Scramble 97?
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Another drama and senseless dying - good luck and enjoy the game!
History does not repeat itself but often rhymes. But I am not here for Poetry and will do all I can to prevent any rhymes! ;-)
Do you scramble to SZ110, and if so, how?
@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
History does not repeat itself but often rhymes. But I am not here for Poetry and will do all I can to prevent any rhymes!
@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Do you scramble to SZ110, and if so, how?
No scramble, the RAF will save it’s strength… for now.
Marti likes me better than you
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery and 3 infantry moved from Western Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Bessarabia
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
2 infantry moved from Poland to Baltic States
1 armour moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Eastern Poland
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits, 5,50 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/20 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
1 aaGun owned by the French, 2 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 4/18 hits, 6,00 expected hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer, 1 submarine and 1 transport
Casualties for Germans: 1 submarine
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Yugoslavia, round 2 : 2/9 hits, 2,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
2 artilleries owned by the Germans, 6 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 fighter moved from Bessarabia to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 submarine moved from 124 Sea Zone to 122 Sea Zone
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
French regular : -3,00
Neutral_Allies regular : -1,67
Russians regular : 0,00
Germans regular : 2,83
British regular : -0,50
Edited the production of 2 inf from Germany to Western Germany. Need to build up the forces for Sea Lion!
@martin Sorry, I’ve got too many games going on. Over commited myself. Can’t keep track of what’s going on in what, will take a few days to think what’s best to do. Might conceed a few, I’ll let you know.
No worries at all. I also over committed - I will start a rematch against Dawgoneit, today.
Just continue with Russia, when it is convenient for you, even if it takes a few weeks. Please just pre-advise me, so I do not accidentally start other games just before.
Good luck in your other games.
@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
No worries at all. I also over committed - I will start a rematch against Dawgoneit, today.
Just continue with Russia, when it is convenient for you, even if it takes a few weeks
Thanks Martin. I realised I was just trying to keep up with my games and not actually enjoying them, which is obviously not the point. Perhaps we can give it 2 weeks and see how things are? If I can keep the number of games reasonable then I’m sure we will play quickly and enjoy it too!
Only just looked at our game properly for the first time. A G1 DOW, interesting… Stalin has awoken from the shock and is directing the defences.
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter and 2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 124 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.67
Do you scramble to SZ35?
@flyingbadger said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Stalin has awoken from the shock and is directing the defences
I am afraid that Stalin will suffer from a second shock…
@martin said in L23 Martin X vs FlyingBadger L+22 BM4 Playoffs:
Do you scramble to SZ35?
No scramble
Didn’t plan to lose a bomber :face_with_head_bandage:
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Formosa to Philippines
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Okinawa to Kwangtung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 3,00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3,83 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/8 hits, 3,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 cruiser
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 bombers in 37 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber and 1 cruiser
Casualties for British: 1 battleship
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Korea to Japan
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 aaGun and 4 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 infantry moved from Siam to French Indo China
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese regular : 2,00
Americans regular : 0,17
Japanese regular : 0,17
UK_Pacific regular : 0,33
British regular : 0,67
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 1 artillery moved from Eastern United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to Central United States
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
2 fighters moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to 122 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 battleship and 1 submarine
British roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 18
Casualties for British: 1 destroyer
Casualties for Germans: 1 battleship and 1 submarine
Battle in 122 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 122 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 122 Sea Zone
Germans and British reach a stalemate
. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 bomber moved from 122 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
3 aaGuns and 5 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from Malaya to Shan State
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 110 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Algeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
British collect 30 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00
Italians regular : -0.33
Japanese regular : -0.33
Germans regular : 1.00
British regular : -1.83
Thank you for your patience!
Surprisingly, Italy lost one IPC due to blockade. I was looking over the map - over and over again. And then I finally found the reason and spotted the bad guy: The French destroyer next to the newly conquered Tanganyika Territory, LOL
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 2 fighters
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 3/4 hits, 2,17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 fighter owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter
Casualties for French: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
French regular : 0,33
Italians regular : -2,50
Neutral_Allies regular : -0,67
British regular : 2,17
Next to Kenya that is - I was foreseeing the future ;-)
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.67