Well it appears my ruse worked! But really though I got lucky I got those 3 more hits.
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Libya Americans take Tunisia from Italians 1 marine moved from Morocco to 91 Sea Zone 3 artilleries moved from Morocco to 91 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from Gibraltar to Libya 1 bomber moved from United Kingdom to France 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 96 Sea Zone to Libya 2 carriers and 3 destroyers moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from Syria to Tambov 2 fighters moved from Russia to Tambov 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 5 fighters moved from 42 Sea Zone to 43 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 43 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in Tambov Americans attack with 6 fighters Germans defend with 1 infantry Americans roll dice for 6 fighters in Tambov, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Americans win with 6 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Libya Americans attack with 1 armour, 3 artilleries, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 3 infantry, 1 marine and 1 mech_infantry in Libya, round 2 : 3/13 hits, 5.00 expected hits Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Libya, round 2 : 1/8 hits, 2.83 expected hits 1 infantry owned by the Americans lost in Libya 3 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 2 infantry, 1 marine and 1 mech_infantry in Libya, round 3 : 3/12 hits, 4.83 expected hits Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Americans lost in Libya 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Libya Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 1 marine and 1 mech_infantry in Libya, round 4 : 3/10 hits, 4.17 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Libya 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour, 2 artilleries, 4 fighters and 1 marine remaining. Battle score for attacker is 12 Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Gibraltar 4 infantry moved from Central United States to Eastern United States 6 fighters moved from Tambov to Russia 4 fighters moved from Libya to 96 Sea Zone 1 artillery and 1 infantry moved from Algeria to Morocco 2 infantry moved from Algeria to Tunisia 1 bomber moved from France to Gibraltar 1 destroyer moved from 122 Sea Zone to 118 Sea Zone 1 mech_infantry moved from Algeria to Morocco 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters moved from 43 Sea Zone to 42 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 96 Sea Zone: 1 submarine EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hopei to Anhwe 1 artillery moved from Kweichow to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan Place Units - Chinese 1 infantry placed in Chahar 3 artilleries placed in Hunan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 32 PUs; British buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 42 Sea Zone to Borneo 4 fighters moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 bomber moved from Syria to Ukraine Combat - British Air Battle in Ukraine British attacks with 1 units heading to Ukraine Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Smolensk British attack with 4 fighters and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 4 fighters and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Borneo British attack with 3 fighters and 2 infantry Japanese defend with 1 artillery British roll dice for 3 fighters and 2 infantry in Borneo, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo 1 artillery owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Cleaning up after air battles Non Combat Move - British 3 fighters moved from Borneo to 42 Sea Zone 1 aaGun moved from Kweichow to Hunan 1 aaGun, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Hunan 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 4 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Iraq 4 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 artillery and 4 infantry moved from Iraq to Northwest Persia 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Ukraine to Iraq 4 fighters and 1 tactical_bomber moved from Smolensk to Russia Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 4 mech_infantrys and 1 tactical_bomber placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 4 mech_infantrys and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : -3.00 Americans regular : -6.33 Italians regular : -0.50 Japanese regular : 1.17 Germans AA : -0.33 Germans regular : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Iraq Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Southern Italy 1 aaGun moved from Greece to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Romania to Ukraine 3 infantry moved from Western Germany to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales 1 destroyer moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to India 1 fighter moved from Queensland to 42 Sea Zone 1 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in Celebes ANZAC attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Celebes to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 2 fighters, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 18 artilleries, 18 infantry and 8 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 3 armour, 3 fighters and 3 tactical_bombers moved from Volgograd to Russia 1 armour and 5 mech_infantrys moved from Western Ukraine to Russia 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Russia 2 bombers, 2 fighters and 3 tactical_bombers moved from Greece to Russia 3 tactical_bombers moved from Novgorod to Russia Combat - Germans Battle in Russia Germans attack with 14 armour, 18 artilleries, 2 bombers, 6 fighters, 18 infantry, 15 mech_infantrys and 10 tactical_bombers British defend with 4 fighters and 1 tactical_bomber; French defend with 1 fighter; ANZAC defend with 1 fighter; Americans defend with 6 fighters; Russians defend with 6 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 51 infantry Russians roll AA dice in Russia : 2/18 hits, 3.00 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 14 armour, 18 artilleries, 2 bombers, 4 fighters, 18 infantry, 15 mech_infantrys and 10 tactical_bombers in Russia, round 2 : 37/81 hits, 31.50 expected hits Russians roll dice for 6 aaGuns, 5 artilleries, 13 fighters, 51 infantry and 1 tactical_bomber in Russia, round 2 : 28/70 hits, 27.83 expected hits 18 infantry owned by the Germans and 10 mech_infantrys owned by the Germans lost in Russia 31 infantry owned by the Russians and 6 aaGuns owned by the Russians lost in Russia Germans roll dice for 14 armour, 18 artilleries, 2 bombers, 4 fighters, 5 mech_infantrys and 10 tactical_bombers in Russia, round 3 : 27/53 hits, 24.67 expected hits Russians roll dice for 5 artilleries, 13 fighters, 20 infantry and 1 tactical_bomber in Russia, round 3 : 23/39 hits, 17.50 expected hits 18 artilleries owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia 20 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 tactical_bomber owned by the British and 5 artilleries owned by the Russians lost in Russia Germans roll dice for 14 armour, 2 bombers, 4 fighters and 10 tactical_bombers in Russia, round 4 : 19/30 hits, 17.00 expected hits Russians roll dice for 12 fighters in Russia, round 4 : 9/12 hits, 8.00 expected hits 9 armour owned by the Germans lost in Russia 1 fighter owned by the Russians, 6 fighters owned by the Americans, 1 fighter owned by the French and 4 fighters owned by the British lost in Russia Germans captures 19PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour, 2 bombers, 4 fighters and 10 tactical_bombers remaining. Battle score for attacker is 84 Casualties for Germans: 9 armour, 18 artilleries, 2 fighters, 18 infantry and 15 mech_infantrys Casualties for Russians: 6 aaGuns, 5 artilleries, 1 fighter and 51 infantry Casualties for British: 4 fighters and 1 tactical_bomber Casualties for ANZAC: 1 fighter Casualties for French: 1 fighter Casualties for Americans: 6 fighters triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 aaGuns moved from Bryansk to Rostov 2 mech_infantrys moved from Caucasus to Volgograd 1 infantry moved from Kazakhstan to Volgograd 3 infantry moved from Novgorod to Belarus 2 bombers moved from Russia to Ukraine 7 tactical_bombers moved from Russia to Ukraine 1 fighter moved from Russia to Volgograd 3 fighters moved from Russia to Ukraine 3 tactical_bombers moved from Russia to Bryansk 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone 2 infantry moved from France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 aaGun and 6 infantry moved from France to Normandy Bordeaux 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 3 infantry moved from Greece to Bulgaria Place Units - Germans 2 fighters placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 4 infantry EDIT: Adding units owned by Germans to Norway: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 64 PUs; end with 83 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : 6.67 Germans regular : 9.83 Russians AA : -1.00
Dice Statistics:
Total 1 was rolled 274 times 2 was rolled 241 times 3 was rolled 251 times 4 was rolled 260 times 5 was rolled 236 times 6 was rolled 262 times Average roll : 3.478 Median : 3.000 Variance : 0.658 Standard Deviation : 0.811 Total rolls : 1524 Germans Combat 1 was rolled 87 times 2 was rolled 76 times 3 was rolled 74 times 4 was rolled 81 times 5 was rolled 73 times 6 was rolled 72 times Average roll : 3.417 Median : 3.000 Variance : 0.361 Standard Deviation : 0.601 Total rolls : 463 British Combat 1 was rolled 22 times 2 was rolled 26 times 3 was rolled 15 times 4 was rolled 22 times 5 was rolled 21 times 6 was rolled 22 times Average roll : 3.469 Median : 4.000 Variance : 0.499 Standard Deviation : 0.706 Total rolls : 128 Italians Combat 1 was rolled 14 times 2 was rolled 4 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 7 times 6 was rolled 13 times Average roll : 3.469 Median : 3.000 Variance : 1.862 Standard Deviation : 1.365 Total rolls : 64 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 4 times Average roll : 3.444 Median : 3.500 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 18 ANZAC Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.500 Variance : 0.762 Standard Deviation : 0.873 Total rolls : 8 Americans Combat 1 was rolled 11 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 16 times Average roll : 3.674 Median : 4.000 Variance : 0.456 Standard Deviation : 0.675 Total rolls : 95 Neutral_Allies Combat 2 was rolled 4 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times Average roll : 3.222 Median : 3.000 Variance : 1.438 Standard Deviation : 1.199 Total rolls : 9 Chinese Combat 1 was rolled 27 times 2 was rolled 12 times 3 was rolled 22 times 4 was rolled 21 times 5 was rolled 27 times 6 was rolled 24 times Average roll : 3.609 Median : 4.000 Variance : 1.173 Standard Deviation : 1.083 Total rolls : 133 UK_Pacific Combat 1 was rolled 5 times 2 was rolled 1 times 3 was rolled 6 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.118 Median : 3.000 Variance : 1.677 Standard Deviation : 1.295 Total rolls : 17 Russians Combat 1 was rolled 50 times 2 was rolled 50 times 3 was rolled 36 times 4 was rolled 58 times 5 was rolled 35 times 6 was rolled 50 times Average roll : 3.459 Median : 4.000 Variance : 1.480 Standard Deviation : 1.217 Total rolls : 279 Neutral_Axis Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.111 Median : 3.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Japanese Combat 1 was rolled 52 times 2 was rolled 45 times 3 was rolled 56 times 4 was rolled 43 times 5 was rolled 49 times 6 was rolled 56 times Average roll : 3.532 Median : 3.000 Variance : 0.503 Standard Deviation : 0.709 Total rolls : 301
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Politics - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Adding units owned by Germans to Eastern Poland: 2 bombers EDIT: Turning off Edit Mode Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from Philippines to Marianas 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 2 infantry moved from Kiangsi to Kwangsi 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from Kiangsi to Kwangsi 2 tactical_bombers moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 fighters moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 transport British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.50 expected hits ANZAC roll dice for 1 armour in Celebes, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 armour Battle in Chahar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 4 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 5 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Marianas Japanese attack with 2 bombers and 2 infantry Americans defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Marianas, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Marianas 2 infantry owned by the Americans lost in Marianas Japanese win, taking Marianas from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Anhwe Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter and 2 tactical_bombers moved from Kwangsi to Philippines 3 fighters moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Marianas to Guam 1 fighter moved from 35 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 tactical_bombers moved from Anhwe to Kiangsu 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 armour moved from Kwangtung to Kiangsu 1 tactical_bomber moved from Japan to Guam 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Manchuria 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1 Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.33 Japanese regular : -3.33 ANZAC regular : -0.50 UK_Pacific regular : 0.67 British regular : -0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians 1 marine moved from Libya to 96 Sea Zone 1 carrier, 3 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 5 fighters moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Crete Battle in Cyprus Battle in 22 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in Malta Americans attack with 2 artilleries and 4 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 4 infantry in Malta, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Marianas Americans attack with 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 marine in Marianas, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 4 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 5 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Americans roll dice for 1 marine in Marianas, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Marianas, round 6 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Japanese win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 7 fighters in 97 Sea Zone, round 2 : 8/12 hits, 5.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 7 fighters and 1 submarine remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier and 3 destroyers Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Battle in Greece Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Syria 2 infantry moved from Algeria to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Queensland to South Australia 1 transport moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters moved from 43 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 1.83 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 3 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 1 fighter in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 1 infantry placed in Hunan 1 infantry placed in Kwangsi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians 1 marine moved from Libya to 96 Sea Zone 1 carrier, 3 destroyers, 4 fighters and 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 5 fighters moved from 42 Sea Zone to 43 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Libya to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 cruiser and 1 marine moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Crete 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Americans Battle in Crete Battle in Cyprus Battle in 22 Sea Zone Americans attack with 1 submarine and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win, taking Crete from Italians, taking Cyprus from Italians with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 5 fighters in 43 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 43 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer and 1 transport Battle in Malta Americans attack with 2 artilleries and 4 infantry Italians defend with 2 infantry Americans roll dice for 2 artilleries and 4 infantry in Malta, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Marianas Americans attack with 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 infantry and 1 marine in Marianas, round 2 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 3 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 4 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry and 1 marine in Marianas, round 5 : 0/2 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Marianas, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Marianas Americans roll dice for 1 marine in Marianas, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Marianas, round 6 : 1/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Marianas 1 infantry owned by the Japanese lost in Marianas Japanese win with no units remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 marine Casualties for Japanese: 1 infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 7 fighters and 1 submarine Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 7 fighters in 97 Sea Zone, round 2 : 8/12 hits, 5.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits 3 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 7 fighters and 1 submarine remaining. Battle score for attacker is 48 Casualties for Americans: 1 carrier and 3 destroyers Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports Battle in Greece Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 fighters moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from 97 Sea Zone to Syria 1 bomber moved from 97 Sea Zone to Syria 2 infantry moved from Algeria to Morocco 1 mech_infantry moved from Morocco to Tunisia 1 tactical_bomber moved from Eastern United States to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 4 infantry moved from Eastern United States to 101 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 118 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Queensland to South Australia 1 transport moved from 91 Sea Zone to 92 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters moved from 43 Sea Zone to 42 Sea Zone Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 3 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries moved from Hunan to Kwangsi 1 fighter moved from Hunan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 3 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 3 artilleries and 1 fighter in Kwangsi, round 2 : 3/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 artillery Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Shensi 1 infantry placed in Hunan 1 infantry placed in Kwangsi 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 2x factory_minor; Remaining resources: 36 PUs; British buy 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Syria: 1 fighter EDIT: Adding units owned by Americans to Iraq: 1 fighter EDIT: Turning off Edit Mode 3 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe 2 mech_infantrys moved from Hunan to Kwangtung 1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from 42 Sea Zone to Borneo 3 artilleries and 11 infantry moved from Northwest Persia to Caucasus British take Caucasus from Germans 1 mech_infantry moved from Eastern Persia to Kazakhstan British take Kazakhstan from Germans Combat - British Battle in Borneo British attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 marine British roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Borneo British win, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery and 1 harbour Japanese roll AA dice in Kwangtung : 0/2 hits, 0.33 expected hits British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 aaGun and 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 aaGun and 1 artillery Battle in Anhwe British attack with 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe British roll dice for 1 artillery and 2 infantry in Anhwe, round 4 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Kwangtung to Hunan 1 tactical_bomber moved from Kwangtung to Hunan 1 aaGun moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 mech_infantrys moved from Eastern Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Syria 4 infantry moved from Iraq to Northwest Persia 6 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 1 aaGun moved from Egypt to Trans-Jordan 1 bomber moved from Iraq to Syria 1 tactical_bomber moved from India to Syria 4 mech_infantrys moved from India to Eastern Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria 3 fighters moved from Borneo to 42 Sea Zone 1 armour moved from Algeria to Tunisia 1 aaGun moved from India to West India 2 armour moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus Place Units - British 5 infantry placed in United Kingdom 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Iraq Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 1.17 Italians regular : 1.83 Japanese regular : 1.00 Japanese AA : -0.33 British regular : 1.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 4 fighters Americans defend with 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Italians attack with 1 bomber and 4 fighters Americans defend with 1 cruiser, 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10 Casualties for Italians: 1 fighter Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Italians 1 bomber and 3 fighters moved from 97 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Western Germany 3 infantry moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 3 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Ukraine to Volgograd Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 11 PUs (6 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 1.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 2 fighters moved from India to Caucasus 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 2 fighters moved from India to Caucasus 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 aaGun and 3 infantry EDIT: Removing units owned by French from United Kingdom: 2 infantry EDIT: Adding units owned by British to Scotland: 1 aaGun and 3 infantry EDIT: Adding units owned by French to Scotland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 107 PUs; Germans buy 4 armour, 4 artilleries, 1 destroyer, 1 fighter, 5 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vologda to Urals Germans take Urals from Russians 2 infantry moved from Bulgaria to Greece 2 fighters and 2 tactical_bombers moved from Ukraine to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Ukraine to Greece 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 2 infantry moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Bryansk to Kazakhstan 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Ukraine to Kazakhstan 1 bomber moved from Eastern Poland to 99 Sea Zone 1 tactical_bomber moved from Ukraine to Kazakhstan 1 fighter moved from Western Germany to 105 Sea Zone 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 tactical_bombers moved from Bryansk to Kazakhstan 1 bomber moved from Eastern Poland to 99 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kazakhstan Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.50 expected hits British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Kazakhstan 2 mech_infantrys owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 mech_infantrys Battle in Greece Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 marine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Greece Germans win, taking Greece from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 2 bombers moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Rostov to Ukraine 5 armour moved from Russia to Volgograd 1 fighter moved from Kazakhstan to Volgograd 1 fighter moved from 99 Sea Zone to Ukraine 1 tactical_bomber moved from Kazakhstan to Volgograd 3 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Germany to Romania 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 2 tactical_bombers moved from Kazakhstan to Volgograd 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Normandy Bordeaux Germans undo move 1. 2 artilleries and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Russia 1 armour and 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany 1 fighter placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Germans regular : 1.17 British regular : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Amur to Buryatia Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 4 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kiangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Guam to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 2 tactical_bombers moved from Kiangsu to Kwangsi 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Guam to 22 Sea Zone 1 bomber moved from Guam to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 1 infantry British roll AA dice in Kwangsi : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 aaGun owned by the British, 1 infantry owned by the Chinese, 2 infantry owned by the British and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 2 artilleries and 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Kwangtung to 36 Sea Zone 4 fighters moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 bomber moved from Kwangsi to Kiangsu 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.17 Japanese regular : -5.50 British AA : -0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 4 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kiangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Guam to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 2 tactical_bombers moved from Kiangsu to Kwangsi 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Guam to 22 Sea Zone 1 bomber moved from Guam to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 1 infantry British roll AA dice in Kwangsi : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 aaGun owned by the British, 1 infantry owned by the Chinese, 2 infantry owned by the British and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 2 artilleries and 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Kwangtung to 36 Sea Zone 4 fighters moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 bomber moved from Kwangsi to Kiangsu 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.17 Japanese regular : -5.50 British AA : -0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 4 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kiangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Guam to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 2 tactical_bombers moved from Kiangsu to Kwangsi 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Guam to 22 Sea Zone 1 bomber moved from Guam to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 1 infantry British roll AA dice in Kwangsi : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 aaGun owned by the British, 1 infantry owned by the Chinese, 2 infantry owned by the British and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 2 artilleries and 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Kwangtung to 36 Sea Zone 4 fighters moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 bomber moved from Kwangsi to Kiangsu 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.17 Japanese regular : -5.50 British AA : -0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 transport moved from 35 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 21 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 4 destroyers moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kiangsi 1 tactical_bomber moved from Philippines to Kiangsi 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Guam to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe 2 tactical_bombers moved from Kiangsu to Kwangsi 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 bomber moved from Guam to 22 Sea Zone 1 bomber moved from Guam to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangtung 1 armour moved from Kiangsu to Anhwe 2 artilleries and 2 infantry moved from Kiangsu to Anhwe Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 22 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 transport owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anhwe Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 3 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 artillery owned by the British and 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 2 infantry Casualties for Japanese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber British defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for British: 1 transport Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 4 destroyers and 2 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 2 transports in 36 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers British defend with 1 aaGun and 2 infantry; Chinese defend with 2 artilleries and 1 infantry British roll AA dice in Kwangsi : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry and 5 tactical_bombers in Kwangsi, round 2 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 3 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 aaGun owned by the British, 1 infantry owned by the Chinese, 2 infantry owned by the British and 2 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun and 2 infantry Casualties for Chinese: 2 artilleries and 1 infantry Battle in Kwangtung Japanese attack with 2 fighters and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 5 carriers moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 1 fighter moved from Japan to Philippines 2 fighters moved from Kwangtung to 36 Sea Zone 4 fighters moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 tactical_bomber moved from Kwangsi to Kiangsu 3 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 bomber moved from 22 Sea Zone to Kiangsu 1 bomber moved from Kwangsi to Kiangsu 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 2 bombers EDIT: Adding units owned by Japanese to Philippines: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.17 Japanese regular : -5.50 British AA : -0.50 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.33