double post - should be no difference between both files
L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 3 fighters moved from Western United States to 8 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter moved from Burma to Anhwe 2 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 11 infantry moved from Szechwan to Kweichow Place Units - Chinese 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 1 submarine; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Union of South Africa to French Madagascar 1 armour, 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from Quebec to Eastern United States 3 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Central America to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone 2 destroyers moved from 64 Sea Zone to 101 Sea Zone Place Units - British 3 artilleries placed in Persia 1 submarine placed in 71 Sea Zone 1 armour placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,2,2,5,2,3 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1 British collect 16 PUs (10 lost to blockades); end with 21 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 fighter moved from 98 Sea Zone to 81 Sea Zone 2 fighters moved from Egypt to 81 Sea Zone 1 bomber moved from Egypt to Union of South Africa 1 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 mech_infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from British Combat - Italians Strategic bombing raid in Union of South Africa British roll AA dice in Union of South Africa : 0/1 hits, 0.17 expected hits Bombing raid in Union of South Africa rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Union of South Africa causes 4 damage total. Battle in 81 Sea Zone Italians attack with 3 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 81 Sea Zone Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 81 Sea Zone to Egypt 1 carrier moved from 98 Sea Zone to 81 Sea Zone 2 artilleries and 8 infantry moved from Egypt to Trans-Jordan 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from 99 Sea Zone to Syria 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria 1 armour moved from Romania to Western Ukraine 4 infantry moved from Morocco to Algeria 1 submarine moved from 82 Sea Zone to 71 Sea Zone 1 bomber moved from Union of South Africa to Belgian Congo 1 armour moved from Egypt to Belgian Congo Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 artilleries and 4 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 30 PUs; end with 30 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British AA : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 fighter Hawaiian Islands : 2 fighters United Kingdom : 2 infantry
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 2 mech_infantrys moved from Urals to Timguska Germans take Timguska from Russians 1 armour moved from Novosibirsk to Timguska 1 armour moved from Evenkiyskiy to Timguska 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 2 bombers moved from Novgorod to Archangel 1 bomber moved from Archangel to Vologda 1 bomber moved from Archangel to Smolensk 1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine 1 fighter moved from 99 Sea Zone to Ukraine 2 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 0/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Vologda to Novgorod 1 bomber moved from Smolensk to Novgorod 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 5 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 5 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Novgorod to Archangel 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Archangel 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod 1 carrier and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Southern France to France Place Units - Germans 3 infantry placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.83
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Footage of the lone Soviet soldier assigned to hold Ukraine:
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 31 PUs; Russians buy 10 infantry; Remaining resources: 1 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Tsinghai to Kansu 11 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Jehol to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese Combat - Japanese Battle in Anhwe Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Anhwe, round 2 : 4/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Japan 2 fighters moved from Japan to 6 Sea Zone 1 fighter moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone 1 mech_infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 armour moved from Northern Territory to New South Wales 1 marine moved from Jehol to Shantung 3 infantry moved from Manchuria to Jehol 1 artillery and 2 infantry moved from French Indo China to Kwangsi Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.00
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@mr_stucifer Hey man sorry about taking so many breaks but I got midterm exams again this week until Wednesday so gonna have to step away from a and a until thursday. Thanks.
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@donutgold no worries :) Good luck! School first for sure ;)
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@mr_stucifer Hey sorry for doing this after such a delay but I do think this game is looking like a done deal and it’s time for me concede. Can’t ever seem to figure out how to get allies to work even though i prefer playing them :( . Good game and I’d love to play another if you want (and the rules allow) .
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@donutgold No sweat. I have enough games played overall to play another match (7).
If you don’t we can do a game in Play Boardgames area too. Do you want to take Allies again then? Maybe at +27?
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@mr_stucifer I only have 4 games finished so I suppose we’d have to do it on the play board games area. I’ll take allies again.