L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
            2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            3 fighters moved from Western United States to 8 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter moved from Burma to Anhwe
            2 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kweichow
            11 infantry moved from Szechwan to Kweichow
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries and 1 submarine; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - British
            1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Union of South Africa to French Madagascar
            1 armour, 1 artillery, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Iraq to Persia
            2 fighters moved from Quebec to Eastern United States
            3 infantry moved from Quebec to Eastern United States
            1 artillery and 1 infantry moved from Central America to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
            2 destroyers moved from 64 Sea Zone to 101 Sea Zone
    
        Place Units - British
            3 artilleries placed in Persia
            1 submarine placed in 71 Sea Zone
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,4,2,2,5,2,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
            British collect 16 PUs (10 lost to blockades); end with 21 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            2 fighters moved from Egypt to 81 Sea Zone
            1 bomber moved from Egypt to Union of South Africa
            1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  Italians take Nigeria from British
            1 infantry moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
    
        Combat - Italians
            Strategic bombing raid in Union of South Africa
                    British roll AA dice in Union of South Africa : 0/1 hits, 0.17 expected hits
                Bombing raid in Union of South Africa rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Union of South Africa causes 4 damage total. 
            Battle in 81 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 81 Sea Zone
                Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 81 Sea Zone to Egypt
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            2 artilleries and 8 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from 99 Sea Zone to Syria
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Romania to Western Ukraine
            4 infantry moved from Morocco to Algeria
            1 submarine moved from 82 Sea Zone to 71 Sea Zone
            1 bomber moved from Union of South Africa to Belgian Congo
            1 armour moved from Egypt to Belgian Congo
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 artilleries and 4 infantry placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British AA : -0.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 fighter
    Hawaiian Islands : 2 fighters
    United Kingdom : 2 infantry
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            2 mech_infantrys moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Novosibirsk to Timguska
            1 armour moved from Evenkiyskiy to Timguska
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Smolensk
            2 bombers moved from Novgorod to Archangel
            1 bomber moved from Archangel to Vologda
            1 bomber moved from Archangel to Smolensk
            1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
            1 fighter moved from 99 Sea Zone to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 0/6 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Ukraine, round 3 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
            5 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 3 infantry moved from Novgorod to Archangel
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
            1 carrier and 1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 artillery moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun moved from Southern France to France
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 fighter and 2 infantry placed in Western Germany
            4 armour and 6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.83
    

    Savegame

  • 2024 2023

    Footage of the lone Soviet soldier assigned to hold Ukraine:

    alt text


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 31 PUs; 
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
            11 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery and 1 infantry moved from Jehol to Anhwe
            2 bombers moved from Kiangsu to Anhwe
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Anhwe, round 2 : 4/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Anhwe to Japan
            2 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from French Indo China to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
            1 artillery moved from New Britain to 47 Sea Zone
            1 marine moved from Solomon Islands to 49 Sea Zone
            1 cruiser and 1 marine moved from 49 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 artillery and 1 transport moved from 47 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Dutch New Guinea to 45 Sea Zone
            1 mech_infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from 36 Sea Zone to French Indo China
            1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 armour moved from Northern Territory to New South Wales
            1 marine moved from Jehol to Shantung
            3 infantry moved from Manchuria to Jehol
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
    
        Place Units - Japanese
            2 carriers and 3 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.00
    

    Savegame


  • @mr_stucifer Hey man sorry about taking so many breaks but I got midterm exams again this week until Wednesday so gonna have to step away from a and a until thursday. Thanks.

  • 2024 2023

    @donutgold no worries :) Good luck! School first for sure ;)


  • @mr_stucifer Hey sorry for doing this after such a delay but I do think this game is looking like a done deal and it’s time for me concede. Can’t ever seem to figure out how to get allies to work even though i prefer playing them :( . Good game and I’d love to play another if you want (and the rules allow) .

  • D donutgold referenced this topic on
  • 2024 2023

    @donutgold No sweat. I have enough games played overall to play another match (7).

    If you don’t we can do a game in Play Boardgames area too. Do you want to take Allies again then? Maybe at +27?


  • @mr_stucifer I only have 4 games finished so I suppose we’d have to do it on the play board games area. I’ll take allies again.

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