@Avner sub missed, keep Cr or Dd?
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L23 PTV Shin-Ji (Axis +8) vs Nikola1975 (Allies)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 factory_minor, 1 marine, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 115 Sea Zone to 107 Sea Zone 4 fighters moved from Western Germany to 107 Sea Zone Combat - Germans Battle in 107 Sea Zone Germans attack with 4 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 fighters in 107 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone 4 fighters owned by the Germans retreated British win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 submarine moved from 115 Sea Zone to 128 Sea Zone 1 battleship, 2 carriers, 2 destroyers and 2 submarines moved from 115 Sea Zone to 113 Sea Zone 4 fighters moved from 107 Sea Zone to 113 Sea Zone 2 aaGuns moved from Baltic States to Leningrad 1 infantry moved from Vyborg to Leningrad 7 infantry moved from Archangel to Leningrad 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 7 artilleries and 13 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 2 bombers, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Italy 1 transport moved from 100 Sea Zone to 97 Sea Zone 1 cruiser moved from 94 Sea Zone to 97 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Western Germany to Leningrad 1 submarine moved from 73 Sea Zone to 74 Sea Zone Place Units - Germans 1 factory_minor placed in Leningrad 1 transport placed in 113 Sea Zone 1 artillery and 1 marine placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans regular : -2.33 British regular : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 4 transports moved from 20 Sea Zone to 7 Sea Zone 1 armour, 1 artillery and 6 infantry moved from Japan to 7 Sea Zone 1 armour, 1 artillery, 6 infantry and 4 transports moved from 7 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 6 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Southern Manchuria to Korea 1 infantry moved from Shansi to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in Korea Japanese attack with 1 armour, 1 artillery, 1 fighter and 6 infantry Russians defend with 1 artillery Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Korea, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 2 artilleries and 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 aaGun and 2 infantry moved from Southern Manchuria to Jehol 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 6 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 36 Sea Zone to Davao 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Southern Manchuria to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from Korea to Japan Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries, 1 fighter and 6 infantry placed in Japan 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 5 infantry, 1 marine, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Southern Caucasus to Southern Persia 2 fighters moved from Egypt to Southern Persia Combat - Italians Battle in Southern Persia Italians attack with 1 armour and 2 fighters British defend with 1 infantry Italians roll dice for 1 armour and 2 fighters in Southern Persia, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Southern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Persia Italians win, taking Southern Persia from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Egypt to Southern Italy 2 transports moved from 100 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan 1 armour moved from Trans-Jordan to Iraq 1 fighter moved from Southern Persia to Trans-Jordan 1 fighter moved from Southern Persia to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 2 aaGuns and 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Italians 1 transport placed in 97 Sea Zone 3 mech_infantrys placed in Iraq 1 artillery, 5 infantry and 1 marine placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 British regular : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 6 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 19 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 armour moved from Leningrad to Northern Belarus Germans take Northern Belarus from Russians 1 armour moved from Northern Belarus to Leningrad 1 infantry moved from Leningrad to Vologda 1 fighter moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 marine moved from Western Germany to 115 Sea Zone 1 battleship and 1 marine moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Eire 1 submarine moved from 113 Sea Zone to 107 Sea Zone 4 fighters moved from 113 Sea Zone to 107 Sea Zone Combat - Germans Battle in Eire Battle in 107 Sea Zone Germans attack with 4 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone 1 destroyer owned by the British lost in 107 Sea Zone Germans win, taking Eire from Neutral_Allies with 4 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Vologda to Leningrad 3 mech_infantrys moved from Poland to Leningrad 1 aaGun, 7 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Holland Belgium to 113 Sea Zone 1 aaGun moved from Holland Belgium to 113 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Eire 4 fighters moved from 107 Sea Zone to 112 Sea Zone 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 128 Sea Zone to 115 Sea Zone Place Units - Germans 6 fighters placed in Western Germany 2 artilleries and 1 infantry placed in Leningrad Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.83 British regular : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour and 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shansi to Inner Mongolia 2 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Southern Manchuria 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Shan State to Yunnan 2 bombers moved from Shan State to Anhwe 2 infantry moved from Shan State to Yunnan 2 artilleries, 4 infantry and 1 marine moved from Davao to 36 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 36 Sea Zone to 55 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 55 Sea Zone to New Guinea 1 battleship, 7 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 35 Sea Zone to 55 Sea Zone 5 fighters moved from Shan State to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in New Guinea Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 artillery Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking New Guinea from ANZAC, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Yunnan Japanese attack with 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 6/16 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Kwangtung 1 aaGun, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 21 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 21 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 5 infantry moved from Korea to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from Japan to Davao 3 tactical_bombers moved from Shan State to 55 Sea Zone 3 tactical_bombers moved from Shan State to Davao 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 3 armour placed in French Indo China 3 artilleries, 2 fighters and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 33 PUs; Italians buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Iraq to Southern Caucasus 1 armour moved from Southern Persia to Northeast Persia Italians take Northeast Persia from Neutral_Allies 1 armour moved from Northeast Persia to Northwest Persia 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Trans-Jordan to Egypt Combat - Italians Battle in Egypt Italians attack with 2 fighters and 2 infantry British defend with 1 airfield, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Egypt, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Southern Caucasus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Southern Caucasus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Italians win, taking Southern Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Iraq to Trans-Jordan 2 fighters moved from Egypt to 97 Sea Zone 1 artillery, 5 infantry and 2 marines moved from Northern Italy to Southern Italy 3 aaGuns, 3 armour and 4 infantry moved from Western Ukraine to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone 2 armour and 1 mech_infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Iraq: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 carriers, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 1 submarine moved from 115 Sea Zone to 107 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 112 Sea Zone to 107 Sea Zone 2 armour and 6 mech_infantrys moved from Eastern Poland to Leningrad 4 armour and 4 mech_infantrys moved from Leningrad to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in 107 Sea Zone Germans attack with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 2 submarines British defend with 1 destroyer Germans roll dice for 2 submarines in 107 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 battleship, 2 carriers, 2 destroyers and 4 fighters in 107 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone 1 destroyer owned by the British lost in 107 Sea Zone Germans win with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Northern Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Western Germany to Holland Belgium 2 bombers, 3 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter moved from Northern Belarus to Leningrad 1 aaGun, 7 artilleries and 13 infantry moved from Western Ukraine to Ukraine Place Units - Germans 2 carriers and 1 destroyer placed in 113 Sea Zone 1 submarine placed in 115 Sea Zone 1 factory_minor placed in Ukraine 3 artilleries placed in Leningrad Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 2 artilleries, 3 infantry and 1 marine moved from New Guinea to 55 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 3 transports moved from 55 Sea Zone to 31 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from 31 Sea Zone to Johnston Island 8 fighters and 5 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Kwangtung to Fukien 1 bomber moved from Kwangtung to Szechwan 1 destroyer and 4 transports moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu
Combat Hit Differential Summary :
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@nikola scrambles?
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No.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 2 artilleries, 3 infantry and 1 marine moved from New Guinea to 55 Sea Zone 2 artilleries, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 9 fighters, 3 infantry, 1 marine, 1 submarine, 5 tactical_bombers and 3 transports moved from 55 Sea Zone to 31 Sea Zone 2 artilleries, 3 infantry and 1 marine moved from 31 Sea Zone to Johnston Island 1 fighter moved from 31 Sea Zone to Johnston Island 8 fighters and 5 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Kwangtung to Fukien 1 bomber moved from Kwangtung to Szechwan 1 destroyer and 4 transports moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery and 6 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 7 infantry moved from 20 Sea Zone to Kiangsu Combat - Japanese Battle in Johnston Island Battle in 32 Sea Zone Japanese attack with 8 fighters and 5 tactical_bombers Americans defend with 1 cruiser and 1 transport Japanese roll dice for 8 fighters and 5 tactical_bombers in 32 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits Americans roll dice for 1 cruiser and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 32 Sea Zone Japanese win, taking Johnston Island from Americans with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Americans: 1 cruiser and 1 transport Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery and 7 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 7 infantry in Kiangsu, round 2 : 1/8 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Fukien Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 aaGun, 2 artilleries and 1 infantry moved from Kwangtung to Kwangsi 1 armour, 1 artillery and 5 infantry moved from Southern Manchuria to Jehol 2 fighters moved from Japan to French Indo China 3 armour moved from French Indo China to Yunnan 2 fighters and 3 tactical_bombers moved from Davao to Yunnan 1 bomber moved from Szechwan to French Indo China 1 bomber moved from Fukien to French Indo China 8 fighters and 5 tactical_bombers moved from 32 Sea Zone to 31 Sea Zone 1 fighter moved from Johnston Island to 31 Sea Zone Place Units - Japanese 1 airfield and 3 mech_infantrys placed in French Indo China 2 artilleries, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 Japanese regular : 0.67
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