Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            2 armour moved from Slovakia Hungary to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
    
        Combat - Italians
            Battle in Cyprus
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Trans-Jordan
                Italians win, taking Cyprus from British, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Trans-Jordan to Greece
            1 armour moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 aaGun moved from Yugoslavia to Bulgaria
            1 aaGun, 2 artilleries and 3 infantry moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 fighter moved from Sumatra to Burma
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to South Australia
            1 cruiser moved from 54 Sea Zone to 61 Sea Zone
            1 infantry moved from Shan State to Burma
            1 fighter moved from Java to South Australia
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 fighter moved from Sumatra to Burma
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
            1 infantry moved from New South Wales to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to South Australia
            1 cruiser moved from 54 Sea Zone to 61 Sea Zone
            1 infantry moved from Shan State to Burma
            1 fighter moved from Java to South Australia
    
        Place Units - ANZAC
            1 armour and 2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 battleship moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to 125 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to 114 Sea Zone
            1 tactical_bomber moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 battleship, 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 battleship, 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in 114 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            3 aaGuns, 3 armour, 9 artilleries and 17 infantry moved from Poland to Eastern Poland
            2 artilleries and 6 infantry moved from Romania to Eastern Poland
            9 armour and 11 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Alexandria to Greece
            1 fighter moved from Normandy Bordeaux to Greece
            2 tactical_bombers moved from Normandy Bordeaux to Greece
            2 bombers moved from 125 Sea Zone to Western Germany
            2 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Germans
            1 airfield placed in Greece
            6 mech_infantrys placed in Germany
            1 destroyer and 1 submarine placed in 113 Sea Zone
            Germans undo move 3.
            1 submarine placed in 112 Sea Zone
            1 destroyer placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 121 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 88 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 89 Sea Zone: 1 submarine
            EDIT: Removing units owned by Germans from 88 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 86 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Western Ukraine to Bessarabia
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            1 fighter moved from Novgorod to Bessarabia
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Baltic States
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            4 aaGuns, 4 armour, 2 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
            4 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            3 mech_infantrys moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Russia to Bryansk
            3 infantry moved from Yenisey to Timguska
            1 fighter moved from Bessarabia to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            2 aaGuns and 15 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Kweichow to Yunnan
            1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Anhwe to Japan
            1 tactical_bomber moved from Anhwe to Jehol
            1 fighter moved from Kwangsi to Jehol
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 artillery moved from Kweichow to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to Sumatra
            1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
            1 fighter moved from 33 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Kwangtung
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to Yunnan
            1 battleship moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 infantry moved from Manchuria to Jehol
            1 bomber moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter and 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 0.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                    1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            1 fighter moved from French Indo China to 41 Sea Zone
            2 fighters moved from Yunnan to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in Manchuria
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.33
    Japanese regular : 1.33
    UK_Pacific regular : 0.00
    ANZAC regular : 0.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 2 to 0
            EDIT: Turning off Edit Mode
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Eastern United States to 86 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from Wake Island to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 86 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 86 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to New Guinea
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from 86 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2.17
    Japanese regular : -0.50
    Germans regular : -0.17
    Neutral_Axis regular : 0.67
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Chahar
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -1.00
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Chahar
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -1.00
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 2 to 0
            EDIT: Turning off Edit Mode
            1 destroyer moved from 101 Sea Zone to 86 Sea Zone
            1 bomber moved from Eastern United States to 86 Sea Zone
            1 marine moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                  Americans take 106 Sea Zone from Germans
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from Wake Island to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 86 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 86 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Morocco
                Americans attack with 1 armour, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to New Guinea
            1 fighter moved from Hawaiian Islands to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 bomber moved from 86 Sea Zone to Southeast Mexico
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 marine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Burma to Szechwan
            1 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Chahar to Hopei
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Szechwan to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Chahar
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 battleship and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 armour, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
            2 fighters moved from 92 Sea Zone to 99 Sea Zone
            1 bomber moved from Gibraltar to 99 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan
            3 mech_infantrys moved from India to Yunnan
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 bomber, 3 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Yunnan
                British attack with 2 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 2 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/18 hits, 4.17 expected hits
                    Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Yunnan
                    3 infantry owned by the Japanese lost in Yunnan
                British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Alexandria
                British attack with 1 armour, 4 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Alexandria, round 2 : 1/7 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Syria
                British attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Syria
                    British roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Syria, round 4 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Syria
                Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from 99 Sea Zone to Egypt
            1 mech_infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            2 aaGuns moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 2.17
    Italians regular : -1.00
    Japanese regular : -1.50
    Germans regular : -0.17
    Neutral_Axis regular : 1.67
    British regular : -3.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Romania to Bessarabia
            2 armour moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 bomber moved from Greece to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Russia causes 5 damage total. 
            Battle in Bessarabia
                Italians attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Italians attack with 3 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Bulgaria to Greece
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 cruiser moved from 97 Sea Zone to 95 Sea Zone
            1 battleship and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 bomber moved from Russia to Eastern Poland
            1 artillery and 2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 armour and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : -0.67
    Russians AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 infantry moved from Burma to Yunnan
            1 armour and 2 artilleries moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to New South Wales
            2 fighters and 3 infantry moved from South Australia to Queensland
            1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter and 1 infantry moved from Burma to Yunnan
            1 armour and 2 artilleries moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from South Australia to New South Wales
            2 fighters and 3 infantry moved from South Australia to Queensland
            1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - ANZAC
            2 aaGuns moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Novgorod
            2 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 12 armour, 11 artilleries, 21 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Poland to Western Ukraine
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 fighter moved from Western Germany to Greece
            1 fighter moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
            1 battleship moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
            1 aaGun moved from Northern Italy to Western Germany
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            1 bomber and 2 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 34 PUs; 
            Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            8 armour and 6 mech_infantrys moved from Bryansk to Samara
            4 aaGuns, 5 artilleries and 22 infantry moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Timguska: 3 infantry
            EDIT: Adding units owned by Russians to Novosibirsk: 3 infantry
            EDIT: Turning off Edit Mode
            10 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Yunnan: 1 infantry
            EDIT: Adding units owned by ANZAC to India: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 harbour, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 artillery moved from Kweichow to Hopei
            1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
            1 artillery moved from Anhwe to Hopei
            2 bombers moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Shan State
            Battle in French Indo China
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Shan State from UK_Pacific, taking French Indo China from UK_Pacific with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 2 bombers and 2 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 aaGun and 1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to Jehol
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            2 fighters moved from 41 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 fighter and 2 tactical_bombers moved from Hopei to Anhwe
            1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
            2 fighters moved from 16 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from Caroline Islands to 36 Sea Zone
            1 tactical_bomber moved from Caroline Islands to Philippines
            2 bombers moved from Malaya to Kwangsi
            1 fighter moved from Philippines to Kwangsi
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
            3 infantry placed in Manchuria
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.17
    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 106 Sea Zone to 120 Sea Zone
            1 bomber moved from Southeast Mexico to 120 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from Western United States to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 87 Sea Zone
            1 destroyer moved from 86 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Americans lost in 96 Sea Zone
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Americans: 1 tactical_bomber
                Casualties for Italians: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 120 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 120 Sea Zone
                Germans and Americans reach a stalemate
                . Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in French West Africa, round 2 : 1/1 hits, 0.50 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 4 infantry
            EDIT: Removing units owned by Russians from Russia: 1 artillery
            EDIT: Removing units owned by Russians from Russia: 1 artillery
            EDIT: Adding units owned by Russians to Tambov: 2 artilleries and 4 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 artillery
            EDIT: Adding units owned by Russians to Tambov: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Vologda: 1 infantry
            EDIT: Turning off Edit Mode
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 96 Sea Zone to Trans-Jordan
            1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from 120 Sea Zone to Eastern United States
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from New Guinea to 54 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from Queensland: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Japanese regular : 0.67
    Italians regular : 0.33
    Germans regular : 0.83
    Neutral_Axis regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter and 3 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 artilleries
                    Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 3/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 artilleries in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    2 artilleries owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Sikang to Szechwan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : -0.33
    

    Savegame

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