L23 Avner L+17 v Mainah X BM
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Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 41 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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yes scramble 2 fig
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to 91 Sea Zone 1 artillery and 3 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 1 infantry moved from Samara to Vologda 1 infantry moved from Smolensk to Vologda 5 fighters and 5 tactical_bombers moved from Bryansk to Vologda 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians Combat - Germans Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 5 bombers British defend with 1 fighter; French defend with 1 destroyer; Americans defend with 1 fighter and 2 transports; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans win with 3 bombers remaining. Battle score for attacker is 14 Casualties for Germans: 2 bombers Casualties for French: 1 destroyer Casualties for Americans: 1 fighter and 2 transports Casualties for British: 1 fighter Battle in Holland Belgium Germans attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 2 artilleries and 2 infantry Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 21 Casualties for Germans: 3 infantry Casualties for Americans: 2 artilleries and 2 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Battle in Vologda Germans attack with 5 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans win, taking Vologda from Russians with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Holland Belgium to 113 Sea Zone 1 aaGun moved from France to Southern France 2 fighters moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Vologda to Volgograd 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 2 fighters moved from Novgorod to Bryansk 1 armour moved from Evenkiyskiy to Novosibirsk 1 infantry moved from Belarus to Smolensk 1 armour moved from Archangel to Novosibirsk 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 3 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 bombers moved from 91 Sea Zone to Southern France 1 bomber moved from Bryansk to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 3 armour placed in Volgograd 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
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Game History
Round: 10 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 submarine moved from 91 Sea Zone to 112 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 76 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 4 infantry moved from Anhwe to Hopei 2 infantry moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Hunan 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 3 armour moved from Kiangsu to Kweichow 2 armour moved from Yunnan to Szechwan 4 mech_infantrys moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Hunan 2 fighters moved from Yunnan to Hunan 2 tactical_bombers moved from Kwangsi to Szechwan 3 tactical_bombers moved from Kwangsi to Kweichow 2 tactical_bombers moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Hopei 2 fighters moved from 35 Sea Zone to Hunan 3 submarines moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 submarine moved from 5 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 25 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 3 submarines British defend with 1 destroyer Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 39 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 2 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Hopei Japanese attack with 4 artilleries, 2 bombers and 4 infantry Chinese defend with 6 infantry Japanese roll dice for 4 artilleries, 2 bombers and 4 infantry in Hopei, round 2 : 3/10 hits, 4.00 expected hits Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei Japanese roll dice for 4 artilleries, 2 bombers and 3 infantry in Hopei, round 3 : 1/9 hits, 3.67 expected hits Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 4 artilleries, 2 bombers and 3 infantry in Hopei, round 4 : 3/9 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 4 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Battle in Kweichow Japanese attack with 3 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 3 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Kweichow, round 2 : 7/10 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 3 infantry Battle in Hunan Japanese attack with 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 2 : 2/10 hits, 4.00 expected hits Chinese roll dice for 4 infantry in Hunan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese roll dice for 4 fighters, 2 mech_infantrys and 2 tactical_bombers in Hunan, round 3 : 3/8 hits, 3.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Szechwan Japanese attack with 2 armour, 4 mech_infantrys and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 armour, 4 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Hunan to 35 Sea Zone 2 fighters moved from Hunan to India 1 infantry moved from India to West India 2 fighters moved from Hunan to Kwangsi 3 tactical_bombers moved from Kweichow to Kwangsi 2 tactical_bombers moved from Szechwan to Kwangsi 2 bombers moved from Hopei to India 1 infantry moved from Chahar to Suiyuyan 1 armour moved from Suiyuyan to Chahar 1 mech_infantry moved from Yunnan to Anhwe 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 24 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu 3 mech_infantrys placed in Malaya 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Japanese collect 66 PUs (1 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 0.67 Japanese regular : -3.50 British regular : 0.33
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Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 infantry in Aleutian Islands, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Aleutian Islands Japanese win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 fighters and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from 54 Sea Zone to Queensland 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 91 Sea Zone 6 infantry moved from Central United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 destroyer and 4 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 marine placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Kansu 3 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Germans defend with 1 mech_infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tsinghai Chinese attack with 3 infantry Germans defend with 1 mech_infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 7 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 7 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 8 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 9 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 10 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Tsinghai, round 10 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Shensi Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 38 PUs; British buy 1 armour, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern Persia to Ukraine 3 armour, 2 artilleries, 16 infantry and 6 mech_infantrys moved from Eastern Persia to West India 2 fighters and 2 tactical_bombers moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in West India British attack with 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers in West India, round 2 : 11/33 hits, 9.50 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 3 armour, 2 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Eastern Persia to West India 3 fighters moved from Eastern Persia to Russia 1 bomber moved from Ukraine to Russia 4 fighters and 2 tactical_bombers moved from West India to Eastern Persia 4 fighters and 2 tactical_bombers moved from Eastern Persia to Persia 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 2 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 1 submarine placed in 71 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Persia 6 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.50 Americans regular : -1.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -1.33 British regular : 1.50
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Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys moved from Southern France to Northern Italy Place Units - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 39 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Buryatia to Sakha Germans take Sakha from Russians 1 armour moved from Sakha to Amur Germans take Amur from Russians 2 infantry moved from Vologda to Samara 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus 7 fighters and 2 tactical_bombers moved from Bryansk to Samara Combat - Germans Battle in Samara Germans attack with 7 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 7 fighters, 2 infantry and 2 tactical_bombers in Samara, round 2 : 3/11 hits, 5.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 7 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers French defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Caucasus, round 2 : 3/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 3 fighters moved from Caucasus to Volgograd 1 fighter moved from Samara to Volgograd 3 tactical_bombers moved from Caucasus to Bryansk 6 fighters and 2 tactical_bombers moved from Samara to Bryansk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 2 armour moved from Novosibirsk to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Smolensk 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Finland to Novgorod 2 artilleries and 1 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Southern France to Northern Italy 3 bombers moved from Southern France to Western Germany 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 destroyer and 5 submarines placed in 112 Sea Zone 1 armour, 1 bomber and 1 tactical_bomber placed in Western Germany 3 mech_infantrys placed in Novgorod 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2 Germans collect 69 PUs (2 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00
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Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.00
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Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 artilleries and 3 infantry moved from Hopei to Shensi 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from Americans 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone Combat - Japanese Battle in 8 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shensi Japanese attack with 4 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 3 infantry in Shensi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 tactical_bomber could not land in 8 Sea Zone and was removed 1 mech_infantry moved from Szechwan to Tsinghai 2 armour moved from Szechwan to Burma 9 mech_infantrys moved from Yunnan to India 1 fighter and 2 tactical_bombers moved from Kwangsi to India 2 mech_infantrys moved from Kweichow to Burma 3 armour moved from Kweichow to Burma 1 infantry moved from Kweichow to Hopei 1 armour moved from Chahar to Kweichow 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Anhwe to Chahar 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Malaya to Burma 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 1 submarine moved from 24 Sea Zone to 6 Sea Zone 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 submarine moved from 32 Sea Zone to 34 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry placed in Shantung 3 armour placed in India 1 fighter and 2 mech_infantrys placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,4,4 Japanese collect 63 PUs (3 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
The Edit: When Triplea gave me the pop up to remind me that air was not landed, I accidently selected end NCM. Seems obvious that landing on a newly built CV.
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Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 armour moved from 21 Sea Zone to Guam 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 marine moved from 8 Sea Zone to Aleutian Islands Combat - Americans Battle in Guam Battle in Holland Belgium Battle in Aleutian Islands Americans attack with 1 infantry and 1 marine Japanese defend with 2 infantry Japanese win, taking Guam from Japanese, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -5 Casualties for Americans: 1 infantry and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 submarines moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 7 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 6 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 armour, 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to Novgorod Combat - British British creates battle in territory 39 Sea Zone Strategic bombing raid in Novgorod Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Novgorod causes 4 damage total. Non Combat Move - British 1 bomber moved from Novgorod to Russia 1 aaGun moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to United Kingdom 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 3 armour and 6 mech_infantrys moved from West India to Persia 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia 2 artilleries and 3 infantry moved from Northwest Persia to Persia Place Units - British 1 carrier and 2 destroyers placed in 110 Sea Zone 1 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
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Game History
Round: 11 Purchase Units - Italians Italians buy 1 submarine; Remaining resources: 5 PUs; Combat Move - Italians Non Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Bulgaria 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Northern Italy to France Place Units - Italians 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2 Italians collect 12 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter, 2 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 2 infantry moved from France to Holland Belgium 6 bombers moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Holland Belgium 4 fighters moved from Volgograd to Tambov 6 fighters moved from Bryansk to Tambov 5 tactical_bombers moved from Bryansk to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Tambov 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Amur to Soviet Far East Germans take Siberia from Russians Germans take Soviet Far East from Russians Combat - Germans Battle in Holland Belgium Germans attack with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 10/14 hits, 7.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 6 bombers, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 10 fighters, 2 infantry and 5 tactical_bombers Russians defend with 1 infantry Germans roll dice for 10 fighters, 2 infantry and 5 tactical_bombers in Tambov, round 2 : 9/17 hits, 8.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 10 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 2 armour moved from Volgograd to Bryansk 2 mech_infantrys moved from Volgograd to Novosibirsk 6 mech_infantrys moved from Novgorod to Bryansk 2 fighters moved from Tambov to Novgorod 4 fighters moved from Tambov to Volgograd 4 fighters and 5 tactical_bombers moved from Tambov to Bryansk 6 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany Place Units - Germans 2 infantry placed in France 1 carrier, 1 fighter, 7 submarines and 1 tactical_bomber placed in 112 Sea Zone 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Germans collect 73 PUs (2 lost to blockades); end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.83
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Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Malaya to 41 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from India to Sumatra 4 artilleries and 2 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 armour moved from Kweichow to Kansu 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from India to West India 3 fighters and 2 tactical_bombers moved from India to West India Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kansu Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry Chinese defend with 6 infantry Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Kansu, round 2 : 4/9 hits, 3.17 expected hits Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Kansu 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in Kansu, round 3 : 2/8 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Battle in West India Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from West India to India 2 tactical_bombers moved from West India to India 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from Sumatra to Malaya 1 fighter moved from 41 Sea Zone to Malaya 1 mech_infantry moved from Malaya to Burma 5 armour and 5 mech_infantrys moved from Burma to India Place Units - Japanese 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 3 artilleries placed in India 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,5,3 Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.33 Japanese regular : 2.50 UK_Pacific regular : -0.33 ANZAC regular : -0.67
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Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 54 Sea Zone to 41 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 8 Sea Zone Americans attack with 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 4 fighters moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Persia to West India 1 battleship, 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone Combat - British Battle in West India British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India 1 infantry owned by the Japanese lost in West India British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 98 Sea Zone British attack with 1 battleship, 1 carrier, 1 cruiser and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 battleship, 1 carrier and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Northwest Persia British attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans lost in Northwest Persia British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 aaGuns, 2 artilleries and 14 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from West India to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 fighter moved from Northwest Persia to 98 Sea Zone 1 fighter moved from Northwest Persia to 98 Sea Zone 1 tactical_bomber moved from Northwest Persia to Persia Place Units - British 1 destroyer placed in 106 Sea Zone 3 fighters placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.67 Japanese regular : 2.17 Germans regular : 0.67 British regular : -0.17
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Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 armour and 5 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 submarines placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :