@mikawagunichi
hey there, before i finalise my turn, are you expecting your 2 undefended tts to be protected by a carrier scamble? From my understanding there has to be a surface warship to create the scramble, which the tts arent as they have no attack or defence rating
Thanks
L24 PTV Daaras (Axis +15) vs Mikawagunichi
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@Daaras yes. I had to edit that, but those are the only ones they can be on. Already used the UK TT during their turn.
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 fighter and 6 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6 ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 113 Sea Zone to Norway Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun, 1 fighter and 6 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to 55 Sea Zone Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 4,6 ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 113 Sea Zone to Norway Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yenisey: 1 fighter EDIT: Adding units owned by ANZAC to Russia: 1 fighter
Combat Hit Differential Summary :
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@Daaras Use second save please.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans EDIT: Game Loaded Purchase Units - Germans EDIT: Germans buy 3 artilleries, 12 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; EDIT: Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans EDIT: Resetting and Giving Bonus Movement to Units EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 fighters and 1 tactical_bomber moved from Ukraine to Southern Italy EDIT: 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys moved from Ukraine to Rostov EDIT: 3 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Ukraine EDIT: Germans undo move 3. 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Northern Belarus to Southern Belarus 1 fighter moved from Leningrad to Southern Belarus 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Archangel 1 armour moved from Vyborg to Archangel 1 armour moved from Vyborg to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Archangel 1 artillery and 3 infantry moved from Vyborg to Leningrad 1 infantry moved from France to Normandy Bordeaux 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 83 Sea Zone to 100 Sea Zone 3 bombers moved from Davao to Burma 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan Combat - Germans Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Americans lost in Archangel Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys in Rostov, round 2 : 16/46 hits, 15.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 13 artilleries, 18 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3.67 expected hits British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France 2 artilleries and 8 infantry moved from Eastern Poland to Baltic States 1 aaGun, 3 artilleries and 4 infantry moved from Poland to Baltic States 4 armour, 3 artilleries, 3 infantry and 5 mech_infantrys moved from Germany to Poland 4 armour and 5 mech_infantrys moved from Poland to Eastern Poland 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Western Germany 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Southern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Vologda to Leningrad Place Units - Germans 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 infantry and 2 tactical_bombers placed in France 1 artillery and 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Leningrad: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.17 British regular : -0.33
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Northern Belarus Russians take Northern Belarus from Germans 1 armour moved from Northern Belarus to Novgorod Combat - Russians Non Combat Move - Russians 1 infantry moved from Kursk to Tambov 5 armour and 5 mech_infantrys moved from Samara to Stalingrad 4 artilleries and 3 infantry moved from Russia to Samara 1 fighter moved from Novgorod to Stalingrad 1 infantry moved from Yaroslavl to Novgorod 3 armour and 3 mech_infantrys moved from Yenisey to Buryatia 1 aaGun and 10 infantry moved from Sakha to Buryatia 1 infantry moved from Northern Caucasus to Stalingrad 1 infantry moved from Southern Caucasus to Northern Caucasus Place Units - Russians 3 artilleries placed in Stalingrad 7 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6,2,6,6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 4 artilleries, 1 battleship, 1 cruiser and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Siberia 1 artillery and 10 infantry moved from Amur to Siberia 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 3 transports moved from 21 Sea Zone to 7 Sea Zone 1 carrier moved from 21 Sea Zone to 7 Sea Zone 1 fighter moved from 21 Sea Zone to 7 Sea Zone 1 infantry and 3 tactical_bombers moved from Fukien to Kiangsu 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 bomber, 5 fighters and 3 tactical_bombers moved from Shan State to Kwangtung 4 armour, 9 artilleries, 14 infantry and 4 mech_infantrys moved from Burma to Eastern India Japanese take Eastern India from UK_Pacific 2 artilleries and 2 infantry moved from Malaya to 132 Sea Zone 1 infantry moved from Malaya to Shan State 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 132 Sea Zone to 36 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Korea to Southern Manchuria 1 infantry moved from Fukien to Kiangsu 3 infantry moved from French Indo China to Kwangsi Combat - Japanese Japanese creates battle in territory 64 Sea Zone Battle in 64 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 64 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 64 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 64 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Siberia Japanese attack with 1 armour, 1 artillery and 10 infantry Americans defend with 3 infantry; Russians defend with 1 aaGun and 1 factory_minor Japanese roll dice for 1 armour, 1 artillery and 10 infantry in Siberia, round 2 : 3/12 hits, 2.67 expected hits Russians roll dice for 1 aaGun and 3 infantry in Siberia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Siberia 2 infantry owned by the Americans and 1 aaGun owned by the Russians lost in Siberia Japanese roll dice for 1 armour, 1 artillery and 9 infantry in Siberia, round 3 : 3/11 hits, 2.50 expected hits Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia 1 infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Russians: 1 aaGun Casualties for Americans: 3 infantry Battle in Kiangsu Japanese attack with 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 3 tactical_bombers in Kiangsu, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 6/11 hits, 5.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 bomber, 5 fighters and 3 tactical_bombers moved from Kwangtung to Fukien 1 tactical_bomber moved from Kiangsu to 7 Sea Zone 2 tactical_bombers moved from Kiangsu to 36 Sea Zone 1 aaGun moved from Northern Manchuria to Amur 1 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 battleship and 1 cruiser placed in 7 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2 Japanese collect 59 PUs (2 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 UK_Pacific regular : -0.33 ANZAC regular : 0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 3 battleships, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Western Germany 1 bomber moved from Russia to Germany 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 2 infantry moved from Central United States to 104 Sea Zone 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 fighters moved from 113 Sea Zone to Morocco 2 infantry moved from 93 Sea Zone to Morocco 5 aaGuns, 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 8 infantry and 7 transports moved from 113 Sea Zone to 94 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in New Britain Battle in 56 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking New Britain from Japanese with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Morocco Americans attack with 2 fighters and 2 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Morocco to 94 Sea Zone 1 fighter moved from Norway to Gibraltar 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to New Brunswick Nova Scotia 2 infantry and 2 mech_infantrys moved from Finland to Norway 1 artillery and 1 infantry moved from Solomon Islands to 55 Sea Zone 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 3 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 2 marines, 2 tactical_bombers and 1 transport moved from 55 Sea Zone to 27 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 3 fighters moved from 56 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands 4 infantry moved from Western United States to 11 Sea Zone 4 infantry and 2 transports moved from 11 Sea Zone to 27 Sea Zone 4 infantry moved from 27 Sea Zone to Hawaiian Islands 1 bomber moved from Germany to Norway 1 bomber moved from Western Germany to Norway Place Units - Americans 3 artilleries placed in Norway 3 battleships and 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Shansi 1 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Kiangsi to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shansi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Kiangsi Place Units - Chinese 5 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 5 armour and 1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan Combat - British Battle in Anglo-Egyptian Sudan British attack with 5 armour and 1 mech_infantry Germans defend with 1 infantry British roll dice for 5 armour and 1 mech_infantry in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Anglo-Egyptian Sudan 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 5 armour remaining. Battle score for attacker is -2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Southern Persia to Stalingrad 7 artilleries moved from Southern Persia to Iraq 21 infantry moved from Southern Persia to Iraq 1 infantry moved from United Kingdom to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 94 Sea Zone 5 aaGuns and 10 infantry moved from 94 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Gibraltar 3 aaGuns, 7 artilleries and 19 infantry moved from Western India to Baluchistan Place Units - British 3 artilleries placed in Iraq 3 artilleries placed in Southern Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,6,1 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,4 British collect 28 PUs (4 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Morocco: 1 infantry EDIT: Removing units owned by Germans from 89 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : 1.33 Germans AA : -0.33 Germans regular : 0.67 British regular : -0.83
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@Daaras Last round when I edited the UK units onto the US TTs, the computer left one US spot open and put one dude on the UK TT, so I edited that here. Also the UK fig killed the german TT off west africa.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 5 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 100 Sea Zone 1 submarine moved from 100 Sea Zone to 94 Sea Zone 1 carrier, 2 cruisers, 4 destroyers and 4 submarines moved from 97 Sea Zone to 94 Sea Zone 4 fighters and 2 tactical_bombers moved from Southern Italy to 94 Sea Zone 1 bomber moved from Malta to 94 Sea Zone Combat - Italians Americans scrambles 2 units out of Gibraltar to defend against the attack in 94 Sea Zone Battle in 94 Sea Zone Italians attack with 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers British defend with 1 fighter and 1 transport; Americans defend with 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 7 transports Italians roll dice for 5 submarines in 94 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 bomber, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 8/13 hits, 6.17 expected hits Units damaged: 4 battleships owned by the Americans Americans roll dice for 4 battleships, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 8 transports in 94 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits 1 destroyer owned by the Italians, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 94 Sea Zone 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 94 Sea Zone 2 tactical_bombers owned by the Italians, 1 bomber owned by the Italians and 4 fighters owned by the Italians retreated 3 destroyers owned by the Italians and 2 cruisers owned by the Italians retreated to 95 Sea Zone Americans win with 4 battleships, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 8 transports remaining. Battle score for attacker is -14 Casualties for Italians: 1 carrier, 1 destroyer and 5 submarines Casualties for Americans: 1 carrier and 3 destroyers Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Algeria to Tunisia 1 bomber, 4 fighters and 2 tactical_bombers moved from 94 Sea Zone to Malta EDIT: 5 artilleries, 5 infantry and 5 transports moved from 100 Sea Zone to 99 Sea Zone EDIT: 5 artilleries, 5 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour, 5 artilleries and 14 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tobruk to Egypt 5 artilleries and 5 infantry moved from 98 Sea Zone to Tobruk Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 1.17
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 27 Sea Zone to Queensland 1 fighter moved from Russia to Stalingrad Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to Novgorod Turn Complete - French
Combat Hit Differential Summary :
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