PtV League22 Pacifiersboard (axis +6) vs Nikola1975 (allies)


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 63 Sea Zone to 64 Sea Zone
            2 infantry moved from New South Wales to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from South Australia to Queensland
            1 cruiser moved from 63 Sea Zone to 55 Sea Zone
                  ANZAC take 55 Sea Zone from Japanese
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
            2 artilleries and 5 infantry moved from New South Wales to Queensland
            1 armour moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in New Guinea
    
        Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 transports placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 9 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Tunisia
            1 destroyer moved from 85 Sea Zone to 93 Sea Zone
            1 cruiser moved from 93 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tula to Penza
                  Germans take Penza from Russians
            1 infantry moved from Tula to Saratov
                  Germans take Saratov from Russians
            1 infantry moved from Northern Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            7 armour and 8 mech_infantrys moved from Bryansk to Rostov
            3 infantry moved from Ukraine to Rostov
            13 armour, 5 artilleries, 17 infantry and 20 mech_infantrys moved from Bryansk to Russia
            1 artillery moved from Smolensk to Russia
            1 fighter and 3 tactical_bombers moved from Ukraine to Southern Italy
            5 fighters moved from Bryansk to Austria
            1 fighter moved from Bryansk to Austria
            1 fighter and 2 tactical_bombers moved from Bryansk to Leningrad
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            1 infantry moved from Western Germany to Austria
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: airfield = 3, factory_major = 9
            Battle in Russia
                Germans attack with 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys in Russia, round 2 : 26/56 hits, 17,83 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Smolensk to Russia
            1 aaGun moved from Tula to Russia
            3 bombers moved from United Kingdom to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone
            2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 aaGun moved from Western Germany to Austria
            1 submarine moved from 127 Sea Zone to 113 Sea Zone
            1 submarine moved from 122 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            2 fighters placed in 113 Sea Zone
            1 submarine placed in 115 Sea Zone
            1 artillery and 2 infantry placed in Ukraine
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 99 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,50
    Russians regular : -0,33
    Germans regular : 8,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 armour moved from Siberia to Northern Manchuria
            2 artilleries moved from Siberia to Amur
            3 artilleries and 13 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
            1 fighter moved from Samara to Saratov
            1 infantry moved from Samara to Saratov
            1 tactical_bomber moved from Urals to Penza
            1 infantry moved from Samara to Penza
            5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Stalingrad to Northern Caucasus
            1 infantry moved from Samara to Kazakhstan
    
        Combat - Russians
            Battle in Saratov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Saratov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Saratov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Penza, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Penza
                Russians win, taking Penza from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Northern Caucasus
                Russians attack with 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Northern Caucasus, round 2 : 4/16 hits, 5.67 expected hits
                    Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus
                Russians win, taking Northern Caucasus from Germans with 5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 armour and 1 mech_infantry moved from Urals to Northern Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad
            1 fighter moved from Saratov to Stalingrad
            1 tactical_bomber moved from Penza to Stalingrad
            45 infantry moved from Samara to Stalingrad
            4 artilleries moved from Samara to Stalingrad
            4 aaGuns moved from Samara to Stalingrad
            1 aaGun moved from Korea to Southern Manchuria
            1 infantry moved from Siberia to Amur
            1 aaGun moved from Siberia to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo China to Shan State
            2 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
            2 artilleries and 1 marine moved from Kwangtung to 21 Sea Zone
            1 infantry moved from Kwangtung to Hunan
                  Japanese take Hunan from Chinese
            1 artillery moved from Kiangsu to Shantung
            1 infantry moved from Jehol to Shantung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery and 3 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Amur
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
            1 destroyer moved from 25 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
            1 submarine moved from 7 Sea Zone to 33 Sea Zone
            2 marines moved from Ceylon to 40 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 40 Sea Zone to 38 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Amur
            1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            2 bombers moved from Wake Island to Japan
            1 fighter moved from Wake Island to Japan
            1 destroyer moved from 7 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Marshall Islands
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 marine
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 marine in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Marshall Islands
                Japanese win, taking Marshall Islands from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Kwangsi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
                Russians defend with 1 aaGun, 2 artilleries and 1 infantry
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Amur, round 2 : 2/7 hits, 2,33 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Amur, round 2 : 3/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Amur, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries in Amur, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 tactical_bomber moved from Shan State to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Malaya
            1 aaGun moved from Kiangsu to Shantung
            1 carrier moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from Marshall Islands to 33 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from Marshall Islands to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 7 Sea Zone
            1 submarine placed in 38 Sea Zone
            1 submarine placed in 38 Sea Zone
            1 infantry placed in Malaya
            3 infantry placed in French Indo China
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : 0,17
    UK_Pacific regular : -0,33
    Russians regular : 2,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 100 Sea Zone to 99 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Tobruk from Italians
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 artillery and 4 infantry moved from Tunisia to Algeria
            1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 93 Sea Zone
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 11 Sea Zone to 28 Sea Zone
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            1 carrier placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            1 submarine placed in 11 Sea Zone
            1 transport placed in 11 Sea Zone
            2 destroyers and 1 submarine placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Inner Mongolia
            1 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 1 infantry moved from Kweichow to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 artillery and 2 infantry moved from Honan to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 artillery and 1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Yunnan to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Kiangsi to Fukien
                  Chinese take Fukien from Japanese
            2 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kiangsu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            3 infantry placed in Anhwe
            1 infantry placed in Yunnan
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 21 PUs; end with 21 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 30 PUs; 
            British buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Eastern India to Shan State
            1 infantry moved from Yunnan to Shan State
            1 armour moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 armour moved from Kwangsi to Yunnan
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from British Somaliland to Ethiopia
            1 armour moved from Libya to Alexandria
            1 infantry moved from Tunisia to Libya
            4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Northwest Persia to Southern Caucasus
            1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus
            1 infantry moved from Southern Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Southern Persia to Northern Caucasus
            6 infantry moved from Eastern India to Burma
            2 artilleries moved from Eastern India to Burma
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - British
            Battle in Cyprus
            Battle in Shan State
                British attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Cyprus from Italians, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to Eastern India
            1 aaGun moved from Yunnan to Burma
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Gibraltar to 93 Sea Zone
            2 fighters moved from Malta to Gibraltar
            1 destroyer moved from 109 Sea Zone to 93 Sea Zone
    
        Place Units - British
            1 carrier placed in 109 Sea Zone
            3 infantry placed in Iraq
            1 mech_infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.00
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tambov to Saratov
            1 infantry moved from Southern France to France
    
        Combat - Italians
            Italians creates battle in territory 99 Sea Zone
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,1
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,3,1
            Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in New Zealand
            Battle in Guam
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking New Zealand from Japanese, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Gilbert Islands
            1 fighter and 1 tactical_bomber moved from Queensland to Gilbert Islands
            1 cruiser and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • @nikola1975
    is France’s turn included?


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to Dutch New Guinea
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone
            1 infantry moved from 65 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 artillery and 1 infantry moved from 59 Sea Zone to Java
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in New Zealand
            Battle in Guam
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking New Zealand from Japanese, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Gilbert Islands
            1 fighter and 1 tactical_bomber moved from Queensland to Gilbert Islands
            1 cruiser and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 96 Sea Zone to 93 Sea Zone
            3 infantry moved from Tunisia to Libya
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • @pacifiersboard Now it is :)


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_major, 4 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Penza
            1 mech_infantry moved from Russia to Komi
                  Germans take Komi from Russians
            13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys moved from Russia to Samara
            1 fighter and 1 tactical_bomber moved from Leningrad to Penza
            1 infantry moved from Rostov to Tambov
            7 armour, 2 infantry and 8 mech_infantrys moved from Rostov to Ukraine
            1 fighter moved from Rostov to Penza
            1 fighter moved from Southern Italy to 101 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in 101 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Samara
                Germans attack with 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys in Samara, round 2 : 10/54 hits, 17,50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Penza
                Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Penza, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Penza
                Germans win, taking Penza from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Russia to Samara
            2 fighters moved from Penza to Russia
            1 tactical_bomber moved from Penza to Russia
            1 fighter and 2 tactical_bombers moved from Rostov to Ukraine
            1 fighter moved from 101 Sea Zone to Southern Italy
            2 fighters moved from Austria to 113 Sea Zone
            1 tactical_bomber moved from Leningrad to Western Germany
            2 fighters moved from Austria to Southern Italy
            1 aaGun and 1 infantry moved from Austria to Yugoslavia
            1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from Austria to Western Germany
            1 fighter moved from Austria to Southern Italy
            1 artillery and 1 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 113 Sea Zone
            3 infantry placed in Russia
            2 artilleries and 1 infantry placed in Ukraine
            4 tactical_bombers placed in Western Germany
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,4,4
            Germans collect 69 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,67
    Germans regular : -7,33
    

    Savegame


  • @nikola1975
    not sure how edits are handled in the league, but forgot to move Italian tanks to Ukraine last night …


  • @pacifiersboard Not sure either, but it’s fine with me if it a) doesn’t happen too often so I can follow and b) doesn’t affect the game


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 8
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry moved from Rostov to Ukraine
            EDIT: 2 armour moved from Rostov to Ukraine
            1 infantry moved from Stalingrad to Tambov
            1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov
            1 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            3 artilleries and 13 infantry moved from Southern Manchuria to Northern Manchuria
            1 armour moved from Northern Manchuria to Buryatia
            1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov
            2 infantry moved from Kazakhstan to Stalingrad
            6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Northern Caucasus to Stalingrad
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Tambov to Stalingrad
            1 aaGun moved from Southern Manchuria to Northern Manchuria
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 1.50
    

    Savegame


  • @pacifiersboard You are very good. Not that I am a master of the game, so it might not be surprising after I lose, but still - I understood you have mostly played on board so far?

    Your invasion to Moscow was very good, I have probably underestimated your strength. Should have sent some British fighters there in time or something.


  • @nikola1975
    Thanks! I have played many live games lately (mostly 2nd edition however) via TripleA lobby, which improved my game skills. Moscow was close, y.

    I would appreciate when you move my Italian tanks out; it should not be game changing, but ofc you could easily kill them otherwise. Feel free to also request especially non-combat edits.


  • @pacifiersboard I did move them, you will see in the savegame.


  • @nikola1975 Hey, don’t forget our game.


  • @nikola1975
    hey, my apologies! Been waiting and checking frequently for your turn all the time and didn’t see it was already there… gonna send my file asap


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