Anniversary 1941 - Cloud7707's (ALLIES) House Rules setup vs Mr_Stucifer (AXIS)
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@cloud7707 yes it is quite the game! I was wondering if we are playing with the optional rule - Dardanelles closed - which means you cannot enter SZ 16 (black sea) from SZ 14 & 15 (Mediterranean). I don’t remember, I have been playing like we are, because that is how I typically play this version with my friends.
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@Stucifer Heyho, I also usually play with them closed, but since we didnt agree on this beforehand, you can do as you please there :)
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@cloud7707 I think we did agree, it’s just been almost a year since we started our series. Easy to forget in that time. I’m going to continue playing with them closed :)
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@Stucifer Ah, you meant when we actually started playing! then you might be correct :D But thanks for clarifying!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 15 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Germany to Northwestern Europe 3 fighters moved from Italy to Northwestern Europe Combat - Italians Battle in Northwestern Europe Italians attack with 3 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Northwestern Europe, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwestern Europe 1 infantry owned by the British lost in Northwestern Europe Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Northwestern Europe to Italy 1 artillery moved from France to Italy 1 artillery moved from Germany to Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Manual Gamesave Post: Americans round 5
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Libya to Western United States 1 bomber moved from Libya to Egypt 2 fighters moved from French Equatorial Africa to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 submarine moved from 54 Sea Zone to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 53 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Egypt Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 infantry moved from Morocco Algeria to Libya 1 artillery moved from Morocco Algeria to Libya 3 armour moved from Morocco Algeria to Libya 1 bomber moved from Egypt to Libya 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from 12 Sea Zone to Morocco Algeria 4 transports moved from 12 Sea Zone to 10 Sea Zone 1 carrier moved from 10 Sea Zone to 12 Sea Zone 2 fighters moved from 10 Sea Zone to 12 Sea Zone 1 aaGun moved from Western Canada to Western United States 2 fighters moved from Egypt to Libya Place Units - Americans 1 armour placed in Western United States 1 armour, 3 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : -0,67
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Bulgaria Romania to Ukraine Germans take Ukraine from Russians 2 infantry moved from Baltic States to Karelia S.S.R. 3 fighters moved from Baltic States to Karelia S.S.R. 1 armour moved from Baltic States to Archangel Germans take Belorussia from Russians Germans take Archangel from Russians 2 fighters moved from Germany to Karelia S.S.R. 1 infantry moved from Germany to Northwestern Europe Germans take Northwestern Europe from British 1 fighter moved from France to 6 Sea Zone Combat - Germans Battle in 6 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 6 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Karelia S.S.R. Germans attack with 5 fighters and 2 infantry Russians defend with 1 factory and 3 infantry Germans roll dice for 5 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 5 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 2 infantry owned by the Russians lost in Karelia S.S.R. Germans win with 5 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 artilleries and 6 infantry moved from Baltic States to Poland 1 infantry moved from Poland to Bulgaria Romania 4 infantry moved from Germany to Poland 2 fighters moved from Karelia S.S.R. to Poland 1 artillery and 4 infantry moved from Germany to Poland 1 fighter moved from Karelia S.S.R. to Poland 2 fighters moved from Karelia S.S.R. to Germany 1 fighter moved from 6 Sea Zone to Germany 1 infantry moved from France to Germany 1 transport moved from 33 Sea Zone to 34 Sea Zone Place Units - Germans 9 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.50
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Novosibirsk to Evenki National Okrug Russians take Evenki National Okrug from Japanese 1 infantry moved from Novosibirsk to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 infantry moved from East Poland to Baltic States Russians take Baltic States from Italians 2 fighters moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Archangel 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 13 infantry moved from East Poland to Belorussia Russians take Belorussia from Germans Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 artillery and 2 fighters in Archangel, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Russians lost in Archangel 1 armour owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 4 armour moved from East Poland to Belorussia 1 infantry moved from Russia to Eastern Ukraine 2 aaGuns moved from East Poland to Belorussia 11 artilleries moved from East Poland to Belorussia 2 fighters moved from Archangel to Russia 1 infantry moved from Russia to Belorussia 1 aaGun moved from Caucasus to Russia Place Units - Russians 1 fighter placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1,33 Russians regular : -1,67
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 4 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from Yakut S.S.R. to Evenki National Okrug 1 armour moved from Soviet Far East to Evenki National Okrug 1 artillery and 3 infantry moved from East Indies to 38 Sea Zone 1 artillery and 1 infantry moved from Burma to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Persia Japanese take Persia from British 2 fighters moved from 34 Sea Zone to Egypt 1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone 1 artillery moved from 34 Sea Zone to Persia 2 infantry moved from 34 Sea Zone to Egypt 1 infantry moved from 34 Sea Zone to Persia 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone 1 infantry moved from 28 Sea Zone to Union of South Africa Japanese take Union of South Africa from British 1 fighter moved from 15 Sea Zone to Egypt Combat - Japanese Battle in Egypt Japanese attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 3 fighters and 2 infantry in Egypt, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Egypt 1 infantry owned by the Americans lost in Egypt Japanese roll dice for 3 fighters and 1 infantry in Egypt, round 3 : 2/4 hits, 1.67 expected hits British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Evenki National Okrug Japanese attack with 2 armour, 1 fighter and 4 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Evenki National Okrug, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenki National Okrug Japanese win, taking Evenki National Okrug from Russians with 2 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Evenki National Okrug to 63 Sea Zone 1 carrier and 1 fighter moved from 60 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Japan to 62 Sea Zone 2 transports moved from 63 Sea Zone to 62 Sea Zone 4 infantry moved from Japan to 62 Sea Zone 1 armour, 1 destroyer, 5 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 3 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour and 5 infantry moved from 63 Sea Zone to Soviet Far East 4 infantry moved from Burma to India 1 fighter moved from 60 Sea Zone to Ningxia 1 fighter moved from East Indies to 34 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 15 Sea Zone to 14 Sea Zone 1 fighter moved from Egypt to 14 Sea Zone 1 fighter moved from Egypt to Italy 4 fighters moved from Trans-Jordan to France 1 artillery moved from Trans-Jordan to Persia Place Units - Japanese 1 destroyer and 1 transport placed in 38 Sea Zone 2 armour placed in East Indies 1 bomber and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.33 British regular : 0.00
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - British British buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 3 bombers moved from Caucasus to 14 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone Combat - British Battle in 14 Sea Zone British attack with 4 bombers Japanese defend with 1 carrier, 1 cruiser and 2 fighters British roll dice for 4 bombers in 14 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 14 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits 1 bomber owned by the British lost in 14 Sea Zone 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 14 Sea Zone British roll dice for 3 bombers in 14 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits Japanese roll dice for 1 fighter in 14 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in 14 Sea Zone British win with 3 bombers remaining. Battle score for attacker is 34 Casualties for British: 1 bomber Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters Non Combat Move - British 3 bombers moved from 14 Sea Zone to Libya 1 artillery moved from Finland to Karelia S.S.R. 3 infantry moved from Finland to Karelia S.S.R. 2 artilleries moved from Norway to Finland 2 infantry moved from Norway to Finland 1 armour moved from United Kingdom to 3 Sea Zone 2 artilleries moved from United Kingdom to 3 Sea Zone 4 infantry moved from United Kingdom to 3 Sea Zone 1 destroyer moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from 3 Sea Zone to Norway 2 artilleries moved from 3 Sea Zone to Norway 4 infantry moved from 3 Sea Zone to Norway Place Units - British 3 artilleries and 5 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83 British regular : 1,33
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@Stucifer Don’t know if it’s any consolation but 22 IPCs for Britain doesn’t sound good.
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British roll dice: 3/4 hits, 2,67 expected hits
Japanese roll dice: 1/4 hits, 2,17 expected hits
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 battleship and 1 cruiser moved from 15 Sea Zone to 14 Sea Zone 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Libya Combat - Italians Battle in Libya Italians attack with 1 artillery and 1 infantry British defend with 3 bombers; Americans defend with 3 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 3 armour, 3 artilleries, 4 bombers, 2 fighters and 7 infantry in Libya, round 2 : 4/19 hits, 6.83 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya 3 infantry owned by the Americans lost in Libya Americans win with 3 armour, 3 artilleries, 4 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 3 infantry Non Combat Move - Italians 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 2 fighters moved from Italy to 14 Sea Zone 2 infantry moved from Italy to France 1 artillery moved from Poland to Bulgaria Romania 3 infantry moved from Trans-Jordan to Persia Place Units - Italians 1 carrier and 2 destroyers placed in 14 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -2.83 Italians regular : 1.17
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 destroyer moved from 12 Sea Zone to 13 Sea Zone 4 fighters moved from 12 Sea Zone to 13 Sea Zone 2 fighters moved from Libya to Egypt 1 bomber moved from Libya to Egypt 2 infantry moved from Libya to Egypt Combat - Americans Battle in 13 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 cruiser Americans roll dice for 1 destroyer and 4 fighters in 13 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits Italians roll dice for 1 cruiser in 13 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 13 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Battle in Egypt Americans attack with 1 bomber, 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Egypt 1 infantry owned by the Japanese lost in Egypt Americans win, taking Egypt from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Egypt to 12 Sea Zone 4 fighters moved from 13 Sea Zone to 12 Sea Zone 1 bomber moved from Egypt to Libya 1 submarine moved from 53 Sea Zone to 56 Sea Zone 1 aaGun moved from Western United States to Western Canada 2 infantry moved from Alaska to Western Canada 1 armour moved from Eastern United States to Western Canada 1 armour moved from Western United States to Western Canada 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Brazil 1 infantry moved from Eastern United States to Eastern Canada 3 artilleries moved from Eastern United States to 10 Sea Zone 3 infantry moved from Eastern United States to 10 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 3 artilleries moved from 12 Sea Zone to Morocco Algeria 3 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Morocco Algeria to Libya Place Units - Americans 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour placed in Western United States 1 infantry placed in Western United States 1 artillery and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 0,67 Italians regular : -0,50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Poland to Ukraine 2 fighters moved from Poland to Ukraine 1 fighter moved from Poland to East Poland 1 fighter moved from Germany to East Poland 2 fighters moved from Germany to Baltic States Combat - Germans Battle in East Poland Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in East Poland, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour and 2 fighters in Ukraine, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Baltic States Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Baltic States to Germany 2 fighters moved from East Poland to Germany 2 fighters moved from Ukraine to Poland 6 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Germany to France 8 infantry moved from Germany to Poland Place Units - Germans 3 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.50
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Archangel Russians take Archangel from Germans 2 fighters moved from Russia to Ukraine 1 fighter moved from Caucasus to East Poland 1 infantry moved from Belorussia to East Poland 1 infantry moved from Eastern Ukraine to Ukraine Combat - Russians Battle in East Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in East Poland, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in East Poland 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from East Poland to Caucasus 1 infantry moved from Russia to Urals 1 infantry moved from Russia to Novosibirsk 2 fighters moved from Ukraine to Caucasus 1 armour moved from Russia to Caucasus 4 armour moved from Belorussia to Caucasus 4 artilleries moved from Belorussia to Eastern Ukraine 5 infantry moved from Belorussia to Eastern Ukraine 3 artilleries moved from Belorussia to Eastern Ukraine 1 aaGun moved from Belorussia to Eastern Ukraine Place Units - Russians 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Russians undo move 2. 4 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0,17 Russians regular : -0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. 1 fighter moved from 34 Sea Zone to Kazakh S.S.R. 1 fighter moved from Ningxia to Novosibirsk 1 infantry moved from Union of South Africa to Rhodesia Japanese take Rhodesia from British 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from India to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Egypt 1 fighter moved from 34 Sea Zone to Egypt 4 fighters moved from France to 13 Sea Zone 1 transport moved from 28 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Italian Africa Japanese take Italian Africa from British Combat - Japanese Battle in Egypt Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Egypt Japanese win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 13 Sea Zone Japanese attack with 4 fighters Americans defend with 1 destroyer Japanese roll dice for 4 fighters in 13 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 13 Sea Zone 1 destroyer owned by the Americans lost in 13 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 13 Sea Zone to France 1 fighter moved from Italy to France 1 fighter moved from Kazakh S.S.R. to 34 Sea Zone 1 destroyer moved from 38 Sea Zone to 34 Sea Zone 1 fighter moved from Novosibirsk to Evenki National Okrug 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Ningxia to Chinghai 1 armour and 5 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour moved from Yakut S.S.R. to Evenki National Okrug 1 fighter moved from 63 Sea Zone to Evenki National Okrug 1 bomber moved from Japan to Evenki National Okrug 3 transports moved from 63 Sea Zone to 62 Sea Zone 1 aaGun and 5 infantry moved from Japan to 62 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 62 Sea Zone to 63 Sea Zone 1 aaGun and 5 infantry moved from 63 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from East Indies to 38 Sea Zone 1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan 3 artilleries moved from Persia to Trans-Jordan 2 transports moved from 34 Sea Zone to 38 Sea Zone 1 fighter moved from Egypt to 34 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in East Indies 1 fighter placed in East Indies 2 armour, 1 artillery and 4 infantry placed in Japan Japanese undo move 1. Japanese undo move 2. 1 artillery and 2 infantry placed in East Indies 2 armour, 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.50 Russians regular : -1.00 British regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II v3 1941
Game History
Round: 7 Purchase Units - British British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 bomber moved from Libya to Italian Africa 1 infantry moved from Belgian Congo to Italian Africa 2 bombers moved from Libya to Kazakh S.S.R. 1 artillery moved from Caucasus to Kazakh S.S.R. Combat - British Battle in Italian Africa British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Italian Africa, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Italian Africa, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber and 1 infantry in Italian Africa, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Italian Africa, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Italian Africa 1 infantry owned by the Japanese lost in Italian Africa British win with 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. British attack with 1 artillery and 2 bombers Japanese defend with 1 infantry British roll dice for 1 artillery and 2 bombers in Kazakh S.S.R., round 2 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. British win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Italian Africa to Caucasus 2 bombers moved from Kazakh S.S.R. to Caucasus 2 fighters moved from 3 Sea Zone to Caucasus 1 artillery moved from Karelia S.S.R. to Archangel 3 infantry moved from Karelia S.S.R. to Archangel 2 artilleries moved from Finland to Karelia S.S.R. 2 infantry moved from Finland to Karelia S.S.R. 1 armour moved from Norway to Karelia S.S.R. 2 artilleries and 4 infantry moved from Norway to Finland 3 artilleries and 5 infantry moved from United Kingdom to 3 Sea Zone 3 artilleries moved from 3 Sea Zone to Norway 5 infantry moved from 3 Sea Zone to Norway Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 British regular : -1,17
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forgot to move the artillery into Ukraine, hence the edit
for artillery [dice 1d6]
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1d6: 4