sub got a hit and you took the cruiser as a casualty and then I retreated into SZ 97 before your sub submerged.
L22 PtV FlyingBadger(Axis+7) vs Nikola1975 (Allies)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 3 artilleries and 5 infantry moved from Baltic States to Leningrad 2 armour and 2 mech_infantrys moved from Baltic States to Leningrad 5 infantry moved from Finland to Vyborg 2 infantry moved from Karelia to Vyborg 1 submarine moved from 128 Sea Zone to 126 Sea Zone 1 submarine moved from 115 Sea Zone to 128 Sea Zone 4 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 4 armour and 1 mech_infantry moved from Northern Belarus to Southern Belarus 20 infantry moved from Eastern Poland to Southern Belarus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 3 infantry moved from Eastern Poland to Bessarabia 4 artilleries moved from Eastern Poland to Southern Belarus 5 mech_infantrys moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Poland to Southern Belarus 1 armour moved from Eastern Poland to Southern Belarus 3 armour moved from Eastern Poland to Southern Belarus 1 armour moved from Eastern Poland to Bessarabia 1 armour moved from Poland to Eastern Poland 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Poland to Eastern Poland 2 artilleries and 1 infantry moved from Germany to Poland 1 fighter and 2 tactical_bombers moved from Yugoslavia to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 fighter and 1 tactical_bomber moved from Greece to Southern Belarus 2 bombers moved from Western Germany to Greece Combat - Germans Battle in Southern Belarus Germans attack with 8 armour, 4 artilleries, 3 fighters, 20 infantry, 7 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 8 armour, 4 artilleries, 3 fighters, 20 infantry, 7 mech_infantrys and 3 tactical_bombers in Southern Belarus, round 2 : 13/45 hits, 15.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 8 armour, 4 artilleries, 3 fighters, 20 infantry, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 3 fighters and 3 tactical_bombers moved from Southern Belarus to Eastern Poland 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Southern Belarus 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Baltic States to Leningrad Place Units - Germans 3 fighters placed in Western Germany 1 infantry placed in France 1 submarine placed in 115 Sea Zone 2 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 2 artilleries and 12 infantry moved from Amur to Northern Manchuria 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 submarine moved from 109 Sea Zone to 93 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 8 infantry moved from Vologda to Yaroslavl 1 fighter and 1 tactical_bomber moved from Archangel to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 artillery moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Yaroslavl 1 armour moved from Russia to Yaroslavl 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 aaGuns, 1 artillery and 17 infantry moved from Bryansk to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad 1 infantry moved from Stalingrad to Samara 1 artillery and 1 infantry moved from Stalingrad to Rostov 8 infantry moved from Kursk to Rostov 1 artillery moved from Kursk to Rostov 1 artillery moved from Kursk to Rostov 5 infantry moved from Kursk to Tula 1 aaGun moved from Yaroslavl to Russia 1 mech_infantry moved from Russia to Yaroslavl 1 armour moved from Russia to Yaroslavl 2 aaGuns moved from Amur to Northern Manchuria 1 infantry moved from Siberia to Amur 1 artillery moved from Siberia to Amur Place Units - Russians 1 infantry and 1 mech_infantry placed in Siberia 1 infantry placed in Siberia Russians undo move 2. 1 armour placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 5 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 carriers, 3 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 artillery moved from Malaya to Shan State 2 bombers moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone 1 infantry moved from 9 Sea Zone to Aleutian Islands Combat - Japanese Battle in Aleutian Islands Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kwangsi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 2 bombers owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Kwangsi to Japan 2 fighters moved from 7 Sea Zone to Japan 1 tactical_bomber moved from Japan to 7 Sea Zone 3 fighters and 2 tactical_bombers moved from Hunan to 7 Sea Zone 1 marine moved from Manilla to 36 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from Guam to 22 Sea Zone 1 carrier, 2 cruisers, 1 fighter, 2 marines and 1 tactical_bomber moved from 22 Sea Zone to 7 Sea Zone 2 marines moved from 7 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone 1 battleship, 2 carriers, 1 destroyer and 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 submarine moved from 38 Sea Zone to 76 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 46 Sea Zone 1 infantry moved from Dutch New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 2 transports moved from 38 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Hunan to Kwangtung 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Jehol 1 aaGun, 1 artillery and 5 infantry moved from Southern Manchuria to Jehol 2 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol 5 infantry moved from 36 Sea Zone to Davao 1 transport moved from 36 Sea Zone to 7 Sea Zone Place Units - Japanese 2 carriers, 3 destroyers and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.50 ANZAC regular : -0.17 UK_Pacific regular : 0.67
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@nikola1975 Japan being squeezed early, hope round 3 isn’t going to be their high water mark (especially as they only declared war on round 3 :face_with_rolling_eyes: ) .
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 5 fighters moved from 8 Sea Zone to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 cruiser and 1 marine moved from 8 Sea Zone to 9 Sea Zone 1 marine moved from 9 Sea Zone to Aleutian Islands 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from British Guiana to Gibraltar Combat - Americans
Combat Hit Differential Summary :
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@FlyingBadger Do you want to scramble to try to prevent landing in Korea?
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@nikola1975 I think you can only scramble fighters from Japan, according to PtV rules.
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@nikola1975 No scramble.
Yes, you’re right, only the land based fighters can scramble here. -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 5 fighters moved from 8 Sea Zone to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 9 Sea Zone 1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands 1 cruiser and 1 marine moved from 8 Sea Zone to 9 Sea Zone 1 marine moved from 9 Sea Zone to Aleutian Islands 1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 submarine moved from 104 Sea Zone to 93 Sea Zone 1 bomber moved from British Guiana to Gibraltar Combat - Americans Battle in Morocco Battle in 9 Sea Zone Americans attack with 1 cruiser and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 9 Sea Zone Americans win, taking Morocco from Italians with 1 cruiser and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Korea Battle in Aleutian Islands Americans attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 infantry and 1 marine in Aleutian Islands, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands Americans win, taking Korea from Japanese, taking Aleutian Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 5 fighters moved from 6 Sea Zone to Northern Manchuria 1 tactical_bomber moved from 6 Sea Zone to Northern Manchuria 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 destroyer moved from 8 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 8 Sea Zone to 10 Sea Zone 1 submarine moved from 17 Sea Zone to 27 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 3 fighters placed in Western United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 104 Sea Zone: 1 transport EDIT: Turning off Edit Mode Americans undo move 3. 1 artillery and 2 infantry placed in Eastern United States 1 infantry placed in Eastern United States 2 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Szechwan to Hunan 1 infantry moved from Shansi to Honan 1 infantry moved from Honan to Anhwe 1 fighter moved from Yunnan to Anhwe 1 infantry moved from Honan to Hopei 1 infantry moved from Inner Mongolia to Honan 13 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 6 infantry moved from Tsinghai to Hopei Place Units - Chinese 2 artilleries placed in Kwangsi Chinese undo move 1. 1 artillery placed in Kwangsi 1 artillery placed in Hopei 2 infantry placed in Kwangsi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 fighter moved from Eastern India to Shan State 1 infantry moved from Iraq to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 infantry moved from 74 Sea Zone to French Madagascar 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Kenya to Belgian Congo British take Belgian Congo from Italians 1 fighter and 1 tactical_bomber moved from Egypt to Rhodesia 2 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 109 Sea Zone to 93 Sea Zone 1 bomber moved from British Guiana to Morocco 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 destroyer moved from 82 Sea Zone to 40 Sea Zone 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 1 battleship moved from 82 Sea Zone to 83 Sea Zone 1 destroyer moved from 82 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone Combat - British Battle in French Madagascar Battle in Rhodesia British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rhodesia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rhodesia, round 3 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking French Madagascar from Neutral_Axis, taking Rhodesia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter moved from Shan State to Eastern India 4 infantry moved from Eastern India to Burma 2 artilleries moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 mech_infantry moved from Syria to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Southern Persia 1 artillery moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Rhodesia to Union of South Africa 1 armour moved from Gibraltar to 93 Sea Zone 1 armour and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone 1 tactical_bomber placed in United Kingdom 1 armour and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,3,2,6,4 British collect 36 PUs (1 lost to blockades); end with 36 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.00 Italians regular : -1.00 Japanese regular : -1.00 British regular : -1.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Russia Combat - Italians Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Non Combat Move - Italians 1 bomber moved from Russia to Southern Belarus 2 armour moved from Romania to Bessarabia 1 fighter moved from Southern Italy to Greece 1 artillery moved from Cyprus to 101 Sea Zone 1 artillery moved from Crete to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 battleship, 2 cruisers and 1 submarine moved from 101 Sea Zone to 99 Sea Zone 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Place Units - Italians 3 fighters placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel 2 infantry moved from Leningrad to Archangel 1 armour moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 7 armour, 4 artilleries, 20 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 2 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Greece to Russia 1 fighter moved from Greece to Ukraine Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,8 and causes: 12 damage to unit: factory_major Bombing raid in Russia causes 12 damage total. Battle in Archangel Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 8/13 hits, 4.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Ukraine to Eastern Poland 2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Belarus 2 aaGuns moved from Southern Belarus to Bryansk 1 artillery moved from Eastern Poland to Southern Belarus 1 aaGun moved from Bessarabia to Ukraine 2 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus 2 aaGuns, 3 artilleries and 4 infantry moved from Leningrad to Northern Belarus 7 infantry moved from Vyborg to Leningrad 2 fighters and 1 tactical_bomber moved from Archangel to Leningrad 2 artilleries and 1 infantry moved from Poland to Eastern Poland 2 artilleries and 3 infantry moved from Germany to Poland 1 submarine moved from 128 Sea Zone to 115 Sea Zone 1 submarine moved from 126 Sea Zone to 127 Sea Zone 2 bombers moved from Russia to Southern Belarus Place Units - Germans 1 factory_minor placed in Leningrad 2 armour and 2 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 destroyer placed in 115 Sea Zone 1 artillery and 1 infantry placed in France 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.33 Russians AA : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 13 PUs; Combat Move - Russians 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 infantry moved from Amur to Northern Manchuria 1 artillery moved from Amur to Northern Manchuria 1 armour and 1 mech_infantry moved from Siberia to Northern Manchuria 1 armour moved from Yaroslavl to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 5 infantry moved from Tula to Russia 1 infantry moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Russia to Stalingrad 17 infantry moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Yaroslavl to Russia 1 fighter and 1 tactical_bomber moved from Stalingrad to Russia 1 armour and 1 mech_infantry moved from Yaroslavl to Russia 2 artilleries moved from Yaroslavl to Russia 10 infantry moved from Rostov to Stalingrad 4 artilleries moved from Rostov to Stalingrad 1 submarine moved from 93 Sea Zone to 95 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Yaroslavl to Russia Place Units - Russians 1 artillery and 2 infantry placed in Stalingrad 1 armour, 1 artillery and 1 mech_infantry placed in Urals 1 artillery and 1 infantry placed in Siberia Turn Complete - Russians Russians collect 34 PUs; end with 47 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Combat Hit Differential Summary :
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@FlyingBadger My grand plan for the American-financed Samsung factory failed miserably. IJN has 9 fucking transports :( No wonder they can’t stop Chinese infantry on the continent…
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@nikola1975 Yeah, my purchsing strategy has failed when combined with my play. I think a good player could have made it work, but I think I need factories as I’ve still not grasped setting up logistics or transport shuttles.
This is after going away and having a think about what to do! Was just going to copy what you did with Japan but figured you’d know the weaknesses to that…
I thought the move against Japan was aggresive, and even if Korea is recaptured it has caused Japan to basically turtle, not sure where they go from here. I cannot believe how badly I’ve done in Yunnan again, I always mess it up, should have put the bid around there but don’t think it would have made any difference. I think I’d still lose even if the Allies only had China!
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@flyingbadger Hm, yes. It seems Japan will be in a problem if they stall the attack. That is why I am trying with Japan 1 attacks.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 2 bombers and 2 fighters moved from Japan to 9 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 3 artilleries and 9 infantry moved from Jehol to Southern Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 2 artilleries moved from Kwangtung to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 76 Sea Zone to 74 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 When you’re in a hole this deep you may as well keep on digging… :hole:
Carrier scramble to SZ9?
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@flyingbadger No.
It’s not that bad, I have to worry about this huge fleet.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone 2 bombers and 2 fighters moved from Japan to 9 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 3 artilleries and 9 infantry moved from Jehol to Southern Manchuria 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 2 artilleries moved from Kwangtung to 21 Sea Zone 2 artilleries and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 76 Sea Zone to 74 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter and 2 transports Americans defend with 1 aaGun and 1 transport 1 aaGun owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 11 Casualties for Americans: 1 aaGun and 1 transport Battle in 74 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 74 Sea Zone Japanese win, taking 74 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Southern Manchuria Japanese attack with 4 artilleries and 10 infantry Russians defend with 1 infantry Japanese roll dice for 4 artilleries and 10 infantry in Southern Manchuria, round 2 : 3/14 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 9 Sea Zone Japanese attack with 2 bombers and 2 fighters Americans defend with 1 cruiser and 1 transport Japanese roll dice for 2 bombers and 2 fighters in 9 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 cruiser and 1 transport in 9 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 9 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 transport Battle in 26 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 4 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 7 Sea Zone to 27 Sea Zone 4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 27 Sea Zone 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Marshall Islands 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 34 Sea Zone 2 bombers moved from 9 Sea Zone to Japan 1 carrier moved from 36 Sea Zone to 7 Sea Zone 1 fighter moved from 9 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 2 marines moved from Japan to 7 Sea Zone 2 marines and 1 transport moved from 7 Sea Zone to 34 Sea Zone 2 marines moved from 34 Sea Zone to Caroline Islands 5 infantry moved from Davao to 36 Sea Zone 5 infantry and 3 transports moved from 36 Sea Zone to 34 Sea Zone 5 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Kwangtung to Fukien 2 aaGuns moved from Jehol to Southern Manchuria 1 destroyer moved from 46 Sea Zone to 34 Sea Zone Place Units - Japanese 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan 1 destroyer and 1 submarine placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.17 Japanese regular : 1.33