1d6: 5
PtV - Mr_Stucifer vs Culann
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 harbour, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 artilleries and 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 23 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Kiangsu to 20 Sea Zone 8 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 8 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Shan State
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@Culann scramble options if you want to do any.
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@mr_stucifer Sorry for the late reply. No scrambles.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 harbour, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 2 artilleries and 1 infantry moved from Hopei to Szechwan 1 infantry moved from Hunan to Szechwan 1 submarine moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 36 Sea Zone to 23 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 23 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 23 Sea Zone 1 bomber moved from Japan to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 8 infantry moved from Kiangsu to 20 Sea Zone 8 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone 8 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to Shan State 1 artillery moved from Siam to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Shan State Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 55 Sea Zone Japanese win, taking 55 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 26 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Szechwan Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 3/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Battle in Caroline Islands Japanese attack with 2 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 marines; ANZAC defend with 3 fighters Japanese roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 10 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 3/14 hits, 3.67 expected hits Americans roll dice for 3 fighters and 2 marines in Caroline Islands, round 2 : 3/5 hits, 2.67 expected hits 3 infantry owned by the Japanese lost in Caroline Islands 3 fighters owned by the ANZAC and 2 marines owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Japanese: 3 infantry Casualties for Americans: 2 marines Casualties for ANZAC: 3 fighters Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 4 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Non Combat Move - Japanese 1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 mech_infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Southern Manchuria to Jehol 1 fighter moved from Szechwan to French Indo China 1 tactical_bomber moved from Szechwan to French Indo China 1 artillery moved from Kwangtung to Hunan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from Japan to Kyushu 1 tactical_bomber moved from Caroline Islands to Paulau 1 bomber moved from Caroline Islands to Paulau 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Davao 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 battleship moved from 7 Sea Zone to 35 Sea Zone 1 cruiser moved from 7 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 35 Sea Zone Place Units - Japanese 3 submarines placed in 7 Sea Zone 1 harbour placed in Kyushu 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Japanese undo move 4. Japanese undo move 3. 4 infantry placed in Japan 2 artilleries and 1 infantry placed in French Indo China 2 artilleries and 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 2.67 UK_Pacific regular : -1.33
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Think you’re right Caroline was a mistake. Let’s see if I can dig myself out of the hole I made. Things are looking grim on the eastern front.
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Combat Move - British 2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone 2 marines moved from United Kingdom to 113 Sea Zone 2 cruisers and 2 marines moved from 113 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway 2 marines moved from 128 Sea Zone to Norway 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 2 destroyers moved from 113 Sea Zone to 128 Sea Zone 1 carrier moved from 113 Sea Zone to 128 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from United Kingdom to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 artillery and 4 infantry moved from Burma to Shan State 3 fighters moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
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I spoke too soon, didn’t realize I had a decent chance of destroying your entire fleet. Though a bit of a screw up there I initially had forgotten my bombers which I wouldn’t have done it without them and then you rolled poorly, not sure how you want to handle the losses on average I would have had 4-5 units left. I’m more than happy to lose my fleet in the end as you have enough power to outright destroy it no matter how it ended. Sacrificing the USN to allow ANZAC and Britain to get aggressive is a strategic advantage that was woth any cost.
Also, you have scramble options.
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Correction most of your fleet and all those juicy transports.
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@Culann No scrambles. If I’m gonna roll like that you would have won even if the rest of my fleet was there!
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Hawaiian Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 35 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 1 cruiser moved from 34 Sea Zone to 35 Sea Zone 2 battleships moved from 34 Sea Zone to 35 Sea Zone 2 carriers moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to Algeria Combat - Americans Battle in 35 Sea Zone Americans attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers Japanese defend with 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 9/14 hits, 7.33 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 2 : 3/14 hits, 6.50 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans 2 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 7/14 hits, 7.33 expected hits Japanese roll dice for 2 battleships, 3 cruisers, 2 fighters, 2 tactical_bombers and 6 transports in 35 Sea Zone, round 3 : 4/9 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 35 Sea Zone 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 3 cruisers owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 4 : 8/12 hits, 6.33 expected hits Japanese roll dice for 2 battleships and 6 transports in 35 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone 6 transports owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone Americans win with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 145 Casualties for Japanese: 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports Casualties for Americans: 1 carrier, 3 fighters and 1 tactical_bomber Non Combat Move - Americans 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 bombers moved from 35 Sea Zone to New Guinea 1 armour moved from Gibraltar to 93 Sea Zone 1 armour moved from 93 Sea Zone to Morocco 2 destroyers moved from 93 Sea Zone to 94 Sea Zone 1 carrier moved from 93 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 mech_infantry moved from 93 Sea Zone to Morocco 1 marine moved from 93 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Eastern United States to Gibraltar 1 carrier moved from 27 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 31 Sea Zone 2 transports moved from 34 Sea Zone to 31 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Place Units - Americans 2 fighters and 1 tactical_bomber placed in Eastern United States 2 destroyers placed in 104 Sea Zone 1 cruiser and 1 transport placed in 11 Sea Zone 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Honan 1 fighter moved from Eastern Sinkiang to Honan 5 infantry moved from Tsinghai to Szechwan 1 artillery moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 artillery and 5 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British repair damage of 6x harbour; Remaining resources: 30 PUs; British buy 1 airfield, 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 artilleries and 2 infantry moved from United Kingdom to 113 Sea Zone 2 marines moved from United Kingdom to 113 Sea Zone 2 cruisers and 2 marines moved from 113 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway 2 marines moved from 128 Sea Zone to Norway 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 128 Sea Zone 2 artilleries and 2 infantry moved from 128 Sea Zone to Norway 2 destroyers moved from 113 Sea Zone to 128 Sea Zone 1 carrier moved from 113 Sea Zone to 128 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from United Kingdom to 115 Sea Zone 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 bomber moved from United Kingdom to 115 Sea Zone 1 artillery and 4 infantry moved from Burma to Shan State 3 fighters moved from Eastern India to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 destroyer moved from 40 Sea Zone to 42 Sea Zone 1 cruiser moved from 40 Sea Zone to 42 Sea Zone Combat - British Battle in Sumatra Battle in Norway British attack with 2 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Norway, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 2 artilleries, 1 fighter, 2 infantry, 2 marines and 1 tactical_bomber in Norway, round 2 : 1/8 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Norway 1 infantry owned by the Germans lost in Norway British roll dice for 2 artilleries, 1 fighter, 2 marines and 1 tactical_bomber in Norway, round 3 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the British lost in Norway 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Norway British win, taking Sumatra from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Norway: 2 marines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Battle in 115 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 115 Sea Zone British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Shan State British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 4/9 hits, 3.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 3 fighters moved from Shan State to Eastern India 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Burma to Shan State 3 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from Norway to 128 Sea Zone 2 fighters moved from 115 Sea Zone to United Kingdom 1 bomber moved from 115 Sea Zone to United Kingdom 1 tactical_bomber moved from 115 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from Union of South Africa to 73 Sea Zone 1 artillery and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery moved from 83 Sea Zone to Egypt 1 transport moved from 83 Sea Zone to 73 Sea Zone 1 carrier moved from 73 Sea Zone to 81 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 airfield placed in Gibraltar 1 artillery and 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,4,6 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in Eastern India 1 transport placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 3.00 Japanese regular : -4.67 Germans regular : 1.17 British regular : -2.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Malta to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 marine moved from Alexandria to 100 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 100 Sea Zone to Egypt 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 bomber moved from Southern France to Egypt 2 armour moved from Rostov to Southern Caucasus Italians take Northern Caucasus from Russians Italians take Southern Caucasus from Russians Combat - Italians Battle in Egypt Italians attack with 1 armour, 5 artilleries, 1 bomber, 6 infantry, 1 marine and 1 mech_infantry British defend with 3 armour, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 6 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5.17 expected hits British roll dice for 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/11 hits, 5.00 expected hits 3 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 5 artilleries, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry in Egypt, round 3 : 4/12 hits, 4.33 expected hits British roll dice for 1 armour and 2 fighters in Egypt, round 3 : 3/3 hits, 1.83 expected hits 3 infantry owned by the Italians lost in Egypt 2 fighters owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 5 artilleries, 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 41 Casualties for Italians: 6 infantry Casualties for British: 3 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Alexandria 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to Libya 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern France to Southern Italy 1 aaGun and 2 infantry moved from Eastern Poland to Baltic States Place Units - Italians 1 fighter and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.83
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What are the victory conditions again?
Also: Italy triumphs in Africa!
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Allies: Control all Capitals
Axis: Control 8 Victory Cities on either side of the map, or 13 total, and hold for an entire round without trading. -
All Axis Capitals*
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Also: Italy triumphs in Africa!
For now. I don’t like the longer-term outlook on the Med. Playing pretty conservatively so I can maintain some punch. Losing that first battle of Leningrad so badly has hurt Germany a lot, usually have had +10 income between territories nearby and the NO for a couple rounds at this point
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Pretty sure I can take it and about 50% chance I can hold it next round though 😅
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@mr_stucifer In other words if I can take either or Japan or Germany it’s a win for me unless you really want to play to the end. I think you might get 8 victory cities in Europe. Western Europe and the Med will be swinging the other way here soon, the US doesn’t need to devote as much money to the Pacific now. I don’t know if Russia will be able to hold though. I think it’s going to be tight.
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@mr_stucifer Err take and hold Germany or Japan.
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@Culann Yeah, I would probably concede if that happened unless I was super close on the other board. Which might happen if you push Japan hard with US/UK.
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But I have to capture and hold Moscow or London, and all the continental VCs plus Cairo.