@mikawagunichi Scramble to SZ107
PtV League22 Pacifiersboard (axis +6) vs Nikola1975 (allies)
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 64 Sea Zone 2 infantry moved from New South Wales to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to New Guinea 1 artillery and 1 infantry moved from South Australia to Queensland 1 cruiser moved from 63 Sea Zone to 55 Sea Zone ANZAC take 55 Sea Zone from Japanese 1 submarine moved from 64 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from New South Wales to Queensland 2 artilleries and 5 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland Combat - ANZAC Battle in New Guinea Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 9 PUs Combat Move - French 3 infantry moved from Algeria to Tunisia 1 destroyer moved from 85 Sea Zone to 93 Sea Zone 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tula to Penza Germans take Penza from Russians 1 infantry moved from Tula to Saratov Germans take Saratov from Russians 1 infantry moved from Northern Caucasus to Kazakhstan Germans take Kazakhstan from Russians 7 armour and 8 mech_infantrys moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 13 armour, 5 artilleries, 17 infantry and 20 mech_infantrys moved from Bryansk to Russia 1 artillery moved from Smolensk to Russia 1 fighter and 3 tactical_bombers moved from Ukraine to Southern Italy 5 fighters moved from Bryansk to Austria 1 fighter moved from Bryansk to Austria 1 fighter and 2 tactical_bombers moved from Bryansk to Leningrad 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Western Germany to Austria Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: airfield = 3, factory_major = 9 Battle in Russia Germans attack with 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys in Russia, round 2 : 26/56 hits, 17,83 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 armour, 6 artilleries, 17 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 aaGun moved from Smolensk to Russia 1 aaGun moved from Tula to Russia 3 bombers moved from United Kingdom to Western Germany 2 artilleries and 2 infantry moved from Western Germany to 116 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone 2 artilleries and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 aaGun moved from Western Germany to Austria 1 submarine moved from 127 Sea Zone to 113 Sea Zone 1 submarine moved from 122 Sea Zone to 113 Sea Zone Place Units - Germans 1 carrier placed in 113 Sea Zone 2 fighters placed in 113 Sea Zone 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turn Complete - Germans Germans collect 69 PUs; end with 99 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
Combat Hit Differential Summary :
British AA : -0,50 Russians regular : -0,33 Germans regular : 8,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Combat Move - Russians 1 armour moved from Siberia to Northern Manchuria 2 artilleries moved from Siberia to Amur 3 artilleries and 13 infantry moved from Korea to Southern Manchuria 1 infantry moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan 1 fighter moved from Samara to Saratov 1 infantry moved from Samara to Saratov 1 tactical_bomber moved from Urals to Penza 1 infantry moved from Samara to Penza 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Stalingrad to Northern Caucasus 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Saratov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Saratov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Saratov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Saratov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Saratov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Penza Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Penza, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Penza Russians win, taking Penza from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Caucasus Russians attack with 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in Northern Caucasus, round 2 : 4/16 hits, 5.67 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 5 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Northern Caucasus 1 fighter and 1 tactical_bomber moved from Kazakhstan to Stalingrad 1 fighter moved from Saratov to Stalingrad 1 tactical_bomber moved from Penza to Stalingrad 45 infantry moved from Samara to Stalingrad 4 artilleries moved from Samara to Stalingrad 4 aaGuns moved from Samara to Stalingrad 1 aaGun moved from Korea to Southern Manchuria 1 infantry moved from Siberia to Amur 1 aaGun moved from Siberia to Amur Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State 2 artilleries and 1 marine moved from Kwangtung to 21 Sea Zone 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kiangsu to Shantung 1 infantry moved from Jehol to Shantung 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 5 Sea Zone to Amur 1 artillery moved from 5 Sea Zone to Amur 1 armour and 1 infantry moved from Midway to 25 Sea Zone 1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 destroyer moved from 25 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone 1 submarine moved from 7 Sea Zone to 33 Sea Zone 2 marines moved from Ceylon to 40 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 40 Sea Zone to 38 Sea Zone 1 carrier and 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 7 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Amur 1 cruiser moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from Wake Island to Japan 1 fighter moved from Wake Island to Japan 1 destroyer moved from 7 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Marshall Islands Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 marine Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/4 hits, 1,83 expected hits Americans roll dice for 1 marine in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Marshall Islands Japanese win, taking Marshall Islands from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Amur Japanese attack with 1 armour, 2 artilleries, 3 infantry and 1 marine Russians defend with 1 aaGun, 2 artilleries and 1 infantry Japanese roll dice for 1 cruiser in Amur, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Amur, round 2 : 2/7 hits, 2,33 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 1 infantry in Amur, round 2 : 3/3 hits, 1,00 expected hits 3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 1 armour, 2 artilleries and 1 marine in Amur, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 artilleries in Amur, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 artilleries owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery and 3 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 1 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter moved from Shan State to French Indo China 1 tactical_bomber moved from Shan State to 38 Sea Zone 1 marine moved from 38 Sea Zone to Malaya 1 aaGun moved from Kiangsu to Shantung 1 carrier moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Marshall Islands to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from Marshall Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 carrier and 2 destroyers placed in 7 Sea Zone 1 submarine placed in 38 Sea Zone 1 submarine placed in 38 Sea Zone 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -0,50 Japanese regular : 0,17 UK_Pacific regular : -0,33 Russians regular : 2,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 100 Sea Zone to 99 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 2 transports moved from 93 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 artillery and 4 infantry moved from Tunisia to Algeria 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 93 Sea Zone Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 11 Sea Zone to 28 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 11 Sea Zone 2 fighters placed in 11 Sea Zone 1 submarine placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 2 destroyers and 1 submarine placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 1 artillery and 1 infantry moved from Kweichow to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Honan to Anhwe 1 infantry moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 artillery and 1 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Yunnan to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 2 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kweichow to Hunan Combat - Chinese Battle in Inner Mongolia Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Anhwe, round 2 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 3 infantry placed in Anhwe 1 infantry placed in Yunnan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British repair damage of 5x factory_major; Remaining resources: 30 PUs; British buy 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Eastern India to Shan State 1 infantry moved from Yunnan to Shan State 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Yunnan 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 armour moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Northwest Persia to Southern Caucasus 1 armour and 1 mech_infantry moved from Southern Persia to Southern Caucasus 1 infantry moved from Southern Persia to Northwest Persia 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from Southern Persia to Northern Caucasus 6 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus Combat - British Battle in Cyprus Battle in Shan State British attack with 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Cyprus from Italians, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Burma 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to 93 Sea Zone 2 fighters moved from Malta to Gibraltar 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Place Units - British 1 carrier placed in 109 Sea Zone 3 infantry placed in Iraq 1 mech_infantry placed in Southern Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.00 British regular : 0.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tambov to Saratov 1 infantry moved from Southern France to France Combat - Italians Italians creates battle in territory 99 Sea Zone Non Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,4,1 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 6,5,3,1 Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in New Zealand Battle in Guam Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking New Zealand from Japanese, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Queensland to Gilbert Islands 1 fighter and 1 tactical_bomber moved from Queensland to Gilbert Islands 1 cruiser and 1 submarine moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.33
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@nikola1975
is France’s turn included? -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New Guinea to Dutch New Guinea 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from 65 Sea Zone to New Zealand 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 2 infantry moved from Queensland to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam Combat - ANZAC Battle in New Zealand Battle in Guam Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking New Zealand from Japanese, taking Guam from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Queensland to Gilbert Islands 1 fighter and 1 tactical_bomber moved from Queensland to Gilbert Islands 1 cruiser and 1 submarine moved from 55 Sea Zone to 64 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 96 Sea Zone to 93 Sea Zone 3 infantry moved from Tunisia to Libya 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 1.33
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@pacifiersboard Now it is :)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_major, 4 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Russia to Penza 1 mech_infantry moved from Russia to Komi Germans take Komi from Russians 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Leningrad to Penza 1 infantry moved from Rostov to Tambov 7 armour, 2 infantry and 8 mech_infantrys moved from Rostov to Ukraine 1 fighter moved from Rostov to Penza 1 fighter moved from Southern Italy to 101 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in 101 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 101 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Samara Germans attack with 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys in Samara, round 2 : 10/54 hits, 17,50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 13 armour, 6 artilleries, 16 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Penza Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Penza, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Penza, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Penza Germans win, taking Penza from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Russia to Samara 2 fighters moved from Penza to Russia 1 tactical_bomber moved from Penza to Russia 1 fighter and 2 tactical_bombers moved from Rostov to Ukraine 1 fighter moved from 101 Sea Zone to Southern Italy 2 fighters moved from Austria to 113 Sea Zone 1 tactical_bomber moved from Leningrad to Western Germany 2 fighters moved from Austria to Southern Italy 1 aaGun and 1 infantry moved from Austria to Yugoslavia 1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia 1 bomber moved from United Kingdom to Western Germany 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Austria to Western Germany 1 fighter moved from Austria to Southern Italy 1 artillery and 1 infantry moved from Western Germany to France Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone 3 infantry placed in Russia 2 artilleries and 1 infantry placed in Ukraine 4 tactical_bombers placed in Western Germany 1 factory_major placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,4,4 Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
British AA : -0,17 Russians regular : -0,67 Germans regular : -7,33
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@nikola1975
not sure how edits are handled in the league, but forgot to move Italian tanks to Ukraine last night … -
@pacifiersboard Not sure either, but it’s fine with me if it a) doesn’t happen too often so I can follow and b) doesn’t affect the game
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Rostov to Ukraine EDIT: 2 armour moved from Rostov to Ukraine 1 infantry moved from Stalingrad to Tambov 1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 3 artilleries and 13 infantry moved from Southern Manchuria to Northern Manchuria 1 armour moved from Northern Manchuria to Buryatia 1 fighter and 1 tactical_bomber moved from Stalingrad to Tambov 2 infantry moved from Kazakhstan to Stalingrad 6 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Northern Caucasus to Stalingrad Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Tambov to Stalingrad 1 aaGun moved from Southern Manchuria to Northern Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 1.50
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@pacifiersboard You are very good. Not that I am a master of the game, so it might not be surprising after I lose, but still - I understood you have mostly played on board so far?
Your invasion to Moscow was very good, I have probably underestimated your strength. Should have sent some British fighters there in time or something.
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@nikola1975
Thanks! I have played many live games lately (mostly 2nd edition however) via TripleA lobby, which improved my game skills. Moscow was close, y.I would appreciate when you move my Italian tanks out; it should not be game changing, but ofc you could easily kill them otherwise. Feel free to also request especially non-combat edits.
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@pacifiersboard I did move them, you will see in the savegame.
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@nikola1975 Hey, don’t forget our game.
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@nikola1975
hey, my apologies! Been waiting and checking frequently for your turn all the time and didn’t see it was already there… gonna send my file asap -