zone
Japanese attack with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
Japanese win with 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters and 3 infantry
Changer defend; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 elite, 2 fighters and 3 infantry in Dutch New Guinea, round 2 : 5/9 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Kiangsu
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
2 fighters moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 fighters moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 35 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
2 Japan_destroyers moved from 6 Sea Zone to 35 Sea Zone
1 Japan_destroyer moved from 34 Sea Zone to 55 Sea Zone
1 Japan_destroyer moved from 35 Sea Zone to 46 Sea Zone
1 Japan_destroyer moved from 6 Sea Zone to 34 Sea Zone
2 transports moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Tsinghai to Yunnan
2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Sikang to Yunnan
1 bomber, 1 fighter and 3 tactical_bombers moved from Burma to Yunnan
3 armour moved from Kiangsu to Kweichow
3 infantry moved from Shensi to Suiyuyan
1 Rail moved from Kiangsu to Shensi
1 Rail and 1 aaGun moved from Shensi to Yunnan
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Shensi to Suiyuyan
3 armour moved from Yunnan to Kweichow
Place Units - Japanese
1 Escort, 2 Japan_destroyers, 1 carrier and 1 submarine placed in 6 Sea Zone
3 armour placed in Kiangsu
1 elite and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 3 to 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 3 Fortifications
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Japanese collect 64 PUs; end with 64 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.17
Japanese regular : 4.67
ANZAC regular : 0.33
British regular : -1.00
@VictoryFirst said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:
Japanese regular : 4.67
were not gonna start this again are we :)
The weather forecast for the future: there will be a red sun shining across all over Asia and the Pacific.
Lol :)
I can’t upvote anymore lol
Lol didn’t even realize that :) But there were mostly overkill battles, so most of the hits were superfluous anyway :)
probably getting late in the day for you. I’ll work on it now. Be ready at breakfast time anyway :)
heh heh yea I was just teasing :)
right arm china hanging in there lol
It is nice to see though. The lads are going for it!
Yeah it is almost midnight for me. Almost falling asleep. Will go to bed now, and come back tomorrow asap. The war must go on! Lol.
Game History
Round: 5
Purchase Units - Americans
Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_3
EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 3 infantry
EDIT: Adding units owned by Russians to Volgograd: 3 infantry
EDIT: Turning off Edit Mode
Americans buy 1 Escort, 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 marine, 2 submarines, 2 transports and 1 usa_fighter; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 destroyer and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 usa_fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 usa_fighter moved from 89 Sea Zone to 103 Sea Zone
1 usa_fighter moved from 101 Sea Zone to 103 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to 107 Sea Zone
1 ArmoredInfantry moved from Central United States to 101 Sea Zone
1 elite moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry, 1 elite and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 ArmoredInfantry and 1 elite moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 1 Japan_destroyer and 1 submarine
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer, 2 usa_fighters and 1 usa_tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Italians with 1 destroyer, 2 submarines, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 Japan_destroyer and 1 submarine
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 usa_fighters
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 3 GermanUBoats in 103 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 Wolfpack in 103 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
2 GermanUBoats owned by the Germans lost in 103 Sea Zone
1 Wolfpack owned by the Germans lost in 103 Sea Zone
Americans roll dice for 1 destroyer and 2 usa_fighters in 103 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 GermanUBoat in 103 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 103 Sea Zone
Americans win with 1 destroyer and 2 usa_fighters remaining. Battle score for attacker is 12
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Battle in 107 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 3 GermanUBoats in 107 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 Wolfpack in 107 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 107 Sea Zone
1 Wolfpack owned by the Germans lost in 107 Sea Zone
Germans and Americans reach a stalemate
. Battle score for attacker is -13
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 Wolfpack
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
Non Combat Move - Americans
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 bomber moved from 107 Sea Zone to United Kingdom
2 usa_fighters moved from 103 Sea Zone to 101 Sea Zone
1 carrier, 2 submarines and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
2 NavyFighters and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 usa_fighter moved from 55 Sea Zone to Queensland
1 usa_fighter and 1 usa_tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
1 NavyFighter, 1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 Escort and 1 carrier placed in 10 Sea Zone
2 NavyFighters placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
1 elite and 1 usa_fighter placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Turning off Edit Mode
Americans undo move 5.
1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
Americans collect 51 PUs; end with 51 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 62 PUs
Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
Non Combat Move - Chinese
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 UK_LCV, 7 infantry, 4 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from India to Burma
2 uk_fighters and 1 uk_tactical_bomber moved from India to Burma
EDIT: 1 bomber and 1 uk_para moved from United Kingdom to Holland Belgium
EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 uk_fighters moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 uk_fighters
Germans defend with 1 GermanUBoat
British roll dice for 1 destroyer and 2 uk_fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 GermanUBoat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in Burma
British attack with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber
Japanese defend with 2 infantry
British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Burma, round 3 : 5/7 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
British attack with 1 bomber and 1 uk_para
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 uk_para in Holland Belgium, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 uk_para owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 uk_para
Casualties for Germans: 1 infantry
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 117 Sea Zone
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 107 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Alexandria
1 bomber moved from Holland Belgium to United Kingdom
2 uk_fighters moved from 109 Sea Zone to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
2 Rails and 2 infantry moved from Union of South Africa to Alexandria
4 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 uk_armour moved from Northwest Persia to Trans-Jordan
1 uk_armour moved from Egypt to Trans-Jordan
1 armour, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 uk_fighters and 1 uk_tactical_bomber moved from Burma to India
1 infantry moved from Caucasus to Northwest Persia
1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
Place Units - British
Trigger Wolfpack at107 SeaZones: Germans has 1 Wolfpack placed in 107 Sea Zone
Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
Trigger Wolfpack at117 SeaZones: Germans has 1 Wolfpack placed in 117 Sea Zone
5 infantry and 1 uk_armour placed in India
2 infantry placed in Union of South Africa
3 uk_armours placed in Egypt
1 UK_LCV and 1 uk_para placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 42 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.50
Germans regular : -0.67
British regular : 3.17
sadly the Netherlands are still under the nazi boot :(
I forgot to move the USS Iowa lol The Captain musta been drunk partying with the local girls in the Carribean lol
lol I moved the trprt last turn but forgot the dudes ha ha ha
No biggie. The Capatain was drunk again lol. Might have todo a review of some of these senior officers :)
The yanks
wwtf the objective isn’t working.