Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)

  • 2024 2023

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Manchuria to Suiyuan
            4 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            4 infantry moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            1 fighter moved from Fukien to Suiyuan
            1 fighter moved from Stanovoj Chrebet to Suiyuan
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 2 fighters and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 62 Sea Zone
            2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            4 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from Suiyuan to Fukien
            1 fighter moved from Suiyuan to Manchuria
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 37 Sea Zone to 50 Sea Zone
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Japan
            2 submarines placed in 62 Sea Zone
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II v3 1941

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 7 Sea Zone
            4 infantry moved from United Kingdom to 7 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 12 Sea Zone
            2 artilleries moved from 12 Sea Zone to Morocco Algeria
            4 infantry moved from 12 Sea Zone to Morocco Algeria
            2 carriers moved from 7 Sea Zone to 12 Sea Zone
            3 destroyers moved from 7 Sea Zone to 12 Sea Zone
            4 fighters moved from 7 Sea Zone to 12 Sea Zone
            3 fighters moved from 12 Sea Zone to Morocco Algeria
            1 cruiser, 2 destroyers and 2 transports moved from 28 Sea Zone to 23 Sea Zone
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            3 artilleries moved from India to Persia
            1 artillery moved from India to Persia
            12 infantry moved from India to Persia
            1 fighter moved from India to Persia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 infantry placed in India
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I just realized there is an old game we never finished… I’d be open to either continue or do a new game, maybe even a regular one without any house rules to test some strategies :)

  • 2024 2023

    @cloud7707 I don’t remember what rules were being used. I have a couple games going and fairly busy (just moved a couple weeks ago) but if I have time this week I’ll set a fresh game up.


  • @Stucifer sure thing, no stress :) just tell me when/if you find the time for a casual game

  • 2024 2023

    @cloud7707 yeah we can just restart this game starting from G1 with me as axis, the same setup? You want to do with no NOs and regular setup, or with changes?

  • 2024 2023

    @cloud7707 or do you want to try with your mod?, I saw you mentioned in another thread that you have a modified setup for download via tripleA


  • @Stucifer I’d be okay with both… Maybe this time a regular game without NOs and if you are okay a 6 IPC bid for the Allies? :)


  • @Stucifer but if you want to challenge yourself and want to play a Pacific War, we can also try the Mod ;) China starts with the 1942 setup and the fighter has been moved, so Japan has to invest more into China to conquer it. Japan also has to take Pacific Islands to deny the US National Objectives.

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