Test summary from TripleA, engine version: 2.6.14752, time: 10:40:38
Savegame
PTV Mikawagunichi (Axis +12) vs Daaras
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 2 artilleries moved from Southern France to Northern Spain 1 armour moved from Switzerland to Northern Spain 2 fighters moved from Southern Italy to Northern Spain Combat - Italians Battle in Northern Spain Italians attack with 1 armour, 2 artilleries and 2 fighters Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Northern Spain, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Spain, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Northern Spain 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Spain Italians win, taking Northern Spain from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Spain to France 1 infantry moved from Sicily to Southern Italy 1 aaGun and 6 infantry moved from Northern Italy to Southern Italy 6 artilleries moved from Northern Italy to Southern France 4 infantry moved from Switzerland to Southern France Place Units - Italians 1 submarine placed in 113 Sea Zone 1 infantry placed in Southern Italy 2 artilleries placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,4,3,4,4,4,6,6,2,1,3,2,5,3,4,4 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 107 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.17
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 27 Sea Zone to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand Combat - ANZAC Battle in New Zealand Battle in 52 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 52 Sea Zone 1 destroyer owned by the Japanese lost in 52 Sea Zone ANZAC win, taking New Zealand from Japanese with 1 cruiser remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 aaGuns, 1 artillery, 5 fighters, 15 infantry and 2 tactical_bombers moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Eastern India to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Southern Italy to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Holland Belgium 3 fighters moved from Southern Italy to Ukraine 3 fighters moved from France to Southern Italy 3 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 5 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 cruiser, 6 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 7 infantry moved from Sweden to Finland 2 infantry moved from Western Germany to France 3 artilleries and 5 infantry moved from Southern France to France 1 armour and 2 mech_infantrys moved from France to Western Germany 5 armour and 5 mech_infantrys moved from Southern France to France 5 armour and 5 mech_infantrys moved from France to Western Germany 1 aaGun, 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Germans 8 infantry placed in Germany 3 tactical_bombers placed in Western Germany 2 artilleries and 1 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Rostov to Bryansk Russians take Kursk from Germans 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk 5 armour, 17 artilleries, 64 infantry and 6 mech_infantrys moved from Smolensk to Bryansk 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Samara to Stalingrad 6 artilleries and 22 infantry moved from Rostov to Stalingrad 1 armour and 1 mech_infantry moved from Southern Caucasus to Stalingrad 2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Sinkiang 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Bryansk Russians attack with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys in Bryansk, round 2 : 21/94 hits, 24.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 14 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Northern Manchuria 1 artillery and 2 infantry moved from Amur to Northern Manchuria EDIT: 2 aaGuns moved from Northern Manchuria to Jehol 4 aaGuns moved from Smolensk to Bryansk Place Units - Russians 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,2,2 Russians collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Burma to Eastern India Japanese take Eastern India from UK_Pacific 2 infantry moved from Argentina to 68 Sea Zone 2 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America 1 artillery and 2 infantry moved from Argentina to Brazil Japanese take Brazil from British 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Burma to Hopei 2 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsi to Anhwe Combat - Japanese Battle in Central America Battle in Korea Battle in Hopei Japanese attack with 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Hopei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Central America from Americans, taking Korea from Russians, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 marine moved from Wake Island to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 5 battleships, 3 carriers, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 38 Sea Zone to 55 Sea Zone 2 carriers, 2 destroyers and 5 transports moved from 39 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 4 infantry moved from Shan State to Burma 2 tactical_bombers moved from 39 Sea Zone to Burma 3 infantry moved from Shantung to Kiangsu 4 infantry moved from Japan to Kyushu 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Caroline Islands 1 infantry moved from Argentina to Chile Japanese take Chile from Neutral_True 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 bombers moved from Hopei to Burma 3 infantry moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Davao 5 fighters and 1 tactical_bomber moved from French Indo China to Malaya Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 4 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.00
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers moved from 95 Sea Zone to Southern France 1 artillery and 4 infantry moved from Southern Spain to Northern Spain 1 bomber moved from Southern Spain to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 90 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 88 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 87 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 90 Sea Zone to 88 Sea Zone 3 battleships, 1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil 2 artilleries and 4 infantry moved from 87 Sea Zone to Argentina 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Central America 4 fighters moved from Queensland to 27 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from 27 Sea Zone to Hawaiian Islands Combat - Americans Battle in Argentina Battle in Southern France Americans attack with 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers Italians defend with 8 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 4 battleships and 2 cruisers in Southern France, round 2 : 3/6 hits, 3.67 expected hits Americans roll dice for 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 5/14 hits, 5.67 expected hits Italians roll dice for 8 artilleries and 4 infantry in Southern France, round 2 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Americans lost in Southern France 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern France Americans roll dice for 3 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 5/10 hits, 4.67 expected hits Italians roll dice for 4 artilleries in Southern France, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Southern France 4 artilleries owned by the Italians lost in Southern France Americans win, taking Argentina from Japanese, taking Southern France from Italians with 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 5 infantry Casualties for Italians: 8 artilleries and 4 infantry Battle in Northern Spain Americans attack with 1 artillery and 4 infantry Italians defend with 1 armour and 1 artillery Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Northern Spain Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Northern Spain, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Northern Spain 1 armour owned by the Italians lost in Northern Spain Americans win, taking Northern Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour and 1 artillery Casualties for Americans: 1 infantry Battle in Central America Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Central America Americans roll dice for 1 artillery and 3 infantry in Central America, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Central America Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Brazil Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Brazil, round 2 : 1/8 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Brazil, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Brazil 1 infantry owned by the Japanese lost in Brazil Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Brazil, round 3 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Brazil Americans win, taking Brazil from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 107 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 107 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 107 Sea Zone to Gibraltar 4 fighters and 2 tactical_bombers moved from Southern France to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 27 Sea Zone 2 aaGuns moved from Western United States to 11 Sea Zone 2 aaGuns, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 11 submarines and 5 transports moved from 11 Sea Zone to 27 Sea Zone 2 aaGuns moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 6 infantry placed in Central United States 1 tactical_bomber placed in 11 Sea Zone 3 artilleries placed in Southern Spain Americans undo move 5. Americans undo move 3. 1 artillery and 2 infantry placed in Southern Spain 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shansi to Anhwe 1 artillery and 7 infantry moved from Shansi to Honan 3 artilleries and 21 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Honan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 artilleries and 24 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 24 infantry in Szechwan, round 2 : 8/27 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Inner Mongolia Place Units - Chinese 1 infantry placed in Jehol 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Rhodesia to Angola 1 bomber moved from Iraq to Angola 2 infantry moved from Central India to Eastern India 2 artilleries and 5 infantry moved from Baluchistan to Central India 2 artilleries and 4 infantry moved from Southern Persia to Baluchistan 4 fighters and 2 tactical_bombers moved from Iraq to Eastern India 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Eastern Turkey 4 infantry moved from Alexandria to 100 Sea Zone 5 artilleries and 5 infantry moved from Egypt to 100 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 9 infantry and 7 transports moved from 100 Sea Zone to 82 Sea Zone 3 destroyers moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from Southern Spain to Northern Spain 2 fighters moved from Rostov to Iraq 1 battleship and 1 carrier moved from 73 Sea Zone to 82 Sea Zone Combat - British Battle in Angola British attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 2 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Angola British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 3 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 4 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Eastern India British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from Eastern India to Central India 5 artilleries and 9 infantry moved from 82 Sea Zone to Baluchistan 1 bomber moved from Angola to Kenya EDIT: 1 aaGun moved from Southern Spain to Northern Spain Place Units - British 1 factory_minor placed in Egypt 1 artillery, 1 harbour and 2 infantry placed in Iraq 3 submarines placed in 82 Sea Zone British undo move 2. 1 harbour placed in Southern Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -3.17 Japanese regular : -1.67 Italians regular : -1.67 Neutral_True regular : -0.33 British regular : -1.67
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Albania to Greece Italians take Greece from Americans 2 fighters moved from France to 107 Sea Zone Combat - Italians Battle in 107 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 107 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 107 Sea Zone to Holland Belgium Place Units - Italians 1 submarine placed in 113 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 5 fighters and 2 tactical_bombers moved from Queensland to 55 Sea Zone 1 cruiser moved from 52 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone Combat - ANZAC Battle in 66 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 66 Sea Zone ANZAC win with 1 cruiser remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 5 fighters and 2 tactical_bombers Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Neutral with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.83
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 14 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 7 infantry moved from France to Southern France 6 armour, 7 mech_infantrys and 3 tactical_bombers moved from Western Germany to Southern France 1 infantry moved from Vologda to Gorky Germans take Gorky from Russians 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Ukraine 1 infantry moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 bomber moved from Holland Belgium to Southern Spain Combat - Germans Strategic bombing raid in Southern Spain Americans roll AA dice in Southern Spain : 0/1 hits, 0.17 expected hits Bombing raid in Southern Spain rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Spain causes 6 damage total. Battle in Southern France Germans attack with 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers Americans defend with 3 artilleries, 1 factory_minor and 1 harbour Germans roll dice for 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers in Southern France, round 2 : 6/26 hits, 9.83 expected hits Americans roll dice for 3 artilleries in Southern France, round 2 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 6 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 3 artilleries Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Southern Italy to Ukraine 12 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun, 6 artilleries and 5 infantry moved from Eastern Poland to Northern Belarus 2 aaGuns, 23 artilleries and 49 infantry moved from Leningrad to Northern Belarus 7 infantry moved from Finland to Vyborg 1 cruiser and 4 transports moved from 118 Sea Zone to 117 Sea Zone 8 infantry moved from Germany to 117 Sea Zone 1 cruiser, 8 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 3 tactical_bombers moved from Southern France to Southern Italy 1 bomber moved from Southern Spain to Southern Italy Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 fighter and 1 tactical_bomber placed in France Germans undo move 3. 1 fighter and 1 tactical_bomber placed in Western Germany 8 infantry placed in Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,5,2,1,6,1,5,6,1,1,5,4,2,4,6,6,5,5,4,4,3 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Americans AA : -0.17 Germans regular : -3.83
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Northern Manchuria to Korea 1 artillery and 3 infantry moved from Russia to Yaroslavl 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Russia to Gorky 1 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 artillery and 4 infantry moved from Samara to Stalingrad 1 armour moved from Bryansk to Kursk Russians take Kursk from Germans 1 armour moved from Kursk to Bryansk Combat - Russians Battle in Korea Russians attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Korea, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 3 infantry in Korea, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yaroslavl Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Yaroslavl, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Gorky, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 aaGuns, 2 artilleries and 14 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Siberia to Sakha 2 fighters and 1 tactical_bomber moved from Eastern Sinkiang to Stalingrad EDIT: 1 armour and 1 mech_infantry moved from Gorky to Stalingrad 2 aaGuns moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2 Russians collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.67 Russians regular : -0.67
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 carriers, 16 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 transports moved from 132 Sea Zone to 37 Sea Zone 3 infantry moved from French Indo China to 37 Sea Zone 3 infantry and 5 transports moved from 37 Sea Zone to 21 Sea Zone 3 infantry moved from Kwangtung to 21 Sea Zone 6 infantry and 5 transports moved from 21 Sea Zone to 20 Sea Zone 4 infantry moved from Kyushu to 20 Sea Zone 10 infantry moved from 20 Sea Zone to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 submarine moved from 38 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from Caroline Islands to 55 Sea Zone 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers moved from Burma to Eastern India 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kiangsi to Hunan 2 artilleries moved from Kiangsi to Anhwe 9 infantry moved from Kiangsu to Anhwe 1 fighter moved from Davao to Jehol Combat - Japanese Battle in Eastern India Japanese attack with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Eastern India, round 2 : 7/12 hits, 6.00 expected hits UK_Pacific roll dice for 2 infantry in Eastern India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking Eastern India from UK_Pacific with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Jehol Japanese attack with 1 fighter and 12 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 12 infantry in Jehol, round 2 : 2/13 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 12 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 9 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 9 infantry in Anhwe, round 2 : 6/11 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 55 Sea Zone Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from ANZAC with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 5 battleships, 3 carriers, 4 cruisers, 2 destroyers and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Paulau 1 carrier moved from 132 Sea Zone to 20 Sea Zone 1 fighter moved from Jehol to 20 Sea Zone 1 aaGun moved from Kiangsi to Anhwe 1 infantry moved from Hopei to Anhwe 1 destroyer moved from 132 Sea Zone to 40 Sea Zone 2 destroyers moved from 36 Sea Zone to 132 Sea Zone 3 destroyers moved from 7 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to Shan State 2 bombers, 4 fighters and 4 tactical_bombers moved from Eastern India to Burma 1 fighter and 2 tactical_bombers moved from Davao to 132 Sea Zone 2 fighters moved from Malaya to 132 Sea Zone 1 tactical_bomber moved from Malaya to 132 Sea Zone 3 fighters moved from Malaya to Burma Place Units - Japanese 2 carriers and 1 transport placed in 132 Sea Zone 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 1 submarine placed in 21 Sea Zone 3 infantry placed in Kiangsu 1 armour, 1 artillery and 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 4.33 ANZAC regular : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 83 PUs; Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from Argentina to Chile 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 31 Sea Zone 4 fighters and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 31 Sea Zone 4 artilleries, 5 infantry, 3 marines and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 27 Sea Zone to 32 Sea Zone 3 artilleries and 3 infantry moved from 32 Sea Zone to Wake Island 1 artillery, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 2 infantry, 3 marines, 1 mech_infantry, 9 submarines and 2 transports moved from 27 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from 11 Sea Zone to 31 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Marshall Islands Battle in Wake Island Battle in Chile Americans attack with 2 artilleries and 4 infantry Japanese defend with 3 infantry Americans roll dice for 2 artilleries and 4 infantry in Chile, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 3 infantry in Chile, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Chile 2 infantry owned by the Japanese lost in Chile Americans roll dice for 2 artilleries and 3 infantry in Chile, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chile, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 3 infantry in Chile, round 4 : 2/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Chile, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chile Americans win, taking Marshall Islands from Japanese, taking Wake Island from Japanese, taking Chile from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Japanese: 3 infantry Battle in 31 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 31 Sea Zone 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 26 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from France to Southern Spain 1 aaGun, 1 artillery and 3 infantry moved from Northern Spain to Southern Spain 1 armour, 4 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 mech_infantry, 2 tactical_bombers and 7 transports moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from Central America to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone 3 transports moved from 87 Sea Zone to 67 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 2 armour, 4 artilleries, 4 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 93 Sea Zone to Southern Spain 1 artillery moved from Southern Spain to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Morocco 4 fighters and 2 tactical_bombers moved from Southern Spain to Gibraltar 4 fighters and 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 31 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone Place Units - Americans 3 artilleries placed in Southern Spain 2 destroyers placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 24 infantry moved from Szechwan to Hopei 4 infantry moved from Tsinghai to Hopei 1 artillery and 6 infantry moved from Honan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 4 artilleries and 34 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 34 infantry in Hopei, round 2 : 6/38 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 4 artilleries and 34 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Central India to Eastern India 4 fighters and 2 tactical_bombers moved from Central India to Eastern India 1 armour and 1 mech_infantry moved from Eastern Turkey to Greece 1 infantry moved from Northern Spain to Normandy Bordeaux 1 infantry moved from Northern Spain to Southern Spain 1 fighter moved from Gibraltar to Southern Spain 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 3 artilleries and 6 infantry moved from Baluchistan to Central India 4 artilleries and 7 infantry moved from Baluchistan to 82 Sea Zone 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 7 infantry, 3 submarines and 7 transports moved from 82 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Angola to Belgian Congo 1 bomber moved from Kenya to Iraq 2 artilleries and 8 infantry moved from Eastern Turkey to Western Turkey Combat - British Battle in Normandy Bordeaux British attack with 1 infantry Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 harbour 1 aaGun owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Greece British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece British win, taking Greece from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Eastern India British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 3/8 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Eastern India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Eastern India 2 infantry owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Eastern India to Central India 4 artilleries and 7 infantry moved from 100 Sea Zone to Trans-Jordan Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Iraq 1 carrier and 1 fighter placed in 100 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,2 British collect 44 PUs (2 lost to blockades); end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : 0.83 Italians regular : -0.33 Japanese regular : -0.33 Germans AA : -0.17 British regular : -0.50
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TripleA Manual Gamesave Post: Italians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 fighters moved from Holland Belgium to Southern Italy 1 submarine moved from 112 Sea Zone to 126 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Italians 1 armour and 2 artilleries placed in Southern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 66 Sea Zone to 28 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Wake Island Combat - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,5,2,6 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Trans-Jordan to Syria EDIT: 5 artilleries and 9 infantry moved from Trans-Jordan to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Ukraine to Rostov 8 fighters and 5 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Bulgaria to Greece 1 bomber and 3 tactical_bombers moved from Southern Italy to Greece 1 armour moved from Southern France to Northern Spain Germans take Northern Spain from Americans 1 armour moved from Northern Spain to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 29 artilleries and 54 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Ukraine to Tambov Germans take Kursk from Russians Germans take Tambov from Russians 1 armour moved from Ukraine to Tula Germans take Tula from Russians Combat - Germans Battle in Greece Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Greece, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece 1 mech_infantry owned by the British and 1 armour owned by the British lost in Greece Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 armour and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Rostov Germans attack with 8 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Rostov, round 2 : 8/15 hits, 7.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 19 armour and 21 mech_infantrys moved from Ukraine to Tula 2 aaGuns moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Southern Belarus 8 fighters and 5 tactical_bombers moved from Rostov to Northern Belarus 11 infantry moved from Leningrad to Novgorod 7 infantry moved from Vyborg to 118 Sea Zone 1 cruiser, 7 infantry and 4 transports moved from 118 Sea Zone to 117 Sea Zone 7 infantry moved from 117 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 1 armour and 1 mech_infantry moved from Southern France to Southern Italy 4 armour, 3 artilleries, 5 infantry and 6 mech_infantrys moved from Southern France to France 1 bomber moved from Greece to Leningrad 3 tactical_bombers moved from Greece to Eastern Poland 9 artilleries and 5 infantry moved from Ukraine to Kursk Place Units - Germans 1 artillery and 3 bombers placed in Germany 3 tactical_bombers placed in Leningrad Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.33 British regular : 0.67
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Ukraine to Rostov 8 fighters and 5 tactical_bombers moved from Ukraine to Rostov 1 infantry moved from Bulgaria to Greece 1 bomber and 3 tactical_bombers moved from Southern Italy to Greece 1 armour moved from Southern France to Northern Spain Germans take Northern Spain from Americans 1 armour moved from Northern Spain to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 29 artilleries and 54 infantry moved from Northern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Ukraine to Tambov Germans take Kursk from Russians Germans take Tambov from Russians 1 armour moved from Ukraine to Tula Germans take Tula from Russians Combat - Germans Battle in Greece Germans attack with 1 bomber, 1 infantry and 3 tactical_bombers British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 3 tactical_bombers in Greece, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Greece 1 mech_infantry owned by the British and 1 armour owned by the British lost in Greece Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Normandy Bordeaux Germans attack with 1 armour and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Rostov Germans attack with 8 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Rostov, round 2 : 8/15 hits, 7.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 19 armour and 21 mech_infantrys moved from Ukraine to Tula 2 aaGuns moved from Northern Belarus to Smolensk 1 infantry moved from Southern Belarus to Smolensk 1 aaGun moved from Northern Belarus to Southern Belarus 8 fighters and 5 tactical_bombers moved from Rostov to Northern Belarus 11 infantry moved from Leningrad to Novgorod 7 infantry moved from Vyborg to 118 Sea Zone 1 cruiser, 7 infantry and 4 transports moved from 118 Sea Zone to 117 Sea Zone 7 infantry moved from 117 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Belarus 1 armour and 1 mech_infantry moved from Southern France to Southern Italy 4 armour, 3 artilleries, 5 infantry and 6 mech_infantrys moved from Southern France to France 1 bomber moved from Greece to Leningrad 3 tactical_bombers moved from Greece to Eastern Poland 9 artilleries and 5 infantry moved from Ukraine to Kursk Place Units - Germans 1 artillery and 3 bombers placed in Germany 3 tactical_bombers placed in Leningrad Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 4 armour and 6 mech_infantrys EDIT: Adding units owned by Germans to Austria: 4 armour and 6 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.33 British regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 7 armour, 8 infantry and 6 mech_infantrys moved from Bryansk to Kursk 10 infantry moved from Russia to Tula 1 artillery and 2 infantry moved from Gorky to Samara 1 infantry moved from Urals to Samara 1 artillery and 3 infantry moved from Yaroslavl to Gorky 1 infantry moved from Stalingrad to Tambov 3 armour and 4 mech_infantrys moved from Stalingrad to Tambov 2 fighters and 1 tactical_bomber moved from Stalingrad to Tula 7 artilleries and 24 infantry moved from Stalingrad to Samara 2 infantry moved from Bryansk to Kursk 17 artilleries and 54 infantry moved from Bryansk to Tula Combat - Russians Battle in Kursk Russians attack with 7 armour, 10 infantry and 6 mech_infantrys Germans defend with 9 artilleries and 5 infantry Russians roll dice for 7 armour, 10 infantry and 6 mech_infantrys in Kursk, round 2 : 10/23 hits, 7.17 expected hits Germans roll dice for 9 artilleries and 5 infantry in Kursk, round 2 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Russians lost in Kursk 5 artilleries owned by the Germans and 5 infantry owned by the Germans lost in Kursk Russians roll dice for 7 armour, 7 infantry and 6 mech_infantrys in Kursk, round 3 : 9/20 hits, 6.67 expected hits Germans roll dice for 4 artilleries in Kursk, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Kursk 4 artilleries owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 7 armour, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 36 Casualties for Russians: 5 infantry Casualties for Germans: 9 artilleries and 5 infantry Battle in Tambov Russians attack with 3 armour, 1 infantry and 4 mech_infantrys Germans defend with 1 armour Russians roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Tambov, round 2 : 1/8 hits, 2.83 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Tambov 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Tula Russians attack with 17 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber Germans defend with 20 armour and 21 mech_infantrys Russians roll dice for 17 artilleries, 2 fighters, 64 infantry and 1 tactical_bomber in Tula, round 2 : 24/84 hits, 20.83 expected hits Germans roll dice for 20 armour and 21 mech_infantrys in Tula, round 2 : 17/41 hits, 20.33 expected hits 17 infantry owned by the Russians lost in Tula 3 armour owned by the Germans and 21 mech_infantrys owned by the Germans lost in Tula Russians roll dice for 17 artilleries, 2 fighters, 47 infantry and 1 tactical_bomber in Tula, round 3 : 25/67 hits, 18.00 expected hits Germans roll dice for 17 armour in Tula, round 3 : 8/17 hits, 8.50 expected hits 8 infantry owned by the Russians lost in Tula 17 armour owned by the Germans lost in Tula Russians win, taking Tula from Germans with 17 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber remaining. Battle score for attacker is 150 Casualties for Russians: 25 infantry Casualties for Germans: 20 armour and 21 mech_infantrys Non Combat Move - Russians 2 aaGuns moved from Bryansk to Tula 2 aaGuns moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Tula to Samara 2 aaGuns, 2 artilleries and 14 infantry moved from Southern Manchuria to Northern Manchuria 1 artillery and 3 infantry moved from Korea to Northern Manchuria 1 infantry moved from Sakha to Buryatia Place Units - Russians 2 fighters and 1 tactical_bomber placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,5 Russians collect 29 PUs (4 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -4.33 Russians regular : 13.50
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TripleA Manual Gamesave Post: Japanese round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 artillery, 6 destroyers and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Paulau to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 2 infantry moved from Burma to Eastern India 7 fighters and 4 tactical_bombers moved from Burma to Eastern India 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Jehol to Shansi Japanese take Shansi from Chinese 1 infantry moved from Jehol to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese Combat - Japanese Battle in New Zealand Battle in Eastern India Japanese attack with 7 fighters, 2 infantry and 4 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 7 fighters, 2 infantry and 4 tactical_bombers in Eastern India, round 2 : 7/13 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Eastern India Japanese destroys 9PUs while taking UK_Pacific capital Japanese win, taking New Zealand from ANZAC, taking Eastern India from UK_Pacific with 7 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 7 fighters and 4 tactical_bombers moved from Eastern India to Burma 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 132 Sea Zone to 38 Sea Zone 3 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 65 Sea Zone 1 submarine moved from 55 Sea Zone to 64 Sea Zone 2 battleships and 1 cruiser moved from 35 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 submarines moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 3 infantry moved from French Indo China to Shan State 6 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 8 infantry and 6 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Jehol to 20 Sea Zone 1 armour, 1 artillery and 10 infantry moved from 20 Sea Zone to Kiangsu 1 aaGun, 2 artilleries and 8 infantry moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Anhwe 4 infantry moved from Jehol to Shantung 2 aaGuns and 16 infantry moved from Kiangsi to Fukien 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 6 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 4 armour and 6 mech_infantrys EDIT: Adding units owned by Germans to Austria: 4 armour and 6 mech_infantrys EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 122 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.50 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians
Combat Hit Differential Summary :