Scramble SZ 35? (Philippines)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 submarines moved from 23 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 factory_minor, 2 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Timguska
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Denmark to Western Germany
1 artillery moved from Archangel to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Tambov to Rostov
3 aaGuns, 17 armour, 15 artilleries, 38 infantry and 17 mech_infantrys moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Samara to Rostov
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Novgorod to Western Germany
Place Units - Germans
2 fighters and 1 transport placed in 113 Sea Zone
Germans undo move 1.
1 factory_minor placed in Rostov
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
1 mech_infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun and 1 artillery moved from Smolensk to Vologda
1 artillery moved from Smolensk to Russia
3 aaGuns, 2 armour, 10 artilleries, 75 infantry and 4 mech_infantrys moved from Bryansk to Russia
4 infantry moved from Russia to Vologda
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 9 artilleries and 23 infantry moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
2 bombers moved from Kwangtung to Suiyuyan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Anhwe to Suiyuyan
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 16 infantry
Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 1 fighter, 25 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 12/40 hits, 11,83 expected hits
Chinese roll dice for 16 infantry in Suiyuyan, round 2 : 4/16 hits, 5,33 expected hits
4 infantry owned by the Japanese lost in Suiyuyan
12 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 armour, 9 artilleries, 2 bombers, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 7/36 hits, 11,17 expected hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 9 artilleries, 2 bombers, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 5 infantry
Casualties for Chinese: 16 infantry
Non Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Anhwe
2 infantry moved from Jehol to Manchuria
5 infantry moved from Jehol to Anhwe
1 artillery moved from Kwangsi to Kwangtung
2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
3 submarines moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kweichow to 20 Sea Zone
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
3 infantry moved from Kweichow to Hunan
3 artilleries and 3 infantry moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Shan State
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 carrier placed in 20 Sea Zone
1 destroyer and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
3 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from Norway to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - Americans
Battle in Paulau Island
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 125 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Paulau Island from Japanese with 6 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Finland to Norway
6 fighters moved from 125 Sea Zone to Norway
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 carrier, 1 fighter, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
2 aaGuns and 1 infantry moved from Morocco to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Western Australia to 33 Sea Zone
1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
3 infantry placed in Norway
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 5.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 6.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Americans undo move 5.
1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 fighter moved from United Kingdom to Norway
1 fighter moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry and 4 transports moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
4 fighters moved from 92 Sea Zone to Gibraltar
Place Units - British
2 artilleries, 2 fighters and 2 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 2.33
Germans regular : 0.83
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Greece to Crete
1 fighter moved from Greece to Caucasus
1 bomber moved from Southern Italy to Bryansk
1 fighter moved from Southern Italy to Caucasus
Combat - Italians
Battle in Crete
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Crete, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Crete, round 3 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Crete, round 4 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Crete, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Crete, round 5 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Bryansk, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 infantry
Italians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Caucasus to Bulgaria
1 fighter moved from Caucasus to Rostov
1 mech_infantry moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from Crete to Greece
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2,00
Russians regular : -0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber and 2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Tambov
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Rostov to Tambov
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Rostov to Caucasus
1 fighter moved from Western Germany to 105 Sea Zone
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 armour and 2 mech_infantrys moved from Rostov to Western Ukraine
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 carriers, 1 destroyer, 2 fighters, 4 tactical_bombers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 105 Sea Zone to France
4 fighters and 1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Slovakia Hungary to Bulgaria
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour moved from Timguska to Kazakhstan
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Rostov
1 bomber moved from Archangel to Western Germany
1 bomber moved from Tambov to Rostov
1 fighter moved from Western Ukraine to Bessarabia
Place Units - Germans
3 artilleries placed in Rostov
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Germans collect 61 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : 0,67
Germans regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
2 infantry moved from Vologda to Archangel
2 infantry moved from Vologda to Urals
1 fighter moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Urals
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Archangel to Russia
1 aaGun and 1 artillery moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.17
@MrRoboto No stress but I’ve seen you been active and wanted to check if you missed my post with USSR?
Yes, I actually did miss it!
Might not be able to actually play before the weekend though, sorry.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
1 bomber moved from Anhwe to Kansu
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Anhwe to Novosibirsk
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from 34 Sea Zone to Paulau Island
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Paulau Island
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 tactical_bombers moved from 20 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Paulau Island
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 6/8 hits, 3,83 expected hits
Americans roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kansu, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to Shensi
1 infantry moved from Shensi to Tsinghai
1 armour, 9 artilleries, 17 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 bomber moved from Kansu to Anhwe
1 infantry and 1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Anhwe
1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Shensi to Kweichow
4 infantry moved from Shantung to Anhwe
1 destroyer and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from Japan to 34 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
2 artilleries and 1 infantry moved from French Indo China to Kwangsi
3 fighters and 3 tactical_bombers moved from Paulau Island to 34 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
1 submarine placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : 2,67
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
7 fighters moved from 33 Sea Zone to Paulau Island
1 fighter moved from India to 44 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Battle in Iwo Jima
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Iwo Jima from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 7 fighters
Japanese defend with 2 infantry
Americans roll dice for 7 fighters in Paulau Island, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Paulau Island
Americans win with 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
7 fighters moved from Paulau Island to 35 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 3 fighters and 8 submarines moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 4 destroyers, 3 fighters and 8 submarines moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Wake Island
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 110 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone
2 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 infantry placed in Norway
2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
5 fighters moved from United Kingdom to 105 Sea Zone
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
5 fighters moved from Gibraltar to 94 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 94 Sea Zone
British attack with 1 destroyer and 5 fighters
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 5 fighters in 94 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 105 Sea Zone
British attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
British roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 105 Sea Zone
1 destroyer owned by the Germans lost in 105 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Germans: 1 destroyer
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 battleship moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 99 Sea Zone to Iraq
12 infantry and 1 marine moved from Northwest Persia to Iraq
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from 105 Sea Zone to United Kingdom
3 fighters moved from 105 Sea Zone to 110 Sea Zone
3 fighters moved from 94 Sea Zone to Trans-Jordan
2 fighters moved from 94 Sea Zone to Gibraltar
Place Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 submarine placed in 110 Sea Zone
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : -1.00
Germans regular : 0.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Novgorod to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from 94 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Bulgaria to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Rostov to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (2 lost to blockades); end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 3 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Celebes to 35 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 33 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
2 aaGuns and 3 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
2 infantry moved from Volgograd to Samara
1 bomber moved from Rostov to Samara
5 infantry moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Rostov to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 : 3/9 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery moved from Volgograd to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Bulgaria to Bessarabia
1 fighter moved from Bessarabia to Western Germany
1 fighter moved from France to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Bryansk to Novgorod
2 mech_infantrys moved from Germany to Baltic States
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Samara to Novgorod
1 fighter moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Novgorod
1 fighter moved from 112 Sea Zone to Western Germany
Place Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Urals
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 2 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 2 infantry moved from Russia to Bryansk
1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 armour, 1 infantry and 2 mech_infantrys moved from Urals to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Olgiy to Yenisey
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 7 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 bomber moved from Anhwe to Shan State
2 infantry moved from Hunan to Yunnan
2 infantry moved from Kansu to Timguska
1 bomber moved from Shensi to Timguska
1 fighter moved from 34 Sea Zone to 44 Sea Zone
5 fighters and 3 tactical_bombers moved from 34 Sea Zone to Philippines
1 tactical_bomber moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Timguska
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Timguska, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 5 fighters and 3 tactical_bombers in Philippines, round 2 : 2/8 hits, 4,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry and 3 mech_infantrys moved from Shantung to Anhwe
5 infantry and 3 mech_infantrys moved from Anhwe to Hunan
1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Hunan
2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 5 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
5 fighters and 3 tactical_bombers moved from Philippines to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone
2 artilleries and 3 infantry moved from Kwangsi to Kwangtung
9 artilleries and 16 infantry moved from Shensi to Kweichow
1 armour, 12 infantry and 2 mech_infantrys moved from Hunan to Kwangsi
1 bomber moved from Shan State to Kwangtung
1 bomber moved from Timguska to Kweichow
1 bomber moved from Kweichow to Hunan
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
Place Units - Japanese
1 carrier and 2 transports placed in 20 Sea Zone
2 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : -0,33
Japanese regular : -3,00
UK_Pacific regular : -0,33
Russians regular : 0,67