L24 BM4 pacifiersboard (X) vs fasthard (L+20)


  • @fasthard

    schön gesagt; aber den Fehler habe eigentlich ich gemacht, indem ich die New Hebrides-Flotte ins Abseits manövriert habe, und sie aufzugeben dann noch teurer war, als der Erwartungs-TUV beim Verzweiflungsangriff…


  • @pacifiersboard said in L24 BM4 pacifiersboard (X) vs fasthard (L+20):

    schön gesagt; aber den Fehler habe eigentlich ich gemacht, indem ich die New Hebrides-Flotte ins Abseits manövriert habe, und sie aufzugeben dann noch teurer war, als der Erwartungs-TUV beim Verzweiflungsangriff…

    ja, da war ich zu giering und wollte beide sz halten 26,54 ohne zu antezipieren, dass die Flotte da tatsächlich gar nicht mal so gut steht. Naja nächstes mal mache ich es vllt anders.
    Möchtest du bei 91 aufsteigen?

    triplea_40914_4us.tsvg


  • @fasthard

    ich lasse sie auf Gibraltar


  • @pacifiersboard und nun? Lust diesmal aufzusteigen?

    triplea_40914_4uk.tsvg



  • @pacifiersboard Italiens Uboot taucht ab?



  • Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
            1 fighter and 1 marine moved from 91 Sea Zone to Gibraltar
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 1/10 hits, 2,83 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/9 hits, 3,83 expected hits
                    4 infantry owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 2/6 hits, 2,17 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 3/8 hits, 3,50 expected hits
                    1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Gibraltar
                    2 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour, 1 fighter and 1 marine in Gibraltar, round 4 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 1/6 hits, 2,83 expected hits
                    1 marine owned by the Americans lost in Gibraltar
                    1 infantry owned by the Italians lost in Gibraltar
                    Americans roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Gibraltar, round 5 : 3/5 hits, 2,50 expected hits
                    1 armour owned by the Americans and 1 fighter owned by the Americans lost in Gibraltar
                    1 artillery owned by the Italians lost in Gibraltar
                Italians win with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29
                Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 marine and 2 mech_infantrys
                Casualties for Italians: 1 artillery and 4 infantry
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Kansu
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kansu, round 2 : 3/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Burma
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 bomber, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from 110 Sea Zone to Gibraltar
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            2 submarines moved from 92 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            1 artillery moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 mech_infantry moved from Siam to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 mech_infantry moved from French Indo China to Hunan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from India to Hunan
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 3 submarines
                Italians defend with 1 cruiser
                    British roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    1 cruiser owned by the Italians lost in 96 Sea Zone
                British win with 3 submarines remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in 99 Sea Zone
                British attack with 1 cruiser and 2 destroyers
                Italians defend with 1 cruiser and 2 transports
                    British roll dice for 1 cruiser and 2 destroyers in 99 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 26
                Casualties for Italians: 1 cruiser and 2 transports
            Battle in Hunan
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 infantry in Szechwan, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 artillery, 1 fighter and 1 harbour
                    British roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/6 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Gibraltar, round 2 : 2/4 hits, 2,17 expected hits
                    2 infantry owned by the British lost in Gibraltar
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 29
                Casualties for British: 2 infantry
                Casualties for Italians: 1 artillery and 1 fighter
                Casualties for Germans: 1 fighter and 1 tactical_bomber
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters, 3 submarines and 2 tactical_bombers
                Italians defend with 1 battleship, 2 destroyers and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    Italians roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    2 destroyers owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                1 submarine owned by the Italians submerged
                British win, taking 97 Sea Zone from Neutral with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship and 2 destroyers
                British win with 1 bomber, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship and 2 destroyers
    
        Non Combat Move - British
            2 carriers moved from 98 Sea Zone to 99 Sea Zone
            2 destroyers moved from 98 Sea Zone to 99 Sea Zone
            1 cruiser moved from 98 Sea Zone to 99 Sea Zone
            2 transports moved from 98 Sea Zone to 81 Sea Zone
            1 bomber moved from 97 Sea Zone to 96 Sea Zone
            3 fighters moved from 97 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from Hunan to Burma
            1 artillery moved from India to Burma
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 96 Sea Zone to Malta
    
        Place Units - British
            1 bomber placed in United Kingdom
            1 armour placed in Egypt
            2 transports placed in 81 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 fighter and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 fighter and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 2,50
    Americans regular : -2,83
    Japanese regular : 0,00
    Italians regular : -2,83
    British regular : 2,33
    

    triplea_40914_4uk.tsvg


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 mech_infantry moved from Ukraine to Bryansk
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,2
            Italians collect 10 PUs (7 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    triplea_40914_4fra.tsvg


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            1 fighter moved from Bryansk to Russia
            2 bombers moved from Novgorod to Russia
            3 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 3 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 armour moved from Holland Belgium to 110 Sea Zone
            1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    

    Combat Hit Differential Summary :

    Savegame



  • neither intercept nor scramble?


  • @pacifiersboard neee danke.
    Wenn du in London auch mit 15 Treffern startest weiß ich nicht ob ich dir weiterhin folgen kann ;-)


  • @fasthard
    🤣 bin gerade unterwegs ins Büro - dauert also noch, bis wir das wissen … wenn deine FLAK nicht trifft, sollte ich zufrieden sein!


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
            1 fighter moved from Bryansk to Russia
            2 bombers moved from Novgorod to Russia
            3 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 3 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom
            1 armour moved from Holland Belgium to 110 Sea Zone
            1 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
                Bombing raid in Russia causes 12 damage total. 
            Battle in United Kingdom
                Germans attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
                    British roll AA dice in United Kingdom : 1/4 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in United Kingdom, round 2 : 0/7 hits, 2,67 expected hits
                    British roll dice for 4 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Germans lost in United Kingdom
                    Germans roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 3 : 3/5 hits, 2,33 expected hits
                    British roll dice for 4 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/6 hits, 2,17 expected hits
                    1 infantry owned by the Germans, 2 fighters owned by the Germans and 1 armour owned by the Germans lost in United Kingdom
                    3 aaGuns owned by the British lost in United Kingdom
                1 tactical_bomber owned by the Germans retreated
                British win with 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -30
                Casualties for Germans: 1 armour, 3 fighters and 3 infantry
                Casualties for British: 3 aaGuns
            Battle in Rostov
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry and 2 mech_infantrys
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Rostov
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry and 2 mech_infantrys
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
            1 infantry moved from Archangel to Smolensk
            3 artilleries and 12 infantry moved from Archangel to Belarus
            1 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery moved from Ukraine to Bryansk
            1 armour and 1 infantry moved from Western Ukraine to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            4 mech_infantrys moved from Poland to Belarus
            1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 mech_infantry moved from Holland Belgium to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Russia to Bryansk
            2 bombers moved from Russia to Novgorod
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            1 bomber placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,5,1,5,4,5,6,3,2,3,3,4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,33
    Russians regular : 1,00
    Germans regular : -1,33
    British regular : 1,67
    Russians AA : -0,33
    

    Savegame


  • @fasthard
    bitte sehr!!


  • Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
    
        Combat - Russians
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Korea
            3 infantry moved from Tambov to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    triplea_40914_5rus.tsvg


  • @pacifiersboard said in L24 BM4 pacifiersboard (X) vs fasthard (L+20):

    bitte sehr!!

    Prima, das lief ja gar nicht mal so gut für die Deutschen… Danke für die Kartoffel ;-)
    Scheint so als hättest du weiterhin einen Follower :-D


  • @fasthard

    sorry, habe den post deines Zuges übersehen!

    40914_05c=jap_x.tsvg

    scramble sz26 I suppose?

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