@GeneralDisarray no scramble. Submerge. 0.1% odds that I dice you completely and you surrender :)
PTV Mikawagunichi (Axis +12) vs Daaras
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by French from Stalingrad: 1 fighter EDIT: Adding units owned by French to Iraq: 1 fighter EDIT: Turning off Edit Mode Germans buy 5 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Stalingrad Germans take Stalingrad from Russians 1 armour moved from Stalingrad to Rostov 1 infantry moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians Combat - Germans Non Combat Move - Germans 4 artilleries and 4 infantry moved from Germany to Austria 1 aaGun, 2 artilleries and 2 infantry moved from Western Germany to Austria 2 fighters and 2 tactical_bombers moved from Western Germany to Austria 2 fighters moved from Leningrad to Western Germany 1 fighter moved from Novgorod to Austria 1 fighter moved from Austria to Western Germany 3 fighters and 3 tactical_bombers moved from Ukraine to Southern Italy 6 armour and 2 mech_infantrys moved from Rostov to Bessarabia 3 mech_infantrys moved from Ukraine to Bessarabia 3 fighters and 6 tactical_bombers moved from Rostov to Ukraine 1 bomber moved from Leningrad to Western Germany 12 armour and 16 mech_infantrys moved from Novgorod to Eastern Poland 2 artilleries and 9 infantry moved from Leningrad to Northern Belarus 2 aaGuns, 19 artilleries and 27 infantry moved from Novgorod to Northern Belarus 1 cruiser and 4 transports moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Bulgaria to Romania Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Ukraine 5 armour and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 6 artilleries and 22 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 2 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk 1 artillery moved from Russia to Yaroslavl 2 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Urals to Stalingrad 4 armour and 4 mech_infantrys moved from Samara to Vologda Russians take Vologda from Germans 2 armour and 2 mech_infantrys moved from Russia to Stalingrad Combat - Russians Battle in Yaroslavl Russians attack with 1 artillery and 4 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 4 infantry in Yaroslavl, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 infantry moved from Southern Manchuria to Northern Manchuria 2 aaGuns, 3 artilleries and 14 infantry moved from Northern Manchuria to Buryatia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5 Russians collect 24 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.00
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Kursk Russians take Kursk from Italians 6 artilleries and 22 infantry moved from Samara to Stalingrad Russians take Stalingrad from Germans 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 4 armour and 4 mech_infantrys moved from Samara to Vologda Russians take Vologda from Germans 1 armour and 2 mech_infantrys moved from Russia to Vologda 15 artilleries and 62 infantry moved from Russia to Yaroslavl 1 armour and 1 mech_infantry moved from Urals to Stalingrad Combat - Russians Battle in Yaroslavl Russians attack with 15 artilleries and 62 infantry Germans defend with 1 infantry Russians roll dice for 15 artilleries and 62 infantry in Yaroslavl, round 2 : 14/77 hits, 17.83 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 15 artilleries and 62 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 4 aaGuns moved from Russia to Yaroslavl 1 artillery and 3 infantry moved from Northern Manchuria to Buryatia 1 infantry moved from Southern Manchuria to Northern Manchuria Place Units - Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,3 Russians collect 25 PUs (1 lost to blockades); end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Japanese Japanese buy 5 artilleries, 3 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Solomon Islands to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 5 artilleries and 15 infantry moved from Yunnan to Burma 2 bombers moved from Malaya to Eastern India 1 infantry moved from Sakha to Amur Japanese take Amur from Russians 1 infantry moved from Korea to Southern Manchuria Japanese take Southern Manchuria from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits Bombing raid in Eastern India rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Eastern India causes 11 damage total. Battle in New Zealand Non Combat Move - Japanese 2 bombers moved from Eastern India to Malaya 1 infantry moved from Siam to Shan State 1 artillery and 1 infantry moved from Malaya to 132 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to Burma 1 submarine moved from 40 Sea Zone to 82 Sea Zone 1 submarine moved from 41 Sea Zone to 40 Sea Zone 1 aaGun moved from Yunnan to Burma 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to French Indo China 1 carrier moved from 132 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 2 infantry moved from New Britain to 47 Sea Zone 1 marine moved from Dutch New Guinea to 56 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 56 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Japan to 6 Sea Zone 8 infantry and 4 transports moved from 6 Sea Zone to 37 Sea Zone 8 infantry moved from 37 Sea Zone to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 37 Sea Zone 3 infantry moved from Kwangtung to Kiangsi 1 aaGun and 4 infantry moved from Kiangsu to Kiangsi 1 battleship, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from Kwangtung to Caroline Islands 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 3 artilleries placed in French Indo China 3 infantry placed in Kiangsu 3 infantry placed in Kwangtung 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific AA : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 2 artilleries and 4 infantry moved from Central United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Venezuela 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone 5 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Portugal 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Gibraltar to Southern Spain 2 infantry moved from Cyprus to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Eastern Turkey 2 infantry moved from Greece to Western Turkey 1 armour, 1 artillery and 4 infantry moved from Albania to 99 Sea Zone 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern Turkey 1 bomber and 2 fighters moved from Iraq to Eastern Turkey 1 bomber moved from Eastern Turkey to Western Turkey 1 armour, 2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 5 transports moved from 98 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from 101 Sea Zone to Western Turkey 1 marine moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 artillery, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 marines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone Combat - Americans Battle in Venezuela Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Venezuela, round 2 : 1/4 hits, 1.00 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 3 : 0/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Venezuela, round 4 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Southern Spain Americans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Southern Spain, round 2 : 3/9 hits, 2.67 expected hits Neutral_True roll dice for 6 infantry in Southern Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Southern Spain 3 infantry owned by the Neutral_True lost in Southern Spain Americans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Southern Spain, round 3 : 2/7 hits, 2.33 expected hits Neutral_True roll dice for 3 infantry in Southern Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Southern Spain 2 infantry owned by the Neutral_True lost in Southern Spain Americans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Southern Spain, round 4 : 2/6 hits, 2.17 expected hits Neutral_True roll dice for 1 infantry in Southern Spain, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Southern Spain Americans win, taking Southern Spain from Neutral_True with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Portugal Americans attack with 1 artillery and 3 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 battleships and 1 cruiser in Portugal, round 2 : 2/4 hits, 2.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Eastern Turkey Americans attack with 1 artillery, 2 fighters and 3 infantry Neutral_True defend with 3 infantry Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Turkey, round 2 : 3/6 hits, 2.00 expected hits Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Eastern Turkey 3 infantry owned by the Neutral_True lost in Eastern Turkey Americans win, taking Eastern Turkey from Neutral_True with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Neutral_True: 3 infantry Battle in Western Turkey Americans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_True defend with 8 infantry Americans roll dice for 1 battleship and 1 cruiser in Western Turkey, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Western Turkey, round 2 : 8/16 hits, 5.83 expected hits Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 4/8 hits, 2.67 expected hits 4 infantry owned by the Americans lost in Western Turkey 8 infantry owned by the Neutral_True lost in Western Turkey Americans win, taking Western Turkey from Neutral_True with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 4 infantry Casualties for Neutral_True: 8 infantry Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from Western Turkey to 101 Sea Zone 1 bomber moved from Western Turkey to Iraq 2 fighters moved from Eastern Turkey to Iraq 4 artilleries, 4 infantry and 3 marines moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 9 infantry placed in Central United States 1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 infantry moved from Shansi to Anhwe 1 fighter moved from Inner Mongolia to Anhwe 1 infantry moved from Eastern Sinkiang to Tsinghai 1 infantry moved from Kansu to Tsinghai 3 artilleries and 20 infantry moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries and 20 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 20 infantry in Szechwan, round 2 : 5/23 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Shansi to Honan 1 fighter moved from Anhwe to Tsinghai EDIT: 1 infantry moved from Anhwe to Honan Place Units - Chinese 5 infantry placed in Honan Turning on Edit Mode EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 7x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 12 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 12 infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 102 Sea Zone 5 armour and 4 mech_infantrys moved from Baluchistan to Eastern India 1 artillery and 2 infantry moved from Union of South Africa to Mozambique 2 destroyers moved from 76 Sea Zone to 74 Sea Zone 2 artilleries, 2 fighters, 12 infantry and 2 tactical_bombers moved from 102 Sea Zone to Ukraine 4 fighters moved from Iraq to Ukraine 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers moved from Iraq to Saudi Arabia 1 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 infantry moved from Libya to Tobruk Combat - British Battle in Saudi Arabia British attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers in Saudi Arabia, round 2 : 6/9 hits, 4.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Mozambique British attack with 1 artillery and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery and 2 infantry in Mozambique, round 2 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British roll dice for 1 artillery and 2 infantry in Mozambique, round 3 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Mozambique British win, taking Mozambique from Neutral_True with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Ukraine British attack with 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 3 infantry and 6 tactical_bombers British roll dice for 1 battleship and 2 cruisers in Ukraine, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 2 artilleries, 6 fighters, 12 infantry and 2 tactical_bombers in Ukraine, round 2 : 6/22 hits, 7.33 expected hits Germans roll dice for 3 fighters, 3 infantry and 6 tactical_bombers in Ukraine, round 2 : 5/12 hits, 6.00 expected hits 5 infantry owned by the British lost in Ukraine 3 infantry owned by the Germans and 5 tactical_bombers owned by the Germans lost in Ukraine British roll dice for 2 artilleries, 6 fighters, 7 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/17 hits, 6.50 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/4 hits, 2.50 expected hits 3 infantry owned by the British lost in Ukraine 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine British roll dice for 2 artilleries, 6 fighters, 4 infantry and 2 tactical_bombers in Ukraine, round 4 : 3/14 hits, 6.00 expected hits Germans roll dice for 1 fighter in Ukraine, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Ukraine 1 fighter owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 2 artilleries, 6 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 72 Casualties for British: 9 infantry Casualties for Germans: 3 fighters, 3 infantry and 6 tactical_bombers Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Ukraine to 102 Sea Zone 4 fighters moved from Ukraine to Western Turkey 1 infantry moved from Southern Caucasus to Eastern Turkey 1 infantry moved from Northwest Persia to Southern Persia 5 artilleries and 8 infantry moved from Northwest Persia to Eastern Turkey 1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Eastern India Place Units - British 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Southern Persia 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1 British collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 1.67 Japanese regular : -0.67 Germans regular : -0.17 Neutral_True regular : -0.67 British regular : -5.67
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from British 1 infantry moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 infantry Americans defend with 1 aaGun 1 aaGun owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 aaGun Non Combat Move - Italians 1 infantry moved from Southern France to Northern Spain Italians take Northern Spain from Neutral_True 1 armour moved from Southern Italy to Switzerland Italians take Switzerland from Neutral_True 6 artilleries and 6 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 artilleries placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French 1 fighter moved from Iraq to Eastern India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Germans 1 armour moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 9 artilleries and 5 infantry moved from Rostov to Ukraine 6 armour and 5 mech_infantrys moved from Bessarabia to Ukraine 1 infantry moved from Bulgaria to Greece Germans take Greece from Americans 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Germans Battle in Ukraine Germans attack with 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys British defend with 2 artilleries and 3 infantry; Russians defend with 1 airfield and 1 factory_minor Germans roll dice for 6 armour, 9 artilleries, 5 infantry and 6 mech_infantrys in Ukraine, round 2 : 9/26 hits, 9.67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Germans lost in Ukraine 2 artilleries owned by the British and 3 infantry owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 9 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 4 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 1 infantry moved from Leningrad to Archangel 1 infantry moved from Northern Belarus to Southern Belarus 2 aaGuns, 21 artilleries and 37 infantry moved from Northern Belarus to Leningrad 2 fighters and 2 tactical_bombers moved from Austria to Southern Italy 1 bomber moved from Western Germany to Southern Italy 3 artilleries and 5 infantry moved from France to Southern France 5 armour and 5 mech_infantrys moved from Western Germany to Southern France 1 infantry moved from Romania to Bulgaria 1 aaGun, 2 artilleries and 2 infantry moved from Austria to Slovakia Hungary 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from Leningrad to 118 Sea Zone 1 infantry and 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to Sweden Germans take Sweden from Neutral_True 3 artilleries and 4 infantry moved from Austria to Slovakia Hungary 3 fighters moved from Western Germany to France 1 artillery moved from Austria to Slovakia Hungary 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 1 armour and 2 mech_infantrys placed in France 3 armour and 7 infantry placed in Germany 3 infantry placed in Leningrad 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1,2,4,5,5,6,6,4,4,4 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : -0.67
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 1 artillery and 2 infantry moved from Buryatia to Amur 1 infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese 2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria 1 armour moved from Vologda to Novgorod Russians take Novgorod from Italians 1 armour moved from Novgorod to Smolensk Russians take Smolensk from Germans 1 armour moved from Kursk to Tambov Russians take Tambov from Germans 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus Russians take Northern Caucasus from Italians 6 artilleries and 22 infantry moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Tambov to Rostov 15 artilleries and 62 infantry moved from Yaroslavl to Smolensk 4 armour and 6 mech_infantrys moved from Vologda to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Southern Caucasus 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Smolensk Combat - Russians Battle in Southern Manchuria Russians attack with 2 artilleries and 14 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 2/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Caucasus Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Southern Caucasus, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Southern Caucasus Russians win, taking Southern Caucasus from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Caucasus to Northwest Persia 4 aaGuns moved from Yaroslavl to Smolensk Place Units - Russians 1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Smolensk: 1 mech_infantry EDIT: Adding units owned by Russians to Stalingrad: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4 Russians collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.50 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 3 infantry moved from Kiangsu to Shantung 3 fighters moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Midway Battle in Marshall Islands Battle in Wake Island Battle in Shantung Japanese attack with 3 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone 1 artillery and 1 infantry moved from 68 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 destroyer moved from 65 Sea Zone to 52 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 3 fighters moved from Shantung to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China 2 bombers moved from Malaya to Burma 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 39 Sea Zone to Burma 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kiangsi 5 infantry moved from French Indo China to Shan State Place Units - Japanese 1 airfield placed in Burma 2 tactical_bombers placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00
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3d6<=1: 6, 6, 3; Hits: 0
2d6<=3: 2, 6; Hits: 1
1d6<=2: 6; Hits: 0 -
TripleA Manual Gamesave Post: Japanese round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 destroyers, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Northern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Southern Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Eastern Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Western Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tibet Combat Move - Japanese 1 artillery, 3 infantry and 1 marine moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 17 Sea Zone 3 infantry moved from Kiangsu to Shantung 3 fighters moved from Kiangsu to Shantung 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 2 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery, 4 battleships, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 35 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Wake Island 1 infantry moved from 32 Sea Zone to Marshall Islands 1 battleship, 3 carriers, 3 fighters and 3 tactical_bombers moved from 65 Sea Zone to 32 Sea Zone Combat - Japanese Battle in Midway Battle in Marshall Islands Battle in Wake Island Battle in Shantung Japanese attack with 3 fighters and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Midway from Americans, taking Marshall Islands from Americans, taking Wake Island from Americans, taking Shantung from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 68 Sea Zone 1 artillery and 1 infantry moved from 68 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 destroyer moved from 65 Sea Zone to 52 Sea Zone 3 artilleries and 4 infantry moved from French Indo China to 37 Sea Zone 3 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone 1 artillery moved from Malaya to 132 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 132 Sea Zone to 39 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from Malaya to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 5 artilleries and 5 infantry moved from 39 Sea Zone to Burma 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 3 fighters moved from Shantung to French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Japan to French Indo China 3 fighters and 3 tactical_bombers moved from Caroline Islands to French Indo China 2 bombers moved from Malaya to Burma 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 submarine moved from 82 Sea Zone to 40 Sea Zone 2 fighters moved from 39 Sea Zone to Burma 1 infantry moved from Kwangtung to Hunan 2 infantry moved from Kwangtung to Kiangsi 5 infantry moved from French Indo China to Shan State Place Units - Japanese 1 airfield placed in Burma 2 tactical_bombers placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Burma: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.00
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Italians round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 2 artilleries moved from Southern France to Northern Spain 1 armour moved from Switzerland to Northern Spain 2 fighters moved from Southern Italy to Northern Spain Combat - Italians Battle in Northern Spain Italians attack with 1 armour, 2 artilleries and 2 fighters Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 fighters in Northern Spain, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Spain, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Northern Spain 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Spain Italians win, taking Northern Spain from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Spain to France 1 infantry moved from Sicily to Southern Italy 1 aaGun and 6 infantry moved from Northern Italy to Southern Italy 6 artilleries moved from Northern Italy to Southern France 4 infantry moved from Switzerland to Southern France Place Units - Italians 1 submarine placed in 113 Sea Zone 1 infantry placed in Southern Italy 2 artilleries placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,2,4,3,4,4,4,6,6,2,1,3,2,5,3,4,4 Italians collect 6 PUs (10 lost to blockades); end with 6 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 107 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : -0.17
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TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 27 Sea Zone to 52 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery and 1 infantry moved from 65 Sea Zone to New Zealand Combat - ANZAC Battle in New Zealand Battle in 52 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 1 destroyer in 52 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 52 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 52 Sea Zone 1 destroyer owned by the Japanese lost in 52 Sea Zone ANZAC win, taking New Zealand from Japanese with 1 cruiser remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 aaGuns, 1 artillery, 5 fighters, 15 infantry and 2 tactical_bombers moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Eastern India to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 12 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 1 infantry moved from Southern Belarus to Bryansk Germans take Bryansk from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 bomber moved from Southern Italy to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Non Combat Move - Germans 1 bomber moved from United Kingdom to Holland Belgium 3 fighters moved from Southern Italy to Ukraine 3 fighters moved from France to Southern Italy 3 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 5 infantry moved from Germany to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 cruiser, 6 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone 8 infantry moved from 118 Sea Zone to Leningrad 7 infantry moved from Sweden to Finland 2 infantry moved from Western Germany to France 3 artilleries and 5 infantry moved from Southern France to France 1 armour and 2 mech_infantrys moved from France to Western Germany 5 armour and 5 mech_infantrys moved from Southern France to France 5 armour and 5 mech_infantrys moved from France to Western Germany 1 aaGun, 6 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland Place Units - Germans 8 infantry placed in Germany 3 tactical_bombers placed in Western Germany 2 artilleries and 1 infantry placed in Leningrad 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Rostov to Bryansk Russians take Kursk from Germans 1 armour moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 armour moved from Southern Belarus to Bryansk 5 armour, 17 artilleries, 64 infantry and 6 mech_infantrys moved from Smolensk to Bryansk 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Russia to Samara 1 armour and 1 mech_infantry moved from Samara to Stalingrad 6 artilleries and 22 infantry moved from Rostov to Stalingrad 1 armour and 1 mech_infantry moved from Southern Caucasus to Stalingrad 2 fighters and 1 tactical_bomber moved from Northwest Persia to Eastern Sinkiang 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese Combat - Russians Battle in Bryansk Russians attack with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys Germans defend with 1 infantry Russians roll dice for 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys in Bryansk, round 2 : 21/94 hits, 24.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 7 armour, 17 artilleries, 64 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 14 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Korea to Northern Manchuria 1 artillery and 2 infantry moved from Amur to Northern Manchuria EDIT: 2 aaGuns moved from Northern Manchuria to Jehol 4 aaGuns moved from Smolensk to Bryansk Place Units - Russians 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,2,2 Russians collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -3.67
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TripleA Manual Gamesave Post: Japanese round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units 1 infantry moved from Burma to Eastern India Japanese take Eastern India from UK_Pacific 2 infantry moved from Argentina to 68 Sea Zone 2 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone 2 infantry moved from 66 Sea Zone to Central America 1 artillery and 2 infantry moved from Argentina to Brazil Japanese take Brazil from British 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 3 fighters and 3 tactical_bombers moved from 32 Sea Zone to 25 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 bombers moved from Burma to Hopei 2 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsi to Anhwe Combat - Japanese Battle in Central America Battle in Korea Battle in Hopei Japanese attack with 2 bombers and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 3 infantry in Hopei, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 4 : 3/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Central America from Americans, taking Korea from Russians, taking Hopei from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 marine moved from Wake Island to 32 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 5 battleships, 3 carriers, 4 cruisers, 3 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Caroline Islands 1 submarine moved from 38 Sea Zone to 55 Sea Zone 2 carriers, 2 destroyers and 5 transports moved from 39 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 4 infantry moved from Shan State to Burma 2 tactical_bombers moved from 39 Sea Zone to Burma 3 infantry moved from Shantung to Kiangsu 4 infantry moved from Japan to Kyushu 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to Caroline Islands 1 infantry moved from Argentina to Chile Japanese take Chile from Neutral_True 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 2 bombers moved from Hopei to Burma 3 infantry moved from Kwangtung to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Davao 5 fighters and 1 tactical_bomber moved from French Indo China to Malaya Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 infantry placed in Japan 1 submarine placed in 6 Sea Zone 4 destroyers placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : -1.00
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone 1 armour, 3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry, 2 tactical_bombers and 7 transports moved from 99 Sea Zone to 95 Sea Zone Americans take 95 Sea Zone from Italians 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers moved from 95 Sea Zone to Southern France 1 artillery and 4 infantry moved from Southern Spain to Northern Spain 1 bomber moved from Southern Spain to 107 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from Southern Spain to 93 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 93 Sea Zone to 90 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 88 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 88 Sea Zone to 87 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 90 Sea Zone to 88 Sea Zone 3 battleships, 1 cruiser and 3 destroyers moved from 93 Sea Zone to 95 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 88 Sea Zone to Brazil 2 artilleries and 4 infantry moved from 87 Sea Zone to Argentina 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Central America 4 fighters moved from Queensland to 27 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 25 Sea Zone 2 fighters moved from 27 Sea Zone to Hawaiian Islands Combat - Americans Battle in Argentina Battle in Southern France Americans attack with 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers Italians defend with 8 artilleries, 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 4 battleships and 2 cruisers in Southern France, round 2 : 3/6 hits, 3.67 expected hits Americans roll dice for 3 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers in Southern France, round 2 : 5/14 hits, 5.67 expected hits Italians roll dice for 8 artilleries and 4 infantry in Southern France, round 2 : 4/12 hits, 4.00 expected hits 4 infantry owned by the Americans lost in Southern France 4 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Southern France Americans roll dice for 3 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 5/10 hits, 4.67 expected hits Italians roll dice for 4 artilleries in Southern France, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Southern France 4 artilleries owned by the Italians lost in Southern France Americans win, taking Argentina from Japanese, taking Southern France from Italians with 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Americans: 5 infantry Casualties for Italians: 8 artilleries and 4 infantry Battle in Northern Spain Americans attack with 1 artillery and 4 infantry Italians defend with 1 armour and 1 artillery Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Spain, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians lost in Northern Spain Americans roll dice for 1 artillery and 4 infantry in Northern Spain, round 3 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Northern Spain, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Northern Spain 1 armour owned by the Italians lost in Northern Spain Americans win, taking Northern Spain from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 armour and 1 artillery Casualties for Americans: 1 infantry Battle in Central America Americans attack with 1 artillery and 3 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 3 infantry in Central America, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Central America Americans roll dice for 1 artillery and 3 infantry in Central America, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Central America Americans win, taking Central America from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Brazil Americans attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry Americans roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Brazil, round 2 : 1/8 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 2 infantry in Brazil, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Brazil 1 infantry owned by the Japanese lost in Brazil Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Brazil, round 3 : 2/6 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Brazil Americans win, taking Brazil from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 107 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 107 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 destroyer in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 107 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 25 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 107 Sea Zone to Gibraltar 4 fighters and 2 tactical_bombers moved from Southern France to 95 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 27 Sea Zone 2 aaGuns moved from Western United States to 11 Sea Zone 2 aaGuns, 3 battleships, 3 carriers, 3 cruisers, 4 destroyers, 11 submarines and 5 transports moved from 11 Sea Zone to 27 Sea Zone 2 aaGuns moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 3 transports placed in 104 Sea Zone 6 infantry placed in Central United States 1 tactical_bomber placed in 11 Sea Zone 3 artilleries placed in Southern Spain Americans undo move 5. Americans undo move 3. 1 artillery and 2 infantry placed in Southern Spain 2 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shansi to Anhwe 1 artillery and 7 infantry moved from Shansi to Honan 3 artilleries and 21 infantry moved from Kweichow to Szechwan 3 infantry moved from Kweichow to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 artillery and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 7 infantry in Honan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 3 artilleries and 24 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 24 infantry in Szechwan, round 2 : 8/27 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries and 24 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Inner Mongolia Place Units - Chinese 1 infantry placed in Jehol 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 16 PUs; end with 18 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from Rhodesia to Angola 1 bomber moved from Iraq to Angola 2 infantry moved from Central India to Eastern India 2 artilleries and 5 infantry moved from Baluchistan to Central India 2 artilleries and 4 infantry moved from Southern Persia to Baluchistan 4 fighters and 2 tactical_bombers moved from Iraq to Eastern India 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Eastern Turkey 4 infantry moved from Alexandria to 100 Sea Zone 5 artilleries and 5 infantry moved from Egypt to 100 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 9 infantry and 7 transports moved from 100 Sea Zone to 82 Sea Zone 3 destroyers moved from 99 Sea Zone to 100 Sea Zone 2 infantry moved from Southern Spain to Northern Spain 2 fighters moved from Rostov to Iraq 1 battleship and 1 carrier moved from 73 Sea Zone to 82 Sea Zone Combat - British Battle in Angola British attack with 1 artillery, 1 bomber and 2 infantry Neutral_True defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 2 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Angola British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 3 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Angola, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 bomber and 2 infantry in Angola, round 4 : 1/4 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British win, taking Angola from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_True: 2 infantry Casualties for British: 1 infantry Battle in Eastern India British attack with 4 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Eastern India, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Eastern India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern India British win, taking Eastern India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from Eastern India to Central India 5 artilleries and 9 infantry moved from 82 Sea Zone to Baluchistan 1 bomber moved from Angola to Kenya EDIT: 1 aaGun moved from Southern Spain to Northern Spain Place Units - British 1 factory_minor placed in Egypt 1 artillery, 1 harbour and 2 infantry placed in Iraq 3 submarines placed in 82 Sea Zone British undo move 2. 1 harbour placed in Southern Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 42 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 2.17 Americans regular : -3.17 Japanese regular : -1.67 Italians regular : -1.67 Neutral_True regular : -0.33 British regular : -1.67