• TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 marines, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 destroyers moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Malta
            1 bomber moved from Tunisia to Malta
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    

    Combat Hit Differential Summary :

    Savegame


  • Odds aren’t great on Malta but decided it may be better to let you ponder the decision to whether you want to sacrifice the Italian fleet or not.

  • 2024 '23

    @Culann no scramble


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 3 destroyers, 2 marines, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 destroyers moved from 96 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Malta
            1 destroyer moved from 93 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
            1 carrier moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Gibraltar to 93 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from 98 Sea Zone to Malta
            1 bomber moved from Tunisia to Malta
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
                  Americans take Tobruk from Italians
    
        Combat - Americans
            Battle in 98 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 4 transports in 98 Sea Zone, round 2 : 7/9 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 98 Sea Zone
                    1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 2 submarines owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 98 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 98 Sea Zone
                    2 cruisers owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
                    Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 98 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Americans lost in 98 Sea Zone
                    2 transports owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 48
                Casualties for Americans: 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
            Battle in Malta
                Americans attack with 2 artilleries, 1 bomber and 6 infantry
                Italians defend with 1 airfield, 2 artilleries, 2 infantry and 1 marine
                    Americans roll dice for 2 artilleries, 1 bomber and 6 infantry in Malta, round 2 : 2/9 hits, 2.50 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Americans lost in Malta
                    2 infantry owned by the Italians lost in Malta
                    Americans roll dice for 2 artilleries, 1 bomber and 4 infantry in Malta, round 3 : 4/7 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries and 1 marine in Malta, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Malta
                    1 marine owned by the Italians and 2 artilleries owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 3 infantry
                Casualties for Italians: 2 artilleries, 2 infantry and 1 marine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 98 Sea Zone: 1 tactical_bomber
            EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Morocco to Tunisia
            1 armour moved from Morocco to Tunisia
            4 submarines moved from 11 Sea Zone to 30 Sea Zone
            1 bomber moved from Malta to Tunisia
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 2 bombers and 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Gibraltar: 2 bombers and 2 fighters
            EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 4 submarines
            EDIT: Adding units owned by Americans to 31 Sea Zone: 4 submarines
            EDIT: Turning off Edit Mode
            1 artillery, 1 marine and 2 tactical_bombers placed in Eastern United States
            Americans undo move 1.
            1 artillery, 1 marine and 1 tactical_bomber placed in Eastern United States
            2 destroyers and 1 transport placed in 104 Sea Zone
            1 marine and 1 tactical_bomber placed in Western United States
            1 cruiser, 1 destroyer and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            5 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Honan to Tsinghai
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            2 armour moved from Belgian Congo to Egypt
                  British take Anglo-Egyptian Sudan from Italians
            1 fighter moved from Iraq to Egypt
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            5 infantry moved from Burma to Yunnan
            1 fighter moved from Eastern India to Yunnan
            1 tactical_bomber moved from 40 Sea Zone to Yunnan
            1 fighter moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
    
        Combat - British
            Battle in Egypt
                British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
                    British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 4/5 hits, 2.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Egypt
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
            Battle in Yunnan
                British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                Japanese defend with 2 artilleries and 1 infantry
                    British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/9 hits, 3.00 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Yunnan
                    1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Yunnan to 40 Sea Zone
            1 fighter moved from Yunnan to Eastern India
            2 infantry moved from Eastern India to Burma
            1 fighter moved from Egypt to 98 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 112 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
            EDIT: Turning off Edit Mode
            1 armour and 2 infantry placed in United Kingdom
            1 destroyer and 1 transport placed in 113 Sea Zone
            1 destroyer placed in 73 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 4.67
    Japanese regular : 0.00
    Italians regular : 1.33
    British regular : 1.83
    

    Savegame


  • Sorry for all the edits my mouse is sensitive. Didn’t do any scrambles on the UK’s turn since they were all awful odds.


  • I just realized you may have wanted to snipe a few infantry feel free to reroll Yunnan if you want. My bad didn’t get much sleep again :(

  • 2024 '23

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Belarus to Novgorod
    
        Place Units - Italians
            1 fighter and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23

    @Culann Nah tried to go in light enough to not lose planes but even if I had thrown everything in I couldn’t hold it, expected to lose those units

  • 2024 '23

    @Culann No worries, game is here when you feel up for it. :)


  • @mr_stucifer Thanks, I’m used to lack of sleep can’t promise I’ll make smart moves then again I can’t promise that even when I am sleeping.


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to Caroline Islands
    
        Combat - ANZAC
            Strategic bombing raid in Caroline Islands
                    Japanese roll AA dice in Caroline Islands : 1/1 hits, 0.17 expected hits
                1 bomber owned by the ANZAC killed by AA in Caroline Islands
                Bombing raid in Caroline Islands causes 0 damage total. 
    
        Non Combat Move - ANZAC
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese AA : 0.83
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Kursk
            2 infantry moved from Ukraine to Rostov
            1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Kursk
            1 tactical_bomber moved from Leningrad to Kursk
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Kursk to Ukraine
            1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
            1 armour moved from Northern Belarus to Western Ukraine
            3 artilleries and 2 infantry moved from Northern Belarus to Novgorod
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 3 infantry moved from Germany to 117 Sea Zone
            1 transport moved from 118 Sea Zone to 116 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 infantry moved from 116 Sea Zone to Norway
            2 artilleries, 3 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Leningrad to Northern Belarus
            3 artilleries and 4 infantry moved from Leningrad to Novgorod
            1 infantry moved from Vologda to Novgorod
            1 carrier moved from 118 Sea Zone to 116 Sea Zone
            1 fighter moved from Western Germany to 116 Sea Zone
            1 tactical_bomber moved from France to 116 Sea Zone
            6 infantry moved from Western Germany to Denmark
            2 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Holland Belgium to Western Germany
            2 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Germany
            1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,6
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Tambov to Rostov
            2 artilleries moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 artilleries and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Russia to Smolensk
            2 artilleries moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tula
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.00
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 7 Sea Zone to 27 Sea Zone
                  Japanese take 27 Sea Zone from Americans
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 artillery moved from Gilbert Islands to 33 Sea Zone
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from Marshall Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Johnston Island
            1 battleship and 2 carriers moved from 33 Sea Zone to 27 Sea Zone
            2 fighters moved from French Indo China to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 2 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            3 infantry moved from Hopei to Honan
            1 bomber moved from French Indo China to Yunnan
            1 bomber moved from French Indo China to Yunnan
            1 tactical_bomber moved from 37 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Johnston Island
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 artillery and 4 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 11/19 hits, 7.67 expected hits
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 artillery owned by the British and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Johnston Island from Americans, taking Yunnan from Chinese with 2 armour, 2 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 4 infantry
            Battle in Hawaiian Islands
                Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 marine
                    Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/8 hits, 3.50 expected hits
                    Americans roll dice for 1 fighter, 3 infantry and 1 marine in Hawaiian Islands, round 2 : 1/5 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Hawaiian Islands
                    1 fighter owned by the Americans, 3 infantry owned by the Americans and 1 marine owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter, 3 infantry and 1 marine
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone
            1 transport moved from 37 Sea Zone to 132 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
            2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun moved from Hopei to Honan
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 7 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -1.00
    Japanese regular : 4.17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 55 Sea Zone to 27 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 27 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 destroyers moved from 11 Sea Zone to 27 Sea Zone
            1 cruiser moved from 11 Sea Zone to 27 Sea Zone
            4 submarines moved from 31 Sea Zone to 27 Sea Zone
            2 bombers moved from Queensland to 27 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Tobruk to Alexandria
            2 bombers moved from Gibraltar to Northern Italy
            1 bomber moved from Tunisia to Southern France
            2 infantry moved from Malta to 98 Sea Zone
            1 artillery and 1 infantry moved from Malta to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 98 Sea Zone to 101 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 artilleries and 3 infantry moved from 101 Sea Zone to Greece
    

    Combat Hit Differential Summary :

    Savegame


  • Figure you might want do OOL given the nearly 50% chance of the battle.

    Didn’t realize I had such a small chance of success, but I have no choice but to do it. I also didn’t realize you had built such a large army in China. I think I’m going to lose on both fronts. Still worth carrying on just in case I get lucky. If India or Moscow falls it should give you victory. I failed to capitalize on Japan should of pressed an advantage instead of giving you time to recover.


  • Some quick reflection, I think I was right losing the British fleet probably cost me the game, just not in the way I had thought it did at the time. Had I not lost them to the Lutwaffe I wouldn’t have gone in so hard with US on Europe; containment was working sort of. Sadly, pressing my advantage is usually not one of my failings. Slipping in my old age.


  • Err not pressing my advantage is usually not one of my failings.


  • Anyways I won’t deny you the satisfaction of conquering India or Moscow.

  • 2024 '23

    @Culann Max defense, damage everything first then lose DDs, CVs, BBs in that order before losing planes

Suggested Topics

  • 29
  • 64
  • 41
  • 92
  • 105
  • 92
  • 45
  • 52
Axis & Allies Boardgaming Custom Painted Miniatures

64

Online

17.5k

Users

40.1k

Topics

1.7m

Posts