Panzerstahl vs barnee EXP Game 2

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm pretty sure this is right. We can correct if needed.

    EXP Stahl Game 2 F 2 ?.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm oops forgot ANZAC dudes lol

    EXP Stahl Game 2 F 2 ?.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Germans
            triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
            triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
            triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
            triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 3 Panzer_Grndrss, 2 Waffen_Obersts, 1 air_transport, 1 elite, 1 fighter, 1 german_para, 8 infantry and 2 waffen_infantrys; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 2 infantry and 2 waffen_infantrys
            2 Waffen_Obersts and 2 waffen_infantrys placed in Germany
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 37 to 47
                EDIT: Turning off Edit Mode
                COMMENT: 10 PUs added to russian treasury
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Romania to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Slovakia Hungary to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 GermanUBoat, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Romania
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Denmark
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen
            EDIT: 1 1stWaffenArmy moved from 1st Waffen to Army Group North
            EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States
            EDIT: 1 1stPanzerArmy moved from Germany to Army Group North
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 2nd Waffen
            EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Army Group North
            EDIT: 2 Panzer_Grndrss and 2 waffen_infantrys moved from Germany to Army Group North
            EDIT: 1 artillery and 1 infantry moved from Poland to Army Group North
            3 infantry moved from Poland to Baltic States
            1 aaGun moved from Poland to Baltic States
            1 armour moved from Slovakia Hungary to Western Germany
            1 air_transport and 1 armour moved from Western Germany to Alexandria
            1 fighter moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Romania
            2 german_paras moved from Germany to Baltic States
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 elite moved from 112 Sea Zone to Denmark
            1 German_LCV and 1 Rail moved from Germany to Romania
            1 Rail moved from Germany to Romania
            1 Rail and 1 infantry moved from Romania to Denmark
            1 aaGun moved from Western Germany to Denmark
            4 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 bomber, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from Romania to Yugoslavia
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
    
        Place Units - Germans
            2 Panzer_Grndrss, 1 elite, 1 german_para and 4 infantry placed in Germany
            2 infantry placed in Normandy Bordeaux
            1 Panzer_Grndrs, 1 air_transport, 1 fighter and 1 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    EXP Stahl Game 2 G 3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm just a reminder, you can spend the 10 PUs at turn start. I probably should’ve just let you do it instead of editing them.

    Still learning best procedure :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm maybe I should make a 10 PU token and have it auto place in moscow after Axis Attack ? hmm … have it die before Combat.

    Idk, might be better than the prompts or I’m just overthinking it :) If it was someones first time though, might be helpful :)

    heh heh ok I’ll stop :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm uggh forgot to move the LMs to W GER

    sorry :)


  • @barnee

    Howdy,

    sorry, I got lost in the new The Beatles song last night. Beautiful song!

    Game History

    Round: 3
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br />You may purchase 1 Tank General per turn.<b></body>
            Note to players Russians: <body><b>Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury.</b></body>
            Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Tankograd Up and Running !<br />Russia receives 1 Free Tank per turn as long as they control the Urals.<b></body>
            Trigger TankGeneral: buyTank_General added to productionRussians
            Trigger Russians LendLeaseFee: buy1_PU added to productionRussians
            Russians buy 1 Rus_Hvy_Ind_1, 1 Tank_General, 3 armour and 1 mech_infantry; Remaining resources: 18 PUs; 
    
        Place Units - Russians
            Units in Novgorod being upgraded or consumed: 1 russian_minor
            1 Rus_Hvy_Ind_1 placed in Novgorod
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            2 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 armour and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Rails owned by Russians in Russia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Novgorod
            1 aaGun, 1 armour and 11 infantry moved from Belarus to Novgorod
            1 Europe_Rail and 1 Soviet_Commisar moved from Russia to Novgorod
            1 elite moved from Russia to Smolensk
            1 elite and 1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            3 mine_unarmeds moved from Bryansk to Western Ukraine
            4 infantry moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Novgorod
            EDIT: 1 mech_infantry moved from 1st Corps to Novgorod
            EDIT: 1 armour moved from Novgorod to 1st Corps
            EDIT: 2 artilleries and 1 infantry moved from Novgorod to 2nd Corps
            EDIT: 1 2ndCorps moved from 2nd Corps to 1st Army Group
            EDIT: 1 1stCorps moved from Novgorod to 1st Army Group
            EDIT: 1 1stSovietAG moved from 1st Army Group to Novgorod
            EDIT: 10 infantry moved from Novgorod to 1st Army Group
            EDIT: 1 Soviet_Commisar moved from Novgorod to 2nd Corps
            2 mine_unarmeds moved from Russia to Bryansk
    
        Place Units - Russians
            3 armour and 1 mech_infantry placed in Novgorod
            1 Tank_General placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,83
    Russians regular : 2,17
    

    exp-stahl-game-2-r-3.tsvg


  • @Panzerstahl-Helm oh didn’t know there was one out. I’ll have to look it up :)

    Must’ve found some old tapes :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 4 Fortifications, 1 Japan_destroyer, 3 armour, 1 artillery, 1 elite, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 Japan_destroyer, 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to Shan State
            1 artillery moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            3 infantry moved from Yunnan to Burma
            1 infantry and 1 mech_infantry moved from Yunnan to Shan State
            1 infantry moved from Hopei to Kweichow
            1 artillery and 1 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 bomber moved from Kwangsi to Malaya
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            2 armour moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 Japan_destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Philippines
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
            1 Japan_destroyer, 1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            2 artilleries, 1 elite and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 elite, 1 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries, 1 elite and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Kwangsi to Kwangtung
            1 armour moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Kweichow
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in 44 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 transport in 44 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 Japan_destroyer
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 : 3/10 hits, 3.67 expected hits
                    British roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 3 artilleries, 1 bomber, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers
                Changer defend; Americans defend with 1 aaGun and 4 infantry
                    Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 1 bomber, 1 elite, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 5/12 hits, 5.33 expected hits
                    Americans roll dice for 1 aaGun and 4 infantry in Philippines, round 2 : 1/5 hits, 1.50 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                    1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 artilleries, 1 bomber, 1 elite, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 aaGun and 4 infantry
            Battle in Kwangtung
                Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits, 2.83 expected hits
                    British roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kwangsi
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            2 infantry moved from Hunan to Yunnan
            2 armour moved from Shantung to Hunan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Manchuria to Jehol
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            1 bomber moved from Malaya to Kwangsi
            1 bomber moved from Philippines to Kwangsi
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
            1 aaGun moved from Anhwe to Kweichow
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            2 Rails moved from Kiangsu to Korea
            2 Rails, 1 artillery and 1 elite moved from Korea to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            EDIT: 1 aaGun and 1 infantry moved from Japan to Korea
    
        Place Units - Japanese
            4 Fortifications placed in Caroline Islands
            1 Japan_destroyer and 1 submarine placed in 6 Sea Zone
            2 armour and 1 infantry placed in Shantung
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 elite and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 46 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.50
    Japanese regular : -0.50
    Americans AA : -0.50
    ANZAC regular : 0.00
    British regular : -2.67
    

    EXP Stahl Game 2 J 3.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm Hi Panzer

    You forgot to place your ANZAC guys I think. Not sure. Late in the day here :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm actually they got edited in. Just have to place and kill next place :) Sorry High Command is looking at different scenarios lol


  • @barnee

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 5 transports and 2 usa_armours; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 bomber moved from Midway to 19 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 usa_fighters moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 usa_fighters moved from Midway to 16 Sea Zone
            1 usa_fighter and 1 usa_tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 transport in 19 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 submarine, 3 usa_fighters and 1 usa_tactical_bomber
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 usa_fighters and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 Japan_destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 submarine and 2 usa_fighters
                Japanese defend with 1 Japan_destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 usa_fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 Japan_destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 Japan_destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 Japan_destroyer
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            2 usa_fighters moved from 42 Sea Zone to 39 Sea Zone
            1 bomber moved from 19 Sea Zone to Buryatia
            1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to Midway
            2 usa_fighters moved from 16 Sea Zone to 26 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
            2 usa_fighters moved from Western United States to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 usa_fighters moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 artillery, 1 elite and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 usa_armour moved from Central United States to Western United States
            1 mech_infantry moved from Western United States to Alaska
            3 infantry moved from Western United States to Central United States
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 usa_armours placed in Western United States
            1 carrier and 3 transports placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 64 PUs
            Trigger Americans Loses Philippines Turn3: Americans met a national objective for an additional -3 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Shensi to Szechwan
            1 fighter moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
            11 infantry moved from Shensi to Sikang
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 UndrgroundFctry, 4 artilleries, 3 infantry, 1 transport, 1 uk_fighter and 1 uk_tactical_bomber; Remaining resources: 0 PUs; 
    
        Place Units - British
            Units in India being upgraded or consumed: 1 factory_major
            1 UndrgroundFctry placed in India
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Tunisia to Libya
                  British take Libya from Italians
            2 uk_fighters moved from 92 Sea Zone to 98 Sea Zone
            1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to 98 Sea Zone
            1 bomber moved from Egypt to Iraq
            3 infantry moved from Persia to Iraq
            1 uk_tactical_bomber moved from India to Iraq
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 uk_fighter moved from Gibraltar to 94 Sea Zone
            4 infantry moved from India to Burma
            2 uk_fighters moved from India to Burma
            EDIT: 1 uk_para moved from United Kingdom to Southern France
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 3 uk_fighters and 1 uk_tactical_bomber
                Italians defend with 1 battleship and 2 transports
                    British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 transport owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    British roll dice for 3 uk_fighters and 1 uk_tactical_bomber in 98 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 transport in 98 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 3 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Italians: 1 battleship and 2 transports
            Battle in Iraq
                British attack with 1 bomber, 3 infantry and 1 uk_tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 bomber, 3 infantry and 1 uk_tactical_bomber in Iraq, round 2 : 5/5 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Burma
                British attack with 4 infantry and 2 uk_fighters
                Japanese defend with 3 infantry
                    British roll dice for 4 infantry and 2 uk_fighters in Burma, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                    British roll dice for 2 infantry and 2 uk_fighters in Burma, round 3 : 2/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry and 2 uk_fighters remaining. Battle score for attacker is 0
                Casualties for British: 3 infantry
                Casualties for Japanese: 3 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 1 uk_fighter
                Italians defend with 1 cruiser and 1 submarine
                    British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 submarine owned by the Italians lost in 94 Sea Zone
                    British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer and 1 uk_fighter in 94 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                    1 cruiser owned by the Italians lost in 94 Sea Zone
                British win with 1 uk_fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 cruiser and 1 submarine
                Casualties for British: 1 destroyer
                Turning on Edit Mode
            EDIT: Battle in Southern France
                EDIT: British attack with 1 uk_para
                EDIT: Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    EDIT: 1/1 hits, 0,33 expected hits
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 uk_para owned by the British lost in Southern France
                EDIT: Germans win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -4
            EDIT: Recording Battle Statistics
    
        Non Combat Move - British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
            1 carrier, 2 cruisers and 3 transports moved from 92 Sea Zone to 91 Sea Zone
            1 uk_fighter moved from 94 Sea Zone to Gibraltar
            3 uk_fighters and 1 uk_tactical_bomber moved from 98 Sea Zone to Egypt
            1 uk_tactical_bomber moved from Iraq to Persia
            1 bomber moved from Iraq to Egypt
            2 uk_fighters moved from Burma to India
            EDIT: 1 usa_fighter moved from 91 Sea Zone to Gibraltar
            1 uk_tactical_bomber moved from United Kingdom to Scotland
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 1 uk_fighter placed in India
            1 artillery placed in India
            1 uk_tactical_bomber placed in United Kingdom
            British undo move 5.
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,6,1,2
            British collect 39 PUs (7 lost to blockades); end with 39 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 45 PUs
            Trigger British Liberates Celebes Turn3: British met a national objective for an additional 1 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : -0,50
    Italians regular : -1,33
    Japanese regular : 2,00
    EDIT: : 1,17
    Neutral_Axis regular : 0,00
    British regular : 3,50
    

    exp-stahl-game-2-US UK-3.tsvg


  • @Panzerstahl-Helm you sunk my trprt. Missed that one lol


  • @Panzerstahl-Helm Regia Marina is sunk :( lol


  • @Panzerstahl-Helm

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 Italian_LCV, 2 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Northwest Persia from Neutral_Allies
                EDIT: Turning off Edit Mode
            EDIT: 1 italian_para moved from Syria to Northwest Persia
            1 armour and 1 artillery moved from Trans-Jordan to Iraq
            2 infantry moved from Syria to Iraq
            1 bomber moved from Southern Italy to Iraq
            1 infantry moved from Kenya to Tanganyika Territory
                  Italians take Tanganyika Territory from British
            1 infantry moved from Belgian Congo to Rhodesia
                  Italians take Rhodesia from British
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Iraq, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Iraq
                    2 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
            1 bomber moved from Iraq to Alexandria
            EDIT: 1 Italian_LCV moved from Syria to Greece
            EDIT: 3 italian_paras moved from Southern Italy to Syria
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 infantry moved from Northern Italy to Greece
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 Italian_LCV and 2 armour placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : 0.33
    

    EXP Stahl Game 2 I 3.tsvg


  • @barnee

    Ciao capitanos italianos!
    Sayonara lonely Japan rider…

    Egypt is surrounded. If Kairo falls, Africa falls to the Axis.

    I like your game/recap summary series in the House Rule section. :-)
    I removed the purchase from last round for ANZAC, since the troops were edited last round. I gues the save file wasn´t working and the move was edited…

    BR

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; 
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC Liberates DNG Turn3: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    exp-stahl-game-2-ANZ Fr-3.tsvg


  • @Panzerstahl-Helm yea they got that Fctry to reinforce though. Big Anglo Fleet off GIB too.

    Yea, I asked Captain if i should dial the report back. Don’t want to spam the thread. He suggested I do, so i guess it’ll be more of a recap now lol.

    Still be detailed, just not quite as much :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm you forgot to move the Urals Tank.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm looks like you forgot france :)


  • @barnee

    Good morning. I noticed the Ural-tanks. I will move them on my next Russian turn. No edit.
    I tend to forget Fence in many of my games for some reason… 🤪
    The only unit France will move is 1 inf from tunesia to Lybia.
    I will edit them on my R4.

Suggested Topics

  • 3
  • 17
  • 6
  • 34
  • 109
  • 55
  • 50
  • 55
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.4k

Users

39.9k

Topics

1.7m

Posts