TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 fighter moved from Eastern United States to 27 Sea Zone
1 armour moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
Place Units - Americans
1 carrier placed in 11 Sea Zone
3 fighters placed in Eastern United States
1 transport placed in 104 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
1 artillery and 6 infantry moved from Kansu to Inner Mongolia
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Algeria to Southern Italy
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 fighters moved from United Kingdom to 128 Sea Zone
Combat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
1 bomber owned by the British lost in Southern Italy
British roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/10 hits, 3.50 expected hits
Italians roll dice for 3 aaGuns, 1 artillery, 2 fighters and 5 infantry in Southern Italy, round 2 : 0/8 hits, 3.33 expected hits
3 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 3 : 4/10 hits, 3.50 expected hits
Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
3 infantry owned by the British lost in Southern Italy
4 infantry owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 0/3 hits, 1.67 expected hits
1 artillery owned by the Italians lost in Southern Italy
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 5 : 3/7 hits, 2.83 expected hits
Italians roll dice for 2 fighters in Southern Italy, round 5 : 2/2 hits, 1.33 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy
2 fighters owned by the Italians lost in Southern Italy
British captures 23PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for British: 1 artillery, 1 bomber and 4 infantry
Casualties for Italians: 3 aaGuns, 1 artillery, 2 fighters and 5 infantry
Battle in 128 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
British roll dice for 2 fighters in 128 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 128 Sea Zone
1 transport owned by the Germans lost in 128 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 25
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - British
2 fighters moved from 128 Sea Zone to Scotland
2 fighters moved from Southern Italy to 97 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Belgian Congo to Iraq
2 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 artillery and 2 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Eastern India to Burma
Place Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 109 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,2,2,6,4,6
British collect 30 PUs (3 lost to blockades); end with 53 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : -4.33
Japanese regular : 0.67
Germans regular : -0.83
British regular : -1.83
Italians AA : 0.50
Savegame