Lol you guys finished this game in 4 hours? 😂
PtV - Mr_Stucifer vs Culann
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans Non Combat Move - Germans 1 artillery and 1 infantry moved from Norway to Finland 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 2 transports moved from 115 Sea Zone to 116 Sea Zone 1 infantry moved from Western Germany to 116 Sea Zone 1 infantry moved from Germany to 116 Sea Zone 2 artilleries moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 artilleries moved from 116 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Germany to Poland 2 aaGuns moved from Poland to Slovakia Hungary 3 aaGuns moved from Germany to Poland 4 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Normandy Bordeaux to Western Germany 2 armour moved from Normandy Bordeaux to Western Germany 3 mech_infantrys moved from France to Germany 4 armour moved from France to Germany 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 submarine moved from 107 Sea Zone to 108 Sea Zone Place Units - Germans 1 fighter placed in France 1 artillery and 1 infantry placed in France 1 submarine placed in 108 Sea Zone 1 destroyer placed in 116 Sea Zone 1 armour placed in Western Germany 4 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Archangel to Leningrad 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 armour and 1 mech_infantry moved from Kursk to Smolensk 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Northern Caucasus to Rostov 1 aaGun moved from Samara to Stalingrad 6 infantry moved from Russia to Smolensk 6 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 3 infantry moved from Buryatia to Sakha 1 artillery moved from Northern Belarus to Leningrad Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Stalingrad 3 infantry placed in Russia 1 infantry placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 armour moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 fighter moved from Caroline Islands to 49 Sea Zone 1 fighter moved from Caroline Islands to 24 Sea Zone 1 fighter moved from 35 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Caroline Islands to Wake Island 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 bomber moved from Kwangsi to Davao 1 bomber moved from Kwangsi to Manilla 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 artillery moved from Shansi to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Honan 2 fighters moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese
Combat Hit Differential Summary :
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Wasn’t sure which one you wanted to scramble to.
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@Culann For Wake scramble to sea zone please
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 armour moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Fukien to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 1 fighter moved from Caroline Islands to 49 Sea Zone 1 fighter moved from Caroline Islands to 24 Sea Zone 1 fighter moved from 35 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from Caroline Islands to Wake Island 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 bomber moved from Kwangsi to Davao 1 bomber moved from Kwangsi to Manilla 2 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 artillery moved from Shansi to Honan 1 infantry moved from Anhwe to Honan 1 infantry moved from Anhwe to Honan 1 artillery moved from Anhwe to Honan 2 fighters moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Kwangtung Combat - Japanese Americans scrambles 1 units out of Wake Island to defend against the attack in 24 Sea Zone Americans scrambles to create a battle in territory 24 Sea Zone Battle in Guam Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 3 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Guam from Americans, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 24 Sea Zone Japanese attack with 2 fighters and 1 transport Americans defend with 1 fighter Japanese roll dice for 2 fighters and 1 transport in 24 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 fighter in 24 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 24 Sea Zone 1 fighter owned by the Americans lost in 24 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Americans: 1 fighter Battle in Manilla Japanese attack with 1 bomber and 1 marine Americans defend with 1 infantry Japanese roll dice for 1 bomber and 1 marine in Manilla, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Davao Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Davao, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 airfield Non Combat Move - Japanese 1 fighter moved from 24 Sea Zone to Caroline Islands 1 tactical_bomber moved from Wake Island to 23 Sea Zone 1 tactical_bomber moved from 49 Sea Zone to Caroline Islands 1 fighter moved from 49 Sea Zone to 23 Sea Zone 1 carrier moved from 35 Sea Zone to 23 Sea Zone 1 destroyer moved from 35 Sea Zone to 32 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 tactical_bomber moved from Borneo to 37 Sea Zone 2 fighters moved from Yunnan to French Indo China 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Kwangtung to French Indo China 1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Jehol to Honan 2 infantry moved from Jehol to Shansi 1 artillery moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 5 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone 1 bomber moved from Manilla to French Indo China 1 bomber moved from Davao to French Indo China Place Units - Japanese 1 carrier and 1 transport placed in 7 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Japanese regular : -0.17 UK_Pacific regular : -1.33
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TripleA Move Summary: Americans round 2
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 cruisers and 2 destroyers moved from 27 Sea Zone to 17 Sea Zone 1 battleship moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 7 Sea Zone 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 7 Sea Zone 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 24 Sea Zone
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Time to scramble some Japanese eggs
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@mr_stucifer I have a feeling things are going south for me fast. Haven’t loaded the save yet. I think I made the worst of all choices for Japan. If I was going to wait I should have waited till turn 3.
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No scramble on either, forgot about a bunch of things. Wish I could say life distractions caused it but nah, I just screwed up!
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 cruisers and 2 destroyers moved from 27 Sea Zone to 17 Sea Zone 1 battleship moved from 27 Sea Zone to 17 Sea Zone 1 bomber moved from Hawaiian Islands to 7 Sea Zone 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 7 Sea Zone 1 fighter moved from 27 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 fighter moved from Western United States to 32 Sea Zone 1 submarine moved from 27 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 24 Sea Zone Combat - Americans Battle in 24 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 24 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 32 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 7 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 carrier and 1 transport Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 carrier and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in 7 Sea Zone 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 7 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 bomber Casualties for Japanese: 1 carrier and 1 transport Battle in 17 Sea Zone Americans attack with 1 battleship, 2 cruisers and 2 destroyers Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 2 cruisers and 2 destroyers in 17 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 1 battleship, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 32 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Midway 1 carrier moved from 11 Sea Zone to 8 Sea Zone 3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone 1 carrier moved from 11 Sea Zone to 8 Sea Zone 1 battleship moved from 11 Sea Zone to 8 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter placed in Eastern United States 1 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Hunan 1 fighter moved from Szechwan to Hunan 1 infantry moved from Szechwan to Hunan 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Hunan 2 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 4 infantry moved from Tsinghai to Kansu 2 infantry moved from Tsinghai to Szechwan 1 fighter moved from Hunan to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Eastern India to Iraq 2 cruisers moved from 78 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from Ethiopia to 78 Sea Zone 1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 4 damage total. Battle in Iraq British attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 cruisers in Iraq, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Ethiopia to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 fighter moved from Iraq to 82 Sea Zone 1 destroyer moved from 80 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Eastern India to Burma 1 infantry moved from Shan State to Yunnan 1 fighter moved from Sumatra to Yunnan 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 aaGun and 1 infantry moved from Burma to 39 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Sumatra 1 aaGun, 1 artillery and 7 infantry moved from Burma to Yunnan 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from United Kingdom to Scotland 1 infantry moved from Alexandria to Egypt Place Units - British 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa 1 factory_minor placed in Egypt 1 infantry placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1 British collect 30 PUs (3 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India 1 airfield placed in Sumatra Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in Eastern India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : 0.50 Germans AA : -0.17 Neutral_Axis regular : 0.00 British regular : 1.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 2 artilleries moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 2 cruisers moved from 98 Sea Zone to 100 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Trans-Jordan Non Combat Move - Italians 1 mech_infantry moved from Libya to Algeria Italians take Tunisia from Neutral_Axis Italians take Algeria from Neutral_Axis 2 armour moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 2 fighters moved from Southern Italy to Malta Place Units - Italians 1 artillery placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 59 Sea Zone 2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland 1 cruiser moved from 27 Sea Zone to 65 Sea Zone 1 fighter moved from Java to Sumatra 1 fighter moved from Java to Queensland Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Sorry I meant to get to this sooner, but it seems likely that I can’t win anyways. You got Japan hemmed in. Seems like the best way is to attack t1 or maybe turn 3 like you were saying before. Either way I did the worst of both worlds.
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New game with me as the Axis? Start in a few days?
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@Culann Sure, works for me!
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@Culann If you want to just copy the stuff from the old save for PbF and keep using this thread that works fine with me
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour moved from Holland Belgium to Normandy Bordeaux 4 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Austria to France 3 armour moved from Austria to France 6 infantry moved from Austria to Yugoslavia 2 artilleries moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour moved from Holland Belgium to Normandy Bordeaux 4 infantry moved from Holland Belgium to France 1 artillery moved from Holland Belgium to France 1 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Austria to France 3 armour moved from Austria to France 6 infantry moved from Austria to Yugoslavia 2 artilleries moved from Austria to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 battleship moved from 116 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 114 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/14 hits, 4.33 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 2 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 submarines owned by the Germans lost in 114 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 114 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits British roll dice for 1 battleship in 114 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 114 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 113 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 4 armour, 2 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 4 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 3/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 5 infantry owned by the Germans lost in France 1 aaGun owned by the French and 2 infantry owned by the French lost in France Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in France, round 3 : 2/12 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France 2 infantry owned by the French lost in France Germans roll dice for 4 armour, 1 artillery and 5 mech_infantrys in France, round 4 : 4/10 hits, 4.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 4 : 2/7 hits, 3.00 expected hits 2 mech_infantrys owned by the Germans lost in France 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 4 armour, 1 artillery and 3 mech_infantrys in France, round 5 : 3/8 hits, 3.33 expected hits French roll dice for 2 armour and 1 fighter in France, round 5 : 0/3 hits, 1.67 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 1 artillery, 6 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from 113 Sea Zone to Northern Italy 1 fighter moved from 113 Sea Zone to Northern Italy 1 fighter moved from 113 Sea Zone to Northern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Northern Italy 2 bombers moved from 113 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Germany to 117 Sea Zone 1 artillery and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 artillery and 1 transport moved from 116 Sea Zone to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 1 artillery moved from 115 Sea Zone to Norway 2 artilleries moved from Germany to Poland 2 aaGuns moved from Germany to Poland 1 infantry moved from Germany to Western Germany 10 infantry moved from Germany to Poland 3 aaGuns moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 submarine moved from 120 Sea Zone to 127 Sea Zone Place Units - Germans 2 artilleries placed in Germany 1 artillery and 1 fighter placed in Western Germany 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
French regular : -2.33 Neutral_Allies regular : 0.33 Germans regular : -2.00 British regular : -0.50
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Karelia to Archangel 3 infantry moved from Vyborg to Leningrad 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Southern Belarus to Northern Belarus 1 armour and 1 mech_infantry moved from Russia to Northern Belarus 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 aaGun moved from Leningrad to Northern Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 infantry moved from Archangel to Leningrad 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Amur to Siberia 2 aaGuns and 6 infantry moved from Sakha to Siberia 3 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Siberia 3 infantry placed in Leningrad 3 infantry placed in Ukraine 2 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :