L23 Harry X - Gamerman L+18 BM Playoff


  • Oh, and I’m sure you’ll ask me for casualty choices in the Ukraine, thanks

    (That is, assuming you actually HIT me - lol)


  • I hope isnt necessary :blush:


  • @elche You might be giving me more trouble than you realize. I think your move with Gibraltar and 110 is brilliant :dark_sunglasses:


  • You are also frustrating me with the Solomons. All 3 ANZAC NO’s depend on it with Balanced mod, a flaw in design in my opinion. It is also very cool that you have Midway and Wake and have the US fleet pinned at California.


  • Thank you .
    Yes, its cool with the us fleet, The Pacific is japanese :blush:


  • 3 hits in U
    cb2-ger8.tsvg


  • I’ll lose the AA first with that roll you had, thanks


  • Already planning US/UK moves in Atlantic after your good Italy/Germany setup! Even if we don’t get that far this week. Taking notes.


  • Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 3 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 111 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 bomber moved from Southern Italy to 111 Sea Zone
            1 mech_infantry moved from Eastern Poland to Ukraine
            3 artilleries and 2 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Smolensk to Vologda
            2 infantry moved from Archangel to Vologda
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
    
        Combat - Germans
            Battle in 111 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 bombers in 111 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Vologda
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 artilleries in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 2 artilleries in Vologda, round 4 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Italians loiter and taunt
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Ukraine
                Germans attack with 3 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 2,00 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                    Germans roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 2/6 hits, 2,00 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            2 artilleries moved from Eastern Poland to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 6 infantry moved from Poland to Eastern Poland
            1 transport moved from 127 Sea Zone to 112 Sea Zone
            1 bomber moved from 111 Sea Zone to France
            1 bomber moved from 111 Sea Zone to Western Germany
            1 artillery moved from Archangel to Nenetsia
            3 mech_infantrys moved from Archangel to Nenetsia
            1 armour moved from Archangel to Nenetsia
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Baltic States to Eastern Poland
            3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Eastern Poland to Bessarabia
    
        Place Units - Germans
            3 fighters placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : 2,83
    British regular : -0,67
    

    germ-8.tsvg


  • Unbelievable. Now it’s happened in this game too.


  • Gut check. I think I need to go another round.


  • Wow, still terrible but I think it was the right move. I can’t have Germany waltzing into the Ukraine without a fight. Only one plane lost after those first two horrible rounds. That was dramatic.

    R8.tsvg


  • I remember, you wrote me. Hard to loose a fig.
    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters moved from 42 Sea Zone to Borneo
            1 infantry moved from Guam to 21 Sea Zone
            1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            2 bombers moved from Philippines to Hunan
            3 fighters moved from French Indo China to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from French Indo China to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry
                British defend with 2 infantry; Chinese defend with 2 artilleries and 8 infantry
                    Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 mech_infantry in Hunan, round 2 : 4/10 hits, 4,33 expected hits
                    Chinese roll dice for 2 artilleries and 10 infantry in Hunan, round 2 : 4/12 hits, 4,00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Hunan
                3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
                1 artillery owned by the Japanese retreated to Anhwe
                Chinese win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 fighter moved from Japan to Caroline Islands
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Manchuria to Korea
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from Borneo to 42 Sea Zone
            2 fighters moved from Borneo to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Hunan to French Indo China
            2 bombers moved from Hunan to French Indo China
            1 infantry moved from Jehol to Shantung
            3 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 infantry placed in Shantung
            Japanese undo move 2.
            1 fighter and 2 infantry placed in French Indo China
            Japanese undo move 5.
            3 infantry placed in French Indo China
            1 fighter placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -0,83
    UK_Pacific regular : -0,33
    

    jap-8.tsvg


  • Feel free to change casualties in Hunan


  • When will you be unavailable for A&A? This will help me know whether to hurry or not for the decisions I’ll probably need from you.
    Are you leaving for business, or pleasure?


  • I’ll lose the 2 UK infantry instead

    US8 purchase.tsvg


  • I forgot to save right after China’s turn, then in combat move of UK wanted to change my purchase,
    so I went back to end of USA and re-did China’s move - Yunnan taken without loss the first time, then you have later dice e-mails (same result as it happens)
    Sorry for confusion - should be no problem


  • Do you lose AA or infantry in Shan?

    UK8 casualty.tsvg


  • No, I’m sure you would lose AA here - I don’t have many ground units and I have big reasons to want to take control of Shan, so pretty safe to assume you go with max defense here…


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