@AndrewAAGamer No thanks.
L23 - BM4 - Mr_Stucifer (X) vs Donutgold (L+24)
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@mr_stucifer Hey sorry it’s been a bit. I updated to 2.6 but the emails aren’t preset anymore. Can you remind me of your email please.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 2 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 6 Sea Zone to Korea 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to New South Wales 1 armour moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 armour moved from South Australia to New South Wales 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone 5 infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 marine moved from 62 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Queensland to New South Wales 2 bombers moved from French Indo China to Yunnan Combat - Japanese Battle in Korea Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in New South Wales Japanese attack with 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry ANZAC roll AA dice in New South Wales : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 12/19 hits, 7.67 expected hits ANZAC roll dice for 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry in New South Wales, round 2 : 5/11 hits, 4.83 expected hits 5 infantry owned by the Japanese, 1 armour owned by the ANZAC, 5 infantry owned by the ANZAC, 3 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 5 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 2 artilleries, 3 fighters and 5 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 2 bombers in Yunnan, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 bombers moved from Yunnan to Kiangsu 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from New South Wales to Queensland 2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone 2 carriers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 3 transports moved from 54 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Shan State to French Indo China 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 2 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Chahar Place Units - Japanese 1 battleship, 2 carriers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery placed in Malaya Turn Complete - Japanese Japanese collect 69 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 3.33 ANZAC AA : -1.00 ANZAC regular : 0.17 Russians regular : -0.33
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@donutgold With 2.6 Post to Forum works, so if you use this save file it should have emails and the forum information saved, you’ll just need to put in your username/password (which are then stored locally on your hard drive) to automatically post after rounds.
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@mr_stucifer 2c8f0f50-98fa-4067-b7ea-f7e6b2f03ef9-triplea_40249_scramble.tsvg I think the game’s reached a point where I have to go for a hail mary. Lmk about kamikaze.
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@donutgold One on each of the cruisers, one on the destroyer, and 3 on the battleship, full scramble, good luck sir
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@mr_stucifer Don’t think I set up what needs to be set up for post to forum but I’ll figure that out by next turn. Also, my god my rolls were good. Lady luck finally deemed it to be my turn to be smiled upon. Still dont know if it’s enough but it makes the game a bit more exciting then what it was. triplea_40249_usuk5.tsvg Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 submarines and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Aleutian Islands to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 5,1,5 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 1 cruiser owned by the Americans lost in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 6 Sea Zone Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/15 hits, 7.83 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits 1 submarine owned by the Americans and 5 carriers owned by the Americans lost in 6 Sea Zone 3 submarines owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 10/15 hits, 7.83 expected hits Japanese roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 6.67 expected hits Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser and 1 transport in 6 Sea Zone, round 3 : 1/6 hits, 2.83 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone 2 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese, 3 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 6/10 hits, 5.50 expected hits Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits 1 cruiser owned by the Americans, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone 5 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 5 : 5/5 hits, 2.83 expected hits Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Americans: 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 8 fighters and 2 submarines Casualties for Japanese: 2 battleships, 4 carriers, 1 cruiser, 7 fighters, 3 submarines, 4 tactical_bombers and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 64 Sea Zone to 10 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone Place Units - Americans 1 carrier, 2 fighters, 3 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,1,2,3,2,2 Americans collect 49 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan 2 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Eastern United States to Western United States 3 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Persia to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan Combat - British Battle in Central America British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Central America, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Central America, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Central America British win, taking Central America from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Trans-Jordan British attack with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 4/14 hits, 4.17 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 mech_infantrys moved from West India to Persia 4 infantry moved from India to Burma 1 mech_infantry moved from India to Burma Place Units - British 1 mech_infantry placed in Union of South Africa 1 fighter placed in Union of South Africa 2 infantry placed in Quebec 1 fighter and 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,5,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 6.00 Italians regular : -0.67 Japanese regular : -4.17 Germans regular : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry British defend with 1 harbour; ANZAC defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Egypt, round 2 : 8/12 hits, 3.33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to Southern Italy 2 fighters moved from Western Ukraine to 98 Sea Zone 1 artillery and 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun moved from 97 Sea Zone to Greece 1 infantry moved from Southern France to Northern Italy 1 submarine moved from 91 Sea Zone to 82 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour and 4 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 4.67 British regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - ANZAC Combat Move - French 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Western Ukraine to Vologda 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery and 7 infantry moved from Archangel to Vologda 1 armour moved from Nenetsia to Vologda 1 infantry moved from Smolensk to Vologda Combat - Germans Battle in Vologda Germans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers Russians defend with 11 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry and 2 tactical_bombers in Vologda, round 2 : 4/13 hits, 4.17 expected hits Russians roll dice for 11 infantry in Vologda, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Germans lost in Vologda 4 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Vologda, round 3 : 4/9 hits, 3.50 expected hits Russians roll dice for 7 infantry in Vologda, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Germans lost in Vologda 4 infantry owned by the Russians lost in Vologda 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Archangel Russians win with 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 6 infantry Casualties for Russians: 8 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Vologda to Archangel 1 infantry moved from Belarus to Archangel 3 artilleries moved from Novgorod to Archangel 1 infantry moved from Finland to Karelia 1 fighter moved from Western Germany to Western Ukraine 2 bombers moved from Gibraltar to Western Ukraine 1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 3 submarines moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 5 armour and 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Vologda to Russia 9 infantry moved from Russia to Bryansk 4 infantry moved from Novosibirsk to Kansu 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Italians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Battle in Kansu Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Novosibirsk to Vologda 2 aaGuns and 6 infantry moved from Novosibirsk to Samara 1 armour and 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Bryansk 3 infantry moved from Volgograd to Tambov Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 5 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 armour moved from Victoria to South Australia 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand 2 bombers moved from Kiangsu to Yunnan 1 artillery moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in New Zealand Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in New Zealand, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Yunnan to Kiangsu 1 artillery, 1 infantry and 1 marine moved from Korea to Manchuria 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 2 carriers moved from 33 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 carrier moved from 54 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Philippines 1 fighter and 1 tactical_bomber moved from Queensland to Caroline Islands 1 artillery moved from Hopei to Chahar 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 aaGun moved from Hunan to Kwangsi 6 infantry moved from Japan to 6 Sea Zone 6 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 fighter and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in Japan 1 destroyer, 3 fighters and 3 submarines placed in 6 Sea Zone Japanese undo move 3. 3 fighters placed in Japan 1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.33 ANZAC regular : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 10 submarines moved from 10 Sea Zone to 8 Sea Zone 2 carriers moved from 10 Sea Zone to 8 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 bomber moved from Midway to Aleutian Islands 2 fighters moved from Soviet Far East to 8 Sea Zone 1 tactical_bomber moved from Soviet Far East to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 8 Sea Zone 2 artilleries moved from 8 Sea Zone to Aleutian Islands 4 infantry moved from 8 Sea Zone to Aleutian Islands 2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands 1 marine moved from 8 Sea Zone to Aleutian Islands Place Units - Americans 2 carriers and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 2 infantry moved from Shensi to Hopei 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Yunnan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 battleship, 1 cruiser, 2 destroyers and 3 transports moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Burma to India 1 armour, 1 artillery, 8 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 2 infantry moved from Eastern United States to Central United States 1 infantry moved from Quebec to Eastern United States 1 infantry moved from Quebec to Eastern United States 2 fighters moved from United Kingdom to Quebec Combat - British Non Combat Move - British Place Units - British 3 infantry placed in Quebec 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,2,3,2,4,5 British collect 28 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : 0.33
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Just a heads up, may not be able to play until Sunday.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 mech_infantry moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 2 transports moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to 98 Sea Zone 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Northern Italy to Romania Place Units - Italians 1 airfield placed in Egypt 1 artillery and 4 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
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@donutgold no worries, no rush here :)
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - ANZAC 1 fighter moved from Burma to India Combat - ANZAC Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@donutgold Intercept?
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@mr_stucifer yes all
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 2 mech_infantrys moved from Archangel to Urals Germans take Urals from Russians 1 artillery and 1 infantry moved from Archangel to Vologda 1 artillery and 1 infantry moved from Archangel to Smolensk 1 fighter moved from Archangel to Russia 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Western Ukraine to Russia 1 tactical_bomber moved from Archangel to Smolensk 1 tactical_bomber moved from Archangel to Vologda 1 artillery and 2 infantry moved from Western Ukraine to Ukraine 1 destroyer moved from 98 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Russians launches 3 interceptors out of Russia Attackers Fire, : 0/4 hits, 1.00 expected hits Defenders Fire, : 2/3 hits, 1.00 expected hits 2 fighters owned by the Germans lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in 76 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber French defend with 1 destroyer; Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 76 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 76 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the French lost in 76 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 destroyer Casualties for French: 1 destroyer Casualties for Americans: 1 submarine Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Western Ukraine 1 tactical_bomber moved from Smolensk to Western Ukraine 1 infantry moved from Novgorod to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to Novgorod 4 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 5 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Western Ukraine 2 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 99 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 93 Sea Zone 4 submarines moved from 91 Sea Zone to 109 Sea Zone 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 5 armour and 3 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Defenders Fire, : 1.00 Attackers Fire, : -1.00 Russians regular : 1.00 Germans regular : 1.33 Russians AA : -0.33
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@donutgold For the Motherland!!!