#4: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rules Expansion by The Captain


  • @VictoryFirst

    I can’t upvote anymore :)

    Yea I want to let Captain repond first. Then I’ll jump in with triplea :)


  • @VictoryFirst

    yea i hit not watching on one a couple days ago and then it seemed to fck up all my stuff lol

    Now I’m watching everything lol


  • Turn 4… and we’ve only been playing for two days! I hope the Germans can get something going in this game. I’ve always wanted to create a Desert Army, so I will put it to the test this game, and see if it works out. I love the token for it, it’s my favorite one, with the nice orange and the black palm tree. Sadly I don’t think I will have a nice time in Russia if I have to rebuild the Luftwaffe each time lol.


  • @VictoryFirst

    heh heh yea you kicked ass on that. Panzer created one lol

    I just kept pumping Tanks out of South Africa lol


  • @VictoryFirst

    He did D-Day too ! It worked perfect !


  • @barnee said in #5: VictoryFirst (Axis) vs. Barnee (Allies) | G40 House Rule Expansion by The Captain:

    Panzer created one lol

    Was that the game in which he won?


  • @VictoryFirst

    This our current game. I feel confident but I did when he beat mew too lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    ok I’m gonna focus and do my turn :)


  • @VictoryFirst

    Oh the DAk ? nO NOT THAT ONE . i THINK IT WAS 2 OR 3 :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    lol caps lock ha ha ha

    Ok I’m gonna focus :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    hmm … these U-boats looking kinda menacing :)

    Screenshot from 2024-06-18 15-36-17.png


  • @barnee

    54387947-a94a-4194-b0d7-743eac4383ee-image.png

    Lol so does your SHB :)


  • @VictoryFirst

    heh heh Elkstar made that for us :)

    Ok I’m gonna do my turn :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br />Russia can Now Purchase Rockets.<b></body>
            Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  Russia....
            Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br />Russia can Now Purchase Partisans.<b></body>
            Trigger RussianGuards: buyGuard_Infantry added to productionRussians
            Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
            Russians buy 1 artillery, 1 elite and 3 guard_infantrys; Remaining resources: 20 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
                EDIT: Russians takes Bulgaria from Germans
                EDIT: Turning off Edit Mode
            EDIT: 1 russian_para moved from Caucasus to Bulgaria
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
    
        Combat - Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 104 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at104 SeaZones: Germans has 1 Wolfpack placed in 104 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Belarus
            3 mine_unarmeds moved from Bryansk to Western Ukraine
            3 mine_unarmeds moved from Bryansk to Western Ukraine
            3 mine_unarmeds moved from Bryansk to Ukraine
            1 mine_unarmed moved from Bryansk to Rostov
            2 Russian_Engineers and 6 mine_unarmeds moved from Russia to Belarus
            3 mine_unarmeds moved from Russia to Bryansk
            1 Tank_General and 5 armour moved from Russia to Bryansk
            1 armour moved from Urals to Russia
            EDIT: 1 Tank_General and 5 armour moved from Bryansk to 1st Tank
            EDIT: 1 1stTankArmy moved from 1st Tank to Bryansk
            1 Rail moved from Russia to Buryatia
            1 Rail and 1 infantry moved from Buryatia to Belarus
            1 Rail moved from Russia to Timguska
            1 Rail and 1 infantry moved from Timguska to Belarus
            1 Europe_Rail moved from Russia to Buryatia
            1 Europe_Rail and 1 infantry moved from Buryatia to Belarus
            5 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Belarus: 6 mine_unarmeds
            EDIT: Adding units owned by Changer to Belarus: 6 R_mine_Belarus_EPOLs
            EDIT: Removing units owned by Russians from Western Ukraine: 6 mine_unarmeds
            EDIT: Adding units owned by Changer to Western Ukraine: 3 R_mine_WUKR_BESSs and 3 R_mine_WUKR_EPOLs
            EDIT: Removing units owned by Russians from Ukraine: 3 mine_unarmeds
            EDIT: Adding units owned by Changer to Ukraine: 3 R_mine_UKR_BESSs
            EDIT: Removing units owned by Russians from Rostov: 1 mine_unarmed
            EDIT: Adding units owned by Changer to Rostov: 1 R_mine_Rostov_100
            EDIT: Turning off Edit Mode
            1 elite and 3 guard_infantrys placed in Russia
            1 artillery placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    EXP Game 5 Victory R4.tsvg

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Sorry that took so long. I’m kinda fried lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    Rommel all dialed in lol

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    sure are a lot of orange LMs lol

    I didn’t know how else to differentiate between them ha ha ha

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    the borders :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    yea I’m fckn up all the time now lol

    Is it ok it I breakdown 2nd Corps and move it’s Tank to Persia ? Reform with all Infantry


  • Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 Japan_destroyers, 3 armour, 1 carrier and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 mech_infantry moved from Yunnan to Shensi
            2 infantry moved from Hopei to Shensi
            3 infantry moved from Kweichow to Shensi
            1 armour moved from Yunnan to Szechwan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 elite moved from Malaya to 37 Sea Zone
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 elite, 2 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 elite moved from Philippines to 35 Sea Zone
            1 artillery, 1 elite and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 elite moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 cruiser moved from 43 Sea Zone to 41 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Shensi
            1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
            2 bombers moved from Kwangsi to Kansu
            1 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to Shensi
            1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
            1 Japan_destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
            2 fighters moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in Java
                Japanese attack with 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 Fortifications, 1 aaGun and 2 infantry
                    ANZAC roll AA dice in Java : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits, 2.83 expected hits
                    ANZAC roll dice for 2 Fortifications, 1 aaGun and 2 infantry in Java, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 Fortification owned by the ANZAC, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                    Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in Java, round 3 : 4/6 hits, 2.50 expected hits
                    ANZAC roll dice for 1 Fortification in Java, round 3 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 Fortifications, 1 aaGun and 2 infantry
            Battle in Kansu
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 fighters and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 Japan_destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/9 hits, 3.83 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 3 Fortifications, 1 aaGun and 3 infantry
                    British roll AA dice in Sumatra : 1/2 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 2 infantry in Sumatra, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 3 Fortifications, 1 aaGun and 3 infantry in Sumatra, round 2 : 3/3 hits, 1.50 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 3 Fortifications and 2 infantry in Sumatra, round 3 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 3 Fortifications and 1 infantry in Sumatra, round 4 : 0/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 5 : 0/3 hits, 0.83 expected hits
                    British roll dice for 3 Fortifications in Sumatra, round 5 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 6 : 1/3 hits, 0.83 expected hits
                    British roll dice for 3 Fortifications in Sumatra, round 6 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the British lost in Sumatra
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 7 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 Fortifications in Sumatra, round 7 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 8 : 0/3 hits, 0.83 expected hits
                    British roll dice for 2 Fortifications in Sumatra, round 8 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 9 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 Fortifications in Sumatra, round 9 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the British lost in Sumatra
                    Japanese roll dice for 1 elite and 1 fighter in Sumatra, round 10 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 Fortification in Sumatra, round 10 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the British lost in Sumatra
                Japanese win, taking Sumatra from British with 1 elite and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
                Casualties for British: 3 Fortifications, 1 aaGun and 3 infantry
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Changer defend; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 6 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 6 infantry and 1 mech_infantry in Shensi, round 2 : 1/8 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
            1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
            2 bombers moved from Kansu to Kweichow
            EDIT: 1 transport moved from 41 Sea Zone to 35 Sea Zone
            1 fighter moved from Sumatra to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Celebes to 35 Sea Zone
            1 fighter moved from Celebes to 35 Sea Zone
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from 16 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 1 elite and 2 infantry moved from 35 Sea Zone to Philippines
            1 aaGun moved from Kweichow to Shensi
            1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            3 armour moved from Kwangtung to Yunnan
            3 armour moved from Kiangsu to Kweichow
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 Japan_destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 Japan_destroyer moved from 43 Sea Zone to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 fighter moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 Japan_destroyers and 1 carrier placed in 6 Sea Zone
            1 harbour placed in Philippines
            3 armour placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : 2.17
    British AA : 0.67
    ANZAC AA : -0.33
    ANZAC regular : 0.67
    British regular : -0.33
    

    exp-game-5-victory-J4.tsvg

Suggested Topics

  • 12
  • 13
  • 19
  • 109
  • 27
  • 55
  • 51
  • 56
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.4k

Users

39.9k

Topics

1.7m

Posts