Thank you. Yeah those units are awesome. They are made by Frostion. I believe he is a graphics designer. We also use them in the G40 Expansion module 😀
#1: VictoryFirst (Axis) vs. Panzerstahl-Helm (Allies) | G40 House Rules Expansion by The Captain
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@Panzerstahl-Helm I just heard from Barnee that he had a cool update coming up for G40 Expansion UHD. Do you mind if we wait a little with our game until that update is available?
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@Panzerstahl-Helm Never mind, I just realized the update is already out. So I’ll update quickly and redo my G1.
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You can download update here: https://github.com/triplea-maps/global_40_expansion_uhd_boxes
Good Luck!
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@Panzerstahl-Helm
Game HistoryRound: 1 Purchase Units - Germans Note to players Germans: Mid Battle Game Save The Hot Key "Ctrl S" will Not Work. You will need to use the Mouse. Note to players Germans: <body><br /><font size="5"><b> 2.6 </b><br /></font><font size="3"><br /></font><font size="5"><b>Game Notes are now Listed under the Help Tab.</b></body> Note to players Germans: IMPORTANT Sometimes triplea will not allow you to make a legal landing on a Carrier. Use edit to replace Units as needed. Do Not Land or Fly Over Friendly Neutral Territories Activated t.... Trigger SubPen: buySubPen added to productionGermans Trigger Me 109T: buyMe_109T added to productionGermans Trigger PacificEXP PUsHainan: Changer has 1 1_PU placed in Hainan Trigger PacificEXP PUsSamoa: Changer has 1 1_PU placed in Samoa Trigger PacificEXPUK Borneo: British has 1 infantry placed in Borneo Trigger PacificEXPJPNMarianas: Japanese has 1 infantry placed in Marianas Trigger PacificEXPUSA Wake: Americans has 1 infantry placed in Wake Island Trigger PacificEXPUSA HI: Americans has 1 aaGun, 2 infantry and 2 usa_fighters placed in Hawaiian Islands Trigger SwedenSNN: Neutral_True has 1 armour, 2 artilleries and 2 fighters placed in Sweden triggerAttachmen2ndPanzerArmy: Germans has 1 2ndPanzerArmy placed in 2nd Panzer Trigger PacificEXPJPNFormosa: Japanese has 2 infantry placed in Formosa Trigger PacificEXP PUsAK: Changer has 1 5_PU placed in Alaska Trigger PacificEXPUSA Midway: Americans has 1 aaGun and 2 infantry placed in Midway Trigger PacificEXP PUsNG: Changer has 1 2_PU placed in New Guinea triggerAttachmen4thWaffenArmy: Germans has 1 4thWaffenArmy placed in 4th Waffen triggerAttachmen1stUSTank: Americans has 1 1stUSTank placed in 1st USA Tank triggerAttachmen2ndWaffenArmy: Germans has 1 2ndWaffenArmy placed in 2nd Waffen triggerAttachmen2ndTankArmy: Russians has 1 2ndTankArmy placed in 2nd Tank Trigger PacificEXP PUsLine: Changer has 1 1_PU placed in Line Islands Trigger PacificEXP PUsMarianas: Changer has 1 1_PU placed in Marianas Trigger SpainSNN: Neutral_True has 1 armour, 1 artillery and 1 fighter placed in Spain Trigger PacificEXP PUsMidway: Changer has 1 3_PU placed in Midway triggerAttachmenArmyGroupSouth: Germans has 1 ArmyGroupActive, 1 ArmyGroupSouth and 1 Army_Group placed in Army Group South triggerAttachmenArmyGroupNorth: Germans has 1 ArmyGroupActive, 1 ArmyGroupNorth and 1 Army_Group placed in Army Group North Trigger PacificEXPUSA AK: Americans has 1 aaGun and 3 infantry placed in Alaska Trigger PacificEXPUK NG: ANZAC has 2 infantry placed in New Guinea Trigger PacificEXPJPNIwo: Japanese has 1 aaGun and 1 infantry placed in Iwo Jima Trigger PacificEXP PUsFiji: Changer has 1 1_PU placed in Fiji Trigger PacificEXPJPNPaulau: Japanese has 1 infantry placed in Paulau Island Trigger ChileSNN: Neutral_True has 1 fighter placed in Chile triggerAttachmen1stDesertArmy: Germans has 1 DAK placed in 1st Desert Trigger PacificEXP PUsGilbert: Changer has 1 2_PU placed in Gilbert Islands triggerAttachmenSZflow: Changer has 1 BoxFctry and 1 SZflow placed in SZflow Sea Zone triggerAttachmen1stPanzerArmy: Germans has 1 1stPanzerArmy placed in 1st Panzer triggerAttachmen1stWaffenArmy: Germans has 1 1stWaffenArmy placed in 1st Waffen Trigger PacificEXP PUsMex: Changer has 1 4_PU placed in Mexico triggerAttachmenArmyGroupCentre: Germans has 1 ArmyGroupActive, 1 ArmyGroupCentre and 1 Army_Group placed in Army Group Centre triggerAttachmen3rdWaffenArmy: Germans has 1 3rdWaffenArmy placed in 3rd Waffen Trigger PacificEXP PUsGuam: Changer has 1 1_PU placed in Guam Trigger PacificEXP PUsWake: Changer has 1 2_PU placed in Wake Island triggerAttachmen1stCorps: Russians has 1 1stCorps placed in 1st Corps Trigger PacificEXP PUsPhil: Changer has 1 5_PU placed in Philippines Trigger PacificEXPUK Gilbert: British has 2 infantry placed in Gilbert Islands triggerAttachmen3rdPanzerArmy: Germans has 1 3rdPanzerArmy placed in 3rd Panzer triggerAttachmen2ndSovietAG: Russians has 1 2ndSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 2nd Army Group Trigger PacificEXP PUsCelebes: Changer has 1 4_PU placed in Celebes triggerAttachmenOverflow2: Changer has 1 BoxFctry and 1 Overflow2 placed in Overflow2 triggerAttachmen1stSovietAG: Russians has 1 1stSovietAG, 1 ArmyGroupActive and 1 Army_Group placed in 1st Army Group triggerAttachmen2ndCorps: Russians has 1 2ndCorps placed in 2nd Corps Trigger PacificEXP PUsPaula: Changer has 1 1_PU placed in Paulau Island Trigger PortugalSNN: Neutral_True has 1 artillery placed in Portugal Trigger PacificEXP PUsIwo: Changer has 1 2_PU placed in Iwo Jima Trigger PacificEXP PUsCeylon: Changer has 1 1_PU placed in Ceylon triggerAttachmenUSADesertArmy: Americans has 1 1stDesertUS placed in USA Desert Trigger PacificEXPUK Solomon: ANZAC has 1 aaGun and 2 infantry placed in Solomon Islands triggerAttachmen1stTankArmy: Russians has 1 1stTankArmy placed in 1st Tank Trigger PacificEXP PUsOkinawa: Changer has 1 2_PU placed in Okinawa Trigger PacificEXPOkinawaJPN: Japanese has 1 infantry placed in Okinawa Trigger TurkeySNN: Neutral_True has 1 armour and 2 fighters placed in Turkey Trigger PacificEXP PUsHI: Changer has 1 4_PU placed in Hawaiian Islands triggerAttachmen1stUSAG: Americans has 1 1stUSAG, 1 ArmyGroupActive and 1 Army_Group placed in USA Army Group Trigger PacificEXPUSA Mexico: Americans has 2 infantry placed in Mexico Trigger PacificEXP PUsCaroline: Changer has 1 3_PU placed in Caroline Islands Trigger PacificEXP PUsFormosa: Changer has 1 2_PU placed in Formosa Trigger ArgentinaSNN: Neutral_True has 1 armour placed in Argentina triggerAttachmenOverflow: Changer has 1 BoxFctry and 1 Overflow placed in Overflow Trigger PacificEXP PUsAleutians: Changer has 1 1_PU placed in Aleutian Islands triggerAttachmenUKDesertArmy: British has 1 1stDesertUK placed in UK Desert Trigger SwitzerlandSNN: Neutral_True has 1 artillery and 1 fighter placed in Switzerland triggerAttachmen1stUKTank: British has 1 1stUKTank placed in 1st UK Tank Trigger PacificEXPJPNCaroline: Japanese has 1 aaGun, 2 fighters and 2 infantry placed in Caroline Islands triggerAttachmen2ndUSTank: Americans has 1 2ndUSTank placed in 2nd USA Tank Trigger PacificEXPUSA Phil: Americans has 1 aaGun, 2 infantry and 1 usa_fighter placed in Philippines Trigger VenezuelaSNN: Neutral_True has 1 fighter placed in Venezuela Trigger PacificEXP PUsDNG: Changer has 1 2_PU placed in Dutch New Guinea Trigger PacificEXPUSA Guam: Americans has 1 infantry placed in Guam Trigger PacificEXP PUsSolomon: Changer has 1 2_PU placed in Solomon Islands triggerAttachmen3rdCorps: Russians has 1 3rdCorps placed in 3rd Corps Germans buy 3 GermanUBoats, 2 Waffen_Artys, 1 Wolfpack, 1 elite, 1 german_para and 6 waffen_infantrys; Remaining resources: 1 PUs; triggerAttachmen2ndPanzerArmyFctry: Germans has 1 BoxFctry placed in 2nd Panzer triggerAttachmen3rdWaffenArmyFctry: Germans has 1 BoxFctry placed in 3rd Waffen triggerAttachmen1stUSAGFctry: Americans has 1 BoxFctry placed in USA Army Group triggerAttachmen1stUKTankFctry: British has 1 BoxFctry placed in 1st UK Tank triggerAttachmen1stCorpsFctry: Russians has 1 BoxFctry placed in 1st Corps triggerAttachmenArmyGroupSouthFctry: Germans has 1 BoxFctry placed in Army Group South triggerAttachmen1stTankArmyFctry: Russians has 1 BoxFctry placed in 1st Tank triggerAttachmen2ndSovietAGFctry: Russians has 1 BoxFctry placed in 2nd Army Group triggerAttachmen1stPanzerArmyFctry: Germans has 1 BoxFctry placed in 1st Panzer triggerAttachmen3rdPanzerArmyFctry: Germans has 1 BoxFctry placed in 3rd Panzer triggerAttachmen2ndWaffenArmyFctry: Germans has 1 BoxFctry placed in 2nd Waffen triggerAttachmenArmyGroupNorthFctry: Germans has 1 BoxFctry placed in Army Group North triggerAttachmen2ndCorpsFctry: Russians has 1 BoxFctry placed in 2nd Corps triggerAttachmen2ndTankArmyFctry: Russians has 1 BoxFctry placed in 2nd Tank triggerAttachmen1stWaffenArmyFctry: Germans has 1 BoxFctry placed in 1st Waffen triggerAttachmenArmyGroupCentreFctry: Germans has 1 BoxFctry placed in Army Group Centre triggerAttachmenUSADesertArmyFctry: Americans has 1 BoxFctry placed in USA Desert triggerAttachmen1stDesertArmyFctry: Germans has 1 BoxFctry placed in 1st Desert triggerAttachmen2ndUSTankFctry: Americans has 1 BoxFctry placed in 2nd USA Tank triggerAttachmen3rdCorpsFctry: Russians has 1 BoxFctry placed in 3rd Corps triggerAttachmen4thWaffenArmyFctry: Germans has 1 BoxFctry placed in 4th Waffen triggerAttachmen1stUSTankFctry: Americans has 1 BoxFctry placed in 1st USA Tank triggerAttachmen1stSovietAGFctry: Russians has 1 BoxFctry placed in 1st Army Group triggerAttachmenUKDesertArmyFctry: British has 1 BoxFctry placed in UK Desert Place Units - Germans Units in Germany being upgraded or consumed: 2 artilleries and 6 infantry 2 Waffen_Artys and 6 waffen_infantrys placed in Germany 1 Wolfpack placed in 112 Sea Zone Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 GermanUBoat moved from 117 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 103 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 108 Sea Zone to 106 Sea Zone 1 Wolfpack moved from 112 Sea Zone to 106 Sea Zone 1 GermanUBoat moved from 118 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 124 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 artillery and 3 infantry moved from Western Germany to France 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 tactical_bomber moved from Germany to Yugoslavia 2 Waffen_Artys and 6 waffen_infantrys moved from Germany to France Combat - Germans Trigger Wolfpack at106 SeaZones: Germans has 1 Wolfpack placed in 106 Sea Zone Battle in 111 Sea Zone Germans attack with 2 GermanUBoats, 2 bombers, 3 fighters and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 2 GermanUBoats, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 10 infantry and 2 tactical_bombers Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 9 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 106 Sea Zone Germans attack with 3 GermanUBoats and 2 Wolfpacks British defend with 1 destroyer and 1 transport 2 GermanUBoats owned by the Germans retreated to 117 Sea Zone British win with 1 transport remaining. Battle score for attacker is 3 Casualties for Germans: 1 GermanUBoat and 2 Wolfpacks Casualties for British: 1 destroyer Turning on Edit Mode EDIT: Turning off Edit Mode Battle in France Germans attack with 2 Waffen_Artys, 4 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 6 waffen_infantrys British defend with 1 artillery and 1 uk_armour; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 2 Waffen_Artys, 4 armour, 1 artillery, 1 mech_infantry and 6 waffen_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 1 artillery, 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 artillery and 1 uk_armour Battle in Southern France Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Southern France from French with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Holland Belgium Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany EDIT: 2 GermanUBoats moved from 117 Sea Zone to 106 Sea Zone 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Normandy Bordeaux to Western Germany 2 bombers, 3 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 2 tactical_bombers moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 aaGun and 1 infantry moved from Germany to 114 Sea Zone 1 aaGun moved from Germany to Poland 2 aaGuns moved from Western Germany to Holland Belgium 1 Rail and 1 infantry moved from Germany to Holland Belgium 1 aaGun moved from Germany to Slovakia Hungary 2 infantry moved from Germany to Poland 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 elite and 1 german_para placed in Germany 3 GermanUBoats placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1 Germans collect 42 PUs (2 lost to blockades); end with 62 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
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Hi Victory
Just a heads up, you don’t need to buy Wolpacks anymore. They will auto place as needed. In rare instances, you may need to remove them on defense.
I’ll remove them from the purchase window next update.
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Here we go.
Game History
Round: 1 Purchase Units - Russians Russians buy 1 Soviet_Commisar, 1 armour, 1 artillery, 1 elite, 2 infantry, 10 mine_unarmeds and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Buryatia 1 infantry moved from Archangel to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 125 Sea Zone 3 infantry moved from Vyborg to Novgorod 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 Rail and 1 armour moved from Russia to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 Rail moved from Russia to Volgograd 1 Rail and 1 armour moved from Volgograd to Buryatia 1 mech_infantry moved from Volgograd to Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Western Ukraine 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 Soviet_Commisar, 1 armour, 1 elite, 10 mine_unarmeds and 1 russian_para placed in Russia 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 elite and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 artillery and 2 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 fighter and 2 tactical_bombers moved from Japan to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 Rail and 1 artillery moved from Kiangsu to Kwangsi 1 Rail moved from Kiangsu to Manchuria 1 Rail and 1 artillery moved from Manchuria to Kwangsi 6 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Anhwe 4 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Japan 2 infantry moved from Formosa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 Japan_destroyer, 1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 3 infantry moved from Kiangsu to Kiangsi 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 elite placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 35 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67
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Howdy,
the Chinese good a bloody nose in Yunnan… :S
Game History
Round: 1 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 10 Sea Zone to Midway 2 usa_fighters moved from Hawaiian Islands to Wake Island 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 usa_fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Mexico to Western United States 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Place Units - Americans 1 Heavy_BB, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Kweichow to Yunnan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 artillery and 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry EDIT: Adding units owned by Chinese to Shensi: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British Trigger Seafire: buySeafire added to productionBritish British buy 2 artilleries, 1 destroyer, 4 infantry and 2 uk_fighters; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 uk_tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 uk_fighter moved from Malta to 96 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 2 uk_fighters moved from United Kingdom to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British roll dice for 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber in 96 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber, 1 destroyer and 2 uk_fighters Germans defend with 2 GermanUBoats British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 106 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Germans roll dice for 2 GermanUBoats in 106 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 GermanUBoats owned by the Germans lost in 106 Sea Zone British win, taking 106 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 8 Casualties for Germans: 2 GermanUBoats Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber and 2 uk_fighters moved from 106 Sea Zone to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 uk_fighter moved from Scotland to United Kingdom 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 uk_fighter moved from 96 Sea Zone to 92 Sea Zone 1 uk_tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 uk_fighter moved from Gibraltar to United Kingdom 2 infantry moved from Alexandria to Egypt 1 artillery and 1 uk_armour moved from Alexandria to Egypt 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra British take Sumatra from Dutch 5 infantry moved from India to Burma 1 uk_fighter moved from Burma to India 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 Rails and 2 infantry moved from Union of South Africa to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba 1 destroyer moved from 71 Sea Zone to 80 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 artilleries and 4 infantry placed in India 1 destroyer placed in 110 Sea Zone 2 uk_fighters placed in United Kingdom Turn Complete - British British collect 49 PUs; end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67 Italians regular : -0,33 Japanese regular : 1,00 Germans regular : -0,33 British regular : 0,00
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Game History
Round: 1 Purchase Units - Italians Italians buy 2 Italian_LCVs and 1 italian_para; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 artillery and 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 1 bomber moved from Northern Italy to 96 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 93 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for French: 1 cruiser and 1 destroyer Battle in Algeria Italians attack with 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 2/4 hits, 1.00 expected hits French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Tunisia Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria 1 fighter moved from 96 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Yugoslavia 1 armour moved from Yugoslavia to Romania 1 armour moved from Albania to Romania 1 artillery moved from Northern Italy to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Bulgaria Place Units - Italians 2 Italian_LCVs and 1 italian_para placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.50 Italians regular : 2.17 British regular : -0.33
Those poor Chinese…!
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Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 2 fighters moved from New Zealand to Queensland 1 aaGun moved from New South Wales to Queensland 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Syria to Trans-Jordan Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies. They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time. Note to players Germans: <body><b>It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.<br />You may have up to 3 Army Groups. Only 1 may be active per Territory.<b></body> Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General. They may also be Formed into Desert Armies. You may only have up to 3 Panz.... Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals. Refer to Game Notes for Usage. Trigger FlakTower: buyFlakTower added to productionGermans Trigger FlakTower: buyFlakTower added to productionRussians Trigger FlakTower: buyFlakTower added to productionBritish Trigger FlakTower: buyFlakTower added to productionItalians Trigger FlakTower: buyRepair_FlakTower added to productionGermans Trigger FlakTower: buyRepair_FlakTower added to productionRussians Trigger FlakTower: buyRepair_FlakTower added to productionBritish Trigger FlakTower: buyRepair_FlakTower added to productionItalians Trigger PanzerGeneral: buyPanzer_General added to productionGermans Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans Trigger Army Group: buyArmy_Group added to productionGermans triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940 triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940 triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940 Germans buy 3 GermanUBoats, 1 German_LCV, 1 Panzer_General, 1 destroyer, 1 elite, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 3 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 fighter moved from Northern Italy to 92 Sea Zone 2 bombers, 4 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in 92 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 battleship, 1 carrier, 3 cruisers, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 cruiser Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 92 Sea Zone, round 2 : 6/12 hits, 7.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 4 cruisers, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber in 92 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone 1 cruiser owned by the French, 2 cruisers owned by the British and 1 carrier owned by the British lost in 92 Sea Zone Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in 92 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits British roll dice for 1 battleship, 1 cruiser, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 92 Sea Zone 1 transport owned by the British, 1 cruiser owned by the British, 1 uk_fighter owned by the British, 1 uk_tactical_bomber owned by the British and 1 battleship owned by the British lost in 92 Sea Zone Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 5 fighters and 3 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber Casualties for French: 1 cruiser Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone 2 bombers and 2 tactical_bombers moved from 92 Sea Zone to Algeria 2 GermanUBoats moved from 111 Sea Zone to 112 Sea Zone 4 armour moved from France to Germany 1 armour moved from Yugoslavia to Germany 1 armour moved from Yugoslavia to Slovakia Hungary 1 armour moved from Bulgaria to Slovakia Hungary 4 infantry moved from Bulgaria to Romania 5 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries and 4 infantry moved from Yugoslavia to Romania 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery and 1 elite moved from Germany to 113 Sea Zone 1 artillery, 1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 elite moved from 112 Sea Zone to Norway 1 armour moved from Normandy Bordeaux to Western Germany 1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany 2 Waffen_Artys and 6 waffen_infantrys moved from France to Germany 1 german_para moved from Germany to Romania 1 infantry moved from Germany to Poland 1 Rail moved from Germany to Normandy Bordeaux 1 Rail and 1 artillery moved from Normandy Bordeaux to Poland 1 Rail moved from Germany to France 1 Rail and 1 artillery moved from France to Poland 1 mech_infantry moved from France to Western Germany 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Slovakia Hungary to Romania 2 infantry moved from Norway to Finland Place Units - Germans 1 Panzer_General placed in Germany 1 German_LCV and 1 elite placed in Germany 3 fighters placed in Western Germany 7 infantry placed in Germany 1 infantry placed in Western Germany Germans undo move 4. 1 infantry placed in Normandy Bordeaux 6 infantry placed in Germany 3 GermanUBoats and 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 1.50
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Game History
Round: 2 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1940 and the Red Army has begun Organizing Army Groups.<br />You may have up to 2 Army Groups. Only 1 may be active per Territory.<b></body> Trigger Army GroupUSSR: buyArmy_Group added to productionRussians Russians buy 2 Soviet_Commisars, 1 armour, 1 elite, 5 infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Russia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Caucasus Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Amur 2 infantry moved from Rostov to Caucasus 1 Europe_Rail moved from Russia to Bryansk 1 Europe_Rail and 1 aaGun moved from Bryansk to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 russian_para moved from Russia to Caucasus 1 elite moved from Russia to Bryansk 10 mine_unarmeds moved from Russia to Bryansk 2 aaGuns, 2 armour and 18 infantry moved from Buryatia to Amur 1 Rail and 1 Soviet_Commisar moved from Russia to Amur 1 armour moved from Russia to Ukraine Place Units - Russians 2 Soviet_Commisars, 1 elite and 1 russian_para placed in Russia 3 infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine Russians undo move 3. 1 armour placed in Novgorod 2 infantry placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 Soviet_Commisar, 2 armour and 1 infantry EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 2 armour and 1 infantry EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Adding units owned by Russians to Amur: 1 1stCorps EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 Fortifications, 1 Japan_destroyer, 1 artillery, 1 elite, 1 factory_minor, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States 1 infantry moved from Siam to Shan State Japanese take Shan State from British 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 Japan_destroyer moved from 33 Sea Zone to 42 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 artillery, 1 elite and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite, 4 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 artillery, 1 elite and 4 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 1 bomber moved from Kwangsi to Philippines 1 Japan_destroyer moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 bomber moved from Kwangsi to Philippines 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 3 infantry moved from Kiangsi to Kwangtung 1 fighter and 3 tactical_bombers moved from Kwangsi to Kwangtung 3 fighters moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers British defend with 1 harbour and 2 infantry Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 4.50 expected hits British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 2 transports British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 Japan_destroyer, 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 Japan_destroyer, 1 battleship, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 harbour and 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 2/6 hits, 2.17 expected hits British roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Malaya 2 infantry owned by the British lost in Malaya Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 3 : 2/5 hits, 2.00 expected hits British roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Philippines Changer loiter and taunt; Japanese attack with 1 artillery, 2 bombers, 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers Changer defend; Americans defend with 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 2 usa_fighters Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 4/13 hits, 5.33 expected hits Americans roll dice for 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 2/6 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in Philippines 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 bombers, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 3 : 7/11 hits, 5.00 expected hits Americans roll dice for 1 infantry and 2 usa_fighters in Philippines, round 3 : 3/3 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 2 usa_fighters owned by the Americans and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 4 infantry Casualties for Americans: 1 aaGun, 4 infantry and 2 usa_fighters Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone 4 fighters and 3 tactical_bombers moved from Kwangtung to Yunnan 1 infantry moved from Hunan to Kwangsi 1 armour moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 artilleries and 2 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 2 Rails moved from Kiangsu to Jehol 2 Rails and 2 infantry moved from Jehol to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu 1 fighter moved from Caroline Islands to Japan 1 carrier moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from Philippines to Kwangsi 1 aaGun moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi EDIT: 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Manchuria to Korea 2 infantry moved from Manchuria to Jehol Place Units - Japanese 2 Fortifications placed in Caroline Islands 1 artillery, 1 elite and 5 infantry placed in Japan 1 factory_minor placed in Kiangsu 1 Japan_destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.17 Americans AA : -0.50 British regular : 0.67
I changed one move, instead of moving the Japanese sub to SZ 37, I moved it to SZ 42. Let me know if you are OK with that. If not, that’s fine, I’ll put it back.
For the Emperor!!! The Red Sun will shine over Asia and the Pacific! 🗾🎌 :)
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Game History
Round: 2 Purchase Units - Americans Americans buy 1 ArmoredInfantry, 2 carriers, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from Midway to 16 Sea Zone 2 usa_fighters moved from Wake Island to 16 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to Wake Island 2 usa_fighters moved from 16 Sea Zone to Midway 1 Heavy_BB, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Alaska 3 infantry moved from Western United States to British Columbia 1 bomber moved from Central United States to United Kingdom 1 infantry and 1 usa_armour moved from Central United States to 101 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 transport and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 usa_armour moved from 91 Sea Zone to Gibraltar 1 usa_fighter moved from Eastern United States to Gibraltar 2 usa_fighters moved from Western United States to Eastern United States 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 ArmoredInfantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Suiyuyan to Shensi 9 infantry moved from Szechwan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body> Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 1 airfield, 1 carrier, 1 destroyer, 1 elite, 1 factory_minor, 1 infantry, 1 uk_armour and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians Combat - British Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 7 infantry moved from Burma to India 2 uk_fighters moved from United Kingdom to Gibraltar 1 bomber moved from Quebec to United Kingdom 1 uk_fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 infantry and 1 uk_armour moved from Quebec to 106 Sea Zone 1 destroyer, 1 infantry, 1 transport and 1 uk_armour moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar 2 uk_fighters moved from Quebec to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 uk_fighter moved from United Kingdom to Gibraltar Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 destroyer placed in 110 Sea Zone 1 airfield placed in Gibraltar 1 factory_minor placed in Egypt 1 carrier placed in 39 Sea Zone 1 infantry and 1 uk_armour placed in India 1 elite and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : 0,33
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 Repair_BB and 4 infantry; Remaining resources: 0 PUs; Place Units - Italians 1 Repair_BB placed in 93 Sea Zone Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 unit repaired. Turning on Edit Mode EDIT: Italians takes Syria from French EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 97 Sea Zone 2 infantry moved from Algeria to Morocco 1 bomber moved from Southern Italy to Morocco 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 artillery and 3 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 2 armour moved from Romania to Greece EDIT: 1 italian_para moved from Southern Italy to Syria EDIT: Italians undo move 7. EDIT: 2 transports moved from 94 Sea Zone to 97 Sea Zone EDIT: 2 infantry moved from Albania to 97 Sea Zone EDIT: 2 infantry moved from 97 Sea Zone to Greece EDIT: 1 Repair_BB, 1 battleship, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Greece EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Syria Combat - Italians Battle in Greece Italians attack with 1 Italian_LCV, 2 armour, 1 artillery and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 Italian_LCV, 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 Italian_LCV owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/7 hits, 2.17 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 4 : 4/7 hits, 2.17 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 Italian_LCV Casualties for Neutral_Allies: 4 infantry Battle in Morocco Italians attack with 1 bomber and 2 infantry French defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 artillery moved from Algeria to Tunisia 1 infantry moved from Algeria to Tunisia 1 bomber moved from Morocco to Tunisia 1 submarine moved from 96 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.50 Neutral_Allies regular : -1.33 British regular : 0.67
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 4 Fortifications, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 Japan_destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 Japan_destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 Japan_destroyer and 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 Fortifications placed in Java 1 Fortification placed in Java 1 Fortification placed in Solomon Islands 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50 ANZAC regular : 0,67
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Howdy. Full scramble SZ91, please.
Fingers crossed!