Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Amur to Siberia
Japanese take Siberia from Americans
2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
4 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in French Indo China
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking French Indo China from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.17
Sorry, missed a non-combat move for Germany, please use this file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 fighter, 3 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from Sakha to Amur
Americans take Amur from Japanese
1 infantry and 1 marine moved from Manchuria to Amur
1 mech_infantry moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
4 bombers moved from United Kingdom to Western Germany
Combat - Americans
Battle in Western Germany
Americans attack with 4 bombers
Germans defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Americans roll dice for 4 bombers in Western Germany, round 2 : 1/4 hits, 2,67 expected hits
Germans roll dice for 3 fighters in Western Germany, round 2 : 1/3 hits, 2,00 expected hits
1 bomber owned by the Americans lost in Western Germany
1 fighter owned by the Germans lost in Western Germany
Americans roll dice for 3 bombers in Western Germany, round 3 : 3/3 hits, 2,00 expected hits
Germans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits, 1,33 expected hits
2 bombers owned by the Americans lost in Western Germany
2 fighters owned by the Germans lost in Western Germany
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Americans: 3 bombers
Casualties for Germans: 3 fighters
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
2 artilleries and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
8 submarines and 2 transports placed in 101 Sea Zone
1 fighter and 1 submarine placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 5 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kansu to Timguska
UK_Pacific take Timguska from Japanese
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from Germans
5 fighters, 3 infantry and 2 tactical_bombers moved from Caucasus to Rostov
2 artilleries and 20 infantry moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Novosibirsk
British attack with 1 artillery and 9 infantry
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 artillery and 9 infantry in Novosibirsk, round 2 : 1/10 hits, 2,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans lost in Novosibirsk
British roll dice for 1 artillery and 7 infantry in Novosibirsk, round 3 : 1/8 hits, 1,67 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the British lost in Novosibirsk
1 mech_infantry owned by the Germans lost in Novosibirsk
British roll dice for 1 artillery and 6 infantry in Novosibirsk, round 4 : 3/7 hits, 1,50 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British lost in Novosibirsk
1 armour owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Rostov
British attack with 5 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 6/10 hits, 4,33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Alexandria
British attack with 2 artilleries and 23 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 23 infantry in Alexandria, round 2 : 4/25 hits, 4,83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
6 fighters moved from Egypt to Caucasus
3 armour, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
5 fighters and 2 tactical_bombers moved from Rostov to Caucasus
1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Rhodesia to Belgian Congo
1 artillery and 3 infantry moved from French Equatorial Africa to Belgian Congo
3 infantry moved from Belgian Congo to Rhodesia
5 mech_infantrys moved from Egypt to Belgian Congo
3 armour and 3 mech_infantrys moved from India to Shan State
Place Units - British
2 infantry and 1 mech_infantry placed in Egypt
2 artilleries and 1 mech_infantry placed in Iraq
3 artilleries placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Place Units - UK_Pacific
3 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,67
Italians regular : 0,67
Japanese regular : -0,67
Germans regular : 0,50
British regular : 0,67
Apologies, I’m not going to be able to make a move for a couple weeks as I’ll be out on vacation.
Happy to resign, but if you’re good to keep it going, I am as well. Just let me know, especially if you need the game for year end standings.
Hm, it’s super close for me getting top 8 for the playoffs.
Let’s see how the last 2 weeks unfold, but I’d prefer to play it instead of claiming the win by inactivity.
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Italians
3 artilleries, 9 infantry and 1 mech_infantry moved from Tobruk to Libya
2 artilleries moved from French West Africa to 83 Sea Zone
4 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 83 Sea Zone to 66 Sea Zone
Non Combat Move - Italians
3 aaGuns moved from Tobruk to Libya
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Bump #1
Bump #2
Bump #3