• TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 cruiser moved from 64 Sea Zone to 55 Sea Zone
            1 bomber and 1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 infantry moved from South Australia to Queensland
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                ANZAC win, taking 55 Sea Zone from Japanese with 1 bomber, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 bomber moved from 55 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 2.17
    

    Savegame


  • Err combat move rather.

  • 2024 '23

    @Culann No worries. I have it set to prompt for a post after combat move in case you are initiating any scramble-able attacks you want to ask about.


  • @mr_stucifer No scrambles, your turn.

  • 2024 '23

    @Culann Gotta work for a bit, in the middle of tax audit 😩😩

    thanks for the distraction though ❤️


  • @mr_stucifer No problem brother, for some reason I had thought you had done it my bad man. Work takes priority yo!

  • 2024 '23

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 4 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 128 Sea Zone
            2 fighters and 1 tactical_bomber moved from France to 128 Sea Zone
            1 artillery and 1 infantry moved from Finland to Norway
            1 armour moved from Karelia to Norway
            1 fighter and 1 tactical_bomber moved from Vyborg to Norway
            3 armour moved from Karelia to Leningrad
            3 artilleries and 12 infantry moved from Vyborg to Leningrad
            1 armour moved from Poland to Leningrad
            3 infantry moved from Southern Belarus to Northern Belarus
            1 infantry moved from Eastern Poland to Northern Belarus
    
        Combat - Germans
            Battle in 128 Sea Zone
                Germans attack with 5 fighters and 3 tactical_bombers
                British defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Russians defend with 1 submarine
                1 submarine owned by the Russians submerged
                    Germans roll dice for 5 fighters and 3 tactical_bombers in 128 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 128 Sea Zone, round 2 : 4/7 hits, 3.00 expected hits
                    3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 128 Sea Zone
                    1 tactical_bomber owned by the British, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 128 Sea Zone
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 cruiser, 1 fighter and 2 transports in 128 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 tactical_bomber owned by the Germans lost in 128 Sea Zone
                    1 transport owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 128 Sea Zone
                    1 transport owned by the British lost in 128 Sea Zone
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                Casualties for Germans: 3 fighters and 2 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
            Battle in Norway
                Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 2 artilleries and 1 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Norway
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 3 : 3/5 hits, 2.33 expected hits
                    British roll dice for 2 artilleries in Norway, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the British lost in Norway
                Germans win, taking Norway from British with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for British: 2 artilleries and 1 infantry
            Battle in Northern Belarus
                Germans attack with 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 infantry in Northern Belarus, round 2 : 1/4 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Leningrad
                Germans attack with 4 armour, 3 artilleries and 12 infantry
                Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
                    Germans roll dice for 4 armour, 3 artilleries and 12 infantry in Leningrad, round 2 : 3/19 hits, 5.50 expected hits
                    Russians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 10 infantry in Leningrad, round 2 : 6/12 hits, 4.33 expected hits
                    6 infantry owned by the Germans lost in Leningrad
                    1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Leningrad
                    Germans roll dice for 4 armour, 3 artilleries and 6 infantry in Leningrad, round 3 : 4/13 hits, 4.50 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 9 infantry in Leningrad, round 3 : 4/11 hits, 4.00 expected hits
                    4 infantry owned by the Germans lost in Leningrad
                    4 infantry owned by the Russians lost in Leningrad
                    Germans roll dice for 4 armour, 3 artilleries and 2 infantry in Leningrad, round 4 : 5/9 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Leningrad, round 4 : 4/7 hits, 2.67 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Leningrad
                    5 infantry owned by the Russians lost in Leningrad
                    Germans roll dice for 4 armour and 1 artillery in Leningrad, round 5 : 5/5 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery and 1 fighter in Leningrad, round 5 : 0/2 hits, 1.00 expected hits
                    1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 10
                Casualties for Germans: 2 artilleries and 12 infantry
                Casualties for Russians: 2 aaGuns, 1 artillery, 1 fighter and 10 infantry
            Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
    
        Non Combat Move - Germans
            Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
            1 aaGun moved from Southern Belarus to Northern Belarus
            1 aaGun moved from Eastern Poland to Baltic States
            3 artilleries and 3 infantry moved from Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Western Ukraine
            1 infantry moved from Kursk to Rostov
            1 artillery moved from Kursk to Ukraine
            3 armour and 1 fighter moved from Rostov to Southern Caucasus
            1 mech_infantry moved from Western Germany to Poland
            5 infantry moved from Germany to Poland
            4 infantry moved from Holland Belgium to Normandy Bordeaux
            3 infantry moved from France to Normandy Bordeaux
            4 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Norway to Western Germany
            2 fighters and 1 tactical_bomber moved from 128 Sea Zone to France
            1 artillery moved from Western Germany to France
            4 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Germany
            1 transport placed in 116 Sea Zone
            2 fighters and 2 tactical_bombers placed in Western Germany
            Germans undo move 2.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,1
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : 2.83
    British regular : -0.83
    

    Savegame

  • 2024 '23

    Rule, Brittania! Brittania 'neath the waves…

    alt text


  • @mr_stucifer f3a038c2-face-4b44-935c-18bc92315e36-image.png


  • @mr_stucifer You know I really can’t complain seeing that you just rolled really well. IIRC it was about 50%.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
                  Russians take Northern Caucasus from Italians
            3 fighters moved from Stalingrad to Southern Caucasus
            5 infantry moved from Novgorod to Leningrad
            2 infantry moved from Smolensk to Northern Belarus
            1 artillery moved from Smolensk to Northern Belarus
            1 armour moved from Novgorod to Northern Belarus
            1 tactical_bomber moved from Russia to Northern Belarus
            5 artilleries moved from Novgorod to Leningrad
            1 infantry moved from Archangel to Leningrad
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 4 infantry
                    Germans roll AA dice in Northern Belarus : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 4 infantry in Northern Belarus, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Northern Belarus
                    1 aaGun owned by the Germans lost in Northern Belarus
                    Russians roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Northern Belarus, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 4 infantry in Northern Belarus, round 3 : 2/4 hits, 1.33 expected hits
                    1 armour owned by the Russians and 1 artillery owned by the Russians lost in Northern Belarus
                    1 infantry owned by the Germans lost in Northern Belarus
                1 tactical_bomber owned by the Russians retreated
                Germans win with 3 infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Leningrad
                Russians attack with 5 artilleries and 6 infantry
                Germans defend with 1 airfield, 4 armour, 1 artillery and 1 harbour
                    Russians roll dice for 5 artilleries and 6 infantry in Leningrad, round 2 : 3/11 hits, 3.50 expected hits
                    Germans roll dice for 4 armour and 1 artillery in Leningrad, round 2 : 3/5 hits, 2.33 expected hits
                    3 infantry owned by the Russians lost in Leningrad
                    1 artillery owned by the Germans and 2 armour owned by the Germans lost in Leningrad
                    Russians roll dice for 5 artilleries and 3 infantry in Leningrad, round 3 : 5/8 hits, 2.67 expected hits
                    Germans roll dice for 2 armour in Leningrad, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    2 armour owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 5 artilleries and 2 infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 armour and 1 artillery
            Battle in Southern Caucasus
                Russians attack with 2 armour, 3 fighters and 1 mech_infantry
                Germans defend with 3 armour and 1 fighter; Italians defend with 2 armour
                    Russians roll dice for 2 armour, 3 fighters and 1 mech_infantry in Southern Caucasus, round 2 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 5 armour and 1 fighter in Southern Caucasus, round 2 : 1/6 hits, 3.17 expected hits
                    1 mech_infantry owned by the Russians lost in Southern Caucasus
                    1 armour owned by the Germans and 1 armour owned by the Italians lost in Southern Caucasus
                    Russians roll dice for 2 armour and 3 fighters in Southern Caucasus, round 3 : 4/5 hits, 2.50 expected hits
                    Italians roll dice for 3 armour and 1 fighter in Southern Caucasus, round 3 : 2/4 hits, 2.17 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Russians lost in Southern Caucasus
                    1 fighter owned by the Germans, 2 armour owned by the Germans and 1 armour owned by the Italians lost in Southern Caucasus
                Russians win, taking Southern Caucasus from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 19
                Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
                Casualties for Germans: 3 armour and 1 fighter
                Casualties for Italians: 2 armour
    
        Non Combat Move - Russians
            2 fighters moved from Southern Caucasus to Stalingrad
            1 tactical_bomber moved from Northern Belarus to Russia
            2 infantry moved from Russia to Tula
            2 artilleries moved from Russia to Tula
            3 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Stalingrad
            1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.33
    Germans AA : -0.17
    Germans regular : 2.00
    Russians regular : 1.00
    

    Savegame

  • 2024 '23

    @Culann Sorry for the edit after Russia’s turn, but doesn’t impact any of your moves I imagine. I forgot that I had intended to buy a destroyer as Germany to block US from being able to coup Italy

  • 2024 '23

    @Culann Oof on Southern Caucasus. I had a pretty good chance of holding that…c’est la vie, dice giveth and they taketh away!


  • @mr_stucifer Don’t worry about it brother. You know me I forget everything.

  • 2024 '23

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to 95 Sea Zone: 1 destroyer
            EDIT: Changing PUs for Germans from 73 to 75
            EDIT: Turning off Edit Mode
            Japanese buy 2 carriers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hopei to Szechwan
            1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
            1 submarine moved from 23 Sea Zone to 35 Sea Zone
            1 bomber and 1 tactical_bomber moved from Paulau to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 35 Sea Zone
            1 destroyer moved from 20 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 3 tactical_bombers
                Americans defend with 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 destroyers in 35 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the Japanese lost in 35 Sea Zone
                    2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 bomber, 2 carriers, 1 destroyer, 4 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Japanese lost in 35 Sea Zone
                    1 battleship owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 72
                Casualties for Japanese: 3 submarines
                Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers and 2 destroyers
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 5 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery and 5 infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Japanese lost in Szechwan
                    5 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Szechwan, round 3 : 3/6 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                    1 artillery owned by the Chinese lost in Szechwan
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 1 artillery and 5 infantry
    
        Non Combat Move - Japanese
            1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Kwangtung to Hunan
            2 artilleries moved from Kwangtung to Kwangsi
            1 infantry moved from French Indo China to Yunnan
            2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from Korea to Southern Manchuria
            4 infantry moved from Japan to Kyushu
            1 aaGun moved from Japan to Kyushu
    
        Place Units - Japanese
            1 carrier placed in 21 Sea Zone
            1 destroyer placed in 37 Sea Zone
            3 transports placed in 6 Sea Zone
            2 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            1 carrier placed in 21 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
            Japanese collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.17
    Japanese regular : 0.33
    

    Savegame


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Combat Move - British
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
            3 fighters moved from Eastern India to Yunnan
            1 tactical_bomber moved from Eastern India to Yunnan
            1 bomber moved from United Kingdom to Normandy Bordeaux
    

    Savegame


  • Some scramble options for you bud. Your AA and destroyers were sharpshooters!


  • Fun game think it may come down to the wire. Sorry it’s taken so long to finish it up.

  • 2024 '23

    @Culann No scramble to Yunnan, and wow, USA had to face some ace destroyer captains eh! Brutal round for the US air force

  • 2024 '23

    By the way subs can pass thru Tsugaru straight but you have to use edit mode, I think that’s why you moved to sz 18 so you prob already know :)

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