@Argothair SZ 94 1 UK fig on 1 US CV
L24 OOB Mainah X v cwglee51 L+40
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def
[dice 1d6<=2] -
1d6<=2: 4; Hits: 0
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I take malaya no casualties for japan, 1 inf for Anzac
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 9 infantry and 3 submarines; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 4 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 3 artilleries, 3 infantry and 4 transports moved from 36 Sea Zone to 35 Sea Zone 3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Kiangsi to Kwangsi 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 2 fighters moved from Kiangsi to Kwangsi 1 fighter moved from Kiangsi to Kwangtung 1 armour moved from Anhwe to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 5 infantry moved from Anhwe to Hopei 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 4 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 3 artilleries and 3 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Philippines, round 2 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 6 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 5 infantry British defend with 1 infantry Japanese roll dice for 5 infantry in Hopei, round 2 : 1/5 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the British lost in Hopei Japanese win, taking Hopei from Chinese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from Malaya: 1 infantry EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from 36 Sea Zone to Japan 2 battleships, 3 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to Kiangsi 2 fighters moved from Kwangsi to Kiangsi 1 fighter moved from Kwangtung to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 aaGun, 2 artilleries and 2 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun, 2 artilleries and 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 4 mech_infantrys EDIT: Adding units owned by Japanese to Shantung: 4 mech_infantrys EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Shantung: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.83 Japanese regular : 1.33 UK_Pacific regular : -0.33
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@cwglee51
Edited some NCM’s during placement.
Damn yankee’s -
@mainah triplea_40681_7us.tsvg
Just confirm me scramble order…I didn’t want to assume.
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@cwglee51
No scramble.
Thanks for asking. -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 3 bombers moved from Iwo Jima to 6 Sea Zone 3 fighters moved from Iwo Jima to 6 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in 6 Sea Zone Americans attack with 3 bombers and 3 fighters Japanese defend with 1 destroyer and 3 submarines 3 submarines owned by the Japanese submerged Americans roll dice for 3 bombers and 3 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 3 bombers and 2 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 6 Sea Zone to 31 Sea Zone 1 carrier moved from 17 Sea Zone to 31 Sea Zone 3 bombers moved from 6 Sea Zone to Wake Island 1 submarine moved from 17 Sea Zone to 6 Sea Zone 1 submarine moved from 17 Sea Zone to 31 Sea Zone 1 submarine moved from 55 Sea Zone to 43 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 10 Sea Zone to 31 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Iwo Jima: 1 armour and 1 infantry EDIT: Adding units owned by Americans to 31 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Wake Island: 1 armour and 1 infantry EDIT: Turning off Edit Mode 1 artillery, 3 bombers and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kansu to Shensi 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Yunnan to Hunan 3 artilleries and 12 infantry moved from Yunnan to Kwangsi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kwangsi Chinese undo move 1. 1 infantry placed in Kansu 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Egypt to Iraq British take Iraq from Germans 1 battleship and 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 submarine moved from 79 Sea Zone to 39 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 bomber moved from India to 37 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Siam to Shan State 21 infantry moved from Yunnan to Hunan 2 artilleries moved from Yunnan to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi Combat - British Battle in 37 Sea Zone British attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Normandy Bordeaux Non Combat Move - British 1 bomber moved from 37 Sea Zone to India 2 aaGuns moved from Yunnan to Hunan 3 mech_infantrys moved from West India to Burma 1 mech_infantry moved from India to Yunnan 1 armour moved from West India to Burma 1 mech_infantry moved from Eastern Persia to India 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 8 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries and 3 infantry moved from France to Normandy Bordeaux 4 armour, 3 fighters and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery and 2 infantry moved from Romania to Eastern Poland 2 bombers moved from Southern Italy to Eastern Poland 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 armour and 1 mech_infantry moved from Tambov to Bryansk 1 armour moved from Tambov to Novosibirsk Italians take Samara from Russians Italians take Novosibirsk from Russians Combat - Italians Battle in Libya Battle in Normandy Bordeaux Italians attack with 4 armour, 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys British defend with 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry British roll AA dice in Normandy Bordeaux : 0/3 hits, 0.50 expected hits Italians roll dice for 4 armour, 3 artilleries, 3 fighters, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 8/16 hits, 6.00 expected hits British roll dice for 1 aaGun, 3 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux 1 aaGun owned by the British, 3 artilleries owned by the British and 4 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Libya from French, taking Normandy Bordeaux from British with 4 armour, 3 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Italians: 2 infantry Casualties for British: 1 aaGun, 3 artilleries and 4 infantry Battle in Bryansk Italians attack with 3 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour and 2 mech_infantrys in Bryansk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 3 infantry Italians roll dice for 1 artillery, 2 bombers and 2 infantry in Eastern Poland, round 2 : 4/5 hits, 2.17 expected hits Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Kenya from British to Italians EDIT: Removing units owned by Italians from Italian Somaliland: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Kenya: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 bombers moved from Eastern Poland to Western Germany 3 fighters moved from Normandy Bordeaux to Western Germany 2 aaGuns moved from France to Normandy Bordeaux 1 artillery and 9 infantry moved from Northern Italy to Western Germany 1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone Place Units - Italians 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 3.00 British AA : -0.50 Russians regular : -1.33 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 armour and 1 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 fighters moved from Queensland to Celebes 1 carrier moved from 54 Sea Zone to 44 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 bomber moved from New South Wales to Celebes 1 fighter moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from India to 44 Sea Zone Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC Place Units - ANZAC 1 airfield placed in Celebes 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 8 artilleries, 2 fighters, 21 infantry, 7 mech_infantrys and 2 tactical_bombers moved from Tambov to Russia 10 mech_infantrys moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 9 fighters and 3 tactical_bombers moved from Novgorod to Russia 1 artillery moved from Novgorod to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery and 6 mech_infantrys moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from 114 Sea Zone to Poland 3 mech_infantrys moved from Western Germany to Poland 8 bombers moved from Western Germany to Russia 1 armour and 1 mech_infantry moved from Persia to Iraq 1 mech_infantry moved from Persia to Iraq Combat - Germans Battle in Poland Germans attack with 2 artilleries, 2 infantry and 3 mech_infantrys Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 1 cruiser in Poland, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Poland, round 2 : 0/7 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in Poland 1 mech_infantry owned by the Russians lost in Poland Germans roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Poland, round 3 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 armour in Poland, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 armour and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 artillery and 6 mech_infantrys Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 1 artillery and 6 mech_infantrys in Belarus, round 2 : 2/7 hits, 1.50 expected hits Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 2/2 hits, 0.50 expected hits 2 mech_infantrys owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 bomber owned by the Americans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 1 artillery EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry EDIT: Turning off Edit Mode Battle in Russia Germans attack with 8 artilleries, 8 bombers, 13 fighters, 21 infantry, 17 mech_infantrys and 6 tactical_bombers Russians defend with 3 aaGuns, 1 airfield, 2 armour, 11 artilleries, 1 factory_major, 2 fighters, 29 infantry, 15 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Russia : 2/9 hits, 1.50 expected hits 2 fighters owned by the Germans lost in Russia Germans roll dice for 8 artilleries, 8 bombers, 11 fighters, 21 infantry, 17 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 23/71 hits, 25.17 expected hits Russians roll dice for 3 aaGuns, 2 armour, 11 artilleries, 2 fighters, 29 infantry, 15 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/60 hits, 21.17 expected hits 21 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 20 infantry owned by the Russians and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 8 artilleries, 8 bombers, 11 fighters, 14 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 18/47 hits, 21.17 expected hits Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/40 hits, 14.50 expected hits 5 artilleries owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia 9 mech_infantrys owned by the Russians and 9 infantry owned by the Russians lost in Russia Germans roll dice for 3 artilleries, 8 bombers, 11 fighters, 3 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 15/31 hits, 16.83 expected hits Russians roll dice for 2 armour, 11 artilleries, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 7/22 hits, 8.50 expected hits 2 artilleries owned by the Germans, 2 fighters owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia 6 mech_infantrys owned by the Russians and 9 artilleries owned by the Russians lost in Russia Germans roll dice for 1 artillery, 8 bombers, 9 fighters and 6 tactical_bombers in Russia, round 5 : 17/24 hits, 14.17 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 4/7 hits, 3.50 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Russia Germans captures 28PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 8 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 7 artilleries, 7 fighters, 21 infantry, 17 mech_infantrys and 1 tactical_bomber Casualties for Russians: 3 aaGuns, 2 armour, 11 artilleries, 2 fighters, 29 infantry, 15 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 aaGun moved from Tambov to Bryansk 1 infantry moved from Ukraine to Bryansk 8 bombers, 6 fighters and 5 tactical_bombers moved from Russia to Bryansk 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 artilleries moved from France to Normandy Bordeaux 1 aaGun moved from Volgograd to Caucasus Place Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 bombers and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 57 PUs (3 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Combat Hit Differential Summary :
Russians regular : 4.17 Germans regular : -5.67 Russians AA : 0.50 British regular : -0.33
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Edited my casualty selection for the Belarus battle. Clicked through too fast.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Vologda to Russia 12 infantry moved from Smolensk to Russia Combat - Russians Battle in Russia Russians attack with 13 infantry Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 13 infantry in Russia, round 2 : 2/13 hits, 2.17 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 13 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 aaGun moved from Smolensk to Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 6 infantry and 3 submarines; Remaining resources: 5 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Suiyuyan to Kansu 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kansu Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour in Kansu, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Kansu, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Chinese win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State 1 infantry owned by the British lost in Shan State UK_Pacific win with no units remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 3 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone 4 infantry moved from Hopei to Anhwe 3 infantry and 4 mech_infantrys moved from Shantung to Anhwe 1 aaGun, 2 artilleries and 5 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Kiangsi to Anhwe 1 fighter moved from 43 Sea Zone to 19 Sea Zone 2 battleships, 3 carriers, 2 destroyers, 2 fighters and 2 submarines moved from 35 Sea Zone to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Anhwe Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2 Japanese collect 33 PUs (2 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.17 UK_Pacific regular : 1.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 11 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 21 Sea Zone 3 bombers moved from Wake Island to Guam 3 carriers moved from 31 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 6 fighters moved from 31 Sea Zone to 21 Sea Zone 1 submarine moved from 31 Sea Zone to 21 Sea Zone 3 bombers moved from Western United States to Wake Island 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone Combat - Americans Americans creates battle in territory 6 Sea Zone Non Combat Move - Americans 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 21 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 fighters placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 16 infantry moved from Kwangsi to Kiangsi 3 artilleries moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 16 infantry in Kiangsi, round 2 : 2/19 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone 6 infantry moved from 125 Sea Zone to Norway 1 battleship, 2 cruisers and 3 destroyers moved from 110 Sea Zone to 125 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from India to Kwangsi 2 fighters moved from 39 Sea Zone to 36 Sea Zone 21 infantry moved from Hunan to Kiangsi 2 artilleries moved from Hunan to Kiangsi 1 mech_infantry moved from Yunnan to Kiangsi 2 mech_infantrys moved from Burma to Kwangsi 1 armour moved from Burma to Kwangsi 1 bomber moved from India to Persia 1 artillery and 1 mech_infantry moved from India to 39 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to Hainan 1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 armour and 1 mech_infantry moved from India to Yunnan Combat - British Strategic bombing raid in Persia Germans roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Norway Battle in Hainan Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to India 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway 1 aaGun moved from Hunan to Kiangsi 1 aaGun moved from Hunan to Kiangsi Place Units - British Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Hunan: 1 infantry EDIT: Removing units owned by British from Kiangsi: 1 infantry EDIT: Turning off Edit Mode 4 artilleries and 4 infantry placed in United Kingdom 1 mech_infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Units Change Ownership Some Units in Hunan change ownership: 1 infantry Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.17 Japanese regular : -0.33 Germans AA : -0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 3 transports; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 armour moved from Novosibirsk to Yenisey Italians take Timguska from Russians Italians take Yenisey from Russians 1 armour moved from Bryansk to Vologda Italians take Smolensk from Russians Italians take Vologda from Russians 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns, 4 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France 4 armour and 3 mech_infantrys moved from France to Western Germany 1 artillery moved from Western Germany to Northern Italy 2 bombers and 3 fighters moved from Western Germany to Southern Italy 1 artillery and 2 infantry moved from Eastern Poland to Romania 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus Place Units - Italians 1 destroyer placed in 110 Sea Zone 3 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 31 PUs; end with 34 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 bombers; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 bomber moved from Celebes to India 1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 cruiser and 1 destroyer moved from 44 Sea Zone to 21 Sea Zone 3 fighters moved from Celebes to India 1 fighter and 1 tactical_bomber moved from Queensland to Shan State Combat - ANZAC Non Combat Move - ANZAC 1 armour moved from 42 Sea Zone to Java Place Units - ANZAC 2 bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 110 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 110 PUs; Germans buy 3 armour, 6 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 8 bombers moved from Bryansk to Egypt 1 armour and 2 mech_infantrys moved from Iraq to Egypt 3 bombers moved from Western Germany to Egypt 3 mech_infantrys moved from Ukraine to Russia 3 mech_infantrys moved from Volgograd to Russia 5 mech_infantrys moved from Belarus to Russia 6 fighters, 1 infantry and 5 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Egypt Germans attack with 1 armour, 11 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys; French defend with 3 infantry; ANZAC defend with 2 infantry Germans roll dice for 1 armour, 11 bombers and 2 mech_infantrys in Egypt, round 2 : 7/14 hits, 8.17 expected hits British roll dice for 1 artillery, 10 infantry and 3 mech_infantrys in Egypt, round 2 : 2/14 hits, 4.67 expected hits 2 mech_infantrys owned by the Germans lost in Egypt 3 infantry owned by the French and 4 infantry owned by the British lost in Egypt Germans roll dice for 1 armour and 11 bombers in Egypt, round 3 : 8/12 hits, 7.83 expected hits British roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Egypt, round 3 : 2/7 hits, 2.33 expected hits 2 bombers owned by the Germans lost in Egypt 3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour and 9 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 bombers and 2 mech_infantrys Casualties for British: 1 artillery, 5 infantry and 3 mech_infantrys Casualties for French: 3 infantry Casualties for ANZAC: 2 infantry Battle in Russia Germans attack with 6 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 13 infantry Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Russia Germans roll dice for 5 fighters, 1 infantry, 11 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 7/22 hits, 7.83 expected hits Russians roll dice for 1 aaGun and 13 infantry in Russia, round 2 : 3/13 hits, 4.33 expected hits 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia 6 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia Germans roll dice for 5 fighters, 9 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 4/19 hits, 7.33 expected hits Russians roll dice for 7 infantry in Russia, round 3 : 3/7 hits, 2.33 expected hits 3 mech_infantrys owned by the Germans lost in Russia 4 infantry owned by the Russians lost in Russia Germans roll dice for 5 fighters, 6 mech_infantrys and 5 tactical_bombers in Russia, round 4 : 8/16 hits, 6.83 expected hits Russians roll dice for 3 infantry in Russia, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Russia Germans captures 16PUs while taking Russians capital Germans win, taking Russia from Russians with 5 fighters, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Germans: 1 fighter, 1 infantry and 5 mech_infantrys Casualties for Russians: 1 aaGun and 13 infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Russia to Novgorod 6 infantry moved from Finland to Karelia 1 infantry moved from Archangel to Novgorod 1 artillery and 3 infantry moved from Baltic States to Novgorod 3 mech_infantrys moved from Poland to Western Germany 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone 2 artilleries moved from 113 Sea Zone to Western Germany 1 infantry moved from 113 Sea Zone to Western Germany 9 bombers moved from Egypt to Trans-Jordan 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun moved from Bryansk to Tambov 2 artilleries and 2 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 fighters placed in Persia 3 armour placed in Novgorod 1 submarine and 2 transports placed in 113 Sea Zone 3 fighters and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3 Germans collect 55 PUs (4 lost to blockades); end with 71 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Combat Hit Differential Summary :
Russians regular : -1.67 Germans regular : -4.00 Russians AA : 0.50 British regular : -3.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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@cwglee51
Damn, your playing on?!?!?! You have better odds of navigating the millennium falcon through an asteroid field blindfolded and drunk than you do retaking and holding Leningrad.