oh no :(
barnee vs Panzerstahl-Helm Game 4
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@Panzerstahl-Helm F yea ! Triplea code wizard wc sumpton downloading game. See if he can improve it even more lol
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Another F up. The Elite should have been railed to Nenetsia not Archangel.
Guess I better look shit over a little closer next time lol
This is it. I’ll live with anything else. Or more likely die lol
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I’m gonna delete the posts in the other thread
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Moin.
Game History
Round: 25 Purchase Units - Russians Russians buy 1 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia Combat - Russians Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce and 2 tactical_bombers moved from Persia to Russia Place Units - Russians 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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Guten Abend
Game History
Round: 25 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 1 Japanese_LCV, 6 TotalWarMechInfs and 1 elite; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu Combat - Japanese Japanese creates battle in territory Kiangsu Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Changing ownership of Kiangsu from Japanese to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Volgograd EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 armour moved from Amur to Volgograd EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 artillery moved from Amur to Volgograd 1 tactical_bomber moved from Timguska to Novosibirsk 3 armour moved from Timguska to Novosibirsk 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Evenkiyskiy to Timguska 1 artillery moved from Yenisey to Evenkiyskiy 1 artillery moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 elite moved from Amur to Buryatia 1 elite moved from Korea to Amur 1 armour moved from Amur to Yakut S.S.R. 2 infantry moved from Korea to Amur 1 elite moved from Japan to 6 Sea Zone 1 elite moved from 6 Sea Zone to Korea EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to 6 Sea Zone EDIT: Japanese undo move 19. EDIT: 1 Japanese_LCV, 1 armour and 1 infantry moved from Japan to Amur 2 transports moved from 6 Sea Zone to 5 Sea Zone 2 Japanese_LCVs moved from Amur to 5 Sea Zone 2 Japanese_LCVs and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 Japanese_LCVs moved from 6 Sea Zone to Japan 2 air_transports and 2 infantry moved from Japan to Yakut S.S.R. 1 air_transport moved from Yakut S.S.R. to Japan 1 air_transport and 1 infantry moved from Japan to Amur Place Units - Japanese 1 Japan_destroyer placed in 6 Sea Zone 1 Japanese_LCV, 6 TotalWarMechInfs and 1 elite placed in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 25 PUs; end with 25 PUs Trigger Japan Loses Okinawa Turn25: Japanese met a national objective for an additional -1 PUs; end with 24 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 27 PUs Trigger Japan Loses CarolineIslands Turn25: Japanese met a national objective for an additional -3 PUs; end with 24 PUs Trigger Japanese Controls AleutianIslands Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 25 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 26 PUs Trigger Japan Liberates Formosa Turn25: Japanese met a national objective for an additional 1 PUs; end with 27 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 35 PUs Trigger Japan Loses Hainan Turn25: Japanese met a national objective for an additional -1 PUs; end with 34 PUs
Combat Hit Differential Summary :
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I forgot to form the AG in W GER. If you do attack, just add the active flag to it. The 10 dudes would be the panzers, ss and 3 mech. It’ll only live for 1 rd anyway. :) The AG
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Bonjour!
France is back! :-)
Game History
Round: 25 Purchase Units - French French buy nothing; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from France to Southern France French take Southern France from Germans Combat - French Non Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 French collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
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Lafayette we are here ! lol
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Darn it… an economic victory is also an option. I forgot about that!
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The fuhrer just told em to fire up that long range Bomber. They finally broke the news to him that it got shot down.
https://www.youtube.com/watch?v=t7PmzdINGZk
He’s headed to the bunker :)
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Game History
Round: 26 Research Technology - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from 2nd Corps: 1 Soviet_Commisar_2 EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar EDIT: Removing units owned by Russians from 1st Corps: 1 Soviet_Commisar_2 EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_A2D3 EDIT: Turning off Edit Mode Purchase Units - Germans Germans buy 9 German_Rocketss, 1 Panzer_Grndrs, 12 TotalWarMechInfs, 6 TotalWar_Tanks, 4 Type_XXI_UBoats, 1 Waffen_Oberst, 1 elite, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry 1 Waffen_Oberst and 1 waffen_infantry placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: British takes Poland from Germans EDIT: Germans takes Poland from British EDIT: Turning off Edit Mode EDIT: 1 1stUKTank moved from France to 1st UK Tank EDIT: 1 UKTankGeneral3 and 5 uk_armours moved from 1st UK Tank to France EDIT: 1 3rdPanzerArmy moved from Western Germany to 3rd Panzer EDIT: 1 Panzer_General3 and 5 armour moved from 3rd Panzer to Southern France EDIT: Germans undo move 4. EDIT: 1 Panzer_General3 and 5 armour moved from 3rd Panzer to France EDIT: 1 3rdWaffenArmy moved from Western Germany to 3rd Waffen EDIT: 1 Waffen_Oberst, 2 waffen_infantrys and 1 waffen_panzer moved from 3rd Waffen to France 4 King_Tigers, 4 Me_262s, 1 WaffenPnzrGrndr, 6 mech_infantrys, 1 waffen_infantry and 1 waffen_panzer moved from Western Germany to France 1 German_Rockets moved from Germany to France 1 Waffen_Oberst, 2 german_paras and 1 waffen_infantry moved from Germany to France 6 armour moved from Germany to France 4 Me_262s moved from Southern Italy to France 12 Type_XXI_UBoats moved from 112 Sea Zone to 110 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 112 Sea Zone to 111 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 111 Sea Zone to 109 Sea Zone 1 King_Tiger moved from Southern Italy to Northern Italy 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov 1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Rostov 1 LuftwaffeAce and 2 Me_262s moved from Bryansk to Volgograd 2 mech_infantrys moved from Tambov to Volgograd 1 elite moved from Samara to Volgograd Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Turning on Edit Mode EDIT: Battle in 110 Sea Zone EDIT: Germans attack with 12 Type_XXI_UBoats EDIT: British defend with 1 Escort and 3 uk_fighters EDIT: 8/12 hits, 8.00 expected hits EDIT: 2/4 hits, 2.33 expected hits EDIT: 1 Escort owned by the British lost in 110 Sea Zone EDIT: British and Germans reach a stalemate EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Turning off Edit Mode Battle in Northern Italy Germans attack with 1 King_Tiger, 1 infantry and 1 mech_infantry British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 King_Tiger, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 King_Tiger, 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits Units damaged: 1 King_Tiger owned by the Germans 1 King_Tiger owned by the Germans transformed into 1 Tiger_Damaged owned by the Germans in Northern Italy Germans roll dice for 1 Tiger_Damaged, 1 infantry and 1 mech_infantry in Northern Italy, round 4 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 mech_infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 1 Tiger_Damaged and 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 King_Tiger and 1 infantry Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 LuftwaffeAce, 2 Me_262s and 3 infantry British defend with 1 mech_infantry Germans roll dice for 1 LuftwaffeAce, 2 Me_262s and 3 infantry in Rostov, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 LuftwaffeAce, 2 Me_262s and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 mech_infantrys in Volgograd, round 2 : 1/8 hits, 3.00 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 LuftwaffeAce, 2 Me_262s, 1 elite and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in France Germans attack with 1 German_Rockets, 4 King_Tigers, 8 Me_262s, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 11 armour, 2 german_paras, 6 mech_infantrys, 4 waffen_infantrys and 2 waffen_panzers British defend with 1 UKTankGeneral3, 10 mech_infantrys, 20 uk_armours, 8 uk_fighters and 1 uk_tactical_bomber; French defend with 1 airfield and 3 infantry; Americans defend with 1 elite Germans roll dice for 1 German_Rockets in France, round 2 : 0/1 hits, 0.33 expected hits 1 German_Rockets owned by the Germans lost in France Germans roll dice for 4 King_Tigers, 8 Me_262s, 1 Panzer_General3, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 11 armour, 2 german_paras, 6 mech_infantrys, 4 waffen_infantrys and 2 waffen_panzers in France, round 2 : 17/45 hits, 20.50 expected hits French roll dice for 1 UKTankGeneral3, 1 elite, 3 infantry, 10 mech_infantrys, 20 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in France, round 2 : 20/48 hits, 22.67 expected hits Units damaged: 4 King_Tigers owned by the Germans 4 King_Tigers owned by the Germans transformed into 4 Tiger_Damageds owned by the Germans in France 4 waffen_infantrys owned by the Germans, 2 Waffen_Obersts owned by the Germans, 2 armour owned by the Germans, 2 german_paras owned by the Germans and 6 mech_infantrys owned by the Germans lost in France 10 mech_infantrys owned by the British, 3 infantry owned by the French and 4 uk_armours owned by the British lost in France Germans roll dice for 8 Me_262s, 1 Panzer_General3, 4 Tiger_Damageds, 1 WaffenPnzrGrndr, 9 armour and 2 waffen_panzers in France, round 3 : 15/29 hits, 16.17 expected hits French roll dice for 1 UKTankGeneral3, 1 elite, 16 uk_armours, 7 uk_fighters and 1 uk_tactical_bomber in France, round 3 : 14/31 hits, 16.33 expected hits 1 Panzer_General3 owned by the Germans, 1 waffen_panzer owned by the Germans, 1 WaffenPnzrGrndr owned by the Germans, 7 armour owned by the Germans and 4 Tiger_Damageds owned by the Germans lost in France 1 elite owned by the Americans, 2 uk_fighters owned by the British, 1 uk_tactical_bomber owned by the British and 11 uk_armours owned by the British lost in France Germans roll dice for 8 Me_262s, 2 armour and 1 waffen_panzer in France, round 4 : 6/11 hits, 7.00 expected hits French roll dice for 1 UKTankGeneral3, 5 uk_armours and 5 uk_fighters in France, round 4 : 10/15 hits, 8.33 expected hits 1 waffen_panzer owned by the Germans, 2 armour owned by the Germans and 7 Me_262s owned by the Germans lost in France 5 uk_armours owned by the British and 1 UKTankGeneral3 owned by the British lost in France 1 Me_262 owned by the Germans retreated French win with 5 uk_fighters remaining. Battle score for attacker is -59 Casualties for Germans: 1 German_Rockets, 4 King_Tigers, 7 Me_262s, 1 Panzer_General3, 4 Tiger_Damageds, 1 WaffenPnzrGrndr, 2 Waffen_Obersts, 11 armour, 2 german_paras, 6 mech_infantrys, 4 waffen_infantrys and 2 waffen_panzers Casualties for British: 1 UKTankGeneral3, 10 mech_infantrys, 20 uk_armours, 2 uk_fighters and 1 uk_tactical_bomber Casualties for French: 3 infantry Casualties for Americans: 1 elite Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail and 2 Rails owned by Germans in Germany 1 Me_262 moved from France to Western Germany EDIT: 12 Type_XXI_UBoats moved from 110 Sea Zone to 112 Sea Zone 1 NavalMine3 moved from Germany to 113 Sea Zone 1 Escort and 1 NavalMine3 moved from 113 Sea Zone to 112 Sea Zone 1 LuftwaffeAce and 2 Me_262s moved from Rostov to Bryansk 1 LuftwaffeAce and 2 Me_262s moved from Volgograd to Bryansk 1 infantry moved from Bryansk to Tambov 1 LuftwaffeAce and 1 Me_262 moved from Urals to Bryansk 1 infantry moved from Vologda to Samara 1 infantry moved from Vologda to Urals 1 elite moved from Nenetsia to Vologda 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 infantry moved from Baltic States to Novgorod 1 infantry moved from Eastern Poland to Baltic States 1 armour moved from Bessarabia to Romania 1 Panzer_Grndrs moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Ukraine to Bryansk 1 Waffen_Para moved from Bryansk to Ukraine 1 German_LCV moved from Germany to Western Germany 1 elite moved from Germany to Western Germany 1 G_air_transport moved from Bryansk to Western Germany 1 G_air_transport moved from Bryansk to Western Germany 1 G_air_transport moved from Southern Italy to Germany 1 G_air_transport moved from Southern Italy to Bryansk Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 Escort and 1 NavalMine3 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 Escort EDIT: Adding units owned by Changer to 112 Sea Zone: 1 G_SeaMine_112_110 EDIT: Adding units owned by Changer to 112 Sea Zone: 2 G_SeaMine_112_110s EDIT: Turning off Edit Mode 4 Type_XXI_UBoats and 1 transport placed in 112 Sea Zone 1 Panzer_Grndrs placed in Western Germany 9 German_Rocketss and 1 elite placed in Germany 6 TotalWarMechInfs placed in Western Germany 6 TotalWarMechInfs and 5 TotalWar_Tanks placed in Germany 1 TotalWar_Tank placed in Eastern Poland Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 TotalWar_Tank EDIT: Adding units owned by Germans to Germany: 1 TotalWar_Tank EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Adding units owned by Germans to Southern Italy: 1 infantry EDIT: Turning off Edit Mode Trigger GermansTotalWarTankPlaceGermany6: has removed 6 TotalWar_Tanks owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarTankPlaceGermany6: Germans has 6 armour placed in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Germans collect 63 PUs; end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
French regular : -3.33 Russians regular : 0.33 Germans regular : -9.33 EDIT: : -0.33 British regular : 1.00
Well, there was no Bulge to the Battle of the Bulge lol. That -9.33 didn’t help much but France was subpar too. :)
Triplea said I had 38.5% chance. The suicide attack on russia had 0% lol -
Game History
Round: 26 Purchase Units - Russians Russians buy 1 elite; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 elite moved from Russia to Samara 1 FighterAce and 2 tactical_bombers moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 FighterAce, 1 elite and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 1 FighterAce, 1 elite and 2 tactical_bombers in Samara, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 FighterAce, 1 elite and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 2 Rails owned by Russians in Russia 1 FighterAce and 2 tactical_bombers moved from Samara to Russia Place Units - Russians 1 elite placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,67
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@barnee said in barnee vs Panzerstahl-Helm Game 4:
Game History
Well, there was no Bulge to the Battle of the Bulge lol. That -9.33 didn’t help much but France was subpar too. :)
Triplea said I had 38.5% chance. The suicide attack on russia had 0% lol…but yet a fine battle at the end. :-)
I am eager to know if the Volkssturm will join soon as well. -
Game History
Round: 26 Purchase Units - Japanese Japanese buy 4 TotalWarAirTrprts and 6 TotalWarMechInfs; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 elite moved from Japan to 6 Sea Zone 1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 8 Sea Zone 1 elite moved from 8 Sea Zone to Aleutian Islands 1 Banzai moved from Japan to Aleutian Islands 1 armour, 2 infantry and 1 tactical_bomber moved from Novosibirsk to Samara Combat - Japanese Japanese creates battle in territory Kiangsu Battle in Samara Japanese attack with 1 armour, 2 infantry and 1 tactical_bomber Russians defend with 1 elite Japanese roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 elite in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Russians lost in Samara Japanese win, taking Kiangsu from Chinese, taking Samara from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Battle in 8 Sea Zone Japanese attack with 1 Japan_destroyer Americans defend with 1 transport Japanese roll dice for 1 Japan_destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 Japan_destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 8 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 elite owned by the Japanese and 1 Japan_destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 transport remaining. Battle score for attacker is -10 Casualties for Japanese: 1 Japan_destroyer and 1 elite Battle in Aleutian Islands Changer loiter and taunt; Japanese attack with 1 Banzai Changer defend; Americans defend with 1 artillery Japanese roll dice for 1 Banzai in Aleutian Islands, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 Banzai owned by the Japanese retreated Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Aleutian Islands Turning on Edit Mode EDIT: Changing ownership of Kiangsu from Japanese to Chinese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Novosibirsk 1 armour moved from Yakut S.S.R. to Timguska 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery moved from Yenisey to Timguska 2 infantry moved from Yakut S.S.R. to Yenisey 1 elite moved from Buryatia to Yakut S.S.R. 1 tactical_bomber moved from Samara to Novosibirsk 1 infantry moved from Amur to Buryatia EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 armour moved from Amur to Novosibirsk EDIT: 1 Rail moved from Kiangsu to Amur EDIT: 1 Rail and 1 armour moved from Amur to Novosibirsk EDIT: 1 elite moved from Korea to Amur 1 elite moved from Amur to Buryatia 1 air_transport and 1 infantry moved from Amur to Evenkiyskiy 1 artillery moved from Evenkiyskiy to Timguska EDIT: 3 Japanese_LCVs, 3 armour and 3 mech_infantrys moved from Japan to Amur 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 Japanese_LCV moved from Amur to 5 Sea Zone 1 Japanese_LCV and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 Japanese_LCV moved from 6 Sea Zone to Japan 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 air_transport and 1 mech_infantry moved from Japan to Yakut S.S.R. 1 air_transport moved from Yakut S.S.R. to Japan 1 air_transport moved from Yakut S.S.R. to Amur Place Units - Japanese 4 TotalWarAirTrprts and 6 TotalWarMechInfs placed in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: has removed 6 TotalWarMechInfs owned by Japanese in Japan Trigger JapaneseTotalWarAirTrprtPlaceJapan4: has removed 4 TotalWarAirTrprts owned by Japanese in Japan Trigger JapaneseTotalWarMechInfPlaceJapan6: Japanese has 6 mech_infantrys placed in Japan Trigger JapaneseTotalWarAirTrprtPlaceJapan4: Japanese has 4 air_transports placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Japanese collect 26 PUs; end with 27 PUs Trigger Japanese Loses AleutianIslands Pacific Expanded Turn26: Japanese met a national objective for an additional -1 PUs; end with 26 PUs Trigger Japan Loses Okinawa Turn26: Japanese met a national objective for an additional -1 PUs; end with 25 PUs Trigger Japan Liberates Formosa Turn26: Japanese met a national objective for an additional 1 PUs; end with 26 PUs Trigger Japan Loses CarolineIslands Turn26: Japanese met a national objective for an additional -3 PUs; end with 23 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 26 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 27 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 35 PUs Trigger Japan Loses Hainan Turn26: Japanese met a national objective for an additional -1 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -1.17 Russians regular : -0.67
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Dam my last post didn’t make it. At least the important one did. Machine freeze :)
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Yea, I think you’ll achieve Economic victory before the Volkstrumm get called up. :)
sadly, triplea can’t auto do it. You need to turn it on in Options before end of France
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Yea it was pretty choice have a major battle instead of just skirmishes :) Those are best avoided though, as there so swingy. especially naval ones with the high unit cost.
My test turn i actually won lol
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heh heh yea, I think Economic Victory will happen first :)
Yea you have to turn on Volkstrumm before end of France if you think they might be needed. triplea doesn’t auto do it
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GD! I closed the game in the middle of my US turn.
I will edit to the point where I closed the game…