I tried doing the math by hand but I’m very bad with statistics, can someone who is good with statistics proof this strategy? Say you have even odds in a fight your thinking of taking, you win ~50% and you lose ~same IPC overall as opponent. Should you take the fight because attacker can choose to stay or flea vs defense doesn’t? If there are 2 scenarios A) the dice of first round go in your favor or B) the dice go against you and you now have sub 50% and bad IPC then couldn’t you just retreat if B happens and push if A happens? The computer calculating expected losses is doing so under the impression that you stay regardless of outcome so it’s the sum of all negative outcomes + sum of all positives. But if you leave when it goes against you you reduce the sum of negative outcomes partially while I believe reducing the sum of all positive outcomes by less. So you can achieve positive trades from equal fights by having the ability to choose if your going for their full stack or not.
[1942 SE] Balancing the game suggestion
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@8d88 well the bomber can be placed in Finland so it will only be used in 7, that makes for no disaster for Germany in7 and not a ruined game. Its hard for Germany to fail in 7 and lose a plane or two and still allow a UK BB
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@baron-Münchhausen Im trying to give all players options and avoid some of the Meta lines of play. I think Germany should have a 4th sub, somewhere in south Atlantic or Indian ocean. One thing is UK can protect her Indian trans and land DEI on UK 2, while doing other things.ma German sub in range of 30 or ? might do the trick. I like Russia having some resemblance of the far east group historically.
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@Imperious-Leader said in [1942 SE] Balancing the game suggestion:
@8d88 well the bomber can be placed in Finland so it will only be used in 7, that makes for no disaster for Germany in 7 and not a ruined game. Its hard for Germany to fail in 7 and lose a plane or two and still allow a UK BB.
By moving it into Finland, you want to preserve Egyptian troops for UK1, right?
As far as I understand, OOB setup was making UK too much behind. So, requiring a boost when playing in a Tournament because Allies did not have 6 or 7 hours to get the upper hand.
I also believe LHTR 3.0 forbid any possible Sea Lion.
Which was possible OOB.
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@baron-Münchhausen Well its to make the things Germany needs to do well-- without a disaster to have a good game. The margins are tight in sz 7, also to avoid piling on decisively in Egypt.
Regarding Sealion G2: Some guy says buy 2 CA and 2 AP and have the Medd BB attack the UK CA with 1 AP landing 1 Inf in Gibraltar. Landing 3-4 Tanks, 3-4 Men, 5 planes, and 3 CS SBs VS> UK builds of 7 inf, 1 fighter plus landing US bomber and all UK planes and 1 UK tank… I will try it 3 times in practice games, but i doubt it.