@VictoryFirst IT-US 1.tsvg
Just a heads up: I had to edit the Italian inf. into Albania since I believe the game counts the AH transport as making the SZ hostile, thought the rules specify that it does not.
EXP Panzer vs barnee Game 5
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@barnee said in EXP Panzer vs barnee Game 5:
they can’t even spell right. To the gulag ! Purge ! lol
Send them straight to Sibiria to the sulfur mines!
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@barnee said in EXP Panzer vs barnee Game 5:
You on breakfast and me on dessert. :) Well I got enough for another hour or so.
Cheers! 🥃🍻
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heh heh you got buddies joining up ! Awesome !
Hope the sober guy holding the bail money lol
Have a good time brother :)
Ein Prosit !
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well dessert all gone :(
Breakfast store doesn’t open for another hour and a half :(
Guess i will sign off now
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hmm … I tested the islands in our game and it’s not working. If I start a brand new game, it works.
What version do you have when you start a game up ? The first notification.
I hope the entertainment is suitable at the party :)
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Howdy,
I am back alive. Heavy nights and adys in Prague…beer, paintball, beer, more beer, dog chase, beer, Whiskey, beer etc. :-)
Great time!The Chinese are on fire! The roasted my Japanese boys heavily, but they did hit poorly on the other site. I am glad they are gone. Replacements are on the way already…
I downloaded the latest version on from git, but when I start a new game I don´t get any pop ups.
I remember that on my usual notebook (I am traveling with my smaller notebook) I got a bunch of pop ups.
So I will check that again once I am home.
I am afraid that my J2 turn will still have the Pacific Islands not working correctly. :SBR
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 elite, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Jehol to Suiyuyan 1 artillery moved from Chahar to Hopei 2 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Hunan to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Jehol to Yunnan Combat - Japanese Battle in Suiyuyan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/13 hits, 6,83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 : 5/10 hits, 5,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 5 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 4 infantry moved from Kiangsi to Hunan 1 artillery and 4 infantry moved from Kiangsi to Kwangsi 2 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 1 fighter moved from Suiyuyan to Anhwe 4 infantry moved from Manchuria to Jehol EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone 1 elite and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 39 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 4,67 Japanese regular : -4,50
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Hi,
I am back home. The lads are sleeping already.
I started a test game and the very first pop up is as following:I started the game from this computer.
BR
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Hallo
I’m glad no one got arrested lol It seems every bachelor party I’ve been too the police show up. Especially if there are strippers lol
Yea you’re a few versions behind. Latest DL version is 2.16 on May 27. We’ll just need to keep an eye on the islands. Also the Objective for the British. It is PU TTys only, so Alexandria, Cyprus, Malta, GIB etc don’t negate it.
Looks as if Nippon got into the sake lol I’ll check things out in a bit :)
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No worries on the different versions. I think I will clarify what version when starting a game in the future.
Then we’ll be on the same page :)Dam canada just won the hockey game. Well, I guess I have to root for florida now lol
At least new york lost too :) -
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No scramble
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Game History
Round: 2 Purchase Units - Americans Americans buy 3 Fortifications, 1 Heavy_BB, 2 destroyers, 1 elite and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 Rail and 1 elite moved from Eastern United States to Western United States 1 usa_tactical_bomber moved from Hawaiian Islands to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 2 Fortifications placed in Aleutian Islands 1 Fortification placed in Philippines 1 Heavy_BB, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 elite placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 fighter moved from Shensi to Yunnan 2 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 4 infantry moved from Shensi to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hopei Chinese attack with 4 infantry Japanese defend with 1 artillery Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Yunnan to Shensi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Note to players British: <body><b>It is Late 1940 and the British Army has Formed a Tank Army.<br />They are Commanded by a Tank General. You may only have 1 Tank Army at any one time.<b></body> Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 3 Fortifications, 1 Hvy_Ind_1, 1 UK_LCV, 1 destroyer, 6 infantry, 3 uk_armours, 1 uk_fighter and 1 uk_para; Remaining resources: 0 PUs; Place Units - British Units in Union of South Africa being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in Union of South Africa Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 artillery and 1 mech_infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 artillery and 1 mech_infantry moved from 72 Sea Zone to Kenya 1 uk_armour moved from Ethiopia to Kenya 1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Malta to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 cruiser moved from 96 Sea Zone to 97 Sea Zone Combat - British Battle in Kenya British attack with 1 artillery, 1 mech_infantry and 1 uk_armour Italians defend with 1 infantry British win, taking Kenya from Italians with 1 artillery, 1 mech_infantry and 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 uk_fighters and 1 uk_tactical_bomber Italians defend with 1 cruiser, 1 destroyer and 1 submarine British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 destroyer and 1 uk_fighter Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 uk_fighter and 1 uk_tactical_bomber moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Shan State 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from India to Burma 2 Rails and 2 uk_armours moved from Union of South Africa to Egypt 1 aaGun moved from British Guiana to 88 Sea Zone 1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 aaGun moved from 91 Sea Zone to Gibraltar Place Units - British 3 Fortifications placed in Sumatra 4 infantry and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 UK_LCV, 1 uk_fighter and 1 uk_para placed in United Kingdom 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4 British collect 53 PUs (1 lost to blockades); end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
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Good morning.
Herre the IT2 from my regular notebook with the newest version.BR
Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Southern Italy to Syria EDIT: 1 italian_para moved from Southern Italy to Syria 1 artillery and 1 infantry moved from Libya to Tunisia EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Tunisia 2 infantry moved from Albania to Greece 2 armour moved from Yugoslavia to Greece Combat - Italians Battle in Greece Italians attack with 2 armour and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour and 2 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 2 armour and 1 infantry in Greece, round 3 : 2/3 hits, 1,17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour in Greece, round 5 : 1/1 hits, 0,50 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour and 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 Italian_LCV, 1 artillery and 3 infantry French defend with 1 infantry Italians roll dice for 1 Italian_LCV, 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits, 1,00 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 Italian_LCV owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Italian_LCV Casualties for French: 1 infantry Battle in Syria Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 italian_para British defend with 1 uk_fighter and 1 uk_tactical_bomber; French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 italian_para in Syria, round 2 : 1/4 hits, 1,50 expected hits French roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 2 : 2/3 hits, 1,50 expected hits 1 italian_para owned by the Italians and 1 infantry owned by the Italians lost in Syria 1 infantry owned by the French lost in Syria Italians roll dice for 1 artillery and 1 bomber in Syria, round 3 : 0/2 hits, 1,00 expected hits French roll dice for 1 uk_fighter and 1 uk_tactical_bomber in Syria, round 3 : 1/2 hits, 1,17 expected hits 1 artillery owned by the Italians lost in Syria 1 bomber owned by the Italians retreated French win with 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is -8 Casualties for Italians: 1 artillery, 1 infantry and 1 italian_para Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Syria to Southern Italy 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to France EDIT: Italians undo move 3. EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Tobruk Place Units - Italians Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 mech_infantry placed in Northern Italy 1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4 Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
French regular : 1,00 Italians regular : -1,00 Neutral_Allies regular : 0,00
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Guten Morgen Well maybe not quite. Almost maximum daylight though :)
Game History
Round: 2 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Russians from Caucasus: 1 Soviet_Commisar, 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Caucasus: 1 1stCorps EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3 and 3 armour EDIT: Adding units owned by Russians to Russia: 1 2ndCorps EDIT: Turning off Edit Mode ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Sumatra 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC Liberates Celebes Turn2: ANZAC met a national objective for an additional 1 PUs; end with 18 PUs Trigger ANZAC Liberates DNG Turn2: ANZAC met a national objective for an additional 2 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 destroyer Italians defend with 1 transport French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 transport in 99 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 99 Sea Zone French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.00 French regular : -0.33
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Oops forgot to remove the russians from moscow when I activated 2nd Corps :)
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Question - Arena we playong with the New U-Boat pens and the “Operation Heinrich Felix” option? :-)
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@Panzerstahl-Helm said in EXP Panzer vs barnee Game 5:
“Operation Heinrich Felix”
I meant “Felix Heinrich” ;-)
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 1 G_air_transport, 3 GermanUBoats, 2 German_LCVs, 1 Repair_BB, 1 Waffen_Oberst, 2 artilleries, 1 elite, 1 german_para and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans 1 Repair_BB placed in 110 Sea Zone Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 unit repaired. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar 1 Me_109T moved from 93 Sea Zone to 97 Sea Zone 1 Me_109T moved from 93 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 99 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 Me_109T, 1 bomber and 1 tactical_bomber French defend with 1 destroyer Germans roll dice for 1 Me_109T, 1 bomber and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Me_109T owned by the Germans lost in 99 Sea Zone 1 destroyer owned by the French lost in 99 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 Me_109T Casualties for French: 1 destroyer Battle in 97 Sea Zone Germans attack with 1 Me_109T, 2 bombers and 1 tactical_bomber British defend with 1 cruiser Germans roll dice for 1 Me_109T, 2 bombers and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 2,50 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 Me_109T owned by the Germans lost in 97 Sea Zone 1 cruiser owned by the British lost in 97 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 Me_109T Casualties for British: 1 cruiser Battle in 92 Sea Zone Germans attack with 1 GermanUBoat and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 GermanUBoat in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 1 GermanUBoat and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 destroyer Battle in Gibraltar Germans attack with 1 artillery and 3 infantry British defend with 1 aaGun, 1 harbour, 1 infantry and 1 uk_armour Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 aaGun, 1 infantry and 1 uk_armour in Gibraltar, round 2 : 0/2 hits, 0,83 expected hits 1 aaGun owned by the British, 1 infantry owned by the British and 1 uk_armour owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 13 Casualties for British: 1 aaGun, 1 infantry and 1 uk_armour Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 tactical_bombers moved from 92 Sea Zone to Southern France 2 German_Engineers moved from Germany to France 1 german_para moved from Germany to Western Germany 1 1stPanzerArmy moved from Germany to Romania EDIT: 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen EDIT: Germans undo move 5. EDIT: 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania EDIT: 1 Waffen_Arty moved from Northern Italy to Romania EDIT: 3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania EDIT: 6 infantry moved from Germany to Poland EDIT: 1 carrier moved from 93 Sea Zone to 95 Sea Zone EDIT: 1 tactical_bomber moved from 97 Sea Zone to Southern Italy EDIT: 1 tactical_bomber moved from 99 Sea Zone to Southern Italy EDIT: 2 bombers moved from 97 Sea Zone to Western Germany EDIT: 1 bomber moved from 99 Sea Zone to Western Germany EDIT: Germans undo move 1. EDIT: 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone EDIT: 1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone EDIT: 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary Place Units - Germans 2 German_LCVs, 1 elite and 1 german_para placed in Germany 1 artillery and 3 infantry placed in Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany 1 G_air_transport placed in Western Germany 1 infantry placed in Germany 3 GermanUBoats placed in 112 Sea Zone Turn Complete - Germans Trigger Germans RemoveInvertWolfpackSZ112: Germans has 1 Wolfpack placed in 112 Sea Zone Germans collect 42 PUs; end with 42 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : 0,67 Germans regular : 3,17 British regular : -0,67
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Hallo
I hadn’t planned on it. The pens and spain. Have to add a unit for the pens to work.
I guess spain could work without anything special needed. So we can play with that one if you want.Personally, i don’t see why you’d want to take spain. Just opens up another avenue of attack for the allies imo. For 2 dollar gain and 6 static Inf.
Doesn’t seem worth it to me
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