That’s one of the problems with games is everybody banks there planes. My own game at least has it where u can lose planes in naval and ground when u don’t want to. If there’s a bonus plane kill u have to take one as a casualty
1942.2 : case for Zero IPC Territory
-
Hi guys,
I wonder if any gameboard players have invented something about all these territories with no economic value.
Here is one, feel free to add up yours below:
When such Territory or Island is captured, give the new owner a one time 1 IPC bonus.
Theme: National pride & morale improvement.If such territory or island is exchanged between Powers, the 1 IPC bonus work both sides.
It still worth zero IPC when calculating income.
What do you think?
Can this minimal bonus might changed balance or just make an incentive for more action? -
@baron-Münchhausen In the case of Russia, Moscow should be 9 and some of the other 1 IPC areas in the east should be Zero. Some Afrikan areas could be zero, New Guinea could be 2 IPC.
As far as your idea, what areas would become zero? (e.g. “When such Territory or Island is captured”)
-
@Imperious-Leader
Hi IL,
I can see that some TTy in Siberia did not worth a real boost in economy.Your suggestion made me think about a way to expand my first idea a little bit more, even if it is not truly accurate/realistic from a geo-economic POV.
When invading a Zero IPC island TTy with an amphibious assault, if winning get 2 IPCs.
If defending side won the battle, he get 1 IPC.If it is a Zero IPC continental TTy, the invader gain 1 IPC.
It remains a bonus given through the result of a combat. No additional economic value to keep such islands on subsequent rounds.
That way, it is an incentive to fight over these TTys nonetheless.