Ok, thats a new move for me. Had to look BM rules as I didnt know about other land troops there to proc vichy.
Will do the turn later this afternoon
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Java
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 30 Sea Zone
1 marine moved from 30 Sea Zone to Johnston Island
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 armour moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys moved from French Indo China to Kwangsi
1 fighter and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Johnston Island
Battle in Kwangtung
Battle in Kiangsu
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Johnston Island from Americans, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking 41 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3,00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 5 mech_infantrys in Kwangsi, round 2 : 4/12 hits, 3,67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Kwangsi, round 2 : 3/7 hits, 2,33 expected hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
4 infantry owned by the Chinese lost in Kwangsi
4 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to French Indo China
Chinese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
2 carriers moved from 33 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 49 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to French Indo China
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : -0,33
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 6 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from India to 41 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - Americans
Battle in Sicily
Battle in Sardinia
Battle in Gibraltar
Americans attack with 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour and 1 harbour
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 armour owned by the Germans lost in Gibraltar
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Gibraltar from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 8/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 41 Sea Zone
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 41 Sea Zone to India
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 submarine moved from 61 Sea Zone to 56 Sea Zone
1 submarine moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
Americans take Argentina from Neutral_True
2 mech_infantrys moved from French West Africa to French Equatorial Africa
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry and 2 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 carriers and 1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Gibraltar to 95 Sea Zone
2 fighters moved from French Equatorial Africa to Egypt
2 fighters moved from Western United States to 91 Sea Zone
3 aaGuns, 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
Place Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
1 carrier and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 harbour and 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Kwangsi
1 artillery moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Jehol to Anhwe
5 artilleries and 3 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangsi to Kiangsi
Place Units - Chinese
2 artilleries and 6 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
Combat Move - British
23 infantry moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Combat - British
Battle in Scotland
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 3 infantry in Scotland, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Shan State
British attack with 25 infantry
Japanese defend with 1 infantry
British roll dice for 25 infantry in Shan State, round 2 : 5/25 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 24 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Yunnan to Shan State
1 aaGun and 1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Egypt to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Egypt to 95 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.00
Japanese regular : 0.83
Germans regular : 0.17
British regular : 1.83
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Spain to Gibraltar
1 fighter and 1 tactical_bomber moved from France to Gibraltar
1 armour moved from Persia to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour and 1 bomber
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 3 : 2/2 hits, 1,17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to Spain
1 tactical_bomber moved from Gibraltar to Spain
1 mech_infantry moved from Northern Italy to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 aaGun and 1 infantry moved from Southern France to Spain
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Trans-Jordan to Northwest Persia
Place Units - Italians
1 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1,1,3,1,1
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Egypt to 95 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Combat Move - French
2 infantry moved from United Kingdom to Scotland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
8 armour and 6 mech_infantrys moved from Kazakhstan to Turkey
3 mech_infantrys moved from Volgograd to Turkey
1 armour and 1 mech_infantry moved from Rostov to Turkey
2 fighters and 1 tactical_bomber moved from Northwest Persia to 95 Sea Zone
3 bombers moved from Western Germany to 95 Sea Zone
2 bombers moved from France to 95 Sea Zone
Combat - Germans
Battle in Saudi Arabia
Germans attack with 4 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/8 hits, 3,33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Saudi Arabia
1 infantry owned by the British lost in Saudi Arabia
Germans roll dice for 4 armour, 2 artilleries and 1 mech_infantry in Saudi Arabia, round 3 : 1/7 hits, 3,00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Saudi Arabia, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Saudi Arabia
1 infantry owned by the British lost in Saudi Arabia
Germans roll dice for 4 armour and 2 artilleries in Saudi Arabia, round 4 : 2/6 hits, 2,67 expected hits
British roll dice for 1 mech_infantry in Saudi Arabia, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Saudi Arabia
Germans win, taking Saudi Arabia from British with 4 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
Germans attack with 5 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports; ANZAC defend with 1 fighter
Germans roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 6/8 hits, 5,00 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 95 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits
Americans roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
1 fighter owned by the Germans lost in 95 Sea Zone
1 fighter owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 95 Sea Zone
1 transport owned by the Americans lost in 95 Sea Zone
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Germans: 2 fighters
Casualties for Americans: 2 carriers, 1 destroyer, 2 tactical_bombers and 2 transports
Casualties for British: 1 fighter
Casualties for ANZAC: 1 fighter
Battle in Turkey
Germans attack with 9 armour and 10 mech_infantrys
Neutral_True defend with 1 infantry
Germans roll dice for 9 armour and 10 mech_infantrys in Turkey, round 2 : 5/19 hits, 6,17 expected hits
Neutral_True roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 9 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Caucasus to Northwest Persia
1 aaGun moved from Iraq to Trans-Jordan
1 aaGun moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Samara to Kazakhstan
1 mech_infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 mech_infantry moved from France to Spain
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 95 Sea Zone to Southern Italy
1 artillery moved from Samara to Kazakhstan
5 bombers moved from 95 Sea Zone to Western Germany
Place Units - Germans
1 artillery, 3 fighters and 2 infantry placed in Western Germany
3 artilleries placed in Iraq
3 armour placed in Greece
3 armour placed in Caucasus
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,6,2,6,3
Germans collect 64 PUs (9 lost to blockades); end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -3,17
Germans regular : -5,67
Neutral_True regular : -0,33
British regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yunnan to Shan State
Turn Complete - Russians
Combat Hit Differential Summary :
I surrender.
Congratulations with the win.
thanks a lot to you, too, for another nice match!