if you go to file in the top left of your screen you can manually post a save game. Are you able to do that so I can see your build and other combat moves as it will impact my decision to scramble or not.
L24 BM4 Mainah X v Avner L+19
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/4 hits, 1.00 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns and 2 artilleries moved from Southern France to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 armour moved from Southern France to Yugoslavia 2 armour moved from Greece to Romania 1 artillery and 4 infantry moved from Greece to Bulgaria 1 armour and 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,4,5,1,6 Italians collect 10 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -0.33
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Shan State to Siam ANZAC take Siam from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Java to Burma 1 infantry moved from Egypt to Alexandria Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,3,5,4,5,1,3,1,2,4,5,2 ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 8 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 4 armour moved from Poland to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat Hit Differential Summary :
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@Avner
OOL for SZ 97? -
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour and 8 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 4 armour moved from Poland to Baltic States 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 bombers, 5 fighters and 5 tactical_bombers moved from Western Germany to 97 Sea Zone Combat - Germans Battle in Baltic States Germans attack with 5 armour, 1 infantry and 8 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 1 infantry and 8 mech_infantrys in Baltic States, round 2 : 4/14 hits, 4.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 4/12 hits, 7.17 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 2 fighters owned by the Germans lost in 97 Sea Zone 1 tactical_bomber owned by the British, 1 destroyer owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 97 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits British roll dice for 2 cruisers and 1 fighter in 97 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone 2 cruisers owned by the British and 1 fighter owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 3 fighters and 2 tactical_bombers Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Germans 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 4 infantry moved from Romania to Eastern Poland 2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Yugoslavia to Romania 2 artilleries moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Western Germany 6 infantry moved from Finland to Vyborg 2 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Western Germany 3 aaGuns moved from Poland to Eastern Poland 1 aaGun moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States 6 mech_infantrys moved from Poland to Baltic States 3 artilleries and 11 infantry moved from Poland to Eastern Poland 1 submarine moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 1 transport placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 1 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5 Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -5.00 British regular : 0.50
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Game History
Round: 3 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 114 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 battleship, 1 cruiser and 1 destroyer Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Russians 6 infantry moved from Novgorod to Karelia 2 aaGuns, 1 artillery and 9 infantry moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 9 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 2 armour and 2 mech_infantrys moved from Kazakhstan to Shensi 1 tactical_bomber moved from Russia to Shensi 1 fighter moved from Russia to Shensi 1 fighter moved from Russia to Shensi 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers moved from 54 Sea Zone to Queensland 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from Anhwe to Yunnan 3 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kiangsi 1 bomber moved from Anhwe to Kiangsi 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Jehol to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung Combat - Japanese Battle in Borneo Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports in 54 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Queensland Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry ANZAC roll AA dice in Queensland : 2/3 hits, 0.50 expected hits 2 fighters owned by the Japanese lost in Queensland Japanese roll dice for 1 artillery, 3 infantry and 2 tactical_bombers in Queensland, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 3 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Queensland 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Queensland, round 3 : 2/5 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Queensland 2 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Queensland, round 4 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Japanese: 2 fighters and 2 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 3 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kwangtung, round 2 : 3/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kiangsi Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the British lost in Kiangsi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2.83 expected hits Chinese roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry and 2 mech_infantrys Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 2 tactical_bombers moved from Queensland to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 46 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Kwangsi to 33 Sea Zone 1 bomber moved from Kiangsi to Caroline Islands 1 bomber moved from Kwangtung to Paulau Island 3 artilleries and 4 infantry moved from Kweichow to Anhwe 3 infantry moved from Chahar to Anhwe 3 infantry moved from Jehol to Anhwe Place Units - Japanese 2 artilleries and 1 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone 1 infantry placed in Japan 1 factory_minor placed in Manchuria Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 3.17 ANZAC AA : 1.50 UK_Pacific regular : 0.67 ANZAC regular : -1.50 British regular : -0.33
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 63 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 51 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 51 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone 2 carriers and 2 fighters moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to 63 Sea Zone 1 fighter moved from Hawaiian Islands to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Eastern United States to 51 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 fighter moved from Eastern United States to Western United States 1 mech_infantry moved from Western United States to Central United States 1 destroyer moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 fighter placed in Western United States 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry EDIT: Turning off Edit Mode Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from India to Yunnan 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Shensi to Yunnan 1 artillery and 11 infantry moved from Burma to Yunnan 1 artillery and 3 infantry moved from Ethiopia to British Somaliland 1 fighter moved from Egypt to British Somaliland 1 fighter moved from Egypt to British Somaliland 1 bomber moved from Syria to British Somaliland Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in British Somaliland British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry Italians defend with 1 artillery and 3 infantry British win, taking British Somaliland from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 2 infantry Non Combat Move - British 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from Brazil to 86 Sea Zone 4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 armour and 5 infantry moved from 91 Sea Zone to Morocco 1 aaGun and 2 infantry moved from Tunisia to Libya 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 3 aaGuns moved from Burma to Yunnan 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Yunnan to India 1 fighter moved from Yunnan to India 3 infantry moved from India to Burma 1 armour moved from Iraq to Eastern Persia British take Eastern Persia from Neutral_Allies 1 mech_infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 mech_infantry moved from 39 Sea Zone to India 1 fighter moved from British Somaliland to Ethiopia 1 fighter moved from British Somaliland to Ethiopia 1 bomber moved from British Somaliland to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India 1 harbour placed in Samoa Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Romania to Belarus 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 4 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for ANZAC: 1 infantry Battle in Belarus Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to France 1 armour moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -2.50 Russians regular : -0.33 British regular : -0.33
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 2 PUs; Combat Move - ANZAC 3 fighters moved from Burma to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 2 fighters owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30 Casualties for ANZAC: 3 fighters Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 1 infantry moved from Siam to French Indo China 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,4,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 ANZAC collect 10 PUs (3 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Libya to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Syria to Iraq 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -2.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Karelia 7 infantry moved from Vyborg to Karelia 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 armour moved from Baltic States to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Battle in Karelia Germans attack with 2 bombers and 7 infantry Russians defend with 6 infantry Germans roll dice for 2 bombers and 7 infantry in Karelia, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 6 infantry in Karelia, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Karelia 2 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 4 infantry in Karelia, round 3 : 1/6 hits, 2.00 expected hits Russians roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 2 infantry in Karelia, round 4 : 1/4 hits, 1.67 expected hits Russians roll dice for 3 infantry in Karelia, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia 1 infantry owned by the Russians lost in Karelia Germans roll dice for 2 bombers and 1 infantry in Karelia, round 5 : 2/3 hits, 1.50 expected hits Russians roll dice for 2 infantry in Karelia, round 5 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Karelia Germans win, taking Novgorod from Russians, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 6 infantry Casualties for Russians: 6 infantry Non Combat Move - Germans 1 aaGun and 3 infantry moved from Baltic States to Belarus 3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Belarus 4 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 armour moved from Baltic States to Archangel 4 mech_infantrys moved from Eastern Poland to Archangel 3 mech_infantrys moved from Baltic States to Archangel 3 armour and 11 mech_infantrys moved from Baltic States to Belarus 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 bombers moved from Karelia to Poland 1 infantry moved from Romania to Eastern Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 112 Sea Zone 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.67
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Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Non Combat Move - Russians 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Novosibirsk 6 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 4 aaGuns, 3 artilleries, 40 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Volgograd to Samara 1 submarine moved from 125 Sea Zone to 123 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 armour and 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
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@Avner
No power or internet right now (outside if poor cellular connection), sounds like it will be a few days before that gets fixed. -
@Avner
Thank you sir.Power outage lasted longer than expected, then storm clean up and a family emergency has kept me busy.
Will be taking some time to play my games this weekend; just wanted to give an update.
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@mainah said in L24 BM4 Mainah X v Avner L+19:
@Avner
Thank you sir.Power outage lasted longer than expected, then storm clean up and a family emergency has kept me busy.
Will be taking some time to play my games this weekend; just wanted to give an update.
Hey… News?
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