i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
BM4 Cwglee51 L+20 vs fasthard X
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 126 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Germans Battle in 126 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 126 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 124 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 126 Sea Zone to Novgorod 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from 124 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 3 artilleries moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Bryansk to Volgograd 5 infantry moved from Western Germany to Northern Italy 5 mech_infantrys moved from Western Germany to Northern Italy 5 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Germany 9 infantry placed in Western Germany 1 infantry placed in Germany 1 bomber placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : 0,33 British regular : 0,00
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to 126 Sea Zone 1 bomber moved from Western Germany to 124 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Germans Battle in 126 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 126 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Battle in 124 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 125 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in 125 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from 126 Sea Zone to Novgorod 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 bomber moved from 124 Sea Zone to Western Germany 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Southern Italy 3 artilleries moved from Ukraine to Bryansk 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 7 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Tambov to Bryansk 2 mech_infantrys moved from Bryansk to Volgograd 5 infantry moved from Western Germany to Northern Italy 5 mech_infantrys moved from Western Germany to Northern Italy 5 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Germany 9 infantry placed in Western Germany 1 infantry placed in Germany 1 bomber placed in Western Germany 3 armour placed in Ukraine 3 mech_infantrys placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 4 infantry EDIT: Adding units owned by Germans to Western Germany: 4 infantry EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greece: 1 mech_infantry EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33 Germans regular : 0,33 British regular : 0,00
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Non Combat Move - Russians Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5 Russians collect 11 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
-
@cwglee51 I assume no submerge in SZ26, but I ask to be sure.
-
@fasthard no submerge =)
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 destroyer and 13 infantry; Remaining resources: 1 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 artilleries moved from India to 39 Sea Zone 2 artilleries and 2 transports moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Borneo 1 battleship and 1 marine moved from 39 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Borneo 1 submarine moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 artilleries moved from 43 Sea Zone to Borneo 2 bombers moved from Malaya to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 6 carriers moved from 36 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 2 battleships, 6 carriers, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 6 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Borneo, round 2 : 2/9 hits, 4,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 2 submarines; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the ANZAC and 2 submarines owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Americans: 2 submarines Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 6 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 2 bombers moved from Anhwe to Shantung Place Units - Japanese 3 infantry placed in Kwangtung 3 infantry placed in Shantung 2 infantry placed in Malaya 5 infantry placed in Japan Japanese undo move 1. 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 infantry placed in French Indo China Japanese undo move 2. 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,4 Japanese collect 35 PUs (11 lost to blockades); end with 36 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -1,50 Japanese regular : -2,67 ANZAC regular : 0,33
-
@cwglee51 at least the jap sub got enough chances to sink your fleet…
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 bomber moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to 20 Sea Zone 2 fighters moved from 21 Sea Zone to 20 Sea Zone Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 5/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in 35 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 20 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 artilleries and 3 infantry moved from Guam to 21 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 20 Sea Zone to Philippines 2 fighters moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from Guam to Philippines 4 destroyers moved from 21 Sea Zone to 35 Sea Zone 5 carriers moved from 21 Sea Zone to 35 Sea Zone 2 cruisers moved from 21 Sea Zone to 35 Sea Zone 1 battleship moved from 21 Sea Zone to 35 Sea Zone 4 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Norway 1 fighter moved from Holland Belgium to Norway 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 airfield and 1 factory_minor placed in Norway 3 fighters placed in Eastern United States 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 70 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 4 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Chinese creates battle in territory Hopei Battle in Chahar Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Chahar, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Hopei from Japanese, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 12 infantry moved from Sikang to Shensi Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 1 infantry moved from Persia to Eastern Persia 8 infantry moved from Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece 3 fighters and 1 tactical_bomber moved from Persia to Russia 2 mech_infantrys moved from Persia to Northwest Persia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone Combat - British Battle in Greece Non Combat Move - British 7 infantry moved from Normandy Bordeaux to Southern France 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Norway to Russia Place Units - British 1 artillery and 2 infantry placed in Southern France 1 armour, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux 1 fighter placed in United Kingdom 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2 British collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 110 Sea Zone: 2 transports EDIT: Removing units owned by UK_Pacific from 21 Sea Zone: 1 battleship EDIT: Adding units owned by British to 35 Sea Zone: 1 battleship EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : 0.33 Germans regular : 1.33
-
can you please select your casualties?
Italy bought only Inf, send everything that can to Russia
triplea_40821_12ita_cas.tsvg -
@fasthard 1 AA and the rest INF.
-
@cwglee51
Game HistoryRound: 12 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Smolensk to Russia 1 infantry moved from Vologda to Russia 1 mech_infantry moved from Samara to Russia 1 fighter moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 artillery moved from Tambov to Russia Combat - Italians Battle in Russia Italians attack with 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys British defend with 4 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 103 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Italians roll dice for 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys in Russia, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 4 aaGuns, 2 armour, 6 artilleries, 6 fighters, 103 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 44/124 hits, 44,00 expected hits 2 mech_infantrys owned by the Italians, 1 fighter owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Russia 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Russians win with 3 aaGuns, 2 armour, 6 artilleries, 6 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -18 Casualties for Italians: 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 0,00 Russians AA : -0,17
-
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to Philippines 2 fighters moved from Caroline Islands to Queensland 1 submarine moved from 41 Sea Zone to 39 Sea Zone ANZAC take 39 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 bomber placed in Queensland 1 transport placed in 54 Sea Zone 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Persia: 2 infantry EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 fighter moved from Norway to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Greece 1 mech_infantry moved from Yugoslavia to Greece 9 armour, 14 artilleries, 2 bombers, 44 infantry and 54 mech_infantrys moved from Bryansk to Russia 1 tactical_bomber moved from Novgorod to Russia 5 mech_infantrys moved from Volgograd to Russia 3 armour and 7 mech_infantrys moved from Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Greece Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged Germans roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 transport in 99 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Greece Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Russia Germans attack with 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 2 fighters, 101 infantry, 5 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/5 hits, 0,83 expected hits 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers, 44 infantry and 66 mech_infantrys in Russia, round 2 : 27/139 hits, 33,33 expected hits Russians roll dice for 3 aaGuns, 2 armour, 6 artilleries, 7 fighters, 101 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 49/123 hits, 44,00 expected hits 44 infantry owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 24 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 61 mech_infantrys in Russia, round 3 : 25/90 hits, 25,17 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 77 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 37/99 hits, 36,00 expected hits 37 mech_infantrys owned by the Germans lost in Russia 25 infantry owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries, 3 bombers and 24 mech_infantrys in Russia, round 4 : 25/53 hits, 19,00 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 52 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 24/74 hits, 27,67 expected hits 24 mech_infantrys owned by the Germans lost in Russia 25 infantry owned by the Russians lost in Russia Germans roll dice for 12 armour, 14 artilleries and 3 bombers in Russia, round 5 : 16/29 hits, 12,67 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 5 : 18/49 hits, 19,33 expected hits 14 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia 16 infantry owned by the Russians lost in Russia Germans roll dice for 8 armour and 3 bombers in Russia, round 6 : 4/11 hits, 6,00 expected hits Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 6 : 11/33 hits, 14,00 expected hits 3 bombers owned by the Germans and 8 armour owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Russians win with 2 armour, 6 artilleries, 7 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -286 Casualties for Germans: 12 armour, 14 artilleries, 4 bombers, 44 infantry, 66 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 aaGuns and 94 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 10 infantry moved from Western Germany to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 8 mech_infantrys placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -2,00 Germans regular : -0,00 Russians AA : 1,17 British regular : -0,67
-
@cwglee51
Congrats, I give up! Russia didn’t ran that well, but finally as expected! But I don’t think I’d get a better chance.
I learnt that defending islands with japanese airforce is only a good think if there is still enough in range to threaten the allied navi and leaving normandie british is not a good idea as well.
Thanks for playing me, if you have a feedback (except for better dicing wit italy ;-)) I’d be thankful. -
@fasthard Was a good game. Was worried about russia, thought you’d wait 1 more turn until you pushed with Italy. Wasn’t sure i’d have enough pressure on the western front before Russia fell. You played Japan pretty much exactly how I like to. But the 1 thing I like about BM w/ allies is if you can keep trading or even hold 1 of the $ islands time is on your side. BM makes US a monster once it can get some of its NO’s.
Thanks for the game! -
@cwglee51 Thx for your feedback!
Now I (as the loser) post in the result thread that you won against me, is that correct? -
@fasthard yes correct, just post the thread link.
-