Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 artilleries and 5 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 55 / 77
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 170 times
3 was rolled 181 times
4 was rolled 172 times
5 was rolled 135 times
6 was rolled 167 times
Average roll : 3.399
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 1010
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
2 aaGuns moved from Queensland to New South Wales
2 artilleries and 5 infantry moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 1 fighter and 4 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Production/PUs Summary :
Germans : 55 / 77
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 185 times
2 was rolled 170 times
3 was rolled 181 times
4 was rolled 172 times
5 was rolled 135 times
6 was rolled 167 times
Average roll : 3.399
Median : 3.000
Variance : 1.553
Standard Deviation : 1.246
Total rolls : 1010
Germans Combat
1 was rolled 82 times
2 was rolled 61 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.394
Median : 3.000
Variance : 0.896
Standard Deviation : 0.947
Total rolls : 414
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 30 times
2 was rolled 28 times
3 was rolled 46 times
4 was rolled 34 times
5 was rolled 31 times
6 was rolled 41 times
Average roll : 3.624
Median : 4.000
Variance : 1.187
Standard Deviation : 1.089
Total rolls : 210
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 12 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Germany to Eastern Poland
16 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 artilleries and 3 infantry moved from Western Germany to France
3 mech_infantrys moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
Combat - Germans
Non Combat Move - Germans
4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
1 fighter and 9 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Russia: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
1 fighter and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5,4,1,3,6,1,5,4,1,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 55 PUs (2 lost to blockades); end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 armour, 3 artilleries and 30 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 3 artilleries and 30 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 3 artilleries and 30 infantry in Volgograd, round 2 : 8/35 hits, 7.50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Volgograd
3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
2 aaGuns and 1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Samara to Volgograd
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 0.50
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Volgograd : 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 27 infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 55 / 71
Russians : 10 / 0
Japanese : 65 / 71
Americans : 57 / 77
Chinese : 4 / 4
British : 34 / 40
UK_Pacific : 6 / 3
Italians : 18 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 193 times
2 was rolled 176 times
3 was rolled 189 times
4 was rolled 182 times
5 was rolled 140 times
6 was rolled 168 times
Average roll : 3.385
Median : 3.000
Variance : 1.761
Standard Deviation : 1.327
Total rolls : 1048
Germans Combat
1 was rolled 83 times
2 was rolled 63 times
3 was rolled 69 times
4 was rolled 75 times
5 was rolled 68 times
6 was rolled 59 times
Average roll : 3.381
Median : 3.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 417
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.333
Median : 3.000
Variance : 0.489
Standard Deviation : 0.699
Total rolls : 45
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 18 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 8 times
6 was rolled 19 times
Average roll : 3.340
Median : 3.000
Variance : 0.967
Standard Deviation : 0.983
Total rolls : 97
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Amur to Yakut S.S.R.
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Chahar to Kweichow
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 mech_infantrys moved from Manchuria to Chahar
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 armour and 1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
Place Units - Japanese
1 transport placed in 37 Sea Zone
3 mech_infantrys placed in Manchuria
1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Malaya
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Japanese regular : -1.17
UK_Pacific regular : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
@cwglee51
Any takeoffs?
@Caesar1 NONE
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.67
Germans AA : -0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 5 bombers
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
93 Sea Zone : 2 submarines
64 Sea Zone : 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 70 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 186 times
3 was rolled 209 times
4 was rolled 194 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.388
Median : 3.000
Variance : 1.953
Standard Deviation : 1.397
Total rolls : 1120
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.359
Median : 3.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 103
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.208
Median : 3.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 53
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 34 / 40
UK_Pacific : 5 / 3
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 203 times
2 was rolled 188 times
3 was rolled 210 times
4 was rolled 195 times
5 was rolled 151 times
6 was rolled 177 times
Average roll : 3.386
Median : 3.000
Variance : 1.999
Standard Deviation : 1.414
Total rolls : 1124
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 59 times
Average roll : 3.378
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 421
British Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 19 times
4 was rolled 14 times
5 was rolled 5 times
6 was rolled 20 times
Average roll : 3.330
Median : 3.000
Variance : 1.713
Standard Deviation : 1.309
Total rolls : 94
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 21 times
Average roll : 3.365
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 104
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 fighters and 2 tactical_bombers moved from Novgorod to Norway
Place Units - British
2 mech_infantrys placed in Persia
1 destroyer placed in 98 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Japanese regular : 0.17
Germans AA : -0.67
Germans regular : -0.33
British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
64 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 188 times
3 was rolled 214 times
4 was rolled 198 times
5 was rolled 153 times
6 was rolled 184 times
Average roll : 3.401
Median : 3.000
Variance : 1.992
Standard Deviation : 1.412
Total rolls : 1142
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour moved from Novgorod to Archangel
Americans take Archangel from Germans
1 armour moved from Archangel to Novgorod
3 bombers moved from Karelia to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Germany rolls: 6,7,6 and causes: 19 damage to unit: factory_major
Bombing raid in Germany causes 24 damage total. Damaged units is as follows: airfield = 5, factory_major = 19
Battle in 6 Sea Zone
Americans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 bombers moved from Western United States to United Kingdom
1 bomber moved from Germany to Novgorod
3 bombers moved from Germany to Norway
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 64 Sea Zone
1 carrier moved from 33 Sea Zone to 16 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Novgorod
1 fighter and 2 infantry placed in Norway
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Combat - British
Battle in 39 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 39 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caucasus
British attack with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/11 hits, 3.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 39 Sea Zone to India
1 battleship and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 cruiser, 2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
5 fighters and 2 tactical_bombers moved from Novgorod to Norway
Place Units - British
2 mech_infantrys placed in Persia
1 destroyer placed in 98 Sea Zone
8 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.17
Japanese regular : 0.17
Germans AA : -0.67
Germans regular : -0.33
British regular : -2.50
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Kansu : 1 fighter and 11 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 6 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour and 29 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 transport
39 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
16 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 8 infantry
Morocco : 1 bomber, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
Norway : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Ethiopia : 1 flag
Karelia : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
112 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 3 fighters, 1 tactical_bomber and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
64 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 7 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Brazil : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 destroyer
Finland : 1 flag
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 71
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 17 / 9
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 188 times
3 was rolled 214 times
4 was rolled 198 times
5 was rolled 153 times
6 was rolled 184 times
Average roll : 3.401
Median : 3.000
Variance : 1.992
Standard Deviation : 1.412
Total rolls : 1142
Null / Other
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.111
Median : 3.000
Variance : 0.761
Standard Deviation : 0.873
Total rolls : 45
Americans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.396
Median : 3.000
Variance : 0.785
Standard Deviation : 0.886
Total rolls : 53
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
@Caesar1 I will be in vacation for a week. Next post will be after next monday. I hope it is not a problem with you.
@Caesar1 no worries, enjoy vacation!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 armour moved from Russia to Samara
Italians take Samara from Russians
1 armour moved from Samara to Russia
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
Combat - Italians
Battle in Algeria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
1 infantry owned by the Americans lost in Algeria
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
5 infantry moved from Western Germany to Germany
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,1,4,3,5,2,4,4,2,1,4,2
Italians collect 5 PUs (13 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.17
@cwglee51 I am back, I will post as soon as possible
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 fighter and 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Egypt : 1 fighter
Production/PUs Summary :
Germans : 52 / 71
Russians : 7 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 199 times
2 was rolled 181 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 144 times
6 was rolled 178 times
Average roll : 3.394
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 1088
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter and 1 infantry
India : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 destroyer
Alexandria : 2 infantry
Egypt : 1 fighter and 2 infantry
United Kingdom : 1 fighter and 2 infantry
Algeria : 2 infantry
Production/PUs Summary :
Germans : 52 / 71
Russians : 7 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 3 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 199 times
2 was rolled 181 times
3 was rolled 200 times
4 was rolled 186 times
5 was rolled 144 times
6 was rolled 178 times
Average roll : 3.394
Median : 3.000
Variance : 1.920
Standard Deviation : 1.386
Total rolls : 1088
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 70 times
4 was rolled 75 times
5 was rolled 69 times
6 was rolled 60 times
Average roll : 3.384
Median : 3.000
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 422
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.161
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 56
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 37 times
2 was rolled 32 times
3 was rolled 54 times
4 was rolled 44 times
5 was rolled 36 times
6 was rolled 42 times
Average roll : 3.555
Median : 3.000
Variance : 1.233
Standard Deviation : 1.110
Total rolls : 245
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x airfield; Remaining resources: 66 PUs;
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Russia to Tsinghai
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
Combat - Germans
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tsinghai to Russia
9 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
6 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
8 infantry moved from Poland to Germany
4 mech_infantrys moved from Western Germany to Poland
3 artilleries and 3 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Russia to Rostov
Place Units - Germans
3 infantry placed in Russia
3 infantry placed in Ukraine
10 mech_infantrys placed in Western Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,1,5,3,1,6,3,1,5,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Combat Move - Russians
1 armour, 3 artilleries and 27 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 armour, 3 artilleries and 27 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 3 artilleries and 27 infantry in Rostov, round 2 : 5/32 hits, 7.00 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 3 artilleries and 27 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Volgograd to Rostov
4 infantry moved from Central Mongolia to Dzavhan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -2.00
Territory Summary for Russians :
Kansu : 2 aaGuns and 3 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 4 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Rostov : 1 aaGun, 2 armour, 3 artilleries and 27 infantry
Volgograd : 1 factory_minor
Iraq : 1 flag
Production/PUs Summary :
Germans : 52 / 55
Russians : 8 / 0
Japanese : 69 / 83
Americans : 59 / 82
Chinese : 2 / 4
British : 36 / 41
UK_Pacific : 5 / 5
Italians : 18 / 5
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 202 times
2 was rolled 188 times
3 was rolled 206 times
4 was rolled 191 times
5 was rolled 152 times
6 was rolled 185 times
Average roll : 3.407
Median : 3.000
Variance : 1.631
Standard Deviation : 1.277
Total rolls : 1124
Germans Combat
1 was rolled 83 times
2 was rolled 65 times
3 was rolled 71 times
4 was rolled 75 times
5 was rolled 70 times
6 was rolled 61 times
Average roll : 3.393
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 425
British Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 25 times
Average roll : 3.445
Median : 3.000
Variance : 1.810
Standard Deviation : 1.346
Total rolls : 110
Italians Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.064
Median : 3.000
Variance : 0.801
Standard Deviation : 0.895
Total rolls : 47
French Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.074
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
Americans Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.300
Median : 3.000
Variance : 0.639
Standard Deviation : 0.800
Total rolls : 50
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 57
UK_Pacific Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 4
Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.208
Standard Deviation : 1.099
Total rolls : 5
Russians Combat
1 was rolled 40 times
2 was rolled 39 times
3 was rolled 59 times
4 was rolled 49 times
5 was rolled 43 times
6 was rolled 47 times
Average roll : 3.567
Median : 4.000
Variance : 0.989
Standard Deviation : 0.994
Total rolls : 277
Japanese Combat
1 was rolled 20 times
2 was rolled 20 times
3 was rolled 17 times
4 was rolled 17 times
5 was rolled 9 times
6 was rolled 22 times
Average roll : 3.390
Median : 3.000
Variance : 1.014
Standard Deviation : 1.007
Total rolls : 105