• @barnee

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 4 TotalWarFighters and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 submarine moved from 6 Sea Zone to 17 Sea Zone
            2 NavyFighters moved from 6 Sea Zone to 17 Sea Zone
            2 NavyFighters moved from 6 Sea Zone to 16 Sea Zone
            2 NavyFighters moved from 2 Sea Zone to 8 Sea Zone
            1 bomber moved from Soviet Far East to 8 Sea Zone
            1 artillery and 1 elite moved from Shan State to Malaya
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
            1 bomber moved from Szechwan to 37 Sea Zone
            1 elite and 1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            2 fighters and 2 tactical_bombers moved from Szechwan to Tsinghai
            1 artillery, 1 elite, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from British with 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 17 Sea Zone
                Japanese attack with 2 NavyFighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 17 Sea Zone
                Japanese win, taking 17 Sea Zone from Americans with 2 NavyFighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 16 Sea Zone
                Japanese attack with 2 NavyFighters
                Americans defend with 1 Escort and 1 pacific_submarine
                1 pacific_submarine owned by the Americans submerged
                    Japanese roll dice for 2 NavyFighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Americans lost in 16 Sea Zone
                Japanese win with 2 NavyFighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in 8 Sea Zone
                Japanese attack with 2 NavyFighters and 1 bomber
                Americans defend with 1 Escort
                    Japanese roll dice for 2 NavyFighters and 1 bomber in 8 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 Escort in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Americans lost in 8 Sea Zone
                Japanese win with 2 NavyFighters and 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Yenisey
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 elite
                    Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 elite in Yenisey, round 2 : 0/2 hits, 0,67 expected hits
                    1 elite owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 elite
            Battle in Tsinghai
                Japanese attack with 1 elite, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 3 armour
                    Japanese roll dice for 1 elite, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 3/8 hits, 3,00 expected hits
                    Chinese roll dice for 3 armour in Tsinghai, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                    3 armour owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 elite, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 armour
            Battle in Sikang
                Japanese attack with 1 artillery, 1 elite, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 armour
                    Japanese roll dice for 1 artillery, 1 elite, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/6 hits, 2,33 expected hits
                    Chinese roll dice for 2 armour in Sikang, round 2 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 elite, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 2 armour
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Buryatia
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan
            1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
            2 fighters and 2 tactical_bombers moved from Tsinghai to Szechwan
            2 infantry moved from Hopei to Shensi
            2 infantry moved from Kweichow to Szechwan
            5 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Szechwan
            3 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 Rail and 1 infantry moved from Kiangsu to Buryatia
            5 artilleries moved from Buryatia to Yakut S.S.R.
            1 bomber moved from 8 Sea Zone to Japan
            2 NavyFighters moved from 8 Sea Zone to 4 Sea Zone
            1 battleship, 1 pacific_carrier and 5 transports moved from 2 Sea Zone to 4 Sea Zone
            2 NavyFighters moved from 16 Sea Zone to 6 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 4 Sea Zone
            2 NavyFighters moved from 17 Sea Zone to 6 Sea Zone
            2 NavyFighters, 1 battleship, 1 carrier and 1 pacific_transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 bomber moved from 37 Sea Zone to Yunnan
            1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
            1 Rail and 1 infantry moved from Kiangsu to Szechwan
            1 infantry moved from Kiangsu to Kiangsi
            4 air_transports and 4 artilleries moved from Japan to Szechwan
            2 artilleries moved from Japan to 6 Sea Zone
            2 artilleries moved from 6 Sea Zone to Korea
            2 mech_infantrys moved from Shantung to Kweichow
    
        Place Units - Japanese
            1 Escort, 1 Heavy_BB, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
            4 TotalWarFighters placed in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: has removed 4 TotalWarFighters owned by Japanese in Japan
            Trigger JapaneseTotalWarFighterPlaceJapan4: Japanese has 4 fighters placed in Japan
    
        Turn Complete - Japanese
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
            Japanese collect 58 PUs (7 lost to blockades); end with 60 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Trigger Japan Loses CarolineIslands Turn14: Japanese met a national objective for an additional -3 PUs; end with 61 PUs
            Trigger Japanese Loses Alaska Pacific Expanded Turn14: Japanese met a national objective for an additional -3 PUs; end with 58 PUs
            Trigger Japan Loses IwoJima Turn14: Japanese met a national objective for an additional -1 PUs; end with 57 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Americans regular : -1,00
    Japanese regular : 3,83
    ANZAC regular : -0,17
    Russians regular : -0,67
    British regular : -0,67
    

    exp-game-5-stahl-j-14.tsvg


  • @Panzerstahl-Helm

    Guten Morgen

    I only got one hit in all those battles lol Boys musta put a jag on last night :)

    You get 3 bucks for losing AK. I will adjust


  • @barnee

    Yea, the dice bit is a son of a witch… I am not realy happy with it in both directions. Winning by having luck with the dices is not very satisfying, losing because of bad dices is frustrating as well.

    Have you tried Low Luck in a game of the Expansion version?


  • @Panzerstahl-Helm

    Yea dice are a fickle bunch :) Nah, never been a LL fan. Victory said he tried it, but it doesn’t work very good with EXP. Says it was to predictable


  • @barnee said in EXP Panzer vs barnee Game 5:

    @Panzerstahl-Helm

    So I just took the two AA as the rocket hits for simplicity. Obviously change to what you want :)

    I wil exchang the casualities against the 2 inf in the army group.
    I will do so on my German turn for simplicity as well :-)


  • @Panzerstahl-Helm

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 ArmoredInfantry, 2 Escorts, 2 Fortifications, 6 TotalWar_Artys, 1 USA_Hvy_Bomber, 1 aaGun, 1 carrier, 1 elite, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 USA_Hvy_Bomber moved from Midway to 4 Sea Zone
            1 USA_Hvy_Bomber moved from Eastern United States to 4 Sea Zone
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 pacific_submarine moved from 16 Sea Zone to 4 Sea Zone
            2 NavyFighters, 1 destroyer and 1 pacific_carrier moved from 25 Sea Zone to 4 Sea Zone
            1 pacific_BB moved from 25 Sea Zone to 4 Sea Zone
            1 FighterAceUSA and 3 usa_fighters moved from 25 Sea Zone to 17 Sea Zone
            1 destroyer moved from 22 Sea Zone to 17 Sea Zone
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            3 usa_fighters moved from Gibraltar to 95 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Yugoslavia
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Germans
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in 4 Sea Zone
                Americans attack with 2 NavyFighters, 2 USA_Hvy_Bombers, 1 destroyer, 1 pacific_BB, 1 pacific_carrier, 1 pacific_submarine and 1 submarine
                Japanese defend with 1 Escort_Convoy, 2 NavyFighters, 1 battleship, 1 pacific_carrier and 5 transports
                    Americans roll dice for 1 pacific_submarine and 1 submarine in 4 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 pacific_carrier owned by the Japanese
                    Americans roll dice for 2 NavyFighters, 2 USA_Hvy_Bombers, 1 destroyer, 1 pacific_BB and 1 pacific_carrier in 4 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 Escort_Convoy, 2 NavyFighters, 1 battleship, 1 pacific_carrier and 5 transports in 4 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
                Units damaged: 1 pacific_BB owned by the Americans
                    1 pacific_carrier owned by the Americans and 1 NavyFighter owned by the Americans lost in 4 Sea Zone
                    2 NavyFighters owned by the Japanese, 1 Escort_Convoy owned by the Japanese and 1 pacific_carrier owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 pacific_submarine and 1 submarine in 4 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 NavyFighter, 2 USA_Hvy_Bombers, 1 destroyer and 1 pacific_BB in 4 Sea Zone, round 3 : 4/7 hits, 4.17 expected hits
                    Japanese roll dice for 5 transports in 4 Sea Zone, round 3 : 0/5 hits, 0.83 expected hits
                    4 transports owned by the Japanese lost in 4 Sea Zone
                    Americans roll dice for 1 pacific_submarine and 1 submarine in 4 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 NavyFighter, 2 USA_Hvy_Bombers, 1 destroyer and 1 pacific_BB in 4 Sea Zone, round 4 : 5/7 hits, 4.17 expected hits
                    Japanese roll dice for 1 transport in 4 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in 4 Sea Zone
                Americans win, taking Yugoslavia from Germans with 1 NavyFighter, 2 USA_Hvy_Bombers, 1 destroyer, 1 pacific_BB, 1 pacific_submarine and 1 submarine remaining. Battle score for attacker is 57
                Casualties for Americans: 1 NavyFighter and 1 pacific_carrier
                Casualties for Japanese: 1 Escort_Convoy, 2 NavyFighters, 1 battleship, 1 pacific_carrier and 5 transports
            Battle in 17 Sea Zone
                Americans attack with 1 FighterAceUSA, 1 destroyer and 3 usa_fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 FighterAceUSA, 1 destroyer and 3 usa_fighters in 17 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 FighterAceUSA, 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 95 Sea Zone
                Americans attack with 1 destroyer and 3 usa_fighters
                Germans defend with 1 GermanUBoat
                    Americans roll dice for 1 destroyer and 3 usa_fighters in 95 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 GermanUBoat in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 GermanUBoat owned by the Germans lost in 95 Sea Zone
                Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 GermanUBoat
            Battle in Greece
                Americans attack with 1 artillery
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                Americans win, taking Greece from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 NavyFighter could not land in 4 Sea Zone and was removed
            1 Escort_Convoy moved from 92 Sea Zone to 96 Sea Zone
            2 carriers and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
            3 usa_fighters moved from 95 Sea Zone to 97 Sea Zone
            2 ArmoredInfantrys, 2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
            1 elite moved from Eastern United States to 101 Sea Zone
            2 ArmoredInfantrys, 1 Heavy_Transport, 2 artilleries, 1 elite, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            2 ArmoredInfantrys, 2 artilleries, 1 elite and 1 infantry moved from 87 Sea Zone to French West Africa
            1 Escort_Convoy, 1 destroyer and 1 submarine moved from 91 Sea Zone to 87 Sea Zone
            1 aaGun moved from Gibraltar to 91 Sea Zone
            1 aaGun and 2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 Heavy_Transport moved from 92 Sea Zone to 89 Sea Zone
            1 aaGun moved from 101 Sea Zone to Eastern United States
            1 FighterAceUSA moved from Eastern United States to French West Africa
            1 USA_Hvy_Bomber moved from 4 Sea Zone to Hawaiian Islands
            1 USA_Hvy_Bomber moved from 4 Sea Zone to Alaska
            2 ArmoredInfantrys moved from Western United States to 10 Sea Zone
            1 Escort_Convoy moved from 10 Sea Zone to 8 Sea Zone
            2 ArmoredInfantrys, 1 Heavy_BB and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 ArmoredInfantrys moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Midway to 25 Sea Zone
            1 artillery, 2 carriers, 1 infantry, 1 pacific_cruiser and 1 pacific_transport moved from 25 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 FighterAceUSA and 3 usa_fighters moved from 17 Sea Zone to 33 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
            1 Heavy_Transport and 1 transport moved from 25 Sea Zone to 10 Sea Zone
            3 transports moved from 1 Sea Zone to 10 Sea Zone
            1 usa_fighter moved from British Columbia to Alaska
            3 usa_fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 Fortification placed in Wake Island
            1 Fortification placed in Midway
            1 USA_Hvy_Bomber and 1 elite placed in Eastern United States
            6 TotalWar_Artys placed in Central United States
            1 aaGun and 2 infantry placed in Southern Italy
            1 Escort, 1 carrier and 1 submarine placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 usa_fighter
            EDIT: Adding units owned by Americans to Eastern United States: 1 usa_fighter
            EDIT: Turning off Edit Mode
            1 Escort placed in 10 Sea Zone
            1 ArmoredInfantry placed in Central United States
            1 infantry placed in Western United States
            Trigger AmericansTotalWarArtyPlaceCUS: has removed 6 TotalWar_Artys owned by Americans in Central United States
            Trigger AmericansTotalWarArtyPlaceCUS: Americans has 6 artilleries placed in Central United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ96: has removed 1 Escort_Convoy owned by Americans in 96 Sea Zone
            Trigger Americans RemoveUSAConvoySZ8: has removed 1 Escort_Convoy owned by Americans in 8 Sea Zone
            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ96: Americans has 1 Escort placed in 96 Sea Zone
            Trigger Americans RemoveUSAConvoySZ8: Americans has 1 Escort placed in 8 Sea Zone
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 75 PUs
            Trigger Americans Loses Philippines Turn14: Americans met a national objective for an additional -3 PUs; end with 72 PUs
            Trigger Americans Liberates Midway Turn14: Americans met a national objective for an additional 3 PUs; end with 75 PUs
            Trigger Americans Liberates Alaska Turn14: Americans met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            COMMENT: -6 For Liberate AK and Midway
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 UK_LCV, 1 aaGun, 3 artilleries, 1 elite, 4 uk_armours, 2 uk_paras and 1 uk_paraBoost; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
                EDIT: British takes Holland Belgium from Germans
                EDIT: Turning off Edit Mode
            1 infantry moved from Burma to Shan State
            1 uk_armour and 1 uk_fighter moved from India to Shan State
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 uk_armour moved from Egypt to 81 Sea Zone
            1 Escort_Convoy, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 transport, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
            1 uk_armour moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Albania
            EDIT: 1 uk_para moved from United Kingdom to Holland Belgium
            1 artillery and 1 elite moved from United Kingdom to 109 Sea Zone
            3 uk_fighters moved from United Kingdom to Normandy Bordeaux
            1 artillery, 1 destroyer, 1 elite and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 elite moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - British
            Battle in Albania
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 elite and 3 uk_fighters
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 1 elite and 3 uk_fighters in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Albania from Germans, taking Normandy Bordeaux from Germans with 1 artillery, 1 elite and 3 uk_fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Shan State
                British attack with 1 infantry, 1 uk_armour and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Shan State, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 uk_armour and 1 uk_fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Alexandria from Germans to British
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Kansu
            3 uk_armours moved from India to Burma
            1 aaGun and 24 infantry moved from India to Burma
            1 uk_fighter moved from Shan State to India
            2 uk_armours moved from Union of South Africa to Belgian Congo
            EDIT: 2 Rails moved from Union of South Africa to West India
            EDIT: 2 Rails and 2 infantry moved from West India to Kansu
            EDIT: 2 uk_armours moved from Belgian Congo to Egypt
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            4 uk_armours moved from Egypt to Iraq
            1 bomber moved from Anglo Egyptian Sudan to India
            1 UK_Hvy_Bomber moved from Anglo Egyptian Sudan to India
            3 uk_fighters moved from Normandy Bordeaux to United Kingdom
            1 transport moved from 91 Sea Zone to 87 Sea Zone
    
        Place Units - British
            4 uk_armours placed in India
            1 aaGun and 2 artilleries placed in Egypt
            1 UK_LCV, 1 artillery, 1 elite, 2 uk_paras and 1 uk_paraBoost placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
            British collect 45 PUs (3 lost to blockades); end with 46 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 uk_paraBoost
            EDIT: Adding units owned by British to Holland Belgium: 1 uk_paraBoost
            EDIT: Changing PUs for British from 52 to 57
            EDIT: Turning off Edit Mode
            COMMENT: +5 For UK Euro TTy Control
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : -0.17
    Germans regular : -1.17
    British regular : -0.67
    

  • @Panzerstahl-Helm

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 air_transport moved from Java to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            2 fighters moved from Queensland to Java
            1 air_transport moved from Caroline Islands to Queensland
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 Escort
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 Escort_Convoy
            EDIT: Turning off Edit Mode
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Trigger ANZAC RemoveANZACConvoySZ33: has removed 1 Escort_Convoy owned by ANZAC in 33 Sea Zone
            Trigger ANZAC RemoveANZACConvoySZ33: ANZAC has 1 Escort placed in 33 Sea Zone
            ANZAC collect 22 PUs; end with 23 PUs
            Trigger ANZAC Controls IwoJima Pacific Expanded: ANZAC met a national objective for an additional 1 PUs; end with 24 PUs
            Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger ANZAC Liberates Celebes Turn14: ANZAC met a national objective for an additional 1 PUs; end with 28 PUs
            Trigger ANZAC Liberates DNG Turn14: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    EXP Game 5 Stahl F 14.tsvg

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