@max334 changed the loss in yunnan to only losing 1 plane and leaving the territory chinese
L23 BM MrRoboto(L+20) vs Booper (X)
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Forgot to do the walk-in on Amur, so had to do an edit.
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 infantry and 3 submarines; Remaining resources: 1 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone Japanese take 20 Sea Zone from ANZAC 1 fighter moved from Japan to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 16 Sea Zone 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Philippines Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Changing ownership of Amur from Americans to Japanese EDIT: Adding units owned by Japanese to Amur: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Amur: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Japan Place Units - Japanese 1 infantry placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Sakha Americans take Sakha from Japanese 1 mech_infantry moved from Yakut S.S.R. to Yenisey Americans take Yenisey from Japanese Combat - Americans Non Combat Move - Americans 1 carrier, 3 destroyers and 3 submarines moved from 101 Sea Zone to 106 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone 2 artilleries and 3 infantry moved from French Central Africa to French Equatorial Africa 1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt 4 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 101 Sea Zone 3 artilleries, 2 fighters and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Manchuria 1 artillery and 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 38 PUs; British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tsinghai to Novosibirsk British take Novosibirsk from Germans 1 mech_infantry moved from Caucasus to Samara British take Samara from Germans 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers moved from Caucasus to Rostov 1 infantry moved from Tsinghai to Novosibirsk Combat - British Battle in Rostov British attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 3 infantry British roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 5/9 hits, 4,17 expected hits Germans roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Rostov 3 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Rostov to Caucasus 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus 4 fighters and 3 tactical_bombers moved from Iraq to Caucasus 3 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery and 3 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from Anglo Egyptian Sudan to Egypt 6 fighters moved from French West Africa to Egypt 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 3 infantry and 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 artillery and 10 infantry moved from Tsinghai to Kansu 3 armour and 3 mech_infantrys moved from India to Eastern Persia Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,2,3,1 British collect 34 PUs (8 lost to blockades); end with 34 PUs Place Units - UK_Pacific 3 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans regular : 0,00 British regular : 0,83
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier and 1 transport moved from 31 Sea Zone to 50 Sea Zone 3 fighters moved from Wake Island to Queensland 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 23 Sea Zone to 6 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Caucasus to India 1 fighter moved from Manchuria to Yunnan Place Units - ANZAC 2 fighters placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Caucasus Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Amur to Siberia Japanese take Siberia from Americans 2 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 4 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in French Indo China Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking French Indo China from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 submarines moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1 Japanese collect 19 PUs (1 lost to blockades); end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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Sorry, missed a non-combat move for Germany, please use this file.
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 fighters EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Americans buy 1 artillery, 1 fighter, 3 infantry, 9 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Sakha to Amur Americans take Amur from Japanese 1 infantry and 1 marine moved from Manchuria to Amur 1 mech_infantry moved from Yenisey to Evenkiyskiy Americans take Evenkiyskiy from Japanese 4 bombers moved from United Kingdom to Western Germany Combat - Americans Battle in Western Germany Americans attack with 4 bombers Germans defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour Americans roll dice for 4 bombers in Western Germany, round 2 : 1/4 hits, 2,67 expected hits Germans roll dice for 3 fighters in Western Germany, round 2 : 1/3 hits, 2,00 expected hits 1 bomber owned by the Americans lost in Western Germany 1 fighter owned by the Germans lost in Western Germany Americans roll dice for 3 bombers in Western Germany, round 3 : 3/3 hits, 2,00 expected hits Germans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits, 1,33 expected hits 2 bombers owned by the Americans lost in Western Germany 2 fighters owned by the Germans lost in Western Germany Americans win with 1 bomber remaining. Battle score for attacker is -12 Casualties for Americans: 3 bombers Casualties for Germans: 3 fighters Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Aleutian Islands Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 106 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Central America 2 artilleries and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 8 submarines and 2 transports placed in 101 Sea Zone 1 fighter and 1 submarine placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 5 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kansu to Timguska UK_Pacific take Timguska from Japanese 1 artillery and 9 infantry moved from Kansu to Novosibirsk 1 infantry moved from Caucasus to Kazakhstan British take Kazakhstan from Germans 5 fighters, 3 infantry and 2 tactical_bombers moved from Caucasus to Rostov 2 artilleries and 20 infantry moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria Combat - British Battle in Novosibirsk British attack with 1 artillery and 9 infantry Germans defend with 1 armour and 2 mech_infantrys British roll dice for 1 artillery and 9 infantry in Novosibirsk, round 2 : 1/10 hits, 2,00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the British lost in Novosibirsk 1 mech_infantry owned by the Germans lost in Novosibirsk British roll dice for 1 artillery and 7 infantry in Novosibirsk, round 3 : 1/8 hits, 1,67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the British lost in Novosibirsk 1 mech_infantry owned by the Germans lost in Novosibirsk British roll dice for 1 artillery and 6 infantry in Novosibirsk, round 4 : 3/7 hits, 1,50 expected hits Germans roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Novosibirsk 1 armour owned by the Germans lost in Novosibirsk British win, taking Novosibirsk from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 2 Casualties for British: 4 infantry Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Rostov British attack with 5 fighters, 3 infantry and 2 tactical_bombers Germans defend with 2 infantry British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 6/10 hits, 4,33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Alexandria British attack with 2 artilleries and 23 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 23 infantry in Alexandria, round 2 : 4/25 hits, 4,83 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 6 fighters moved from Egypt to Caucasus 3 armour, 6 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 3 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia 5 fighters and 2 tactical_bombers moved from Rostov to Caucasus 1 infantry and 2 mech_infantrys moved from Union of South Africa to Rhodesia 2 mech_infantrys moved from Rhodesia to Belgian Congo 1 artillery and 3 infantry moved from French Equatorial Africa to Belgian Congo 3 infantry moved from Belgian Congo to Rhodesia 5 mech_infantrys moved from Egypt to Belgian Congo 3 armour and 3 mech_infantrys moved from India to Shan State Place Units - British 2 infantry and 1 mech_infantry placed in Egypt 2 artilleries and 1 mech_infantry placed in Iraq 3 artilleries placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Place Units - UK_Pacific 3 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -1,67 Italians regular : 0,67 Japanese regular : -0,67 Germans regular : 0,50 British regular : 0,67
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Apologies, I’m not going to be able to make a move for a couple weeks as I’ll be out on vacation.
Happy to resign, but if you’re good to keep it going, I am as well. Just let me know, especially if you need the game for year end standings.
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Hm, it’s super close for me getting top 8 for the playoffs.
Let’s see how the last 2 weeks unfold, but I’d prefer to play it instead of claiming the win by inactivity.
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Game History
Round: 18 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 3 transports; Remaining resources: 2 PUs; Combat Move - Italians 3 artilleries, 9 infantry and 1 mech_infantry moved from Tobruk to Libya 2 artilleries moved from French West Africa to 83 Sea Zone 4 infantry moved from French West Africa to 83 Sea Zone 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 4 infantry and 3 transports moved from 83 Sea Zone to 66 Sea Zone Non Combat Move - Italians 3 aaGuns moved from Tobruk to Libya 4 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 3 transports placed in 95 Sea Zone 1 fighter placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Bump #1
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Bump #2
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Bump #3
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