To Syria instead of Iraq :p
pacifiersboard (X) -vs- elche (L +11) BM
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Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Smolensk to Russia 1 artillery and 2 infantry moved from Ukraine to Rostov 4 armour and 6 mech_infantrys moved from Bryansk to Russia 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 bomber and 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 4 armour, 8 artilleries and 8 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in Russia Germans attack with 4 armour, 2 infantry and 6 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 2 infantry Germans roll dice for 4 armour, 2 infantry and 6 mech_infantrys in Russia, round 2 : 3/12 hits, 3,33 expected hits Russians roll dice for 2 infantry in Russia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Russia Germans captures 25PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 4 armour, 9 artilleries, 2 infantry and 8 mech_infantrys Russians defend with 1 aaGun and 4 infantry Germans roll dice for 4 armour, 9 artilleries, 2 infantry and 8 mech_infantrys in Rostov, round 2 : 6/23 hits, 8,17 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Rostov 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 4 armour, 9 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 4 infantry Battle in 114 Sea Zone Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 armour and 4 mech_infantrys moved from Bryansk to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun and 2 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Belarus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from Ukraine to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Southern France to France 1 infantry moved from Yugoslavia to Bulgaria Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in France 3 fighters and 3 mech_infantrys placed in Western Germany Germans undo move 3. 3 mech_infantrys placed in Germany 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1 Germans collect 61 PUs (3 lost to blockades); end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Russians regular : -0,50 Germans regular : -3,00
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Game History
Round: 7 Combat Move - Russians 1 infantry moved from Samara to Vologda Russians take Vologda from Germans 1 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Samara to Kazakhstan 1 infantry moved from Tambov to Samara 1 artillery moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 infantry moved from Tsinghai to Kazakhstan 1 armour moved from Volgograd to Tsinghai 1 infantry moved from Tsinghai to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 4 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 battleship and 1 marine moved from 55 Sea Zone to 41 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 2 marines moved from 41 Sea Zone to Sumatra 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 42 Sea Zone to Java 1 battleship moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra 1 bomber moved from French Indo China to Sumatra 2 bombers moved from Japan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Chahar to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 3 infantry moved from Jehol to Anhwe 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Java 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Japan to 17 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Battle in Java Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun and 1 infantry ANZAC roll AA dice in Java : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Java, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 54 Sea Zone 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan 3 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in Sumatra Japanese attack with 1 bomber, 1 fighter, 2 marines and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 marine Casualties for British: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Timguska from Russians to Japanese EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Turning off Edit Mode 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 4 carriers, 3 destroyers, 1 submarine and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 2 bombers and 1 tactical_bomber moved from Yunnan to French Indo China 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Japan 1 infantry moved from Siberia to Soviet Far East 1 bomber moved from Sumatra to Malaya Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Americans regular : 0,33 Japanese regular : 1,83 ANZAC AA : -0,50 UK_Pacific regular : 0,33 ANZAC regular : -0,33
I had changed my purchase, thus reloaded and then forgotten about the Russian territories. Edit is fine again?
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ja, alles gut.
Scramble sz112 ?
Für sz42 frage ich nach 2 sub treffern, oder
(bei einem treffer bs ?)und frage bei einem Treffer nach den subs.
40535_07c-usa_.tsvg -
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Bs ist getroffen. OOL bitte
40535_07c-usa-1_.tsvg -
damage 2 carriers, kill 3 subs
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Das geht leider nicht, das sind Treffer der Flugzeuge und ich habe keinen dd dabei.
Für die subs 3 dd ? -
Neuladen geht ja nicht, wollen wir das Gefecht hier im Forum führen - TripleA wird deine Einheiten ja wieder in drei Etappen auswürfeln? Dann weiß ich, wie oft deine Schiffe noch treffen und ob mein BS da seinen Schaden abkriegt.
Bisher wären meine Treffer 1 sub durch deine subs, jetzt damage BS und damage 2 carrier, kill 2dd - je nach dem wie du gleich noch nachlegst
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Können wir machen. Ich kann jetzt ja keine sub mehr auswählen. Aber ich muss die Treffer auswählen und da geht nur 2 ac und 3 dd.
Alternative: Du würfelst entweder falls ich gewinne einen Würfel nochmal für den dd, wenn du gewinnst editierst du den dd wieder rein.
Ich denke das wird eine Runde nicht zu ändern sein dass du mit 1 sub statt dd verteidigst.
Oder kann man das editieren ?
Ich habe aber deine OOL befolgt - aber das ging nur bis zum bs. -
Sollten allerdings meine 3 Schiffe alle Treffen nehme ich 3 subs weg und alles stimmt wieder.
Erst bei weniger Treffern hättest du dann 1 sub statt dd in der nächsten Runde und die gibts vielleicht gar nicht, falls ich viele Treffer kriege und mich zurückziehen muss. -
@elche ja, würfele jetzt mal weiter in TripleA, das in Fällen wie diesem leider nicht korrekt vorgeht. Regelkonform muss ich die Treffer erst verteilen, wenn ich deren Gesamtzahl einer Gefechtsrunde weiß.
Wenn du jetzt nicht drei Treffer einfährst, geht bei mir ein sub statt dd raus. Das können wir anpassen, falls du dich zurückziehst. Forcierst du weiter, lass den dicebot des Forums benutzen
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Okay. Ja das ist schlecht gemacht. ich hätte nämlich auch so gewählt wie du.
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Meine Schiffe haben 2 Treffer.
Also 2 subs raus und nächste Runde 1 sub statt dd. -
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@elche Ich kann es momentan nicht öffnen. Falls du weiter angreifst: mit dicebot, ok?
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Okay. Dann nehme ich 2 subs raus und in der nächsten Runde ist die sub sozusagen ein dd.
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Ich schicke dir den file nach meinen Treffern und warte bis du wieder öffnen kannst.
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Falls die sub trifft können wir uns das würfeln sparen.
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Also ich habe 8 treffer und verliere 2 ac, bs und 3 subs und greife nochmal an.
Dann kannst du falls die sub nicht trifft noch für den dd würeln.