• @Panzerstahl-Helm

    Game History

    Round: 11
    
        Research Technology - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Wolfpack
            EDIT: Turning off Edit Mode
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite, 4 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 artillery moved from Karelia to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour and 1 guard_infantry moved from Novgorod to Finland
            1 artillery moved from Belarus to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 fighter moved from Caucasus to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            5 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 guard_infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 guard_infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/10 hits, 3.17 expected hits
                    Germans roll dice for 1 elite and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 elite and 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Waffen_Para in Finland, round 2 : 0/1 hits, 0.67 expected hits
                    1 Waffen_Para owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Yenisey
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Caucasus
            1 fighter moved from Eastern Poland to Caucasus
            1 tactical_bomber moved from Finland to Novgorod
            1 artillery and 2 infantry moved from Novgorod to Karelia
            1 armour moved from Belarus to Karelia
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Belarus
            2 russian_paras moved from Russia to Novgorod
            1 russian_para moved from Russia to Caucasus
            2 armour moved from Caucasus to Northwest Persia
            1 armour and 2 guard_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 armour moved from Rostov to Caucasus
            1 elite moved from Bryansk to Rostov
            1 1stSovietAG moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Bryansk
            4 Russian_Rocketss moved from Russia to Bryansk
            1 armour moved from Russia to Volgograd
            1 Europe_Rail and 1 elite moved from Russia to Caucasus
            1 3rdCorps, 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
            2 armour and 1 guard_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Urals to Yenisey
            2 armour moved from Russia to Belarus
            1 armour moved from Russia to Bryansk
            1 Rail and 1 armour moved from Russia to Yenisey
            1 armour moved from Russia to Bryansk
            1 Rail moved from Russia to Western Ukraine
            1 Rail and 1 infantry moved from Western Ukraine to Caucasus
            4 infantry moved from Western Ukraine to Bryansk
            EDIT: 2 armour moved from Bryansk to 2nd Corps
            EDIT: 1 artillery and 1 infantry moved from 2nd Corps to Bryansk
            EDIT: 2 armour moved from Belarus to 2nd Army Group
            EDIT: 2 infantry moved from 2nd Army Group to Belarus
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 infantry placed in Novgorod
            3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 2.83
    

    EXP Game 5 Stahl R11.tsvg

    Those Bessarabia boys all getting the order of lenin :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    idky it doesn’t show up. Matbe because turn over and it will in JPN’s

    Game History

    Round: 11
    
        Research Technology - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Wolfpack
            EDIT: Turning off Edit Mode
    
        Purchase Units - Russians
            Russians buy 3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite, 4 infantry and 1 russian_para; Remaining resources: 0 PUs; 0 AirLendLease; 0 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            1 artillery moved from Karelia to Finland
            1 tactical_bomber moved from Novgorod to Finland
            1 armour and 1 guard_infantry moved from Novgorod to Finland
            1 artillery moved from Belarus to Eastern Poland
            1 fighter moved from Novgorod to Eastern Poland
            1 fighter moved from Caucasus to Eastern Poland
            1 tactical_bomber moved from Russia to Eastern Poland
            5 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 guard_infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 guard_infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 elite and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 7/10 hits, 3.17 expected hits
                    Germans roll dice for 1 elite and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 elite owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 elite and 1 infantry
            Battle in Finland
                Russians attack with 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber
                Germans defend with 1 Waffen_Para
                    Russians roll dice for 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber in Finland, round 2 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 Waffen_Para in Finland, round 2 : 0/1 hits, 0.67 expected hits
                    1 Waffen_Para owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 1 artillery, 1 guard_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 Waffen_Para
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Yenisey
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Caucasus
            1 fighter moved from Eastern Poland to Caucasus
            1 tactical_bomber moved from Finland to Novgorod
            1 artillery and 2 infantry moved from Novgorod to Karelia
            1 armour moved from Belarus to Karelia
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Belarus
            2 russian_paras moved from Russia to Novgorod
            1 russian_para moved from Russia to Caucasus
            2 armour moved from Caucasus to Northwest Persia
            1 armour and 2 guard_infantrys moved from Volgograd to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 armour moved from Rostov to Caucasus
            1 elite moved from Bryansk to Rostov
            1 1stSovietAG moved from Western Ukraine to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Western Ukraine to Eastern Poland
            1 aaGun moved from Western Ukraine to Bryansk
            4 Russian_Rocketss moved from Russia to Bryansk
            1 armour moved from Russia to Volgograd
            1 Europe_Rail and 1 elite moved from Russia to Caucasus
            1 3rdCorps, 1 fighter and 1 tactical_bomber moved from Timguska to Yenisey
            2 armour and 1 guard_infantry moved from Novosibirsk to Yenisey
            1 armour moved from Urals to Yenisey
            2 armour moved from Russia to Belarus
            1 armour moved from Russia to Bryansk
            1 Rail and 1 armour moved from Russia to Yenisey
            1 armour moved from Russia to Bryansk
            1 Rail moved from Russia to Western Ukraine
            1 Rail and 1 infantry moved from Western Ukraine to Caucasus
            4 infantry moved from Western Ukraine to Bryansk
            EDIT: 2 armour moved from Bryansk to 2nd Corps
            EDIT: 1 artillery and 1 infantry moved from 2nd Corps to Bryansk
            EDIT: 2 armour moved from Belarus to 2nd Army Group
            EDIT: 2 infantry moved from 2nd Army Group to Belarus
    
        Place Units - Russians
            2 infantry placed in Volgograd
            2 infantry placed in Novgorod
            3 Mass_Tankss, 6 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia
            Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
            Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
            Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 2.83
    

    well tat’s not what I wanted lol

    COMMENT: Remove 5 PUs for ussr NO No Allies


  • @barnee

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 4 TotalWarAirTrprts, 6 TotalWar_Artys, 1 elite, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Banzai: Japanese has 1 Banzai placed in Japan
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 bomber moved from Japan to 8 Sea Zone
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 mech_infantry moved from Yunnan to Shensi
            1 armour moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Shensi
            1 JPN_Pacific_DD moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 artillery, 1 elite and 2 mech_infantrys moved from Malaya to 37 Sea Zone
            1 Heavy_BB, 1 artillery, 1 cruiser, 1 elite, 2 mech_infantrys and 2 transports moved from 37 Sea Zone to 44 Sea Zone
            1 artillery, 1 elite and 2 mech_infantrys moved from 44 Sea Zone to Celebes
            2 mech_infantrys moved from Yunnan to Shan State
            1 tactical_bomber moved from 37 Sea Zone to Shan State
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 Heavy_BB and 1 pacific_BB moved from 6 Sea Zone to 25 Sea Zone
            2 NavyFighters moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber moved from Kwangsi to Sikang
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 elite moved from Yunnan to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 guard_infantry
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 guard_infantry in Suiyuyan, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                    1 guard_infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 guard_infantry
            Battle in Celebes
                Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 2 mech_infantrys
                Changer defend; ANZAC defend with 2 Fortifications and 2 infantry
                    Japanese roll dice for 1 Heavy_BB and 1 cruiser in Celebes, round 2 : 1/3 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery, 1 elite and 2 mech_infantrys in Celebes, round 2 : 2/5 hits, 1,33 expected hits
                    ANZAC roll dice for 2 Fortifications and 2 infantry in Celebes, round 2 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese lost in Celebes
                    1 Fortification owned by the ANZAC and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 1 elite and 1 mech_infantry in Celebes, round 3 : 1/4 hits, 1,17 expected hits
                    ANZAC roll dice for 1 Fortification in Celebes, round 3 : 0/0 hits, 0,00 expected hits
                    1 Fortification owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 elite and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
                Casualties for ANZAC: 2 Fortifications and 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 Escort and 1 destroyer
                    Japanese roll dice for 1 JPN_Pacific_DD, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 Escort and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 JPN_Pacific_DD owned by the Japanese lost in 42 Sea Zone
                    1 Escort owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 0/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 JPN_Pacific_DD and 1 fighter
                Casualties for ANZAC: 1 Escort and 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 Heavy_BB, 2 NavyFighters, 1 pacific_BB and 2 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 Heavy_BB, 2 NavyFighters, 1 pacific_BB and 2 transports in 25 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 Heavy_BB, 2 NavyFighters, 1 pacific_BB and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in Sikang
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Russians defend with 1 guard_infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 3/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 guard_infantry in Sikang, round 2 : 0/1 hits, 0,50 expected hits
                    1 guard_infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 guard_infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 guard_infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 guard_infantry in Shensi, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Japanese lost in Shensi
                    1 guard_infantry owned by the Russians lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 guard_infantry
            Battle in French Indo China
                Japanese attack with 2 artilleries, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 infantry and 2 uk_armours
                    British roll AA dice in French Indo China : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship and 1 pacific_cruiser in French Indo China, round 2 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/9 hits, 3,17 expected hits
                    British roll dice for 1 aaGun, 1 infantry and 2 uk_armours in French Indo China, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                    Japanese roll dice for 2 artilleries, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/7 hits, 2,83 expected hits
                    British roll dice for 1 aaGun, 1 infantry and 2 uk_armours in French Indo China, round 3 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 aaGun owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber in French Indo China, round 4 : 4/6 hits, 2,50 expected hits
                    British roll dice for 2 uk_armours in French Indo China, round 4 : 0/2 hits, 1,00 expected hits
                    2 uk_armours owned by the British lost in French Indo China
                Japanese win, taking French Indo China from British with 2 artilleries, 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 aaGun, 1 infantry and 2 uk_armours
            Battle in Shan State
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Shan State
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                Americans defend with 1 pacific_destroyer
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 pacific_destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese roll dice for 1 bomber in 8 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 pacific_destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 8 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 pacific_destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 pacific_destroyer owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 pacific_destroyer
            Battle in Midway
                Changer loiter and taunt; Japanese attack with 1 armour, 1 artillery and 2 infantry
                Changer defend; Americans defend with 1 aaGun, 1 airfield and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Midway, round 2 : 0/4 hits, 1,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Midway, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Midway, round 3 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 aaGun and 2 infantry in Midway, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Midway
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Midway, round 4 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Midway
                Japanese win, taking Midway from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Hopei
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 Escort_Convoy moved from 6 Sea Zone to 25 Sea Zone
            1 cruiser moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 Japan_destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 44 Sea Zone
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            4 artilleries moved from Japan to 6 Sea Zone
            4 artilleries moved from 6 Sea Zone to Korea
            1 infantry moved from Amur to Buryatia
            2 armour, 1 artillery, 1 elite, 1 infantry and 3 mech_infantrys moved from Yakut S.S.R. to Buryatia
            4 infantry moved from Korea to Amur
            1 fighter moved from Shensi to Hopei
            1 tactical_bomber moved from Suiyuyan to Hopei
            1 bomber moved from Sikang to Hopei
            1 Rail moved from Kiangsu to Shantung
            1 Rail and 1 infantry moved from Shantung to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 Rail and 1 infantry moved from Kiangsu to Yunnan
            1 mech_infantry moved from Shantung to Anhwe
            1 Escort moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from Caroline Islands to Japan
            1 fighter moved from 36 Sea Zone to Philippines
            1 fighter moved from Philippines to 6 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            1 bomber moved from 8 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            4 TotalWarAirTrprts, 6 TotalWar_Artys and 1 elite placed in Japan
            1 submarine placed in 6 Sea Zone
            Trigger JapaneseTotalWarArtyPlaceJapan6: has removed 6 TotalWar_Artys owned by Japanese in Japan
            Trigger JapaneseTotalWarAirTrprtPlaceJapan4: has removed 4 TotalWarAirTrprts owned by Japanese in Japan
            Trigger JapaneseTotalWarArtyPlaceJapan6: Japanese has 6 artilleries placed in Japan
            Trigger JapaneseTotalWarAirTrprtPlaceJapan4: Japanese has 4 air_transports placed in Japan
    
        Turn Complete - Japanese
            Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
            Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
            Japanese collect 62 PUs; end with 62 PUs
            Trigger Japan Liberates IwoJima Turn11: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
            Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 64 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Japanese Controls Midway Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,50
    Americans regular : -2,00
    Japanese regular : -8,33
    British AA : -0,33
    ANZAC regular : 0,67
    British regular : 0,00
    

    exp-game-5-stahl-J11.tsvg


  • @Panzerstahl-Helm

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 ArmoredInfantrys, 2 Escorts, 2 NavyFighters, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            2 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 FighterAceUSA and 2 usa_fighters moved from Hawaiian Islands to 25 Sea Zone
            1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 pacific_destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 NavyFighters moved from 33 Sea Zone to 25 Sea Zone
            4 usa_fighters moved from 33 Sea Zone to 25 Sea Zone
            1 USA_Hvy_Bomber moved from Eastern United States to 25 Sea Zone
            1 destroyer moved from 91 Sea Zone to 95 Sea Zone
            3 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
            2 usa_fighters moved from Gibraltar to 95 Sea Zone
            1 Heavy_BB moved from 91 Sea Zone to 95 Sea Zone
            1 cruiser and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 Escort_Convoy moved from 91 Sea Zone to 95 Sea Zone
            1 Escort_Convoy moved from 91 Sea Zone to 96 Sea Zone
            1 USA_Hvy_Bomber moved from United Kingdom to 95 Sea Zone
            1 USA_Hvy_Bomber moved from United Kingdom to Southern Italy
            1 bomber moved from United Kingdom to 95 Sea Zone
            1 ArmoredInfantry and 1 elite moved from Gibraltar to 91 Sea Zone
            1 ArmoredInfantry, 1 elite and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 ArmoredInfantry and 1 elite moved from 95 Sea Zone to Northern Italy
            1 artillery moved from Algeria to Tunisia
                  Americans take Tunisia from Germans
            3 ArmoredInfantrys and 3 artilleries moved from Gibraltar to 91 Sea Zone
            3 ArmoredInfantrys, 3 artilleries and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 ArmoredInfantrys and 3 artilleries moved from 95 Sea Zone to Southern Italy
            2 ArmoredInfantrys and 2 artilleries moved from Gibraltar to 91 Sea Zone
            2 ArmoredInfantrys, 1 Heavy_Transport and 2 artilleries moved from 91 Sea Zone to 95 Sea Zone
            2 ArmoredInfantrys and 2 artilleries moved from 95 Sea Zone to Southern Italy
            1 elite and 3 mech_infantrys moved from Soviet Far East to Siberia
    
        Combat - Americans
            Battle in Siberia
                Americans attack with 1 elite and 3 mech_infantrys
                Japanese defend with 2 artilleries, 1 elite and 1 infantry
                    Americans roll dice for 1 elite and 3 mech_infantrys in Siberia, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 2 artilleries, 1 elite and 1 infantry in Siberia, round 2 : 2/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Americans lost in Siberia
                    1 infantry owned by the Japanese lost in Siberia
                    Americans roll dice for 1 elite and 1 mech_infantry in Siberia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries and 1 elite in Siberia, round 3 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Americans lost in Siberia
                    Americans roll dice for 1 elite in Siberia, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 elite in Siberia, round 4 : 3/4 hits, 1.33 expected hits
                    1 elite owned by the Americans lost in Siberia
                    1 artillery owned by the Japanese lost in Siberia
                Japanese win with 1 artillery and 1 elite remaining. Battle score for attacker is -8
                Casualties for Americans: 1 elite and 3 mech_infantrys
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 Escort_Convoy, 1 FighterAceUSA, 2 NavyFighters, 1 USA_Hvy_Bomber, 1 carrier, 1 pacific_destroyer, 2 submarines and 6 usa_fighters
                Japanese defend with 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 carrier, 1 cruiser, 1 pacific_BB and 2 transports
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 Escort_Convoy, 1 FighterAceUSA, 2 NavyFighters, 1 USA_Hvy_Bomber, 1 carrier, 1 pacific_destroyer and 6 usa_fighters in 25 Sea Zone, round 2 : 8/14 hits, 6.83 expected hits
                Units damaged: 1 pacific_BB owned by the Japanese and 1 Heavy_BB owned by the Japanese
                    Japanese roll dice for 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 carrier, 1 cruiser, 1 pacific_BB and 2 transports in 25 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                    1 submarine owned by the Americans, 1 Escort_Convoy owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
                    1 NavyFighter owned by the Japanese, 1 Escort_Convoy owned by the Japanese, 1 carrier owned by the Japanese, 1 Escort owned by the Japanese and 1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 FighterAceUSA, 2 NavyFighters, 1 USA_Hvy_Bomber, 1 pacific_destroyer and 6 usa_fighters in 25 Sea Zone, round 3 : 9/13 hits, 6.67 expected hits
                    Japanese roll dice for 1 NavyFighter in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 Heavy_BB, 1 pacific_BB and 2 transports in 25 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 pacific_destroyer owned by the Americans and 2 NavyFighters owned by the Americans lost in 25 Sea Zone
                    2 transports owned by the Japanese, 1 NavyFighter owned by the Japanese, 1 pacific_BB owned by the Japanese and 1 Heavy_BB owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 FighterAceUSA, 1 USA_Hvy_Bomber, 1 submarine and 6 usa_fighters remaining. Battle score for attacker is 49
                Casualties for Americans: 1 Escort_Convoy, 2 NavyFighters, 1 carrier, 1 pacific_destroyer and 1 submarine
                Casualties for Japanese: 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 2 NavyFighters, 1 carrier, 1 cruiser, 1 pacific_BB and 2 transports
            Battle in 95 Sea Zone
                Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 Heavy_Transport, 1 USA_Hvy_Bomber, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber
                Germans defend with 4 GermanUBoats and 5 Wolfpacks
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 GermanUBoat owned by the Germans lost in 95 Sea Zone
                    Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 Heavy_Transport, 1 USA_Hvy_Bomber, 1 bomber, 1 cruiser, 1 destroyer, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber in 95 Sea Zone, round 2 : 9/14 hits, 7.83 expected hits
                    Germans roll dice for 3 GermanUBoats in 95 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 Heavy_BB owned by the Americans
                    Germans roll dice for 5 Wolfpacks in 95 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    3 GermanUBoats owned by the Germans lost in 95 Sea Zone
                    5 Wolfpacks owned by the Germans lost in 95 Sea Zone
                Americans win with 1 Escort_Convoy, 1 Heavy_BB, 1 Heavy_Transport, 1 USA_Hvy_Bomber, 1 bomber, 1 cruiser, 1 destroyer, 1 submarine, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 4 GermanUBoats and 5 Wolfpacks
            Battle in Northern Italy
                Americans converts UndrgroundFctry into different units
            Battle in Southern Italy
                Changer loiter and taunt; Americans attack with 5 ArmoredInfantrys, 1 USA_Hvy_Bomber and 5 artilleries
                Germans defend with 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour; Changer defend
                    Americans roll dice for 5 ArmoredInfantrys, 1 USA_Hvy_Bomber and 5 artilleries in Southern Italy, round 2 : 6/12 hits, 5.50 expected hits
                    Germans roll dice for 1 aaGun and 1 bomber in Southern Italy, round 2 : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the Germans and 1 bomber owned by the Germans lost in Southern Italy
                Americans win, taking Northern Italy from Germans, taking Southern Italy from Germans with 5 ArmoredInfantrys, 1 USA_Hvy_Bomber and 5 artilleries remaining. Battle score for attacker is 17
                Casualties for Germans: 1 aaGun and 1 bomber
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 USA_Hvy_Bomber moved from 95 Sea Zone to Gibraltar
            1 USA_Hvy_Bomber moved from Southern Italy to Gibraltar
            1 usa_fighter moved from Gibraltar to 91 Sea Zone
            1 bomber moved from 95 Sea Zone to Algeria
            1 elite moved from Eastern United States to 101 Sea Zone
            3 artilleries moved from Central United States to 101 Sea Zone
            1 Heavy_Transport, 3 artilleries, 1 elite and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 1 elite moved from 91 Sea Zone to Gibraltar
            1 usa_fighter moved from Gibraltar to 91 Sea Zone
            1 FighterAceUSA moved from Eastern United States to Gibraltar
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 Heavy_Transport moved from 91 Sea Zone to 101 Sea Zone
            3 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
            3 artilleries, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 89 Sea Zone to 11 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 USA_Hvy_Bomber moved from 25 Sea Zone to Hawaiian Islands
            1 FighterAceUSA moved from 25 Sea Zone to Hawaiian Islands
            1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
            1 usa_fighter moved from 25 Sea Zone to Hawaiian Islands
            1 usa_fighter moved from 25 Sea Zone to 31 Sea Zone
            3 usa_fighters moved from 25 Sea Zone to 31 Sea Zone
            1 pacific_carrier moved from 33 Sea Zone to 31 Sea Zone
            1 carrier moved from 33 Sea Zone to 31 Sea Zone
            1 pacific_BB and 1 pacific_submarine moved from 33 Sea Zone to 31 Sea Zone
            1 pacific_transport and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            1 Escort_Convoy moved from 33 Sea Zone to 31 Sea Zone
            1 pacific_cruiser moved from 33 Sea Zone to 31 Sea Zone
            1 Heavy_Transport moved from 33 Sea Zone to 31 Sea Zone
            3 carriers moved from 91 Sea Zone to 95 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 25 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 pacific_destroyer
            EDIT: Turning off Edit Mode
            1 Escort, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            2 NavyFighters placed in 10 Sea Zone
            1 Escort, 1 destroyer and 2 submarines placed in 101 Sea Zone
            3 ArmoredInfantrys placed in Central United States
            1 elite and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ96: has removed 1 Escort_Convoy owned by Americans in 96 Sea Zone
            Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
            Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
            Trigger Americans RemoveUSAConvoySZ96: Americans has 1 Escort placed in 96 Sea Zone
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
            Trigger Americans Loses Philippines Turn11: Americans met a national objective for an additional -3 PUs; end with 71 PUs
            Trigger Americans Loses Midway Turn11: Americans met a national objective for an additional -3 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 6 infantry and 3 uk_armours; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 uk_armour and 1 uk_fighter moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
            2 uk_armours moved from Belgian Congo to Anglo Egyptian Sudan
            1 uk_fighter and 1 uk_tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 UK_Hvy_Bomber moved from United Kingdom to 110 Sea Zone
            1 bomber and 3 uk_fighters moved from United Kingdom to 110 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 1 infantry, 1 uk_armour and 1 uk_fighter
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry, 1 uk_armour and 1 uk_fighter in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 uk_armour and 1 uk_fighter in Yunnan, round 4 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                    1 uk_armour owned by the British lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                British win with 1 uk_fighter remaining. Battle score for attacker is -5
                Casualties for British: 1 infantry and 1 uk_armour
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Germans with 2 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 110 Sea Zone
                British attack with 1 UK_Hvy_Bomber, 1 bomber, 1 destroyer and 3 uk_fighters
                Germans defend with 2 GermanUBoats
                    British roll dice for 1 UK_Hvy_Bomber, 1 bomber, 1 destroyer and 3 uk_fighters in 110 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 2 GermanUBoats in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 GermanUBoats owned by the Germans lost in 110 Sea Zone
                British win with 1 UK_Hvy_Bomber, 1 bomber, 1 destroyer and 3 uk_fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 2 GermanUBoats
    
        Non Combat Move - British
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Belgian Congo
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Ethiopia
            1 UK_Hvy_Bomber and 1 bomber moved from 110 Sea Zone to Gibraltar
            3 uk_fighters moved from 110 Sea Zone to United Kingdom
            1 destroyer and 1 submarine moved from 91 Sea Zone to 95 Sea Zone
            2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 uk_fighter and 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 Rail and 1 infantry moved from Union of South Africa to Ethiopia
            1 Rail and 1 infantry moved from Union of South Africa to Belgian Congo
            2 uk_armours moved from Union of South Africa to Belgian Congo
            1 uk_armour moved from Iraq to Persia
            1 mech_infantry and 1 uk_armour moved from Eastern Persia to Persia
            1 infantry moved from India to Burma
            2 infantry moved from India to West India
            2 uk_armours moved from India to Eastern Persia
            1 uk_armour moved from Kansu to Kazakhstan
            1 uk_fighter moved from Yunnan to India
    
        Place Units - British
            1 airfield placed in Gibraltar
            2 infantry and 2 uk_armours placed in Union of South Africa
            4 infantry and 1 uk_armour placed in India
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,5,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
            British collect 38 PUs (1 lost to blockades); end with 38 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 6.17
    Japanese regular : 0.67
    Germans regular : -0.33
    British regular : -0.33
    

    EXP Game 5 Stahl UK11.tsvg

    Remembered to post UK lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 Fortification, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            4 fighters moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
                Changer loiter and taunt; ANZAC attack with 2 infantry
                Changer defend; Japanese defend with 4 Fortifications and 1 airfield
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 4 Fortifications in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 4 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 4 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 7 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 8 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 8 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 9 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 10 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 10 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 11 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 11 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 12 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 12 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 13 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 13 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 14 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 14 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 15 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 15 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 16 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 16 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 4 Fortifications
            Battle in 42 Sea Zone
                ANZAC attack with 7 fighters and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 7 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 7 fighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 42 Sea Zone to Java
            1 air_transport and 1 infantry moved from Queensland to Java
            1 air_transport moved from Java to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 Escort_Convoy moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 Fortification placed in Java
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger ANZAC Loses Celebes Turn11: ANZAC met a national objective for an additional -1 PUs; end with 16 PUs
            Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.83
    

    EXP Game 5 Stahl ANZ 11.tsvg

    dam that’s a long ass turn. Totally spaced all the Trprts in the carribean lol. Well at least they were able to sail to port. Except for one. He’s still en route :)

    I’ll dbl check after I mow. Be dark in a n hour lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    dam hot and humid. That was brutal :)

    so, I wanted to sink the sub in the Battle of Midway last rd and thought I had but it sunk the DD anyway, is what that edit was about.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    hee hee

    Screenshot from 2024-07-04 01-00-11.png

    Fixed the No Allies in Russia Ovjective too. :) Actually wasn’t too bad. Similar to when the Reich Conquers Italia lol

    Anyway, gonna try add the rest of the images for the notifications then update.

    Idk, on a bit of a roll, maybe we’ll get it done tonight. Or this morning lol


  • @barnee said in EXP Panzer vs barnee Game 5:

    @Panzerstahl-Helm

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 Fortification, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            4 fighters moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
                Changer loiter and taunt; ANZAC attack with 2 infantry
                Changer defend; Japanese defend with 4 Fortifications and 1 airfield
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 4 Fortifications in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 4 Fortifications in Caroline Islands, round 3 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 4 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 5 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 7 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 7 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 8 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 3 Fortifications in Caroline Islands, round 8 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 9 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 9 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 10 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 10 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 11 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 Fortifications in Caroline Islands, round 11 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 12 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 12 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 13 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 13 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 14 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 14 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 15 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 15 : 0/0 hits, 0.00 expected hits
                    ANZAC roll dice for 2 infantry in Caroline Islands, round 16 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 Fortification in Caroline Islands, round 16 : 0/0 hits, 0.00 expected hits
                    1 Fortification owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 4 Fortifications
            Battle in 42 Sea Zone
                ANZAC attack with 7 fighters and 1 submarine
                Japanese defend with 1 Japan_destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 7 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 7 fighters and 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
    
        Non Combat Move - ANZAC
            4 fighters moved from 42 Sea Zone to Java
            1 air_transport and 1 infantry moved from Queensland to Java
            1 air_transport moved from Java to Queensland
            1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 Escort_Convoy moved from 54 Sea Zone to 33 Sea Zone
            1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 aaGun and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to India
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
            1 fighter moved from 42 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 Fortification placed in Java
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Controls CarolineIslands Pacific Expanded: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger ANZAC Loses Celebes Turn11: ANZAC met a national objective for an additional -1 PUs; end with 16 PUs
            Trigger ANZAC Liberates DNG Turn11: ANZAC met a national objective for an additional 2 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.83
    

    EXP Game 5 Stahl ANZ 11.tsvg

    dam that’s a long ass turn. Totally spaced all the Trprts in the carribean lol. Well at least they were able to sail to port. Except for one. He’s still en route :)

    I’ll dbl check after I mow. Be dark in a n hour lol

    Nippon got a bloody nose this round…it’s own turn and on the US turn 🤪


  • @Panzerstahl-Helm

    well … that really doesn’t bother me lol Yea they took some tough dice. I’m buzzin away on the notifications lol

    Screenshot from 2024-07-04 02-34-29.png

    F it gonna ping @The-Captain too just because it’s so cool ha ha ha and it’s almost 3 am hee hee

    That should help the newbies if they use triplea lol


  • @Panzerstahl-Helm

    yea good thing Halsey had the clap and Spruance was in charge at Midway.

    Dice might not have been so kind to that idiot but they are a fickle bunch so who knows :)


  • @barnee

    oh boy…the Luftwaffe had to much beer…

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 87 PUs; 
            Germans buy 1 German_Heavy_BB, 4 TotalWarMe_262s, 1 UndergroundMinr, 2 carriers and 2 infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Southern France being upgraded or consumed: 1 factory_minor
            1 UndergroundMinr placed in Southern France
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 Waffen_Para moved from Romania to Southern Italy
            2 armour, 1 artillery and 3 infantry moved from Trans-Jordan to 98 Sea Zone
            2 armour and 2 infantry moved from Egypt to 98 Sea Zone
            4 armour, 1 artillery, 5 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
            4 armour, 1 artillery and 5 infantry moved from 97 Sea Zone to Southern Italy
            1 tactical_bomber moved from Romania to Southern Italy
            1 fighter moved from Romania to 95 Sea Zone
            2 fighters moved from Egypt to 96 Sea Zone
            1 bomber moved from Egypt to 95 Sea Zone
            1 LuftwaffeAce, 2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 95 Sea Zone
            1 LuftwaffeAce moved from France to 95 Sea Zone
            1 LuftwaffeAce moved from Germany to 95 Sea Zone
            1 fighter moved from Denmark to 95 Sea Zone
            4 infantry moved from Southern France to Northern Italy
            1 King_Tiger, 1 Panzer_Grndrs and 1 mech_infantry moved from France to Northern Italy
            EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from 4th Waffen to Northern Italy
            1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 1 King_Tiger, 1 Panzer_Grndrs, 1 Waffen_Oberst, 4 infantry, 1 mech_infantry, 2 waffen_infantrys and 1 waffen_panzer
                Americans defend with 1 ArmoredInfantry, 1 UndergroundMinr and 1 elite
                    Germans roll dice for 1 King_Tiger, 1 Panzer_Grndrs, 1 Waffen_Oberst, 4 infantry, 1 mech_infantry, 2 waffen_infantrys and 1 waffen_panzer in Northern Italy, round 2 : 3/11 hits, 3,33 expected hits
                    Americans roll dice for 1 ArmoredInfantry and 1 elite in Northern Italy, round 2 : 1/3 hits, 1,17 expected hits
                Units damaged: 1 King_Tiger owned by the Germans
                1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Northern Italy
                    1 elite owned by the Americans and 1 ArmoredInfantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Americans with 1 Panzer_Grndrs, 1 Tiger_Damaged, 1 Waffen_Oberst, 4 infantry, 1 mech_infantry, 2 waffen_infantrys and 1 waffen_panzer remaining. Battle score for attacker is 1
                Casualties for Germans: 1 King_Tiger
                Casualties for Americans: 1 ArmoredInfantry and 1 elite
            Battle in 96 Sea Zone
                Germans attack with 2 fighters
                Americans defend with 1 Escort
                    Germans roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 Escort in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Escort owned by the Americans lost in 96 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Escort
            Battle in Southern Italy
                Germans attack with 1 Waffen_Para, 4 armour, 1 artillery, 5 infantry and 1 tactical_bomber; Changer loiter and taunt
                Changer defend; Americans defend with 5 ArmoredInfantrys, 1 airfield, 5 artilleries, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 Waffen_Para, 4 armour, 1 artillery, 5 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/12 hits, 4,50 expected hits
                    Americans roll dice for 5 ArmoredInfantrys and 5 artilleries in Southern Italy, round 2 : 4/10 hits, 4,17 expected hits
                    4 infantry owned by the Germans lost in Southern Italy
                    4 artilleries owned by the Americans lost in Southern Italy
                    Germans roll dice for 1 Waffen_Para, 4 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Southern Italy, round 3 : 3/8 hits, 3,83 expected hits
                    Americans roll dice for 5 ArmoredInfantrys and 1 artillery in Southern Italy, round 3 : 3/6 hits, 2,83 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern Italy
                    2 ArmoredInfantrys owned by the Americans and 1 artillery owned by the Americans lost in Southern Italy
                    Germans roll dice for 1 Waffen_Para, 3 armour and 1 tactical_bomber in Southern Italy, round 4 : 3/5 hits, 2,67 expected hits
                    Americans roll dice for 3 ArmoredInfantrys in Southern Italy, round 4 : 3/3 hits, 1,50 expected hits
                    3 armour owned by the Germans lost in Southern Italy
                    3 ArmoredInfantrys owned by the Americans lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 Waffen_Para and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 4 armour, 1 artillery and 5 infantry
                Casualties for Americans: 5 ArmoredInfantrys and 5 artilleries
            Battle in 95 Sea Zone
                Germans attack with 3 LuftwaffeAces, 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers
                British defend with 1 destroyer and 1 submarine; Americans defend with 1 Escort_Convoy, 1 Heavy_BB, 1 Heavy_Transport, 3 carriers, 1 cruiser, 1 destroyer, 1 submarine, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber
                    Germans roll dice for 3 LuftwaffeAces, 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 4/20 hits, 11,00 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 Heavy_Transport, 3 carriers, 1 cruiser, 2 destroyers, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber in 95 Sea Zone, round 2 : 9/20 hits, 9,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 5 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 95 Sea Zone
                    1 submarine owned by the Americans and 1 Heavy_BB owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 battleship owned by the Germans lost in 95 Sea Zone
                    Germans roll dice for 3 LuftwaffeAces, 3 bombers and 2 tactical_bombers in 95 Sea Zone, round 3 : 5/11 hits, 6,00 expected hits
                    Americans roll dice for 1 Escort_Convoy, 1 Heavy_Transport, 3 carriers, 1 cruiser, 2 destroyers, 4 transports, 5 usa_fighters and 1 usa_tactical_bomber in 95 Sea Zone, round 3 : 5/18 hits, 7,33 expected hits
                    3 bombers owned by the Germans and 2 tactical_bombers owned by the Germans lost in 95 Sea Zone
                    1 usa_fighter owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 Escort_Convoy owned by the Americans lost in 95 Sea Zone
                3 LuftwaffeAces owned by the Germans retreated
                Americans win with 1 Heavy_Transport, 3 carriers, 1 submarine, 4 transports, 4 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is -78
                Casualties for Germans: 1 battleship, 3 bombers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers
                Casualties for Americans: 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 1 destroyer, 1 submarine and 1 usa_fighter
                Casualties for British: 1 destroyer
                2 usa_fighters owned by the Americans and 1 usa_tactical_bomber owned by the Americans could not land and were killed
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Germany
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            3 LuftwaffeAces moved from 95 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 93 Sea Zone
            1 fighter moved from 96 Sea Zone to 93 Sea Zone
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Romania
            EDIT: 4 G_air_transports, 1 Panzer_General3, 2 armour and 1 waffen_panzer moved from Romania to Egypt
            EDIT: 1 Panzer_General3, 2 armour and 1 infantry moved from Egypt to 1st Desert
            EDIT: 1 DAK moved from 1st Desert to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from Northern Italy to 4th Waffen
            EDIT: 1 4thWaffenArmy moved from Western Germany to Northern Italy
            EDIT: 2 armour moved from Army Group North to Romania
            EDIT: 1 Panzer_General moved from Germany to Romania
            EDIT: 1 Panzer_General and 5 armour moved from Romania to 1st Panzer
            EDIT: 1 German_LCV and 2 infantry moved from Germany to Norway
            EDIT: 2 German_LCVs moved from Norway to Germany
            1 King_Tiger moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 German_Heavy_BB and 2 carriers placed in 93 Sea Zone
            4 TotalWarMe_262s placed in Western Germany
            2 infantry placed in Egypt
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: has removed 4 TotalWarMe_262s owned by Germans in Western Germany
            Trigger GermansTotalWarMe 262PlaceWesternGermany4: Germans has 4 Me_262s placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs
            Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : -9,33
    

    exp-game-5-stahl-G-12_TEST.tsvg


  • @Panzerstahl-Helm

    that don’t sound good. They probably had fun doing it though :)

    Just saw Germany didn’t pull it out :( I thought the game was tomorrow. oh well

    I am going to send the new notifications from the update to your email. Can’t send them here. You can use them in your game with Victory. There in the same folder as the units


  • @Panzerstahl-Helm

    oh this the test game. yea -9.33 don’t look good. JPN got hammered last rd too

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    So, after reading the turn summary, I would have done 95 different. I would have kept the Hvy BB until it was just trprts.

    Luftwaffe got diced hard that 1st rd 4/20. After that, it didn’t really matter :)

    Anyway, we can redo from your test, although N Italy had 4th Waffen present, other than that, I don’t think anything was different. Only 2 yanks there but …

    I would’ve gone 2 CVs hit and sunk
    then both Subs
    yank and the UK DDs
    Tac
    hit and sink 3rd CV
    then start dusting the Ftrs
    Escort
    Then Hvy BB

    So if you want to reroll in dice bot or we can just go from your test game and redo them all.

    You’ll probably roll better, but then, maybe not :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    oh forgot the CA sink him before Escort :)

    Hey was able to get a game started in the triplea lobby ! Been a long time since I played lobby and it’s still being worked on, but big step forward :)


  • @barnee

    I must have forgotten to save the game…
    I will edit the turn and send you the correct file, but this will not until this evening or even tomorrow I am afraid.

    I had to tske the heavy BB as casualtiy,as far as I understand the rules…I might have understood it wrong.
    First a CV, than a BB, than a CV again etc.

    Screenshot_20240706_074142_One Read.jpg

    Anyway, it doesn’t matter if your boys just hit below average…it makes planning a move pointless.

    Br


  • @Panzerstahl-Helm

    hmm… I thought it was optional but not required for the BB hit. I can see why you’d think that though. We’ll ask @TheCaptain

    Hi captain One has to take the CV as a hit before a BB but can they continue to take hits on CVs or do they have to alternate with BBs ?

    3 Cvs 1 BB. Can’t go 3 straight CV hits ? have to go CV, BB, CV ?

    Thanks

    Man kinda bummed Deutsceheland lost . Don’t even know who to cheer for now :(

    It ain’t gonna be turkey lol


  • @Panzerstahl-Helm

    Got a new phone a couple years ago but that titan looks kinda badass :)

    Sorry time difference and all :)

  • 2023 '22 '21 '20 '19 '18

    hmm … Captain must be busy. Hope it’s fun whatever it is :) Lets ask @Cornelis-Post

    How do you guys play it ? CV first hit and then BB has to be hit or can you keep taking hits on the CVs ?


  • @barnee
    Hi,
    The aircraft carrier always takes the first hit, if you choose a capital warship as casualty.
    Example,

    If you have 1 carrier and 1 battleship.
    The first hit should be on the carrier. ( if you choose a capital warship as casualty)

    The carrier is the primary target.
    So when you attack, it’s important to leave you’re carriers behind, if you could win easily and join after the fight in the non-combat move with the fleet.

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