Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

  • '15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 aaGun, 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Baltic States
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Leningrad
                Germans win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Leningrad to Ukraine
            2 infantry moved from Rostov to Ukraine
            3 infantry moved from Stalingrad to Rostov
            1 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Smolensk to Southern Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Novgorod to Leningrad
            6 infantry moved from Russia to Smolensk
            1 infantry moved from Smolensk to Novgorod
            5 infantry moved from Tsagaan Olom to Central Mongolia
            3 infantry moved from Ulaanbaatar to Central Mongolia
    
        Place Units - Russians
            1 aaGun and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Leningrad
            3 infantry placed in Stalingrad
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery and 1 infantry moved from Hokkaido to 7 Sea Zone
            2 infantry moved from Kyushu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            3 marines moved from Japan to 7 Sea Zone
            2 battleships, 1 cruiser and 3 marines moved from 7 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 3 marines moved from 37 Sea Zone to Kwangsi
            2 artilleries and 3 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            1 marine moved from Borneo to 44 Sea Zone
            1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Kwangsi
            3 tactical_bombers moved from Kiangsi to Kwangsi
            3 fighters moved from Kiangsi to Kwangsi
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 submarine moved from 132 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 59 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            2 fighters moved from 45 Sea Zone to Kwangsi
            1 tactical_bomber moved from 44 Sea Zone to Kwangsi
            1 fighter moved from 44 Sea Zone to Kwangsi
            1 artillery moved from Kiangsi to Fukien
                  Japanese take Fukien from Chinese
            1 infantry moved from Hopei to Szechwan
                  Japanese take Szechwan from Chinese
            1 cruiser moved from 45 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Kwangsi
                Japanese attack with 3 artilleries, 6 fighters, 9 infantry, 4 marines and 4 tactical_bombers
                British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 4 artilleries and 10 infantry
                    Japanese roll dice for 2 battleships and 3 cruisers in Kwangsi, round 2 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries, 6 fighters, 9 infantry, 4 marines and 4 tactical_bombers in Kwangsi, round 2 : 11/26 hits, 10.00 expected hits
                    Chinese roll dice for 4 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber in Kwangsi, round 2 : 7/19 hits, 7.17 expected hits
                    7 infantry owned by the Japanese lost in Kwangsi
                    10 infantry owned by the Chinese, 2 artilleries owned by the Chinese and 2 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 3 artilleries, 6 fighters, 2 infantry, 4 marines and 4 tactical_bombers in Kwangsi, round 3 : 10/19 hits, 8.67 expected hits
                    Chinese roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 2.50 expected hits
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                    1 tactical_bomber owned by the British, 2 fighters owned by the British and 2 artilleries owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 6 fighters, 4 marines and 4 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Japanese: 1 artillery and 9 infantry
                Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                Casualties for Chinese: 4 artilleries and 10 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Honan to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Honan to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Shansi to Honan
            1 transport moved from 5 Sea Zone to 7 Sea Zone
            2 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Jehol
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 armour and 1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 submarine moved from 37 Sea Zone to 45 Sea Zone
            1 carrier moved from 45 Sea Zone to 37 Sea Zone
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
            1 submarine moved from 7 Sea Zone to 36 Sea Zone
            1 destroyer moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 artillery and 2 infantry moved from Japan to Kyushu
            2 bombers moved from Amur to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 infantry moved from Northern Manchuria to Buryatia
            2 fighters and 2 tactical_bombers moved from Northern Manchuria to Kwangtung
            1 fighter moved from Amur to Japan
            1 tactical_bomber moved from Amur to Japan
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 7 Sea Zone
            1 factory_minor placed in Kwangtung
            2 artilleries and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 2.50
    

    Savegame

  • '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 armour moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            3 fighters placed in Eastern United States
            1 transport placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
            Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    @Adam514 was getting an odd Java error with placing that one CV. Seems OK now, but for the record, there should be one carrier in SZ11

  • '15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery and 6 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame

  • '15

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 fighters moved from United Kingdom to 128 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    @Adam514 Storming the beaches of Italy! Scramble?

  • '19 '17

    @shin-ji No scramble.

  • '15

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Western United States to 27 Sea Zone
            1 fighter moved from Eastern United States to 27 Sea Zone
            1 armour moved from Central United States to Western United States
            1 destroyer and 1 submarine moved from 31 Sea Zone to 27 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            3 fighters placed in Eastern United States
            1 transport placed in 104 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
            Americans collect 52 PUs (1 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 artillery and 6 infantry moved from Kansu to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
            1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            2 fighters moved from United Kingdom to 128 Sea Zone
    
        Combat - British
            Battle in Southern Italy
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                Italians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
                    Italians roll AA dice in Southern Italy : 1/3 hits, 0.50 expected hits
                    1 bomber owned by the British lost in Southern Italy
                    British roll dice for 1 battleship and 3 cruisers in Southern Italy, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 2 : 3/10 hits, 3.50 expected hits
                    Italians roll dice for 3 aaGuns, 1 artillery, 2 fighters and 5 infantry in Southern Italy, round 2 : 0/8 hits, 3.33 expected hits
                    3 aaGuns owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern Italy, round 3 : 4/10 hits, 3.50 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 4 infantry in Southern Italy, round 3 : 3/7 hits, 3.00 expected hits
                    3 infantry owned by the British lost in Southern Italy
                    4 infantry owned by the Italians lost in Southern Italy
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 4 : 1/7 hits, 2.83 expected hits
                    Italians roll dice for 1 artillery and 2 fighters in Southern Italy, round 4 : 0/3 hits, 1.67 expected hits
                    1 artillery owned by the Italians lost in Southern Italy
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 5 : 3/7 hits, 2.83 expected hits
                    Italians roll dice for 2 fighters in Southern Italy, round 5 : 2/2 hits, 1.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Southern Italy
                    2 fighters owned by the Italians lost in Southern Italy
                British captures 23PUs while taking Italians capital
                British win, taking Southern Italy from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
                Casualties for British: 1 artillery, 1 bomber and 4 infantry
                Casualties for Italians: 3 aaGuns, 1 artillery, 2 fighters and 5 infantry
            Battle in 128 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans submerged
                    British roll dice for 2 fighters in 128 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 128 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 128 Sea Zone
                    1 transport owned by the Germans lost in 128 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 25
                Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
            triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
    
        Non Combat Move - British
            2 fighters moved from 128 Sea Zone to Scotland
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Belgian Congo to Iraq
            2 infantry moved from Southern Persia to Iraq
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
            1 artillery and 2 infantry moved from Burma to Yunnan
            2 artilleries and 4 infantry moved from Eastern India to Burma
    
        Place Units - British
            1 artillery and 1 infantry placed in Quebec
            1 transport placed in 109 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,2,2,6,4,6
            British collect 30 PUs (3 lost to blockades); end with 53 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 56 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Italians regular : -4.33
    Japanese regular : 0.67
    Germans regular : -0.83
    British regular : -1.83
    Italians AA : 0.50
    

    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Italians round 3

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
            1 armour moved from Eastern Poland to Southern Belarus
            1 armour moved from Romania to Southern Belarus
            1 bomber moved from Alexandria to Southern Italy
            1 armour moved from Egypt to 100 Sea Zone
            1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Southern Italy
            1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    @shin-ji Scramble S Italy?

  • '15

    @adam514 Yes, send both.

    Going up the middle, eh? Never seen that before! Playing this as Allies is wild.

  • '19 '17

    @shin-ji You can’t send both, you can only scramble 1 plane per carrier.

  • '15

    @adam514 RIght, my bad. Send the one.

  • '19 '17

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Southern Italy
            1 armour moved from Eastern Poland to Southern Belarus
            1 armour moved from Romania to Southern Belarus
            1 bomber moved from Alexandria to Southern Italy
            1 armour moved from Egypt to 100 Sea Zone
            1 infantry moved from Alexandria to 100 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Southern Italy
            1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Italians
            British scrambles 1 units out of 97 Sea Zone to defend against the attack in Southern Italy
            Battle in Crete
            Battle in Southern Belarus
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Southern Belarus, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Italians win, taking Crete from Neutral_Allies, taking Southern Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Southern Italy
                Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern Italy, round 2 : 3/5 hits, 1.83 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Southern Italy, round 2 : 3/4 hits, 2.00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern Italy
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Southern Italy
                    Italians roll dice for 1 armour and 1 bomber in Southern Italy, round 3 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians lost in Southern Italy
                    1 fighter owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
            2 infantry moved from Romania to Yugoslavia
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Syria
                  Italians take Syria from Neutral_Axis
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : -0.33
    British regular : 1.33
    

    Savegame

  • '15

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
    
        Combat - ANZAC
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Shan State, round 8 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
            ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to 97 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Morocco: 2 infantry
            EDIT: Adding units owned by French to Algeria: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            7 armour and 10 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 7 armour and 10 mech_infantrys
                Russians defend with 6 infantry
                    Germans roll dice for 7 armour and 10 mech_infantrys in Smolensk, round 2 : 3/17 hits, 6.33 expected hits
                    Russians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    3 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 7 armour and 9 mech_infantrys in Smolensk, round 3 : 7/16 hits, 6.17 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun, 11 artilleries and 28 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Poland to Southern Belarus
            1 aaGun moved from Poland to Eastern Poland
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Southern Belarus
            1 bomber moved from Egypt to Western Germany
            1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            2 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            4 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun and 5 infantry
            EDIT: Adding units owned by Germans to Finland: 1 aaGun and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Belarus: 2 fighters
            EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : -2.50
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 bombers and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            7 armour and 10 mech_infantrys moved from Eastern Poland to Smolensk
            1 infantry moved from Baltic States to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 7 armour and 10 mech_infantrys
                Russians defend with 6 infantry
                    Germans roll dice for 7 armour and 10 mech_infantrys in Smolensk, round 2 : 3/17 hits, 6.33 expected hits
                    Russians roll dice for 6 infantry in Smolensk, round 2 : 1/6 hits, 2.00 expected hits
                    1 mech_infantry owned by the Germans lost in Smolensk
                    3 infantry owned by the Russians lost in Smolensk
                    Germans roll dice for 7 armour and 9 mech_infantrys in Smolensk, round 3 : 7/16 hits, 6.17 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 7 armour and 9 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
            Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 aaGun, 11 artilleries and 28 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Poland to Southern Belarus
            1 aaGun moved from Poland to Eastern Poland
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Western Germany to Southern Belarus
            1 bomber moved from Egypt to Western Germany
            1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy
            1 fighter moved from Egypt to Southern Italy
            2 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            4 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            2 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 1 aaGun and 5 infantry
            EDIT: Adding units owned by Germans to Finland: 1 aaGun and 5 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Belarus: 2 fighters
            EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters
            EDIT: Turning off Edit Mode
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 128 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -2.00
    Germans regular : -2.50
    

    Savegame

  • '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Ukraine to Bessarabia
            1 infantry moved from Leningrad to Baltic States
                  Russians take Baltic States from Germans
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 infantry moved from Stalingrad to Samara
            3 infantry moved from Rostov to Stalingrad
            1 mech_infantry moved from Ukraine to Stalingrad
            1 armour moved from Ukraine to Stalingrad
            1 fighter moved from Ukraine to Stalingrad
            1 tactical_bomber moved from Ukraine to Stalingrad
            1 fighter moved from Bessarabia to Stalingrad
            1 armour and 1 mech_infantry moved from Bryansk to Samara
            4 infantry moved from Russia to Samara
            1 infantry moved from Novgorod to Yaroslavl
            4 aaGuns, 4 artilleries and 25 infantry moved from Leningrad to Novgorod
            1 infantry moved from Ukraine to Western Ukraine
            1 aaGun, 1 artillery and 14 infantry moved from Ukraine to Kursk
    
        Place Units - Russians
            3 armour placed in Stalingrad
            3 armour placed in Urals
            1 artillery and 1 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.33
    

    Savegame

  • '15

    @Adam514 sorry for the slow response. Getting ready to send my kid on a solo international flight!

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