Game 1 of 2025
Elche(x) v Gamerman01 Classic no tech Russia restricted
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In the sz are a lot of uk and us ships, dd bs, ac.
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No. This one I know for sure.
Scramble prevents amphibious assault from an ally’s transport if you have nothing that can fight the scrambled plane.
So nothing happens, the Russian can’t move -
Thanks for your help.
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 fighter moved from Japan Sea Zone to Hawaii Sea Zone 2 infantry moved from Anglo Sudan Egypt to Red Sea Zone 1 armour moved from Persia to Red Sea Zone 1 armour, 2 battleships, 2 infantry and 2 transports moved from Red Sea Zone to Black Sea Zone 2 infantry moved from Black Sea Zone to East Europe 1 armour moved from Black Sea Zone to East Europe 1 fighter moved from Red Sea Zone to East Europe 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 armour moved from India to Indian Ocean Sea Zone 1 armour and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 armour moved from Red Sea Zone to Italian East Africa Japanese take Italian East Africa from British 1 fighter moved from Anglo Sudan Egypt to East Europe 1 armour moved from India to Caucasus 1 infantry moved from Sinkiang to Novosibirsk 1 armour moved from French Indo China to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Novosibirsk 1 bomber moved from French Indo China to Novosibirsk 1 armour moved from Manchuria to Evenki National Okrug Combat - Japanese Battle in East Europe Japanese attack with 1 armour, 2 fighters and 2 infantry British defend with 1 aaGun, 1 armour and 3 infantry British roll AA dice in East Europe : 1/2 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in East Europe Japanese roll dice for 2 battleships in East Europe, round 2 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Europe, round 2 : 1/4 hits, 1,33 expected hits British roll dice for 1 armour and 3 infantry in East Europe, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the British lost in East Europe Japanese roll dice for 1 armour, 1 fighter and 2 infantry in East Europe, round 3 : 3/4 hits, 1,33 expected hits British roll dice for 1 armour in East Europe, round 3 : 0/1 hits, 0,33 expected hits 1 armour owned by the British lost in East Europe Japanese win, taking East Europe from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for British: 1 armour and 3 infantry Battle in Hawaii Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport Japanese roll dice for 1 fighter in Hawaii Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 transport in Hawaii Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 transport Battle in Novosibirsk Japanese attack with 1 bomber and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Kazakh S.S.R. Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenki National Okrug Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Evenki National Okrug, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Evenki National Okrug, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Evenki National Okrug Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Battle in Caucasus Japanese attack with 1 armour Russians defend with 1 infantry Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Japanese win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 5 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from French Indo China to India 1 infantry moved from French Indo China to Sinkiang 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 fighter moved from Japan to French Indo China 1 carrier moved from Red Sea Zone to Black Sea Zone 1 fighter moved from East Europe to Black Sea Zone 1 bomber moved from Novosibirsk to Manchuria Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 2 armour and 1 infantry placed in Manchuria Japanese undo move 1. Japanese undo move 1. 2 armour and 1 infantry placed in French Indo China 1 armour and 2 infantry placed in Manchuria 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 1,50 British AA : 0,67 Russians regular : -2,00 British regular : -1,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Ukraine S.S.R. to East Europe 2 armour moved from Karelia S.S.R. to East Europe 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Russia to Novosibirsk 1 fighter moved from Karelia S.S.R. to Novosibirsk 2 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to East Europe 1 fighter moved from Karelia S.S.R. to Novosibirsk 1 armour moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to Russia Russians take Caucasus from Japanese Combat - Russians Battle in Kazakh S.S.R. Russians attack with 1 armour and 2 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Battle in Novosibirsk Russians attack with 2 fighters and 2 infantry Japanese defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in East Europe Russians attack with 3 armour and 2 infantry Germans defend with 1 aaGun; Japanese defend with 1 armour and 2 infantry Russians roll dice for 3 armour and 2 infantry in East Europe, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour and 2 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in East Europe 1 infantry owned by the Japanese lost in East Europe Russians roll dice for 3 armour and 1 infantry in East Europe, round 3 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 infantry in East Europe, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in East Europe 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in East Europe Russians win, taking East Europe from Germans with 2 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour and 2 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 1 aaGun moved from Russia to Kazakh S.S.R. 1 aaGun moved from Karelia S.S.R. to Russia Place Units - Russians 2 infantry placed in Karelia S.S.R. 7 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : 1.33 Russians regular : -1.00
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Looks like April 1945 for Germany. I need Wunderwaffen.
Game HistoryRound: 10 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Germany to East Europe 2 fighters moved from Germany to East Europe 1 armour, 2 fighters and 6 infantry moved from Germany to South Europe Combat - Germans Battle in South Europe Germans attack with 1 armour, 2 fighters and 6 infantry British defend with 1 aaGun, 1 factory and 6 infantry; Americans defend with 2 infantry British roll AA dice in South Europe : 1/2 hits, 0,33 expected hits 1 fighter owned by the Germans lost in South Europe Germans roll dice for 1 armour, 1 fighter and 6 infantry in South Europe, round 2 : 3/8 hits, 2,00 expected hits British roll dice for 8 infantry in South Europe, round 2 : 1/8 hits, 2,67 expected hits 1 infantry owned by the Germans lost in South Europe 2 infantry owned by the Americans and 1 infantry owned by the British lost in South Europe Germans roll dice for 1 armour, 1 fighter and 5 infantry in South Europe, round 3 : 0/7 hits, 1,83 expected hits British roll dice for 5 infantry in South Europe, round 3 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in South Europe Germans roll dice for 1 armour, 1 fighter and 3 infantry in South Europe, round 4 : 1/5 hits, 1,50 expected hits British roll dice for 5 infantry in South Europe, round 4 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in South Europe 1 infantry owned by the British lost in South Europe Germans roll dice for 1 armour, 1 fighter and 1 infantry in South Europe, round 5 : 3/3 hits, 1,17 expected hits British roll dice for 4 infantry in South Europe, round 5 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in South Europe 3 infantry owned by the British lost in South Europe Germans roll dice for 1 armour and 1 fighter in South Europe, round 6 : 0/2 hits, 1,00 expected hits British roll dice for 1 infantry in South Europe, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 fighter in South Europe, round 7 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in South Europe, round 7 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Germans lost in South Europe 1 infantry owned by the British lost in South Europe Germans win, taking South Europe from British with 1 armour remaining. Battle score for attacker is -18 Casualties for Germans: 2 fighters and 6 infantry Casualties for British: 6 infantry Casualties for Americans: 2 infantry Battle in East Europe Germans attack with 2 fighters and 3 infantry Russians defend with 1 aaGun and 2 armour Russians roll AA dice in East Europe : 1/2 hits, 0,33 expected hits 1 fighter owned by the Germans lost in East Europe Germans roll dice for 1 fighter and 3 infantry in East Europe, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 armour in East Europe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in East Europe 2 armour owned by the Russians lost in East Europe Germans win, taking East Europe from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 fighter and 1 infantry Casualties for Russians: 2 armour Non Combat Move - Germans 1 fighter moved from East Europe to Germany Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
British AA : 0,67 Russians regular : 0,33 Germans regular : 0,50 Russians AA : 0,67 British regular : -1,00
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I didnt know in English - miracle weapons
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@elche Wow!!! That is some serious action!
Am I really playing classic and loving it?! Yes! Especially when the Germans suffer loss of 3/4 planes 😏 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 10 Purchase Units - British COMMENT: USA has bombers in 3 locations British buy 5 armour and 2 infantry; Remaining resources: 5 PUs; Combat Move - British 1 fighter moved from Karelia S.S.R. to Germany 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Baltic Sea Zone to Germany 4 transports moved from Baltic Sea Zone to North Sea Zone 8 infantry moved from United Kingdom to North Sea Zone 8 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone 8 infantry moved from Baltic Sea Zone to Germany Combat - British Battle in Germany British attack with 1 bomber, 2 fighters and 8 infantry Germans defend with 1 aaGun, 1 factory, 1 fighter and 7 infantry Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits 2 fighters owned by the British lost in Germany British roll dice for 1 bomber and 8 infantry in Germany, round 2 : 1/9 hits, 2.00 expected hits Germans roll dice for 1 fighter and 7 infantry in Germany, round 2 : 2/8 hits, 3.00 expected hits 2 infantry owned by the British lost in Germany 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber and 6 infantry in Germany, round 3 : 2/7 hits, 1.67 expected hits Germans roll dice for 1 fighter and 6 infantry in Germany, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the British lost in Germany 2 infantry owned by the Germans lost in Germany British roll dice for 1 bomber and 4 infantry in Germany, round 4 : 1/5 hits, 1.33 expected hits Germans roll dice for 1 fighter and 4 infantry in Germany, round 4 : 3/5 hits, 2.00 expected hits 3 infantry owned by the British lost in Germany 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber and 1 infantry in Germany, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 3 infantry in Germany, round 5 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber and 1 infantry in Germany, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 2 infantry in Germany, round 6 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Germany British roll dice for 1 bomber and 1 infantry in Germany, round 7 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 fighter and 1 infantry in Germany, round 7 : 2/2 hits, 1.00 expected hits 1 bomber owned by the British and 1 infantry owned by the British lost in Germany 1 infantry owned by the Germans lost in Germany Germans win with 1 fighter remaining. Battle score for attacker is -42 Casualties for British: 1 bomber, 2 fighters and 8 infantry Casualties for Germans: 7 infantry Non Combat Move - British 1 transport moved from Baltic Sea Zone to North Sea Zone Place Units - British 5 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans AA : 1.50 Germans regular : -2.67 British regular : -0.50
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OK, so TripleA doesn’t keep track of it so it’s easy to miss, but there is a limit of 3 different bomber locations so I made a comment in game.
I suppose if I build bombers they cannot be placed and are lost IF I still have bombers in 3 different locations before the place unit phase. Seems that’s how it would work.
Oh, and same for Japan. You have carriers in 2 locations, you can never have them in 3 different zones at any time.
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UiiiUiiiUiii, I was very lucky with Germany.
But you kill every Bomber and defend pearl Habour.Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 2 armour moved from French Indo China to Kazakh S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 1 bomber moved from Manchuria to Russia 1 armour moved from Manchuria to Novosibirsk 3 infantry moved from Yakut S.S.R. to Novosibirsk 2 infantry moved from Japan to Japan Sea Zone 1 carrier, 1 fighter, 2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 fighter moved from Hawaii Sea Zone to Hawaiian Islands Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits 1 bomber owned by the Japanese killed by AA in Russia Bombing raid costs 0 PUs Battle in Hawaiian Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits, 0,83 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hawaiian Islands 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Novosibirsk Japanese attack with 1 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 2 armour and 1 infantry Russians defend with 1 aaGun, 1 armour and 1 infantry Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 armour in Kazakh S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Black Sea Zone to Germany 1 transport moved from Black Sea Zone to West Mediteranean Sea Zone 2 battleships, 1 carrier and 1 transport moved from Black Sea Zone to Red Sea Zone 1 transport moved from Red Sea Zone to Indian Ocean Sea Zone 1 infantry moved from India to Indian Ocean Sea Zone 1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from French Indo China to Red Sea Zone 2 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Japan to Hawaii Sea Zone 1 fighter moved from Hawaiian Islands to Hawaii Sea Zone 1 infantry moved from French Indo China to Sinkiang Place Units - Japanese 2 armour and 1 infantry placed in French Indo China 2 armour and 1 infantry placed in Manchuria 1 bomber placed in Japan 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 2,00 Russians regular : -0,67 Russians AA : 0,83
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Edited bomber back to Leningrad because only 3 bomber stacks allowed
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Classic 3rd Edition
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 armour moved from Karelia S.S.R. to Germany 1 armour moved from Russia to Kazakh S.S.R. 1 armour moved from Karelia S.S.R. to Kazakh S.S.R. 2 fighters moved from Russia to Novosibirsk 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Karelia S.S.R. to Evenki National Okrug 3 infantry moved from Russia to Novosibirsk 3 infantry moved from Russia to Kazakh S.S.R. Combat - Russians Battle in Germany Russians attack with 5 armour Germans defend with 1 aaGun, 1 factory and 1 fighter; Japanese defend with 1 fighter Russians roll dice for 5 armour in Germany, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 2 fighters in Germany, round 2 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Germans lost in Germany Russians captures 22PUs while taking Germans capital Russians win, taking Germany from Germans with 5 armour remaining. Battle score for attacker is 24 Casualties for Germans: 1 fighter Casualties for Japanese: 1 fighter Battle in Novosibirsk Russians attack with 2 fighters and 3 infantry Japanese defend with 1 armour and 2 infantry Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 4/5 hits, 1.50 expected hits Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novosibirsk 2 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in Kazakh S.S.R. Russians attack with 2 armour and 3 infantry Japanese defend with 1 aaGun, 2 armour and 1 infantry Russians roll dice for 2 armour and 3 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. 1 infantry owned by the Japanese lost in Kazakh S.S.R. Russians roll dice for 2 armour and 2 infantry in Kazakh S.S.R., round 3 : 3/4 hits, 1.33 expected hits Japanese roll dice for 2 armour in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 2 armour owned by the Japanese lost in Kazakh S.S.R. Russians win, taking Kazakh S.S.R. from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour and 1 infantry Battle in Evenki National Okrug Russians attack with 1 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug 1 infantry owned by the Japanese lost in Evenki National Okrug Russians win, taking Evenki National Okrug from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Russia 2 fighters moved from Novosibirsk to Russia Place Units - Russians 1 armour and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -1.33 Russians regular : 3.83
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Hello gamerman01,
Congratulations for your victory.
Thanks for the very nice game.If you want rematch, I can start at 8 May.
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Thank you for getting me roped back in to Classic!
You deserve a 2nd game where I take the disadvantaged Axis. I probably won’t last as long as you