#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain


  • @barnee

    Let’s see what they will do against England :) But I think Spain will win the tournament though, they are playing very well.


  • @VictoryFirst

    Fuck Espana lol

  • 2023 '22 '21 '20 '19 '18

    guess i shouldn’t have said that. I can’t delete it either lol. At least it won’t show up on the front page now :)


  • Sorry, this was a very messy turn. To give you an explanation of the edits:

    I forgot my subs in SZ 112 cannot defend against amphibious assault against Western Germany themselves, so I swapped out two infantry and a bunker for an escort to block your path to SZ 112.

    I moved three Waffen infantry from Berlin to Western Germany to strengthen that theater.

    For some reason, TripleA didn’t let me upgrade the factory in Normandy to underground AND place three infantry with six bunkers there, so I chose the Paris factory instead and then edited.

    all good, no worries.


  • @VictoryFirst

    Game History

    Round: 6
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
            Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
            Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
            Trigger AlliesFtrAce: buyFighterAce added to productionRussians
            Russians buy 1 FighterAce, 5 Russian_Rocketss and 6 guard_infantrys; Remaining resources: 0 PUs; 2 AirLendLease; 2 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
            EDIT: Adding units owned by Russians to Russia: 20 infantry
            EDIT: Removing units owned by Russians from Volgograd: 6 Army_Conscripts
            EDIT: Adding units owned by Russians to Volgograd: 6 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Russians takes Poland from Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Bulgaria: 3 russian_paraBoosts
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bulgaria: 3 russian_paraBoosts
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Poland from Russians to Germans
            EDIT: Turning off Edit Mode
            2 infantry moved from Vologda to Nenetsia
            2 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Caucasus to Rostov
            EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 3rd Corps to Finland
            EDIT: 1 artillery and 10 infantry moved from Karelia to Finland
            1 fighter moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
            1 fighter moved from Caucasus to Romania
            1 fighter moved from Caucasus to Rostov
            1 fighter moved from Russia to Rostov
            1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Archangel
            1 armour moved from Urals to Nenetsia
    
        Combat - Russians
            Battle in Finland
                Russians attack with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry in Finland, round 2 : 3/17 hits, 4,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 Soviet_Commisar_3, 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Nenetsia
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Nenetsia, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                    1 armour owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 5 infantry in Smolensk, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 3 : 1/5 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Caucasus
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Archangel to Russia
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Caucasus
            1 armour moved from Vologda to Russia
            EDIT: 1 armour moved from 1st Tank to Volgograd
            EDIT: 1 armour moved from Russia to 1st Tank
            EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Finland to 3rd Corps
            EDIT: 1 3rdCorps moved from Karelia to Finland
            2 Rails moved from Russia to Vologda
            2 Rails and 2 guard_infantrys moved from Vologda to Caucasus
            1 Europe_Rail moved from Russia to Vologda
            1 Europe_Rail and 1 elite moved from Vologda to Caucasus
            1 armour moved from Russia to Volgograd
            1 artillery moved from Vologda to Archangel
            1 aaGun moved from Vologda to Russia
    
        Place Units - Russians
            1 FighterAce, 5 Russian_Rocketss, 1 Soviet_Commisar and 6 guard_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    Germans regular : 0,17
    Russians regular : -0,00
    

    I also edited a minor fct in Russia in exchange for 4 Katyushas I purchased.
    I have overseen your bombers in Belarus, which are in range.

    r6.tsvg


  • I am going to attack your navy in SZ 46. I will posts results each round and ask for casualties.

    0a157cad-ae6b-4c79-9dee-0209bfc5c12f-image.png


  • Round 1: Japanese fire

    5e445a20-0b7c-4d0f-9fa8-c336e7752adf-image.png


  • How do you want casualties?

    53bab4b3-cc64-45b9-ae76-3362793f47f4-image.png


  • If you need save file, it’s here: J6 American casualties.tsvg


  • @VictoryFirst

    4 hits on carroers (sink 1, damage 2)
    1 hit on BB
    2 hits on Heavy BB
    2 hits on cruiser


  • Americans return fire

    585547a8-a1d2-4395-9deb-200224e10e9d-image.png


  • Japanese casualties

    3e34b1cd-e3e5-467c-b81c-fef916529085-image.png


  • Round 2: Japanese fire

    0c0afb2c-be27-4733-bc92-c6707398dc21-image.png


  • 7dcb9e93-f07c-4f80-abaa-a4ab074efd15-image.png .

    J6 rd2 American casulaties.tsvg

    Up to you to choose casualties


  • @VictoryFirst

    1 cruiser
    1 tac. Fighter
    1 carrier
    1 ANZ fighter
    3 US Fighter


  • American fire

    cde70cb1-7f32-4585-b088-d78b6ac56bce-image.png


  • Japanese casualties

    095f1d73-5824-4f41-810b-c2158b925677-image.png


  • Round 3: Japanese got 6 hits and destroyed all American ships.

    Americans return fire:

    9388b790-6dcd-4957-9234-a8c8d43637e3-image.png


  • Japanese casualties:

    b803ad23-8ec5-45f6-99a0-95d3eac50810-image.png


  • Game History

    Round: 6
    
        Purchase Units - Japanese
            Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
            Japanese buy 1 Heavy_BB, 2 Japan_destroyers, 3 armour, 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 armour moved from Hunan to Szechwan
            1 armour moved from Hunan to Yunnan
            2 bombers moved from Hunan to Tsinghai
            1 fighter moved from Hunan to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Shan State
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 armour moved from Hunan to Szechwan
            1 mech_infantry moved from French Indo China to Shan State
            4 Japan_destroyers, 4 carriers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone
            2 fighters moved from Caroline Islands to 46 Sea Zone
            2 fighters moved from Marshall Islands to 46 Sea Zone
            1 battleship and 1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
            1 elite moved from Java to 42 Sea Zone
            2 artilleries, 1 elite, 1 infantry and 2 transports moved from 42 Sea Zone to 55 Sea Zone
            2 artilleries, 1 elite and 1 infantry moved from 55 Sea Zone to Northern Territory
    
        Combat - Japanese
            Battle in Northern Territory
            Battle in Szechwan
                Japanese attack with 2 armour, 1 fighter and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Northern Territory from ANZAC, taking Szechwan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship in 45 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 battleship in 45 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 0.50 expected hits
                    1 battleship owned by the Japanese lost in 45 Sea Zone
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 1 transport remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 battleship and 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 4 Japan_destroyers, 1 battleship, 5 carriers, 8 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 transports, 4 usa_fighters and 1 usa_tactical_bomber; ANZAC defend with 1 cruiser and 1 fighter
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 Japan_destroyers, 1 battleship, 5 carriers, 8 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 9/17 hits, 8.67 expected hits
                Units damaged: 2 carriers owned by the Americans, 1 Heavy_BB owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 1 fighter, 2 transports, 4 usa_fighters and 1 usa_tactical_bomber in 46 Sea Zone, round 2 : 8/18 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 Japan_destroyer owned by the Japanese and 3 carriers owned by the Japanese lost in 46 Sea Zone
                    2 cruisers owned by the Americans and 1 carrier owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 Japan_destroyers, 1 battleship, 2 carriers, 8 fighters and 4 tactical_bombers in 46 Sea Zone, round 3 : 7/16 hits, 8.33 expected hits
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 transports, 4 usa_fighters and 1 usa_tactical_bomber in 46 Sea Zone, round 3 : 7/15 hits, 8.00 expected hits
                    4 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                    3 usa_fighters owned by the Americans, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 carrier owned by the Americans and 1 usa_tactical_bomber owned by the Americans lost in 46 Sea Zone
                    Japanese roll dice for 3 Japan_destroyers, 1 battleship, 1 carrier, 4 fighters and 4 tactical_bombers in 46 Sea Zone, round 4 : 7/12 hits, 6.33 expected hits
                    Americans roll dice for 1 Heavy_BB, 1 battleship, 1 carrier, 1 destroyer, 2 transports and 1 usa_fighter in 46 Sea Zone, round 4 : 6/8 hits, 4.00 expected hits
                    3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 46 Sea Zone
                    1 usa_fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 2 transports owned by the Americans, 1 Heavy_BB owned by the Americans and 1 battleship owned by the Americans lost in 46 Sea Zone
                Japanese win with 2 Japan_destroyers, 1 battleship, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 2 Japan_destroyers, 4 carriers, 7 fighters, 1 submarine and 2 tactical_bombers
                Casualties for Americans: 1 Heavy_BB, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 transports, 4 usa_fighters and 1 usa_tactical_bomber
                Casualties for ANZAC: 1 cruiser and 1 fighter
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu
            1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            2 transports moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 elite and 6 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 elite, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 elite and 6 infantry moved from 36 Sea Zone to French Indo China
            2 bombers moved from Tsinghai to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Szechwan to Hunan
            3 armour moved from Kiangsu to Kweichow
            2 Japan_destroyers and 1 pacific_cruiser moved from 6 Sea Zone to 35 Sea Zone
            1 Heavy_BB moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            1 factory_minor placed in Shantung
            1 Heavy_BB, 2 Japan_destroyers and 2 carriers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
            Japanese collect 64 PUs; end with 64 PUs
            Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs
            Trigger Japanese Loses NewGuinea Pacific Expanded: Japanese met a national objective for an additional -2 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    Japanese regular : 1.00
    ANZAC regular : 2.00
    British regular : -0.67
    

    J6.tsvg

    I gave the Japanese +2 to correct for the -2 loss for NG

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