TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 1 Germans Combat Move - GermansCombat Hit Differential Summary :
Game History
Round: 6
Purchase Units - Russians
Note to players Russians: <body><b>It is Late 1942 and Our Factories have Begun Mass Tank Production !<br><br>You may now purchase 3 tanks for 12 PUs. They can only be placed in Moscow.<b></body>
Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
Trigger AlliesFtrAce: buyFighterAce added to productionRussians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 airfield and 1 harbour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 44 to 45
EDIT: Turning off Edit Mode
COMMENT: Give USSR 1 PU for Ftr Ace Build Compensation
Russians buy 2 AirLLs, 1 FighterAce, 3 Mass_Tankss, 1 TankLL, 1 Tank_General and 3 guard_infantrys; Remaining resources: 0 PUs; 0 AirLendLease; 2 TankLendLease;
Place Units - Russians
2 AirLLs and 1 TankLL placed in Caucasus
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 uk_armour and 2 uk_fighters
EDIT: Adding units owned by Russians to Caucasus: 1 armour and 2 fighters
EDIT: Turning off Edit Mode
Combat Move - Russians
Trigger Russians RemoveLendLeaseFee: has removed 2 AirLLs owned by Russians in Caucasus
Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Russians takes Bulgaria from Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 6 Army_Conscripts
EDIT: Adding units owned by Russians to Ukraine: 6 infantry
EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
EDIT: Adding units owned by Russians to Russia: 20 infantry
EDIT: Turning off Edit Mode
EDIT: 1 russian_para moved from Caucasus to Bulgaria
1 armour moved from 76 Sea Zone to Italian Somaliland
2 fighters moved from Caucasus to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 tactical_bombers moved from Bryansk to Bessarabia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 109 Sea Zone to 105 Sea Zone
6 guard_infantrys moved from Novosibirsk to Suiyuyan
Combat - Russians
Battle in Italian Somaliland
Battle in Suiyuyan
Russians attack with 6 guard_infantrys
Japanese defend with 1 artillery
Russians roll dice for 6 guard_infantrys in Suiyuyan, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Russians win, taking Italian Somaliland from Italians, taking Suiyuyan from Japanese with 6 guard_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Bessarabia
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/8 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bessarabia, round 3 : 3/8 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Archangel
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Buryatia
2 fighters moved from Bessarabia to Caucasus
2 tactical_bombers moved from Bessarabia to Bryansk
1 aaGun and 1 elite moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 Russian_Engineer moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Archangel
1 Russian_Engineer and 1 elite moved from Russia to Archangel
1 artillery moved from Bryansk to Smolensk
1 Russian_Rockets moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Timguska to Kansu
1 aaGun and 5 infantry moved from Yakut S.S.R. to Buryatia
EDIT: 1 1stCorps moved from Caucasus to 1st Corps
EDIT: 1 Rail moved from Russia to 1st Corps
EDIT: 1 Rail and 1 Soviet_Commisar_3 moved from 1st Corps to Buryatia
EDIT: 1 1stCorps moved from 1st Corps to Buryatia
EDIT: 2 infantry moved from 1st Corps to Caucasus
EDIT: 1 armour moved from 1st Corps to Caucasus
1 Rail moved from Russia to Urals
1 Rail and 1 armour moved from Urals to Buryatia
1 Europe_Rail and 1 infantry moved from Russia to Archangel
EDIT: 1 2ndCorps moved from 1st Army Group to Archangel
EDIT: 4 infantry moved from Bryansk to 1st Army Group
10 infantry moved from Russia to Smolensk
9 infantry moved from Russia to Bryansk
EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from Buryatia to 1st Corps
Place Units - Russians
1 FighterAce, 3 Mass_Tankss, 1 Tank_General and 3 guard_infantrys placed in Russia
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
Russians regular : -2.00
yea machine started freeze almost immediately so closed the test game. Think i got it right tho :)
Oh, gave ussr a extra buck to make up for Ftr Ace purchase. Is in log
Game History
Round: 6
Purchase Units - Japanese
Note to players Japanese: <body><b>It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !<br><br>Banzai Attacks are Now Possible.<b></body>
Japanese buy 3 aaGuns, 1 armour, 1 demo_harbour, 1 elite, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 Japan_destroyer moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 elite, 1 infantry, 1 pacific_cruiser and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 1 elite, 2 fighters and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to 19 Sea Zone
1 Japan_destroyer and 1 infantry moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
Combat - Japanese
Battle in Philippines
Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters and 2 infantry
Changer defend; Americans defend with 4 Fortifications, 1 aaGun and 4 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter
Casualties for Americans: 4 Fortifications, 1 aaGun and 4 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 uk_armour
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for British: 1 uk_armour
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 artilleries moved from Szechwan to Kweichow
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 Rails, 1 artillery and 1 infantry moved from Kiangsu to Yunnan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Kweichow
1 air_transport and 1 elite moved from Kweichow to Amur
1 infantry moved from Siberia to Sakha
1 armour and 1 artillery moved from Sakha to Amur
1 air_transport and 1 infantry moved from Japan to Kweichow
1 fighter moved from 42 Sea Zone to New South Wales
3 carriers and 6 transports moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 bombers moved from Yunnan to Anhwe
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
Units in New South Wales being upgraded or consumed: 1 harbour
3 aaGuns and 1 demo_harbour placed in New South Wales
3 infantry placed in Shantung
3 infantry placed in Kiangsu
1 armour, 1 elite, 2 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ35Invert: has removed 1 Escort owned by Japanese in 35 Sea Zone
Trigger Japanese RemoveConvoySZ35Invert: Japanese has 1 Escort_Convoy placed in 35 Sea Zone
Japanese collect 44 PUs; end with 44 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 55 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Game History
Round: 6
Purchase Units - Americans
Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 91 to 92
EDIT: Turning off Edit Mode
Americans buy 1 ArmoredInfantry, 2 Escorts, 1 FighterAceUSA, 2 NavyFighters, 2 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in New South Wales
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone
1 elite moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry moved from Central United States to 101 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 ArmoredInfantry, 1 elite, 1 infantry, 1 usa_armour and 2 usa_fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 ArmoredInfantry, 1 bomber, 1 elite, 1 infantry, 1 usa_armour and 2 usa_fighters
Italians defend with 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 3/3 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 bomber, 1 elite, 1 usa_armour and 2 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 4 Rails owned by Americans in Eastern United States
1 bomber and 1 usa_fighter moved from Gibraltar to French West Africa
1 usa_fighter moved from Gibraltar to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 1 marine moved from Western United States to 10 Sea Zone
1 ArmoredInfantry moved from Western United States to 10 Sea Zone
2 artilleries and 2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 Escort_Convoys, 1 Heavy_BB, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry, 2 marines, 4 transports and 1 usa_fighter moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
2 Escort_Convoys, 1 Heavy_BB, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 marines, 1 submarine, 4 transports and 1 usa_fighter moved from 49 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 marines moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 usa_fighter moved from Queensland to 54 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 2 artilleries, 1 carrier, 1 marine, 1 pacific_cruiser, 1 pacific_submarine, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 ArmoredInfantry moved from 26 Sea Zone to Hawaiian Islands
2 NavyFighters moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Southeast Mexico
1 Rail and 1 infantry moved from Eastern United States to Western United States
1 Rail moved from Eastern United States to Alaska
1 Rail and 1 infantry moved from Alaska to Western United States
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 Escort_Convoy
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 Escort
EDIT: Turning off Edit Mode
1 FighterAceUSA and 1 elite placed in Eastern United States
2 transports placed in 101 Sea Zone
1 Escort and 1 destroyer placed in 101 Sea Zone
1 Escort, 1 carrier and 1 transport placed in 10 Sea Zone
2 NavyFighters placed in 10 Sea Zone
1 ArmoredInfantry and 1 artillery placed in Central United States
1 artillery placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 50 PUs; end with 50 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Changing PUs for Americans from 81 to 83
EDIT: Turning off Edit Mode
COMMENT: 2 PUs USA for Solomons
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Shensi
Trigger RailMovementAutoPlaceRemoveChinese: has removed 1 Rail owned by Chinese in Suiyuyan
1 Rail and 1 infantry moved from Kansu to Shensi
1 Rail moved from Kansu to Tsinghai
1 Rail and 1 infantry moved from Tsinghai to Suiyuyan
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 Escort, 1 UK_LCV, 1 elite, 8 infantry, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 5 infantry, 1 mech_infantry and 2 uk_armours moved from Egypt to Alexandria
1 uk_fighter moved from United Kingdom to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux
EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux
2 uk_fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Turning on Edit Mode
EDIT: Battle in Normandy Bordeaux
EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry, 2 uk_fighters and 2 uk_paras
EDIT: Germans defend with 1 Panzer_Grndrs, 1 factory_minor, 1 harbour and 3 infantry
EDIT: 0/0 hits, 0.00 expected hits
EDIT: 2/7 hits, 1.83 expected hits
EDIT: 2/4 hits, 1.50 expected hits
EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
EDIT: 2 infantry owned by the Germans lost in Normandy Bordeaux
EDIT: 1/6 hits, 1.67 expected hits
EDIT: 1/2 hits, 0.83 expected hits
EDIT: 1 uk_para owned by the British lost in Normandy Bordeaux
EDIT: 1 infantry owned by the Germans lost in Normandy Bordeaux
EDIT: 3/5 hits, 1.50 expected hits
EDIT: 1/1 hits, 0.50 expected hits
EDIT: 1 uk_para owned by the British lost in Normandy Bordeaux
EDIT: 1 Panzer_Grndrs owned by the Germans lost in Normandy Bordeaux
EDIT: British takes Normandy Bordeaux from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -1
EDIT: Turning off Edit Mode
Battle in Alexandria
British attack with 2 artilleries, 5 infantry, 1 mech_infantry and 2 uk_armours
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 artilleries, 5 infantry, 1 mech_infantry and 2 uk_armours in Alexandria, round 2 : 3/10 hits, 3.00 expected hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Alexandria
3 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries, 4 infantry, 1 mech_infantry and 2 uk_armours in Alexandria, round 3 : 4/9 hits, 2.83 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries, 4 infantry, 1 mech_infantry and 2 uk_armours remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Morocco
British attack with 2 infantry and 1 uk_fighter
Germans defend with 1 mech_infantry
British roll dice for 2 infantry and 1 uk_fighter in Morocco, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Morocco
1 mech_infantry owned by the Germans lost in Morocco
British win, taking Morocco from Germans with 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Burma
1 uk_fighter moved from Morocco to 91 Sea Zone
2 uk_fighters moved from Normandy Bordeaux to United Kingdom
5 infantry moved from India to Burma
1 uk_armour moved from India to Burma
1 uk_armour moved from Iraq to Caucasus
1 uk_armour moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 Rails and 2 uk_armours moved from Union of South Africa to Burma
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
5 infantry and 1 uk_armour placed in India
3 uk_armours placed in Egypt
1 Escort placed in 71 Sea Zone
3 infantry placed in Union of South Africa
1 UK_LCV, 1 elite and 2 uk_paras placed in United Kingdom
Turn Complete - British
Trigger British RemoveUKConvoySZ71Invert: has removed 1 Escort owned by British in 71 Sea Zone
Trigger British RemoveUKConvoySZ71Invert: British has 1 Escort_Convoy placed in 71 Sea Zone
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 51 PUs (6 lost to blockades); end with 51 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Italians regular : -0.50
Germans regular : 0.67
EDIT: : 2.17
British regular : 1.33
Machine froze on USA again. Before battle so shouldn’t be ant weirdness. They only had GIB anyway :)
Guess I’ll just have to rely on my memory instead of test game lol
Oh, that 2nd J Escort should be upgraded to Convoy mode in PHI SZ. The new trigger only does solo Escort up/downgrades
@Panzerstahl-Helm A heads up on Italy. While testing what you might do, it wouldn’t let me load the 97 Trprt in NCM. Said it had taken part in combat.
Was able to load him in CM and then unload in NCM as a work around. Also was able to edit in NCM perform move with mixed results.
I think it may have something todo with the previous turn battle being fought in edit. Not sure. I will test to see if it’s a 2.6 regression but think it’s always been that way.
Anyway, in case you wonder wtf is up with this lol that’s it :)
Hello,
indeed did I had to use edit to use the Italian transport.
BR
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 Italian_LCV, 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from Southern France to 93 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 artillery and 2 infantry moved from Greece to Bulgaria
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 ArmoredInfantry, 1 elite and 1 usa_armour
Italians win, taking 97 Sea Zone from British, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 1 ArmoredInfantry, 1 elite and 1 usa_armour
Turning on Edit Mode
EDIT: Battle in Bulgaria
EDIT: Italians attack with 1 artillery and 2 infantry
EDIT: Russians defend with 1 russian_para
EDIT: 1 infantry owned by the Italians lost in Bulgaria
EDIT: 1 russian_para owned by the Russians lost in Bulgaria
EDIT: Italians takes Bulgaria from Russians
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern France
1 Italian_LCV moved from Northern Italy to Southern France
EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
1 bomber and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
EDIT: 1 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
EDIT: 1 armour moved from Tobruk to 96 Sea Zone
EDIT: 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
EDIT: 1 armour moved from 96 Sea Zone to Gibraltar
EDIT: 1 infantry moved from 92 Sea Zone to Gibraltar
EDIT: 1 fighter moved from Gibraltar to 92 Sea Zone
EDIT: 1 bomber moved from 92 Sea Zone to Southern Italy
EDIT: 1 artillery and 1 infantry moved from Northern Italy to Southern France
EDIT: 1 Rail and 1 infantry moved from Southern Italy to Southern France
1 artillery, 1 fighter and 1 italian_para moved from Tobruk to Libya
1 carrier moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 artillery placed in Southern France
1 Italian_LCV, 1 infantry and 1 tactical_bomber placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
hmm maybe it is a bug
Why the Italians are taking SZ 97 from the British Idk. I will test some more and make a bug report, which will most likely be ignored, if necessary :)
Game History
Round: 6
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 Escort
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
Howdy.
Sydney will see a big battle soon, I am afraid! :S
Of course I forgot to move my U-Boot in SZ71, even after writing it down during my test run! I had to edit it…
BR
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body>
Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body>
Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body>
Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
Trigger Rockets: buyGerman_Rockets added to productionGermans
Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
Trigger WaffenPara: buyWaffen_Para added to productionGermans
triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
Germans buy 1 GermanUBoat, 1 German_Rockets, 4 TotalWarFighters, 2 WaffenPnzrGrndrs, 2 Waffen_Paras, 2 armour, 1 elite, 3 infantry and 2 waffen_panzers; Remaining resources: 0 PUs;
Place Units - Germans
Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 2 armour and 2 german_paras
2 WaffenPnzrGrndrs, 2 Waffen_Paras and 2 waffen_panzers placed in Germany
Combat Move - Germans
Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Eastern Poland to Baltic States
1 bomber and 1 fighter moved from Eastern Poland to Baltic States
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 92 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
Combat - Germans
Germans creates battle in territory 71 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 3 infantry
British defend with 1 elite, 1 factory_minor and 1 harbour
Germans roll dice for 2 bombers and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
British roll dice for 1 elite in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
1 elite owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 elite
Battle in Morocco
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Morocco
1 infantry owned by the British lost in Morocco
Germans win, taking Morocco from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Germans from 71 Sea Zone: 1 GermanUBoat
EDIT: Adding units owned by Germans to 72 Sea Zone: 1 GermanUBoat
EDIT: Turning off Edit Mode
Battle in 71 Sea Zone
British defend with 1 Escort_Convoy, 1 battleship, 1 cruiser and 1 transport; French defend with 1 destroyer
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans winBritish win with 1 Escort_Convoy, 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 Waffen_Oberst
EDIT: Adding units owned by Germans to 4th Waffen: 1 Waffen_Oberst_4
EDIT: Turning off Edit Mode
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Southern France
Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Northern Italy
Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
2 infantry moved from Karelia to Novgorod
1 bomber and 1 fighter moved from Baltic States to Eastern Poland
1 2ndWaffenArmy moved from Eastern Poland to Novgorod
2 Waffen_Paras moved from Germany to Novgorod
2 waffen_panzers moved from Germany to Eastern Poland
EDIT: 1 waffen_panzer moved from Eastern Poland to 2nd Waffen
EDIT: 1 waffen_infantry moved from 2nd Waffen to 4th Waffen
EDIT: Germans undo move 7.
EDIT: Germans undo move 6.
EDIT: 1 waffen_panzer moved from Eastern Poland to 4th Waffen
EDIT: 1 WaffenPnzrGrndr moved from Eastern Poland to 4th Waffen
EDIT: 1 waffen_panzer moved from Eastern Poland to 3rd Waffen
EDIT: 1 waffen_infantry moved from 3rd Waffen to 4th Waffen
EDIT: Germans undo move 10.
EDIT: Germans undo move 9.
EDIT: Germans undo move 7.
EDIT: Germans undo move 6.
EDIT: Germans undo move 6.
EDIT: Germans undo move 5.
EDIT: Germans undo move 4.
EDIT: Germans undo move 3.
EDIT: Germans undo move 2.
EDIT: Germans undo move 1.
EDIT: 1 waffen_panzer moved from Germany to Eastern Poland
EDIT: 1 waffen_panzer moved from Eastern Poland to 4th Waffen
EDIT: 1 WaffenPnzrGrndr moved from Germany to Eastern Poland
EDIT: 1 WaffenPnzrGrndr moved from Eastern Poland to 4th Waffen
EDIT: 1 waffen_infantry moved from 3rd Waffen to 4th Waffen
EDIT: 1 waffen_panzer moved from Germany to Eastern Poland
EDIT: 1 waffen_panzer moved from Eastern Poland to 3rd Waffen
EDIT: 1 Waffen_Arty moved from 3rd Waffen to 1st Waffen
EDIT: 1 WaffenPnzrGrndr moved from 1st Waffen to 3rd Waffen
EDIT: 1 4thWaffenArmy moved from 4th Waffen to Eastern Poland
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Normandy Bordeaux to France
2 infantry moved from Western Germany to Holland Belgium
1 WaffenPnzrGrndr moved from Germany to Holland Belgium
1 Panzer_Grndrs moved from Holland Belgium to Normandy Bordeaux
1 GermanUBoat moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar
1 Panzer_General moved from Tobruk to Libya
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Romania to Libya
1 elite moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Southern France
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern France
2 Waffen_Paras moved from Germany to Novgorod
1 2ndWaffenArmy moved from Eastern Poland to Novgorod
2 infantry moved from Karelia to Novgorod
1 Rail and 1 elite moved from Germany to Northern Italy
1 Rail and 1 infantry moved from Germany to Southern France
2 infantry moved from Germany to Western Germany
1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
Place Units - Germans
4 TotalWarFighters placed in Western Germany
3 infantry placed in Eastern Poland
1 German_Rockets, 2 armour and 1 elite placed in Germany
1 GermanUBoat placed in 112 Sea Zone
Trigger GermansTotalWarFighterPlaceWesternGermany4: has removed 4 TotalWarFighters owned by Germans in Western Germany
Trigger GermansTotalWarFighterPlaceWesternGermany4: Germans has 4 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,50
British regular : 2,00
Holy Bong Water Batman but you are up late :)
No Ftr Ace again. Got those 4 ME-109s tho :) 262s be coming off the asssembly line soon too :)
Just a reminder, can only buy 1 Luftwaffe Ace per turn :)
Hmm … something fckd going on with triplea. Doesn’t show your U-boat off S AF and just says it wins.
I don’t see U-boat moving in CM out of the zone either. It just disappears in Combat.
Well … something fckd up. You wanna check your turn for 71 SZ ? Two errors back to back makes me think something fckd in prerelease :(
OK I know what happened. Escort is a DD but by rules can’t attack. Triplea can’t do that though, so U-boat gets a D1 roll. I will do it on dicebot.
Couldn’t figure that out lol
[dice 1d6<=1]
1d6<=1: 3; Hits: 0
I must be really hi. 71 Uboat moved to 72 off Madagascar looks like. I don’t see it documented in history though. I assume that’s what happened and thats why the Uboat wasnt there in combat.
Not worried about the outcome. Just want to make sure triplea is working correctly :)
I’m gonna max defend for you. Can reroll if you wanted to do different OOL
Game History
Round: 7
Purchase Units - Russians
Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians
Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians
Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians
Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians
Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians
Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians
Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians
Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians
Russians buy 3 Mass_Tankss, 1 TankLL, 3 TotalWar_Tank_2s, 1 UndrgroundFctry, 1 elite, 1 infantry and 2 russian_paras; Remaining resources: 0 PUs; 0 AirLendLease; 1 TankLendLease;
Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_major
1 UndrgroundFctry placed in Russia
1 TankLL placed in Caucasus
Combat Move - Russians
Trigger Russians RemoveLendLeaseFeeTank: has removed 1 TankLL owned by Russians in Caucasus
Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 uk_armour
EDIT: Adding units owned by Russians to Caucasus: 1 armour
EDIT: Turning off Edit Mode
6 guard_infantrys moved from Suiyuyan to Anhwe
Combat - Russians
Battle in Anhwe
Russians attack with 6 guard_infantrys
Japanese defend with 1 artillery, 2 bombers and 1 infantry
Russians roll dice for 6 guard_infantrys in Anhwe, round 2 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits
2 bombers owned by the Japanese lost in Anhwe
Russians roll dice for 6 guard_infantrys in Anhwe, round 3 : 0/6 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
1 guard_infantry owned by the Russians lost in Anhwe
Russians roll dice for 5 guard_infantrys in Anhwe, round 4 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
1 guard_infantry owned by the Russians lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Russians roll dice for 4 guard_infantrys in Anhwe, round 5 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 4 guard_infantrys remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 2 bombers and 1 infantry
Casualties for Russians: 2 guard_infantrys
Non Combat Move - Russians
Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Buryatia
Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Urals
2 artilleries and 2 infantry moved from Kansu to Suiyuyan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 fighters moved from Caucasus to Belarus
1 1stSovietAG, 4 Russian_Rocketss, 1 aaGun, 3 artilleries, 14 infantry and 2 tactical_bombers moved from Bryansk to Belarus
1 artillery and 10 infantry moved from Smolensk to Belarus
1 Russian_Engineer and 1 elite moved from Archangel to Urals
1 2ndCorps moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
1 infantry moved from Archangel to Vologda
1 aaGun moved from Archangel to Belarus
1 FighterAce and 2 fighters moved from Russia to Belarus
3 guard_infantrys moved from Russia to Belarus
1 Russian_Engineer moved from Russia to Belarus
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 Rail and 1 armour moved from Russia to Buryatia
1 Rail moved from Russia to Ukraine
1 Rail and 1 elite moved from Ukraine to Buryatia
1 Tank_General and 2 armour moved from Russia to Belarus
1 Europe_Rail moved from Russia to Caucasus
1 Europe_Rail and 1 armour moved from Caucasus to Urals
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 factory_major
EDIT: Turning off Edit Mode
3 Mass_Tankss, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia
1 infantry placed in Ukraine
Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Russians regular : -3.00
Game History
Round: 7
Purchase Units - Japanese
Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese
Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese
Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese
Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese
Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese
Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese
Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese
Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese
Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese
Japanese buy 2 Escorts, 1 aaGun, 2 armour, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Banzai: Japanese has 1 Banzai placed in Japan
Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
1 elite moved from Philippines to 35 Sea Zone
1 Japan_destroyer and 1 elite moved from 35 Sea Zone to 44 Sea Zone
1 elite moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Szechwan
3 artilleries, 1 elite and 11 infantry moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Yunnan to Anhwe
Combat - Japanese
Battle in Dutch New Guinea
Battle in Celebes
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 Fortification and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 1 Fortification and 1 infantry in Java, round 2 : 0/1 hits, 0,50 expected hits
1 Fortification owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Dutch New Guinea from ANZAC, taking Celebes from ANZAC, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 Fortification and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 Fortification and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 Fortification in Borneo, round 3 : 0/0 hits, 0,00 expected hits
1 Fortification owned by the British lost in Borneo
Japanese win, taking Borneo from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 Fortification and 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 guard_infantrys
Japanese roll dice for 3 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 4/11 hits, 3,83 expected hits
Chinese roll dice for 4 guard_infantrys in Anhwe, round 2 : 2/4 hits, 2,00 expected hits
2 infantry owned by the Japanese lost in Anhwe
4 guard_infantrys owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 guard_infantrys
Battle in French Indo China
Japanese attack with 3 artilleries, 1 elite and 11 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 elite and 11 infantry in French Indo China, round 2 : 2/16 hits, 3,83 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 3 artilleries, 1 elite and 11 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Hunan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
2 battleships, 4 carriers, 2 cruisers, 1 pacific_cruiser and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 Escort_Convoy moved from 35 Sea Zone to 46 Sea Zone
1 Escort_Convoy moved from 35 Sea Zone to 55 Sea Zone
1 air_transport and 1 artillery moved from Kweichow to Amur
1 air_transport moved from Amur to Japan
3 fighters and 2 tactical_bombers moved from Anhwe to Hunan
2 Rails moved from Kiangsu to Shantung
2 Rails and 2 infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
Place Units - Japanese
1 aaGun and 2 infantry placed in New South Wales
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
2 Escorts and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans.
Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone
Trigger Japanese RemoveConvoySZ55: has removed 1 Escort_Convoy owned by Japanese in 55 Sea Zone
Trigger Japanese RemoveConvoySZ46: has removed 1 Escort_Convoy owned by Japanese in 46 Sea Zone
Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone
Trigger Japanese RemoveConvoySZ55: Japanese has 1 Escort placed in 55 Sea Zone
Trigger Japanese RemoveConvoySZ46: Japanese has 1 Escort placed in 46 Sea Zone
Japanese collect 56 PUs; end with 56 PUs
Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs
Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -1,33
ANZAC regular : -0,50
British regular : 0,17
Game History
Round: 7
Purchase Units - Americans
Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans
Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans
Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans
Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans
Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans
Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans
Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans
Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans
Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 75 to 73
EDIT: Turning off Edit Mode
COMMENT: -2 PUs for JPN Losing Solomons
Americans buy 3 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 3 artilleries, 1 carrier, 1 destroyer, 1 elite, 1 marine and 2 transports; Remaining resources: 0 PUs;
Place Units - Americans
Units in Western United States being upgraded or consumed: 1 infantry
1 marine placed in Western United States
Combat Move - Americans
Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone
2 NavyFighters and 6 usa_fighters moved from 54 Sea Zone to New South Wales
1 usa_tactical_bomber moved from Queensland to New South Wales
1 Heavy_BB moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
2 artilleries, 2 marines and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 62 Sea Zone to New South Wales
2 artilleries, 1 elite, 3 infantry, 1 marine and 5 usa_fighters moved from Queensland to New South Wales
2 submarines moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 pacific_submarine moved from 26 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
2 mech_infantrys and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 elite moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry and 1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 ArmoredInfantry, 1 artillery, 1 destroyer, 1 elite, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 ArmoredInfantry, 1 artillery and 1 elite moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 usa_fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from French West Africa to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 usa_fighter
Germans defend with 1 GermanUBoat
Germans roll Wolfpack_Attack dice in 110 Sea Zone : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 1 usa_fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 GermanUBoat in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 GermanUBoat owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 usa_fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 GermanUBoat
Battle in 55 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 Escort
Americans roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 Escort in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Japanese lost in 55 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Battle in Morocco
Americans attack with 1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 Heavy_BB and 1 cruiser in Morocco, round 2 : 2/3 hits, 2.17 expected hits
Germans roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 ArmoredInfantry, 1 artillery, 1 elite, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in 46 Sea Zone
Americans attack with 1 pacific_submarine and 1 submarine
Japanese defend with 1 Escort
Americans roll dice for 1 pacific_submarine and 1 submarine in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 Escort in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 pacific_submarine and 1 submarine in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 Escort in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Escort owned by the Japanese lost in 46 Sea Zone
Americans win with 1 pacific_submarine and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 Escort
Battle in New South Wales
Americans attack with 2 NavyFighters, 4 artilleries, 1 elite, 5 infantry, 3 marines, 11 usa_fighters and 1 usa_tactical_bomber
Japanese defend with 4 aaGuns, 2 armour, 2 artilleries, 1 elite, 1 factory_minor, 5 fighters, 3 infantry and 2 tactical_bombers
Japanese roll AA dice in New South Wales : 6/12 hits, 2.00 expected hits
5 usa_fighters owned by the Americans and 1 NavyFighter owned by the Americans lost in New South Wales
Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in New South Wales, round 2 : 4/5 hits, 3.33 expected hits
Americans roll dice for 1 NavyFighter, 4 artilleries, 1 elite, 5 infantry, 3 marines, 6 usa_fighters and 1 usa_tactical_bomber in New South Wales, round 2 : 11/22 hits, 8.50 expected hits
Japanese roll dice for 4 aaGuns, 2 armour, 2 artilleries, 1 elite, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 7/20 hits, 8.33 expected hits
5 infantry owned by the Americans and 2 marines owned by the Americans lost in New South Wales
1 fighter owned by the Japanese, 3 infantry owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese, 1 elite owned by the Japanese, 2 armour owned by the Japanese and 4 aaGuns owned by the Japanese lost in New South Wales
Americans roll dice for 1 NavyFighter, 4 artilleries, 1 elite, 1 marine, 6 usa_fighters and 1 usa_tactical_bomber in New South Wales, round 3 : 6/15 hits, 6.67 expected hits
Japanese roll dice for 4 fighters in New South Wales, round 3 : 3/4 hits, 2.67 expected hits
1 marine owned by the Americans and 2 artilleries owned by the Americans lost in New South Wales
4 fighters owned by the Japanese lost in New South Wales
Americans win, taking New South Wales from Japanese, taking Solomon Islands from Americans with 1 NavyFighter, 2 artilleries, 1 elite, 6 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 29
Casualties for Americans: 1 NavyFighter, 2 artilleries, 5 infantry, 3 marines and 5 usa_fighters
Casualties for Japanese: 4 aaGuns, 2 armour, 2 artilleries, 1 elite, 5 fighters, 3 infantry and 2 tactical_bombers
Non Combat Move - Americans
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 NavyFighter and 1 usa_fighter moved from New South Wales to 62 Sea Zone
5 usa_fighters and 1 usa_tactical_bomber moved from New South Wales to 54 Sea Zone
1 ArmoredInfantry, 2 artilleries and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 ArmoredInfantry, 1 Escort_Convoy, 2 NavyFighters, 2 artilleries, 1 carrier, 1 marine, 1 pacific_cruiser, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 ArmoredInfantry and 2 artilleries moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 Escort_Convoy moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 marine moved from Western United States to 10 Sea Zone
4 NavyFighters, 1 artillery, 1 carrier, 1 marine, 1 pacific_carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from Western United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 Escort_Convoy moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 FighterAceUSA moved from Eastern United States to 91 Sea Zone
1 bomber and 1 usa_fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 FighterAceUSA and 1 elite placed in Eastern United States
1 Escort, 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery placed in Western United States
3 ArmoredInfantrys and 2 artilleries placed in Central United States
1 Escort placed in 10 Sea Zone
Turn Complete - Americans
Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: has removed 1 Escort_Convoy owned by Americans in 25 Sea Zone
Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone
Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone
Trigger Americans RemoveUSAConvoySZ25: Americans has 1 Escort placed in 25 Sea Zone
Americans collect 51 PUs; end with 51 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs
Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 Escort
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 Escort_Convoy
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Burma to Szechwan
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish
Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish
Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish
Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish
Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish
Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish
Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish
Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish
Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish
British buy 1 Fortification, 1 UK_LCV, 1 destroyer, 1 elite, 6 infantry and 6 uk_armours; Remaining resources: 0 PUs;
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery, 18 infantry, 10 uk_armours and 1 uk_tactical_bomber moved from Burma to Yunnan
EDIT: 2 uk_paras moved from United Kingdom to Normandy Bordeaux
EDIT: 1 UK_LCV, 1 elite and 1 infantry moved from United Kingdom to Normandy Bordeaux
2 uk_fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Turning on Edit Mode
EDIT: Battle in Normandy Bordeaux
EDIT: British attack with 1 UK_LCV, 1 elite, 1 infantry, 2 uk_fighters and 2 uk_paras
EDIT: Germans defend with 1 Panzer_Grndrs, 1 factory_minor, 1 harbour and 3 infantry
EDIT: 0/0 hits, 0.00 expected hits
EDIT: 3/7 hits, 1.83 expected hits
EDIT: 2/4 hits, 1.50 expected hits
EDIT: 1 UK_LCV owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
EDIT: 3 infantry owned by the Germans lost in Normandy Bordeaux
EDIT: 1/6 hits, 1.67 expected hits
EDIT: 0/1 hits, 0.50 expected hits
EDIT: 1 Panzer_Grndrs owned by the Germans lost in Normandy Bordeaux
EDIT: British takes Normandy Bordeaux from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 7
EDIT: Turning off Edit Mode
Battle in Yunnan
British attack with 1 artillery, 18 infantry, 10 uk_armours and 1 uk_tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 18 infantry, 10 uk_armours and 1 uk_tactical_bomber in Yunnan, round 2 : 10/30 hits, 9.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 17 infantry, 10 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in India
1 infantry moved from Shan State to Siam
2 aaGuns moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 uk_tactical_bomber moved from Yunnan to India
1 uk_armour moved from India to Yunnan
1 uk_armour moved from Iraq to Caucasus
2 infantry moved from Union of South Africa to 71 Sea Zone
1 Escort_Convoy, 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 Rails moved from Union of South Africa to Alexandria
2 Rails and 2 uk_armours moved from Alexandria to India
1 mech_infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
2 uk_armours moved from Egypt to Iraq
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 uk_fighter moved from 91 Sea Zone to United Kingdom
2 uk_fighters moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 Fortification placed in Sumatra
3 infantry and 2 uk_armours placed in India
1 destroyer placed in 81 Sea Zone
2 uk_armours placed in Egypt
2 infantry and 2 uk_armours placed in Union of South Africa
1 UK_LCV, 1 elite and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 42 PUs (8 lost to blockades); end with 42 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 1.83
Japanese regular : -1.67
Japanese AA : 4.00
Germans regular : -0.67
EDIT: : 0.50
British regular : 0.83
Germans Wolfpack_Attack : 0.00
COMMENT: -2 PUs for JPN Losing Solomons