Bid
sub sz111
dd sz91
transport off New Zealand
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
-
had some wi fi and dice connection problem but somehow i managed to do it
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia 1 bomber moved from Morocco to Tunisia 1 fighter moved from 91 Sea Zone to Tunisia 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Jehol to Kiangsu 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Strategic bombing raid in Kiangsu Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Kiangsu causes 6 damage total. Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Battle in Tunisia Americans attack with 1 bomber, 1 fighter and 1 infantry Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Americans lost in Tunisia Americans roll dice for 1 bomber and 1 fighter in Tunisia, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Americans lost in Tunisia 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia Americans win, taking Normandy Bordeaux from Italians with 1 bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 55 Sea Zone to 20 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 bomber moved from Tunisia to Egypt 1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 105 Sea Zone 1 aaGun, 1 armour, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 105 Sea Zone to 110 Sea Zone 1 aaGun, 1 armour, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from Morocco to 91 Sea Zone 2 aaGuns and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 carriers, 3 destroyers, 1 fighter and 14 submarines moved from 91 Sea Zone to 110 Sea Zone 5 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Kiangsu to Jehol 1 bomber moved from Western United States to Jehol Place Units - Americans 3 artilleries and 3 infantry placed in Central United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Italians regular : 0,33 Japanese AA : -0,17
-
the screen has frozen on the start of the 2nd chinese battle the one in chahar
-
it seems i sometimes have bad signal on the upper floor
i ll have to play it from the down part of the house
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14737, time: 13:31:34
Savegame -
I ve won in Hunan without casualties (u have teh dices on the mail)
i ll reroll hunan again ,since i cant avoid it
if the results is different i ll do edit
-
i am having problems again
it seems it does not have much connection with my WI FI
but with the dice server?
-
sorry it seems that unfortunately the hunan battle hasnt come to our mail
its the batlle from yesterday 17 th may that is our last mail there?
-
-
I VE FOUND ONLY ONE MAIL FROM MARTI
IT WAS IN MY SPAM SECTIon
Wed, May 15, 9:09 PM (3 days ago)
-
its too weird
-
but that means that u should have the hunan battle dices in ur mail
i ll try one more time via play by forum and dice server
if it crashes again i ll go manual here
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14737, time: 13:47:33
Savegame -
i can post here , the test works
but when i test dicing it just says Contacting
and standing still like that
-
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Jehol to Shantung 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Shantung
-
i ve tried again
in Hunan the dice server rolls chinese dudes
but it wont roll japanese dude
-
i ve tried again
in Hunan the dice server rolls chinese dudes
but it wont roll japanese dude
-
i ll have to go manually
-
Chahar
[dice 2d6<=1]
vs
[dice 1d6<=2]
-
2d6<=1: 6, 5; Hits: 0
1d6<=2: 1; Hits: 1