Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)

  • 2024 2023

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II v3 1941

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from France to Northwestern Europe
            1 infantry moved from Trans-Jordan to Persia
            1 fighter moved from Trans-Jordan to Persia
            1 infantry moved from French Equatorial Africa to French West Africa
                  Italians take French West Africa from British
    
        Combat - Italians
            Battle in Northwestern Europe
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                Italians win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Persia
                Italians attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Persia, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Persia
                    1 infantry owned by the British lost in Persia
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Libya
            1 armour moved from Egypt to Libya
            1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
            2 infantry moved from Italy to France
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
            1 artillery and 1 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II v3 1941

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 artillery moved from Morocco Algeria to 12 Sea Zone
            1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 12 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to French West Africa
            1 infantry moved from 17 Sea Zone to French West Africa
    
        Combat - Americans
            Battle in French West Africa
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in French West Africa
                    1 infantry owned by the Italians lost in French West Africa
                Americans win, taking French West Africa from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 12 Sea Zone to 17 Sea Zone
            1 carrier moved from 10 Sea Zone to 12 Sea Zone
            2 fighters moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from Western United States to 56 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 destroyer moved from 56 Sea Zone to 53 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
            2 infantry moved from Yunnan to Sikang
            1 infantry moved from Ningxia to Sikang
            1 fighter moved from Ningxia to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            2 destroyers and 2 fighters placed in 56 Sea Zone
            2 infantry placed in Eastern United States
    
        Place Units - Chinese
            2 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,67
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II v3 1941

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from East Poland to Ukraine
            1 armour moved from Poland to Ukraine
            1 bomber moved from Germany to Ukraine
            2 fighters moved from France to Baltic States
            1 infantry moved from Poland to Baltic States
            2 fighters moved from Germany to Ukraine
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    1 artillery owned by the Russians lost in Baltic States
                Germans win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Ukraine, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
                    2 infantry owned by the Russians lost in Ukraine
                1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Bulgaria Romania
            2 fighters moved from Ukraine to Bulgaria Romania
            1 infantry moved from Poland to Bulgaria Romania
            1 fighter moved from Baltic States to Poland
            1 bomber moved from Ukraine to Germany
            1 fighter moved from Baltic States to Poland
            8 infantry moved from Germany to Poland
            1 infantry moved from Poland to East Poland
    
        Place Units - Germans
            3 armour and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 5

    TripleA Manual Gamesave Post for game: World War II v3 1941

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 fighters moved from Russia to East Poland
            1 submarine moved from 14 Sea Zone to 12 Sea Zone
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Belorussia to East Poland
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in East Poland, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Baltic States
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Eastern Ukraine
            1 artillery moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Finland to Karelia S.S.R.
            2 infantry moved from Russia to Belorussia
            2 fighters moved from East Poland to Russia
            3 armour moved from Russia to Evenki National Okrug
            1 armour moved from Russia to Belorussia
    
        Place Units - Russians
            3 armour placed in Russia
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 infantry placed in Caucasus
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,67
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Manchuria to Suiyuan
            4 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            4 infantry moved from Burma to Yunnan
                  Japanese take Yunnan from Chinese
            1 fighter moved from Fukien to Suiyuan
            1 fighter moved from Stanovoj Chrebet to Suiyuan
    
        Combat - Japanese
            Battle in Suiyuan
                Japanese attack with 2 fighters and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 4 infantry in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 infantry moved from Japan to 62 Sea Zone
            2 carriers, 1 destroyer, 4 fighters, 4 infantry and 2 transports moved from 62 Sea Zone to 50 Sea Zone
            4 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from Suiyuan to Fukien
            1 fighter moved from Suiyuan to Manchuria
            1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 37 Sea Zone to 50 Sea Zone
            2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
    
        Place Units - Japanese
            3 infantry placed in Japan
            2 submarines placed in 62 Sea Zone
            1 factory placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 5

    TripleA Manual Gamesave Post for game: World War II v3 1941

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 artilleries moved from United Kingdom to 7 Sea Zone
            4 infantry moved from United Kingdom to 7 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 12 Sea Zone
            2 artilleries moved from 12 Sea Zone to Morocco Algeria
            4 infantry moved from 12 Sea Zone to Morocco Algeria
            2 carriers moved from 7 Sea Zone to 12 Sea Zone
            3 destroyers moved from 7 Sea Zone to 12 Sea Zone
            4 fighters moved from 7 Sea Zone to 12 Sea Zone
            3 fighters moved from 12 Sea Zone to Morocco Algeria
            1 cruiser, 2 destroyers and 2 transports moved from 28 Sea Zone to 23 Sea Zone
            1 infantry moved from India to Burma
                  British take Burma from Japanese
            3 artilleries moved from India to Persia
            1 artillery moved from India to Persia
            12 infantry moved from India to Persia
            1 fighter moved from India to Persia
    
        Combat - British
    
        Non Combat Move - British
    
        Place Units - British
            2 infantry placed in India
            3 artilleries and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I just realized there is an old game we never finished… I’d be open to either continue or do a new game, maybe even a regular one without any house rules to test some strategies :)

  • 2024 2023

    @cloud7707 I don’t remember what rules were being used. I have a couple games going and fairly busy (just moved a couple weeks ago) but if I have time this week I’ll set a fresh game up.


  • @Stucifer sure thing, no stress :) just tell me when/if you find the time for a casual game

  • 2024 2023

    @cloud7707 yeah we can just restart this game starting from G1 with me as axis, the same setup? You want to do with no NOs and regular setup, or with changes?

  • 2024 2023

    @cloud7707 or do you want to try with your mod?, I saw you mentioned in another thread that you have a modified setup for download via tripleA


  • @Stucifer I’d be okay with both… Maybe this time a regular game without NOs and if you are okay a 6 IPC bid for the Allies? :)


  • @Stucifer but if you want to challenge yourself and want to play a Pacific War, we can also try the Mod ;) China starts with the 1942 setup and the fighter has been moved, so Japan has to invest more into China to conquer it. Japan also has to take Pacific Islands to deny the US National Objectives.

Suggested Topics

  • 1
  • 6
  • 14
  • 10
  • 27
  • 71
  • 78
  • 50
Axis & Allies Boardgaming Custom Painted Miniatures

144

Online

17.2k

Users

39.5k

Topics

1.7m

Posts