Thanks.
sz26: 4 ANZ FTRs on 2 US carriers
Fiji is very popular in this game!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Algeria to Morocco
1 bomber moved from Malta to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 armour, 5 artilleries and 14 infantry moved from Egypt to Trans-Jordan
1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 4 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Southern Italy
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 100 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 armour, 5 artilleries and 14 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 5 artilleries and 14 infantry in Trans-Jordan, round 2 : 4/20 hits, 5.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 5 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 bomber and 1 infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Morocco to Malta
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
Place Units - Italians
3 submarines placed in 97 Sea Zone
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.83
British regular : -0.33
@mikawagunichi For germanys turn, are all the british units in the channel loaded onto the american TTs?
@Daaras yes. I had to edit that, but those are the only ones they can be on. Already used the UK TT during their turn.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 fighter and 6 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 113 Sea Zone to Norway
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 fighter and 6 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 55 Sea Zone
Place Units - ANZAC
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 113 Sea Zone to Norway
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yenisey: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
Combat Hit Differential Summary :
@Daaras Use second save please.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Research Technology - Germans
EDIT: Game Loaded
Purchase Units - Germans
EDIT: Germans buy 3 artilleries, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
EDIT: Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy
EDIT: 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys moved from Ukraine to Rostov
EDIT: 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Ukraine
EDIT: Germans undo move 3.
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Northern Belarus to Southern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 infantry moved from Leningrad to Vologda
1 infantry moved from Leningrad to Archangel
1 armour moved from Vyborg to Archangel
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Archangel
1 artillery and 3 infantry moved from Vyborg to Leningrad
1 infantry moved from France to Normandy Bordeaux
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 100 Sea Zone
3 bombers moved from Davao to Burma
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Americans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys in Rostov, round 2 : 16/46 hits, 15.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3.67 expected hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
2 artilleries and 8 infantry moved from Eastern Poland to Baltic States
1 aaGun, 3 artilleries and 4 infantry moved from Poland to Baltic States
4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Germany to Poland
4 armour and 5 mech_infantrys moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Western Germany
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Southern Belarus to Leningrad
1 fighter and 1 tactical_bomber moved from Vologda to Leningrad
Place Units - Germans
1 artillery and 2 infantry placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 infantry and 2 tactical_bombers placed in France
1 artillery and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Leningrad: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : -0.17
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 armour moved from Northern Belarus to Novgorod
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kursk to Tambov
5 armour and 5 mech_infantrys moved from Samara to Stalingrad
4 artilleries and 3 infantry moved from Russia to Samara
1 fighter moved from Novgorod to Stalingrad
1 infantry moved from Yaroslavl to Novgorod
3 armour and 3 mech_infantrys moved from Yenisey to Buryatia
1 aaGun and 10 infantry moved from Sakha to Buryatia
1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Southern Caucasus to Northern Caucasus
Place Units - Russians
3 artilleries placed in Stalingrad
7 artilleries placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6,2,6,6
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 battleship, 1 cruiser and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 artillery and 10 infantry moved from Amur to Siberia
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 17 Sea Zone to 7 Sea Zone
3 transports moved from 21 Sea Zone to 7 Sea Zone
1 carrier moved from 21 Sea Zone to 7 Sea Zone
1 fighter moved from 21 Sea Zone to 7 Sea Zone
1 infantry and 3 tactical_bombers moved from Fukien to Kiangsu
1 infantry moved from Fukien to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 bomber, 5 fighters and 3 tactical_bombers moved from Shan State to Kwangtung
4 armour, 9 artilleries, 14 infantry and 4 mech_infantrys moved from Burma to Eastern India
Japanese take Eastern India from UK_Pacific
2 artilleries and 2 infantry moved from Malaya to 132 Sea Zone
1 infantry moved from Malaya to Shan State
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 36 Sea Zone
1 marine moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Korea to Southern Manchuria
1 infantry moved from Fukien to Kiangsu
3 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Japanese creates battle in territory 64 Sea Zone
Battle in 64 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Siberia
Japanese attack with 1 armour, 1 artillery and 10 infantry
Americans defend with 3 infantry; Russians defend with 1 aaGun and 1 factory_minor
Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Siberia, round 2 : 3/12 hits, 2.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Siberia
2 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Siberia
Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Siberia, round 3 : 3/11 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 aaGun
Casualties for Americans: 3 infantry
Battle in Kiangsu
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 1/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/11 hits, 5.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia
Non Combat Move - Japanese
Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 bomber, 5 fighters and 3 tactical_bombers moved from Kwangtung to Fukien
1 tactical_bomber moved from Kiangsu to 7 Sea Zone
2 tactical_bombers moved from Kiangsu to 36 Sea Zone
1 aaGun moved from Northern Manchuria to Amur
1 infantry moved from Southern Manchuria to Northern Manchuria
Place Units - Japanese
1 artillery and 2 infantry placed in Southern Manchuria
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 battleship and 1 cruiser placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2
Japanese collect 59 PUs (2 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.00
UK_Pacific regular : -0.33
ANZAC regular : 0.33
Russians regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Western Germany
1 bomber moved from Russia to Germany
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 infantry moved from Central United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 fighters moved from 113 Sea Zone to Morocco
2 infantry moved from 93 Sea Zone to Morocco
5 aaGuns, 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 8 infantry and 7 transports moved from 113 Sea Zone to 94 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
3 fighters moved from Queensland to 56 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in New Britain
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win, taking New Britain from Japanese with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to 94 Sea Zone
1 fighter moved from Norway to Gibraltar
1 artillery and 1 infantry moved from Iceland to 126 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to New Brunswick Nova Scotia
2 infantry and 2 mech_infantrys moved from Finland to Norway
1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone
2 marines moved from Queensland to 55 Sea Zone
1 artillery, 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from 56 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
4 infantry moved from Western United States to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone
4 infantry moved from 27 Sea Zone to Hawaiian Islands
1 bomber moved from Germany to Norway
1 bomber moved from Western Germany to Norway
Place Units - Americans
3 artilleries placed in Norway
3 battleships and 1 transport placed in 11 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Shansi
1 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Kiangsi to Shansi
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shansi
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Kiangsi
Place Units - Chinese
5 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Combat - British
Battle in Anglo-Egyptian Sudan
British attack with 5 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 5 armour and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anglo-Egyptian Sudan
1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Germans with 5 armour remaining. Battle score for attacker is -2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Southern Persia to Stalingrad
7 artilleries moved from Southern Persia to Iraq
21 infantry moved from Southern Persia to Iraq
1 infantry moved from United Kingdom to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone
5 aaGuns and 10 infantry moved from 94 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to Gibraltar
3 aaGuns, 7 artilleries and 19 infantry moved from Western India to Baluchistan
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,6,1
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Morocco: 1 infantry
EDIT: Removing units owned by Germans from 89 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.83
Italians regular : -0.33
Japanese regular : 1.33
Germans AA : -0.33
Germans regular : 0.67
British regular : -0.83
@Daaras Last round when I edited the UK units onto the US TTs, the computer left one US spot open and put one dude on the UK TT, so I edited that here. Also the UK fig killed the german TT off west africa.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
5 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 100 Sea Zone to 94 Sea Zone
1 carrier, 2 cruisers, 4 destroyers and 4 submarines moved from 97 Sea Zone to 94 Sea Zone
4 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone
1 bomber moved from Malta to 94 Sea Zone
Combat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
British defend with 1 fighter and 1 transport; Americans defend with 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 7 transports
Italians roll dice for 5 submarines in 94 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans
Italians roll dice for 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 8/13 hits, 6.17 expected hits
Units damaged: 4 battleships owned by the Americans
Americans roll dice for 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 8 transports in 94 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
1 destroyer owned by the Italians, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone
3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 94 Sea Zone
2 tactical_bombers owned by the Italians, 1 bomber owned by the Italians and 4 fighters owned by the Italians retreated
3 destroyers owned by the Italians and 2 cruisers owned by the Italians retreated to 95 Sea Zone
Americans win with 4 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 8 transports remaining. Battle score for attacker is -14
Casualties for Italians: 1 carrier, 1 destroyer and 5 submarines
Casualties for Americans: 1 carrier and 3 destroyers
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 bomber, 4 fighters and 2 tactical_bombers moved from 94 Sea Zone to Malta
EDIT: 5 artilleries, 5 infantry and 5 transports moved from 100 Sea Zone to 99 Sea Zone
EDIT: 5 artilleries, 5 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 5 artilleries and 14 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
5 artilleries and 5 infantry moved from 98 Sea Zone to Tobruk
Place Units - Italians
2 artilleries and 8 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Italians regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland
1 fighter moved from Russia to Stalingrad
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to Novgorod
Turn Complete - French
Combat Hit Differential Summary :