@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
1 fighter moved from Russia to Szechwan
1 tactical_bomber moved from Russia to Szechwan
1 fighter moved from Russia to Szechwan
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
7 infantry moved from Novgorod to Archangel
2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Kazakhstan
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
no scramble
thx
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 factory_minors and 1 fighter; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour, 1 infantry and 1 marine moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 41 Sea Zone
1 fighter moved from Shantung to Kwangtung
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Siam to Shan State
1 battleship moved from 6 Sea Zone to 21 Sea Zone
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Shan State
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Shan State
4 tactical_bombers moved from Kwangsi to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Battle in 54 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 marine
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 marine in Kwangtung, round 3 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Philippines, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Philippines
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 2 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 2 battleships in Guam, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 7/11 hits, 5.67 expected hits
UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 bomber, 4 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 bomber moved from Philippines to Kwangsi
Place Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 39 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : 2.83
UK_Pacific regular : -2.33
This file please. Changed an NCM - 1 fig 1 tac to kiangsi instead of kwangsi
I find the file again, without the emails in the appropriate fields. Are you sure you played in online mode? I can’t find the dice rolls for some battles
I’ll start again tomorrow from this file
I don’t understand why the dice didn’t arrive in my email for some battles.
Sorry - I found the NCM I missed while in local mode, and just fixed and post. I had written out my plan yesterday, but those 2 territory names are only 1 letter different.
The above link has the emails.
As far as dice rolls - I have the same issue. Just checked, and I only have 4 rolls, plus a test. I got 1 japan roll and 1 chinese roll for Yunan, 1 for British roll for Kwangtung, and 1 UK roll for Shan State.
What do we do from here?
let’s carry on like this
@Avner
Sounds good. Excited to see your move - this all out KJF is new to me and my limited experience. Was not planning on a J2DOW, but you really pressured me into it. Interested in seeing where this game goes…
It depends… appearances can be deceiving :)
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to French West Africa
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 13 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/8 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 94 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 109 Sea Zone to French West Africa
1 fighter moved from 109 Sea Zone to French West Africa
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from 94 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 2 infantry moved from Algeria to Morocco
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 2.
British undo move 1.
1 transport placed in 71 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : -0.17
British regular : 0.83
use this (bmb UK at Marocco)
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 96 Sea Zone
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 1/6 hits, 1.67 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 3 : 3/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Adding units owned by Italians to Bessarabia: 2 armour
EDIT: Removing units owned by Italians from Romania: 2 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Tanganyika Territory from British to Italians
EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Trans-Jordan to Egypt
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1,1,4
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
British regular : -0.33
Apologize for missing 2 walk on battles and editing them - still rusty.
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 artillery moved from Normandy Bordeaux to France
French take France from Germans
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
French collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
@Avner
The summary looks correct, but the file is a Fr1 from a different game I think
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
3 armour moved from Belarus to Archangel
3 bombers moved from Western Germany to Archangel
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Romania to Eastern Poland
2 submarines moved from 118 Sea Zone to 109 Sea Zone
2 artilleries moved from Holland Belgium to France
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
2 armour moved from Germany to France
2 mech_infantrys moved from Germany to France
6 armour and 10 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Archangel
Germans attack with 3 armour, 3 bombers and 2 infantry
Russians defend with 7 infantry
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 armour, 3 bombers and 2 infantry in Archangel, round 2 : 2/8 hits, 3.83 expected hits
Russians roll dice for 7 infantry in Archangel, round 2 : 1/7 hits, 2.33 expected hits
1 infantry owned by the Germans lost in Archangel
4 infantry owned by the Russians lost in Archangel
Germans roll dice for 3 armour, 3 bombers and 1 infantry in Archangel, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Archangel, round 3 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
3 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 7 infantry
Battle in France
Germans attack with 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/8 hits, 3.50 expected hits
French roll dice for 1 artillery and 4 infantry in France, round 2 : 0/5 hits, 1.67 expected hits
3 infantry owned by the French lost in France
Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/8 hits, 3.50 expected hits
French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans destroys 16PUs while taking French capital
Germans win, taking France from French with 2 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for French: 1 artillery and 4 infantry
Battle in Eastern Poland
Germans attack with 6 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 1 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 5/17 hits, 4.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 infantry moved from Karelia to Novgorod
3 bombers moved from Archangel to Karelia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
3 aaGuns, 3 artilleries and 14 infantry moved from Baltic States to Belarus
2 artilleries and 7 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to Bulgaria
Place Units - Germans
8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -2.33
Russians regular : -0.67
Germans regular : -1.17
British regular : 0.67
@Avner
Since your move had no combat, I just copied the posted summary and played germany.
Note tha I did not scramble 109. Seemed obvious, but if you wanted to, we can re-roll that battle.
Secondly - I am still not getting all the rolls. I recieved 1 of Russia’s roll for Achangel, 1 of the German roll for France, 1 for france’s 2 roll for france, and 1 german roll 2 for Eastern poland. What did you get?
I have another game going - my opponent did his G1 attack 20 min prior to me doing our game. Same thing - I am receiving less than half the MARTI emails, and they are random - not one complete battle.
I asked about our missing rolls on the league thread. Apparently it’s very common, and especially so with Gmail accounts
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 3 infantry moved from Russia to Bryansk
3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
1 fighter moved from Szechwan to Russia
1 fighter moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Russia
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 armour and 8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :